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Diffstat (limited to 'plugins/WinVST/Pafnuty/PafnutyProc.cpp')
-rwxr-xr-x | plugins/WinVST/Pafnuty/PafnutyProc.cpp | 550 |
1 files changed, 550 insertions, 0 deletions
diff --git a/plugins/WinVST/Pafnuty/PafnutyProc.cpp b/plugins/WinVST/Pafnuty/PafnutyProc.cpp new file mode 100755 index 0000000..710bcdc --- /dev/null +++ b/plugins/WinVST/Pafnuty/PafnutyProc.cpp @@ -0,0 +1,550 @@ +/* ======================================== + * Pafnuty - Pafnuty.h + * Copyright (c) 2016 airwindows, All rights reserved + * ======================================== */ + +#ifndef __Pafnuty_H +#include "Pafnuty.h" +#endif + +void Pafnuty::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames) +{ + float* in1 = inputs[0]; + float* in2 = inputs[1]; + float* out1 = outputs[0]; + float* out2 = outputs[1]; + + long double chebyshev; + long double effxct; //this highlighted when spelled 'effect', might be a reserved word for VST + long double inP2; + long double inP3; + long double inP4; + long double inP5; + long double inP6; + long double inP7; + long double inP8; + long double inP9; + long double inP10; + long double inP11; + long double inP12; + long double inP13; + long double second = (((A*2.0)-1.0)*1.0); + second = second * fabs(second); + long double third = -(((B*2.0)-1.0)*0.60); + third = third * fabs(third); + long double fourth = -(((C*2.0)-1.0)*0.60); + fourth = fourth * fabs(fourth); + long double fifth = (((D*2.0)-1.0)*0.45); + fifth = fifth * fabs(fifth); + long double sixth = (((E*2.0)-1.0)*0.45); + sixth = sixth * fabs(sixth); + long double seventh = -(((F*2.0)-1.0)*0.38); + seventh = seventh * fabs(seventh); + long double eighth = -(((G*2.0)-1.0)*0.38); + eighth = eighth * fabs(eighth); + long double ninth = (((H*2.0)-1.0)*0.35); + ninth = ninth * fabs(ninth); + long double tenth = (((I*2.0)-1.0)*0.35); + tenth = tenth * fabs(tenth); + long double eleventh = -(((J*2.0)-1.0)*0.32); + eleventh = eleventh * fabs(eleventh); + long double twelvth = -(((K*2.0)-1.0)*0.32); + twelvth = twelvth * fabs(twelvth); + long double thirteenth = (((L*2.0)-1.0)*0.30); + thirteenth = thirteenth * fabs(thirteenth); + long double amount = (M*2.0)-1.0; + amount = amount * fabs(amount); + //setting up + + while (--sampleFrames >= 0) + { + long double inputSampleL = *in1; + long double inputSampleR = *in2; + + static int noisesourceL = 0; + static int noisesourceR = 850010; + int residue; + double applyresidue; + + noisesourceL = noisesourceL % 1700021; noisesourceL++; + residue = noisesourceL * noisesourceL; + residue = residue % 170003; residue *= residue; + residue = residue % 17011; residue *= residue; + residue = residue % 1709; residue *= residue; + residue = residue % 173; residue *= residue; + residue = residue % 17; + applyresidue = residue; + applyresidue *= 0.00000001; + applyresidue *= 0.00000001; + inputSampleL += applyresidue; + if (inputSampleL<1.2e-38 && -inputSampleL<1.2e-38) { + inputSampleL -= applyresidue; + } + + noisesourceR = noisesourceR % 1700021; noisesourceR++; + residue = noisesourceR * noisesourceR; + residue = residue % 170003; residue *= residue; + residue = residue % 17011; residue *= residue; + residue = residue % 1709; residue *= residue; + residue = residue % 173; residue *= residue; + residue = residue % 17; + applyresidue = residue; + applyresidue *= 0.00000001; + applyresidue *= 0.00000001; + inputSampleR += applyresidue; + if (inputSampleR<1.2e-38 && -inputSampleR<1.2e-38) { + inputSampleR -= applyresidue; + } + //for live air, we always apply the dither noise. Then, if our result is + //effectively digital black, we'll subtract it again. We want a 'air' hiss + + //left channel + effxct = 0.0; + inP2 = inputSampleL * inputSampleL; + inP3 = inP2 * inputSampleL; + inP4 = inP3 * inputSampleL; + inP5 = inP4 * inputSampleL; + inP6 = inP5 * inputSampleL; + inP7 = inP6 * inputSampleL; + inP8 = inP7 * inputSampleL; + inP9 = inP8 * inputSampleL; + inP10 = inP9 * inputSampleL; + inP11 = inP10 * inputSampleL; + inP12 = inP11 * inputSampleL; + inP13 = inP12 * inputSampleL; + //let's do the powers ahead of time and see how we do. + if (second != 0.0) + { + chebyshev = (2 * inP2); + effxct += (chebyshev * second); + } + if (third != 0.0) + { + chebyshev = (4 * inP3) - (3*inputSampleL); + effxct += (chebyshev * third); + } + if (fourth != 0.0) + { + chebyshev = (8 * inP4) - (8 * inP2); + effxct += (chebyshev * fourth); + } + if (fifth != 0.0) + { + chebyshev = (16 * inP5) - (20 * inP3) + (5*inputSampleL); + effxct += (chebyshev * fifth); + } + if (sixth != 0.0) + { + chebyshev = (32 * inP6) - (48 * inP4) + (18 * inP2); + effxct += (chebyshev * sixth); + } + if (seventh != 0.0) + { + chebyshev = (64 * inP7) - (112 * inP5) + (56 * inP3) - (7*inputSampleL); + effxct += (chebyshev * seventh); + } + if (eighth != 0.0) + { + chebyshev = (128 * inP8) - (256 * inP6) + (160 * inP4) - (32 * inP2); + effxct += (chebyshev * eighth); + } + if (ninth != 0.0) + { + chebyshev = (256 * inP9) - (576 * inP7) + (432 * inP5) - (120 * inP3) + (9*inputSampleL); + effxct += (chebyshev * ninth); + } + if (tenth != 0.0) + { + chebyshev = (512 * inP10) - (1280 * inP8) + (1120 * inP6) - (400 * inP4) + (50 * inP2); + effxct += (chebyshev * tenth); + } + if (eleventh != 0.0) + { + chebyshev = (1024 * inP11) - (2816 * inP9) + (2816 * inP7) - (1232 * inP5) + (220 * inP3) - (11*inputSampleL); + effxct += (chebyshev * eleventh); + } + if (twelvth != 0.0) + { + chebyshev = (2048 * inP12) - (6144 * inP10) + (6912 * inP8) - (3584 * inP6) + (840 * inP4) - (72 * inP2); + effxct += (chebyshev * twelvth); + } + if (thirteenth != 0.0) + { + chebyshev = (4096 * inP13) - (13312 * inP11) + (16640 * inP9) - (9984 * inP7) + (2912 * inP5) - (364 * inP3) + (13*inputSampleL); + effxct += (chebyshev * thirteenth); + } + //Yowza! Aren't we glad we're testing to see if we can skip these little bastards? + inputSampleL += (effxct * amount); + //You too can make a horrible graunch and then SUBTRACT it leaving only the refreshing smell of pine... + //end left channel + + //right channel + effxct = 0.0; + inP2 = inputSampleR * inputSampleR; + inP3 = inP2 * inputSampleR; + inP4 = inP3 * inputSampleR; + inP5 = inP4 * inputSampleR; + inP6 = inP5 * inputSampleR; + inP7 = inP6 * inputSampleR; + inP8 = inP7 * inputSampleR; + inP9 = inP8 * inputSampleR; + inP10 = inP9 * inputSampleR; + inP11 = inP10 * inputSampleR; + inP12 = inP11 * inputSampleR; + inP13 = inP12 * inputSampleR; + //let's do the powers ahead of time and see how we do. + if (second != 0.0) + { + chebyshev = (2 * inP2); + effxct += (chebyshev * second); + } + if (third != 0.0) + { + chebyshev = (4 * inP3) - (3*inputSampleR); + effxct += (chebyshev * third); + } + if (fourth != 0.0) + { + chebyshev = (8 * inP4) - (8 * inP2); + effxct += (chebyshev * fourth); + } + if (fifth != 0.0) + { + chebyshev = (16 * inP5) - (20 * inP3) + (5*inputSampleR); + effxct += (chebyshev * fifth); + } + if (sixth != 0.0) + { + chebyshev = (32 * inP6) - (48 * inP4) + (18 * inP2); + effxct += (chebyshev * sixth); + } + if (seventh != 0.0) + { + chebyshev = (64 * inP7) - (112 * inP5) + (56 * inP3) - (7*inputSampleR); + effxct += (chebyshev * seventh); + } + if (eighth != 0.0) + { + chebyshev = (128 * inP8) - (256 * inP6) + (160 * inP4) - (32 * inP2); + effxct += (chebyshev * eighth); + } + if (ninth != 0.0) + { + chebyshev = (256 * inP9) - (576 * inP7) + (432 * inP5) - (120 * inP3) + (9*inputSampleR); + effxct += (chebyshev * ninth); + } + if (tenth != 0.0) + { + chebyshev = (512 * inP10) - (1280 * inP8) + (1120 * inP6) - (400 * inP4) + (50 * inP2); + effxct += (chebyshev * tenth); + } + if (eleventh != 0.0) + { + chebyshev = (1024 * inP11) - (2816 * inP9) + (2816 * inP7) - (1232 * inP5) + (220 * inP3) - (11*inputSampleR); + effxct += (chebyshev * eleventh); + } + if (twelvth != 0.0) + { + chebyshev = (2048 * inP12) - (6144 * inP10) + (6912 * inP8) - (3584 * inP6) + (840 * inP4) - (72 * inP2); + effxct += (chebyshev * twelvth); + } + if (thirteenth != 0.0) + { + chebyshev = (4096 * inP13) - (13312 * inP11) + (16640 * inP9) - (9984 * inP7) + (2912 * inP5) - (364 * inP3) + (13*inputSampleR); + effxct += (chebyshev * thirteenth); + } + //Yowza! Aren't we glad we're testing to see if we can skip these little bastards? + inputSampleR += (effxct * amount); + //You too can make a horrible graunch and then SUBTRACT it leaving only the refreshing smell of pine... + //end right channel + + //stereo 32 bit dither, made small and tidy. + int expon; frexpf((float)inputSampleL, &expon); + long double dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62); + inputSampleL += (dither-fpNShapeL); fpNShapeL = dither; + frexpf((float)inputSampleR, &expon); + dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62); + inputSampleR += (dither-fpNShapeR); fpNShapeR = dither; + //end 32 bit dither + + *out1 = inputSampleL; + *out2 = inputSampleR; + + *in1++; + *in2++; + *out1++; + *out2++; + } +} + +void Pafnuty::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames) +{ + double* in1 = inputs[0]; + double* in2 = inputs[1]; + double* out1 = outputs[0]; + double* out2 = outputs[1]; + + long double chebyshev; + long double effxct; //this highlighted when spelled 'effect', might be a reserved word for VST + long double inP2; + long double inP3; + long double inP4; + long double inP5; + long double inP6; + long double inP7; + long double inP8; + long double inP9; + long double inP10; + long double inP11; + long double inP12; + long double inP13; + long double second = (((A*2.0)-1.0)*1.0); + second = second * fabs(second); + long double third = -(((B*2.0)-1.0)*0.60); + third = third * fabs(third); + long double fourth = -(((C*2.0)-1.0)*0.60); + fourth = fourth * fabs(fourth); + long double fifth = (((D*2.0)-1.0)*0.45); + fifth = fifth * fabs(fifth); + long double sixth = (((E*2.0)-1.0)*0.45); + sixth = sixth * fabs(sixth); + long double seventh = -(((F*2.0)-1.0)*0.38); + seventh = seventh * fabs(seventh); + long double eighth = -(((G*2.0)-1.0)*0.38); + eighth = eighth * fabs(eighth); + long double ninth = (((H*2.0)-1.0)*0.35); + ninth = ninth * fabs(ninth); + long double tenth = (((I*2.0)-1.0)*0.35); + tenth = tenth * fabs(tenth); + long double eleventh = -(((J*2.0)-1.0)*0.32); + eleventh = eleventh * fabs(eleventh); + long double twelvth = -(((K*2.0)-1.0)*0.32); + twelvth = twelvth * fabs(twelvth); + long double thirteenth = (((L*2.0)-1.0)*0.30); + thirteenth = thirteenth * fabs(thirteenth); + long double amount = (M*2.0)-1.0; + amount = amount * fabs(amount); + //setting up + + while (--sampleFrames >= 0) + { + long double inputSampleL = *in1; + long double inputSampleR = *in2; + + static int noisesourceL = 0; + static int noisesourceR = 850010; + int residue; + double applyresidue; + + noisesourceL = noisesourceL % 1700021; noisesourceL++; + residue = noisesourceL * noisesourceL; + residue = residue % 170003; residue *= residue; + residue = residue % 17011; residue *= residue; + residue = residue % 1709; residue *= residue; + residue = residue % 173; residue *= residue; + residue = residue % 17; + applyresidue = residue; + applyresidue *= 0.00000001; + applyresidue *= 0.00000001; + inputSampleL += applyresidue; + if (inputSampleL<1.2e-38 && -inputSampleL<1.2e-38) { + inputSampleL -= applyresidue; + } + + noisesourceR = noisesourceR % 1700021; noisesourceR++; + residue = noisesourceR * noisesourceR; + residue = residue % 170003; residue *= residue; + residue = residue % 17011; residue *= residue; + residue = residue % 1709; residue *= residue; + residue = residue % 173; residue *= residue; + residue = residue % 17; + applyresidue = residue; + applyresidue *= 0.00000001; + applyresidue *= 0.00000001; + inputSampleR += applyresidue; + if (inputSampleR<1.2e-38 && -inputSampleR<1.2e-38) { + inputSampleR -= applyresidue; + } + //for live air, we always apply the dither noise. Then, if our result is + //effectively digital black, we'll subtract it again. We want a 'air' hiss + + //left channel + effxct = 0.0; + inP2 = inputSampleL * inputSampleL; + inP3 = inP2 * inputSampleL; + inP4 = inP3 * inputSampleL; + inP5 = inP4 * inputSampleL; + inP6 = inP5 * inputSampleL; + inP7 = inP6 * inputSampleL; + inP8 = inP7 * inputSampleL; + inP9 = inP8 * inputSampleL; + inP10 = inP9 * inputSampleL; + inP11 = inP10 * inputSampleL; + inP12 = inP11 * inputSampleL; + inP13 = inP12 * inputSampleL; + //let's do the powers ahead of time and see how we do. + if (second != 0.0) + { + chebyshev = (2 * inP2); + effxct += (chebyshev * second); + } + if (third != 0.0) + { + chebyshev = (4 * inP3) - (3*inputSampleL); + effxct += (chebyshev * third); + } + if (fourth != 0.0) + { + chebyshev = (8 * inP4) - (8 * inP2); + effxct += (chebyshev * fourth); + } + if (fifth != 0.0) + { + chebyshev = (16 * inP5) - (20 * inP3) + (5*inputSampleL); + effxct += (chebyshev * fifth); + } + if (sixth != 0.0) + { + chebyshev = (32 * inP6) - (48 * inP4) + (18 * inP2); + effxct += (chebyshev * sixth); + } + if (seventh != 0.0) + { + chebyshev = (64 * inP7) - (112 * inP5) + (56 * inP3) - (7*inputSampleL); + effxct += (chebyshev * seventh); + } + if (eighth != 0.0) + { + chebyshev = (128 * inP8) - (256 * inP6) + (160 * inP4) - (32 * inP2); + effxct += (chebyshev * eighth); + } + if (ninth != 0.0) + { + chebyshev = (256 * inP9) - (576 * inP7) + (432 * inP5) - (120 * inP3) + (9*inputSampleL); + effxct += (chebyshev * ninth); + } + if (tenth != 0.0) + { + chebyshev = (512 * inP10) - (1280 * inP8) + (1120 * inP6) - (400 * inP4) + (50 * inP2); + effxct += (chebyshev * tenth); + } + if (eleventh != 0.0) + { + chebyshev = (1024 * inP11) - (2816 * inP9) + (2816 * inP7) - (1232 * inP5) + (220 * inP3) - (11*inputSampleL); + effxct += (chebyshev * eleventh); + } + if (twelvth != 0.0) + { + chebyshev = (2048 * inP12) - (6144 * inP10) + (6912 * inP8) - (3584 * inP6) + (840 * inP4) - (72 * inP2); + effxct += (chebyshev * twelvth); + } + if (thirteenth != 0.0) + { + chebyshev = (4096 * inP13) - (13312 * inP11) + (16640 * inP9) - (9984 * inP7) + (2912 * inP5) - (364 * inP3) + (13*inputSampleL); + effxct += (chebyshev * thirteenth); + } + //Yowza! Aren't we glad we're testing to see if we can skip these little bastards? + inputSampleL += (effxct * amount); + //You too can make a horrible graunch and then SUBTRACT it leaving only the refreshing smell of pine... + //end left channel + + //right channel + effxct = 0.0; + inP2 = inputSampleR * inputSampleR; + inP3 = inP2 * inputSampleR; + inP4 = inP3 * inputSampleR; + inP5 = inP4 * inputSampleR; + inP6 = inP5 * inputSampleR; + inP7 = inP6 * inputSampleR; + inP8 = inP7 * inputSampleR; + inP9 = inP8 * inputSampleR; + inP10 = inP9 * inputSampleR; + inP11 = inP10 * inputSampleR; + inP12 = inP11 * inputSampleR; + inP13 = inP12 * inputSampleR; + //let's do the powers ahead of time and see how we do. + if (second != 0.0) + { + chebyshev = (2 * inP2); + effxct += (chebyshev * second); + } + if (third != 0.0) + { + chebyshev = (4 * inP3) - (3*inputSampleR); + effxct += (chebyshev * third); + } + if (fourth != 0.0) + { + chebyshev = (8 * inP4) - (8 * inP2); + effxct += (chebyshev * fourth); + } + if (fifth != 0.0) + { + chebyshev = (16 * inP5) - (20 * inP3) + (5*inputSampleR); + effxct += (chebyshev * fifth); + } + if (sixth != 0.0) + { + chebyshev = (32 * inP6) - (48 * inP4) + (18 * inP2); + effxct += (chebyshev * sixth); + } + if (seventh != 0.0) + { + chebyshev = (64 * inP7) - (112 * inP5) + (56 * inP3) - (7*inputSampleR); + effxct += (chebyshev * seventh); + } + if (eighth != 0.0) + { + chebyshev = (128 * inP8) - (256 * inP6) + (160 * inP4) - (32 * inP2); + effxct += (chebyshev * eighth); + } + if (ninth != 0.0) + { + chebyshev = (256 * inP9) - (576 * inP7) + (432 * inP5) - (120 * inP3) + (9*inputSampleR); + effxct += (chebyshev * ninth); + } + if (tenth != 0.0) + { + chebyshev = (512 * inP10) - (1280 * inP8) + (1120 * inP6) - (400 * inP4) + (50 * inP2); + effxct += (chebyshev * tenth); + } + if (eleventh != 0.0) + { + chebyshev = (1024 * inP11) - (2816 * inP9) + (2816 * inP7) - (1232 * inP5) + (220 * inP3) - (11*inputSampleR); + effxct += (chebyshev * eleventh); + } + if (twelvth != 0.0) + { + chebyshev = (2048 * inP12) - (6144 * inP10) + (6912 * inP8) - (3584 * inP6) + (840 * inP4) - (72 * inP2); + effxct += (chebyshev * twelvth); + } + if (thirteenth != 0.0) + { + chebyshev = (4096 * inP13) - (13312 * inP11) + (16640 * inP9) - (9984 * inP7) + (2912 * inP5) - (364 * inP3) + (13*inputSampleR); + effxct += (chebyshev * thirteenth); + } + //Yowza! Aren't we glad we're testing to see if we can skip these little bastards? + inputSampleR += (effxct * amount); + //You too can make a horrible graunch and then SUBTRACT it leaving only the refreshing smell of pine... + //end right channel + + //stereo 64 bit dither, made small and tidy. + int expon; frexp((double)inputSampleL, &expon); + long double dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62); + dither /= 536870912.0; //needs this to scale to 64 bit zone + inputSampleL += (dither-fpNShapeL); fpNShapeL = dither; + frexp((double)inputSampleR, &expon); + dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62); + dither /= 536870912.0; //needs this to scale to 64 bit zone + inputSampleR += (dither-fpNShapeR); fpNShapeR = dither; + //end 64 bit dither + + *out1 = inputSampleL; + *out2 = inputSampleR; + + *in1++; + *in2++; + *out1++; + *out2++; + } +} |