diff options
Diffstat (limited to 'plugins/WinVST/Console4Buss/Console4Buss.h')
-rwxr-xr-x | plugins/WinVST/Console4Buss/Console4Buss.h | 92 |
1 files changed, 92 insertions, 0 deletions
diff --git a/plugins/WinVST/Console4Buss/Console4Buss.h b/plugins/WinVST/Console4Buss/Console4Buss.h new file mode 100755 index 0000000..b19e6f2 --- /dev/null +++ b/plugins/WinVST/Console4Buss/Console4Buss.h @@ -0,0 +1,92 @@ +/* ======================================== + * Console4Buss - Console4Buss.h + * Created 8/12/11 by SPIAdmin + * Copyright (c) 2011 __MyCompanyName__, All rights reserved + * ======================================== */ + +#ifndef __Console4Buss_H +#define __Console4Buss_H + +#ifndef __audioeffect__ +#include "audioeffectx.h" +#endif + +#include <set> +#include <string> +#include <math.h> + +// TODO: Change kFirstParameter to your first parameter and add any additional parameters. +enum { + kConsole4BussParam = 0, + kNumParameters = 1 +}; + +// TODO: Add other macros or preprocessor defines here + +// TODO: Change to reflect your plugin +const int kNumPrograms = 0; +const int kNumInputs = 2; +const int kNumOutputs = 2; +const unsigned long kUniqueId = 'coni'; //Change this to what the AU identity is! + +class Console4Buss : + public AudioEffectX +{ +public: + Console4Buss(audioMasterCallback audioMaster); + ~Console4Buss(); + + // Configuration + virtual bool getEffectName(char* name); // The plug-in name + virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in + + virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg + // when the plug-in is registered with them. + + virtual bool getVendorString(char* text); // Vendor info + virtual VstInt32 getVendorVersion(); // Version number + + // Processing + virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames); + virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames); + + // Programs and parameters + virtual VstInt32 getChunk (void** data, bool isPreset); + virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset); + + virtual void getProgramName(char *name); // read the name from the host + virtual void setProgramName(char *name); // changes the name of the preset displayed in the host + + // parameter values are all 0.0f to 1.0f + virtual float getParameter(VstInt32 index); // get the parameter value at the specified index + virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value + + virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB) + virtual void getParameterName(VstInt32 index, char *text); // name of the parameter + virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value + + // Capabilities + virtual VstInt32 canDo(char *text); +private: + char _programName[kVstMaxProgNameLen + 1]; + std::set< std::string > _canDo; + + double fpNShapeLA; + double fpNShapeLB; + double fpNShapeRA; + double fpNShapeRB; + bool fpFlip; + //default stuff + double lastSampleL; + double lastSampleR; + double gainchase; + double settingchase; + double chasespeed; + + float gain; + + + +}; + +#endif |