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Diffstat (limited to 'plugins/WinVST/Aura/AuraProc.cpp')
-rwxr-xr-x | plugins/WinVST/Aura/AuraProc.cpp | 476 |
1 files changed, 476 insertions, 0 deletions
diff --git a/plugins/WinVST/Aura/AuraProc.cpp b/plugins/WinVST/Aura/AuraProc.cpp new file mode 100755 index 0000000..daf54d6 --- /dev/null +++ b/plugins/WinVST/Aura/AuraProc.cpp @@ -0,0 +1,476 @@ +/* ======================================== + * Aura - Aura.h + * Copyright (c) 2016 airwindows, All rights reserved + * ======================================== */ + +#ifndef __Aura_H +#include "Aura.h" +#endif + +void Aura::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames) +{ + float* in1 = inputs[0]; + float* in2 = inputs[1]; + float* out1 = outputs[0]; + float* out2 = outputs[1]; + + float fpTemp; + long double fpOld = 0.618033988749894848204586; //golden ratio! + long double fpNew = 1.0 - fpOld; + + double correctionL; + double correctionR; + double accumulatorSampleL; + double accumulatorSampleR; + double velocityL; + double velocityR; + double trim = A; + double wet = B; + double dry = 1.0 - wet; + double overallscale = trim * 10.0; + double gain = overallscale + (pow(wet,3) * 0.187859642462067); + trim *= (1.0 - (pow(wet,3) * 0.187859642462067)); + long double inputSampleL; + long double inputSampleR; + double drySampleL; + double drySampleR; + + if (gain < 1.0) gain = 1.0; + if (gain > 1.0) {f[0] = 1.0; gain -= 1.0;} else {f[0] = gain; gain = 0.0;} + if (gain > 1.0) {f[1] = 1.0; gain -= 1.0;} else {f[1] = gain; gain = 0.0;} + if (gain > 1.0) {f[2] = 1.0; gain -= 1.0;} else {f[2] = gain; gain = 0.0;} + if (gain > 1.0) {f[3] = 1.0; gain -= 1.0;} else {f[3] = gain; gain = 0.0;} + if (gain > 1.0) {f[4] = 1.0; gain -= 1.0;} else {f[4] = gain; gain = 0.0;} + if (gain > 1.0) {f[5] = 1.0; gain -= 1.0;} else {f[5] = gain; gain = 0.0;} + if (gain > 1.0) {f[6] = 1.0; gain -= 1.0;} else {f[6] = gain; gain = 0.0;} + if (gain > 1.0) {f[7] = 1.0; gain -= 1.0;} else {f[7] = gain; gain = 0.0;} + if (gain > 1.0) {f[8] = 1.0; gain -= 1.0;} else {f[8] = gain; gain = 0.0;} + if (gain > 1.0) {f[9] = 1.0; gain -= 1.0;} else {f[9] = gain; gain = 0.0;} + if (gain > 1.0) {f[10] = 1.0; gain -= 1.0;} else {f[10] = gain; gain = 0.0;} + if (gain > 1.0) {f[11] = 1.0; gain -= 1.0;} else {f[11] = gain; gain = 0.0;} + if (gain > 1.0) {f[12] = 1.0; gain -= 1.0;} else {f[12] = gain; gain = 0.0;} + if (gain > 1.0) {f[13] = 1.0; gain -= 1.0;} else {f[13] = gain; gain = 0.0;} + if (gain > 1.0) {f[14] = 1.0; gain -= 1.0;} else {f[14] = gain; gain = 0.0;} + if (gain > 1.0) {f[15] = 1.0; gain -= 1.0;} else {f[15] = gain; gain = 0.0;} + if (gain > 1.0) {f[16] = 1.0; gain -= 1.0;} else {f[16] = gain; gain = 0.0;} + if (gain > 1.0) {f[17] = 1.0; gain -= 1.0;} else {f[17] = gain; gain = 0.0;} + if (gain > 1.0) {f[18] = 1.0; gain -= 1.0;} else {f[18] = gain; gain = 0.0;} + if (gain > 1.0) {f[19] = 1.0; gain -= 1.0;} else {f[19] = gain; gain = 0.0;} + + //there, now we have a neat little moving average with remainders + + if (overallscale < 1.0) overallscale = 1.0; + f[0] /= overallscale; + f[1] /= overallscale; + f[2] /= overallscale; + f[3] /= overallscale; + f[4] /= overallscale; + f[5] /= overallscale; + f[6] /= overallscale; + f[7] /= overallscale; + f[8] /= overallscale; + f[9] /= overallscale; + f[10] /= overallscale; + f[11] /= overallscale; + f[12] /= overallscale; + f[13] /= overallscale; + f[14] /= overallscale; + f[15] /= overallscale; + f[16] /= overallscale; + f[17] /= overallscale; + f[18] /= overallscale; + f[19] /= overallscale; + //and now it's neatly scaled, too + + while (--sampleFrames >= 0) + { + inputSampleL = *in1; + inputSampleR = *in2; + if (inputSampleL<1.2e-38 && -inputSampleL<1.2e-38) { + static int noisesource = 0; + //this declares a variable before anything else is compiled. It won't keep assigning + //it to 0 for every sample, it's as if the declaration doesn't exist in this context, + //but it lets me add this denormalization fix in a single place rather than updating + //it in three different locations. The variable isn't thread-safe but this is only + //a random seed and we can share it with whatever. + noisesource = noisesource % 1700021; noisesource++; + int residue = noisesource * noisesource; + residue = residue % 170003; residue *= residue; + residue = residue % 17011; residue *= residue; + residue = residue % 1709; residue *= residue; + residue = residue % 173; residue *= residue; + residue = residue % 17; + double applyresidue = residue; + applyresidue *= 0.00000001; + applyresidue *= 0.00000001; + inputSampleL = applyresidue; + } + if (inputSampleR<1.2e-38 && -inputSampleR<1.2e-38) { + static int noisesource = 0; + noisesource = noisesource % 1700021; noisesource++; + int residue = noisesource * noisesource; + residue = residue % 170003; residue *= residue; + residue = residue % 17011; residue *= residue; + residue = residue % 1709; residue *= residue; + residue = residue % 173; residue *= residue; + residue = residue % 17; + double applyresidue = residue; + applyresidue *= 0.00000001; + applyresidue *= 0.00000001; + inputSampleR = applyresidue; + //this denormalization routine produces a white noise at -300 dB which the noise + //shaping will interact with to produce a bipolar output, but the noise is actually + //all positive. That should stop any variables from going denormal, and the routine + //only kicks in if digital black is input. As a final touch, if you save to 24-bit + //the silence will return to being digital black again. + } + drySampleL = inputSampleL; + drySampleR = inputSampleR; + + velocityL = lastSampleL - inputSampleL; + correctionL = previousVelocityL - velocityL; + + bL[19] = bL[18]; bL[18] = bL[17]; bL[17] = bL[16]; bL[16] = bL[15]; + bL[15] = bL[14]; bL[14] = bL[13]; bL[13] = bL[12]; bL[12] = bL[11]; + bL[11] = bL[10]; bL[10] = bL[9]; + bL[9] = bL[8]; bL[8] = bL[7]; bL[7] = bL[6]; bL[6] = bL[5]; + bL[5] = bL[4]; bL[4] = bL[3]; bL[3] = bL[2]; bL[2] = bL[1]; + bL[1] = bL[0]; bL[0] = accumulatorSampleL = correctionL; + + //we are accumulating rates of change of the rate of change + + accumulatorSampleL *= f[0]; + accumulatorSampleL += (bL[1] * f[1]); + accumulatorSampleL += (bL[2] * f[2]); + accumulatorSampleL += (bL[3] * f[3]); + accumulatorSampleL += (bL[4] * f[4]); + accumulatorSampleL += (bL[5] * f[5]); + accumulatorSampleL += (bL[6] * f[6]); + accumulatorSampleL += (bL[7] * f[7]); + accumulatorSampleL += (bL[8] * f[8]); + accumulatorSampleL += (bL[9] * f[9]); + accumulatorSampleL += (bL[10] * f[10]); + accumulatorSampleL += (bL[11] * f[11]); + accumulatorSampleL += (bL[12] * f[12]); + accumulatorSampleL += (bL[13] * f[13]); + accumulatorSampleL += (bL[14] * f[14]); + accumulatorSampleL += (bL[15] * f[15]); + accumulatorSampleL += (bL[16] * f[16]); + accumulatorSampleL += (bL[17] * f[17]); + accumulatorSampleL += (bL[18] * f[18]); + accumulatorSampleL += (bL[19] * f[19]); + + velocityL = previousVelocityL + accumulatorSampleL; + inputSampleL = lastSampleL + velocityL; + lastSampleL = inputSampleL; + previousVelocityL = -velocityL * pow(trim,2); + //left channel done + + velocityR = lastSampleR - inputSampleR; + correctionR = previousVelocityR - velocityR; + + bR[19] = bR[18]; bR[18] = bR[17]; bR[17] = bR[16]; bR[16] = bR[15]; + bR[15] = bR[14]; bR[14] = bR[13]; bR[13] = bR[12]; bR[12] = bR[11]; + bR[11] = bR[10]; bR[10] = bR[9]; + bR[9] = bR[8]; bR[8] = bR[7]; bR[7] = bR[6]; bR[6] = bR[5]; + bR[5] = bR[4]; bR[4] = bR[3]; bR[3] = bR[2]; bR[2] = bR[1]; + bR[1] = bR[0]; bR[0] = accumulatorSampleR = correctionR; + + //we are accumulating rates of change of the rate of change + + accumulatorSampleR *= f[0]; + accumulatorSampleR += (bR[1] * f[1]); + accumulatorSampleR += (bR[2] * f[2]); + accumulatorSampleR += (bR[3] * f[3]); + accumulatorSampleR += (bR[4] * f[4]); + accumulatorSampleR += (bR[5] * f[5]); + accumulatorSampleR += (bR[6] * f[6]); + accumulatorSampleR += (bR[7] * f[7]); + accumulatorSampleR += (bR[8] * f[8]); + accumulatorSampleR += (bR[9] * f[9]); + accumulatorSampleR += (bR[10] * f[10]); + accumulatorSampleR += (bR[11] * f[11]); + accumulatorSampleR += (bR[12] * f[12]); + accumulatorSampleR += (bR[13] * f[13]); + accumulatorSampleR += (bR[14] * f[14]); + accumulatorSampleR += (bR[15] * f[15]); + accumulatorSampleR += (bR[16] * f[16]); + accumulatorSampleR += (bR[17] * f[17]); + accumulatorSampleR += (bR[18] * f[18]); + accumulatorSampleR += (bR[19] * f[19]); + //we are doing our repetitive calculations on a separate value + + velocityR = previousVelocityR + accumulatorSampleR; + inputSampleR = lastSampleR + velocityR; + lastSampleR = inputSampleR; + previousVelocityR = -velocityR * pow(trim,2); + //right channel done + + if (wet !=1.0) { + inputSampleL = (inputSampleL * wet) + (drySampleL * dry); + inputSampleR = (inputSampleR * wet) + (drySampleR * dry); + } + + //noise shaping to 32-bit floating point + if (fpFlip) { + fpTemp = inputSampleL; + fpNShapeLA = (fpNShapeLA*fpOld)+((inputSampleL-fpTemp)*fpNew); + inputSampleL += fpNShapeLA; + fpTemp = inputSampleR; + fpNShapeRA = (fpNShapeRA*fpOld)+((inputSampleR-fpTemp)*fpNew); + inputSampleR += fpNShapeRA; + } + else { + fpTemp = inputSampleL; + fpNShapeLB = (fpNShapeLB*fpOld)+((inputSampleL-fpTemp)*fpNew); + inputSampleL += fpNShapeLB; + fpTemp = inputSampleR; + fpNShapeRB = (fpNShapeRB*fpOld)+((inputSampleR-fpTemp)*fpNew); + inputSampleR += fpNShapeRB; + } + fpFlip = !fpFlip; + //end noise shaping on 32 bit output + + *out1 = inputSampleL; + *out2 = inputSampleR; + + *in1++; + *in2++; + *out1++; + *out2++; + } +} + +void Aura::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames) +{ + double* in1 = inputs[0]; + double* in2 = inputs[1]; + double* out1 = outputs[0]; + double* out2 = outputs[1]; + + double fpTemp; + long double fpOld = 0.618033988749894848204586; //golden ratio! + long double fpNew = 1.0 - fpOld; + + double correctionL; + double correctionR; + double accumulatorSampleL; + double accumulatorSampleR; + double velocityL; + double velocityR; + double trim = A; + double wet = B; + double dry = 1.0 - wet; + double overallscale = trim * 10.0; + double gain = overallscale + (pow(wet,3) * 0.187859642462067); + trim *= (1.0 - (pow(wet,3) * 0.187859642462067)); + long double inputSampleL; + long double inputSampleR; + double drySampleL; + double drySampleR; + + if (gain < 1.0) gain = 1.0; + if (gain > 1.0) {f[0] = 1.0; gain -= 1.0;} else {f[0] = gain; gain = 0.0;} + if (gain > 1.0) {f[1] = 1.0; gain -= 1.0;} else {f[1] = gain; gain = 0.0;} + if (gain > 1.0) {f[2] = 1.0; gain -= 1.0;} else {f[2] = gain; gain = 0.0;} + if (gain > 1.0) {f[3] = 1.0; gain -= 1.0;} else {f[3] = gain; gain = 0.0;} + if (gain > 1.0) {f[4] = 1.0; gain -= 1.0;} else {f[4] = gain; gain = 0.0;} + if (gain > 1.0) {f[5] = 1.0; gain -= 1.0;} else {f[5] = gain; gain = 0.0;} + if (gain > 1.0) {f[6] = 1.0; gain -= 1.0;} else {f[6] = gain; gain = 0.0;} + if (gain > 1.0) {f[7] = 1.0; gain -= 1.0;} else {f[7] = gain; gain = 0.0;} + if (gain > 1.0) {f[8] = 1.0; gain -= 1.0;} else {f[8] = gain; gain = 0.0;} + if (gain > 1.0) {f[9] = 1.0; gain -= 1.0;} else {f[9] = gain; gain = 0.0;} + if (gain > 1.0) {f[10] = 1.0; gain -= 1.0;} else {f[10] = gain; gain = 0.0;} + if (gain > 1.0) {f[11] = 1.0; gain -= 1.0;} else {f[11] = gain; gain = 0.0;} + if (gain > 1.0) {f[12] = 1.0; gain -= 1.0;} else {f[12] = gain; gain = 0.0;} + if (gain > 1.0) {f[13] = 1.0; gain -= 1.0;} else {f[13] = gain; gain = 0.0;} + if (gain > 1.0) {f[14] = 1.0; gain -= 1.0;} else {f[14] = gain; gain = 0.0;} + if (gain > 1.0) {f[15] = 1.0; gain -= 1.0;} else {f[15] = gain; gain = 0.0;} + if (gain > 1.0) {f[16] = 1.0; gain -= 1.0;} else {f[16] = gain; gain = 0.0;} + if (gain > 1.0) {f[17] = 1.0; gain -= 1.0;} else {f[17] = gain; gain = 0.0;} + if (gain > 1.0) {f[18] = 1.0; gain -= 1.0;} else {f[18] = gain; gain = 0.0;} + if (gain > 1.0) {f[19] = 1.0; gain -= 1.0;} else {f[19] = gain; gain = 0.0;} + + //there, now we have a neat little moving average with remainders + + if (overallscale < 1.0) overallscale = 1.0; + f[0] /= overallscale; + f[1] /= overallscale; + f[2] /= overallscale; + f[3] /= overallscale; + f[4] /= overallscale; + f[5] /= overallscale; + f[6] /= overallscale; + f[7] /= overallscale; + f[8] /= overallscale; + f[9] /= overallscale; + f[10] /= overallscale; + f[11] /= overallscale; + f[12] /= overallscale; + f[13] /= overallscale; + f[14] /= overallscale; + f[15] /= overallscale; + f[16] /= overallscale; + f[17] /= overallscale; + f[18] /= overallscale; + f[19] /= overallscale; + //and now it's neatly scaled, too + + while (--sampleFrames >= 0) + { + inputSampleL = *in1; + inputSampleR = *in2; + if (inputSampleL<1.2e-38 && -inputSampleL<1.2e-38) { + static int noisesource = 0; + //this declares a variable before anything else is compiled. It won't keep assigning + //it to 0 for every sample, it's as if the declaration doesn't exist in this context, + //but it lets me add this denormalization fix in a single place rather than updating + //it in three different locations. The variable isn't thread-safe but this is only + //a random seed and we can share it with whatever. + noisesource = noisesource % 1700021; noisesource++; + int residue = noisesource * noisesource; + residue = residue % 170003; residue *= residue; + residue = residue % 17011; residue *= residue; + residue = residue % 1709; residue *= residue; + residue = residue % 173; residue *= residue; + residue = residue % 17; + double applyresidue = residue; + applyresidue *= 0.00000001; + applyresidue *= 0.00000001; + inputSampleL = applyresidue; + } + if (inputSampleR<1.2e-38 && -inputSampleR<1.2e-38) { + static int noisesource = 0; + noisesource = noisesource % 1700021; noisesource++; + int residue = noisesource * noisesource; + residue = residue % 170003; residue *= residue; + residue = residue % 17011; residue *= residue; + residue = residue % 1709; residue *= residue; + residue = residue % 173; residue *= residue; + residue = residue % 17; + double applyresidue = residue; + applyresidue *= 0.00000001; + applyresidue *= 0.00000001; + inputSampleR = applyresidue; + //this denormalization routine produces a white noise at -300 dB which the noise + //shaping will interact with to produce a bipolar output, but the noise is actually + //all positive. That should stop any variables from going denormal, and the routine + //only kicks in if digital black is input. As a final touch, if you save to 24-bit + //the silence will return to being digital black again. + } + drySampleL = inputSampleL; + drySampleR = inputSampleR; + + velocityL = lastSampleL - inputSampleL; + correctionL = previousVelocityL - velocityL; + + bL[19] = bL[18]; bL[18] = bL[17]; bL[17] = bL[16]; bL[16] = bL[15]; + bL[15] = bL[14]; bL[14] = bL[13]; bL[13] = bL[12]; bL[12] = bL[11]; + bL[11] = bL[10]; bL[10] = bL[9]; + bL[9] = bL[8]; bL[8] = bL[7]; bL[7] = bL[6]; bL[6] = bL[5]; + bL[5] = bL[4]; bL[4] = bL[3]; bL[3] = bL[2]; bL[2] = bL[1]; + bL[1] = bL[0]; bL[0] = accumulatorSampleL = correctionL; + + //we are accumulating rates of change of the rate of change + + accumulatorSampleL *= f[0]; + accumulatorSampleL += (bL[1] * f[1]); + accumulatorSampleL += (bL[2] * f[2]); + accumulatorSampleL += (bL[3] * f[3]); + accumulatorSampleL += (bL[4] * f[4]); + accumulatorSampleL += (bL[5] * f[5]); + accumulatorSampleL += (bL[6] * f[6]); + accumulatorSampleL += (bL[7] * f[7]); + accumulatorSampleL += (bL[8] * f[8]); + accumulatorSampleL += (bL[9] * f[9]); + accumulatorSampleL += (bL[10] * f[10]); + accumulatorSampleL += (bL[11] * f[11]); + accumulatorSampleL += (bL[12] * f[12]); + accumulatorSampleL += (bL[13] * f[13]); + accumulatorSampleL += (bL[14] * f[14]); + accumulatorSampleL += (bL[15] * f[15]); + accumulatorSampleL += (bL[16] * f[16]); + accumulatorSampleL += (bL[17] * f[17]); + accumulatorSampleL += (bL[18] * f[18]); + accumulatorSampleL += (bL[19] * f[19]); + + velocityL = previousVelocityL + accumulatorSampleL; + inputSampleL = lastSampleL + velocityL; + lastSampleL = inputSampleL; + previousVelocityL = -velocityL * pow(trim,2); + //left channel done + + velocityR = lastSampleR - inputSampleR; + correctionR = previousVelocityR - velocityR; + + bR[19] = bR[18]; bR[18] = bR[17]; bR[17] = bR[16]; bR[16] = bR[15]; + bR[15] = bR[14]; bR[14] = bR[13]; bR[13] = bR[12]; bR[12] = bR[11]; + bR[11] = bR[10]; bR[10] = bR[9]; + bR[9] = bR[8]; bR[8] = bR[7]; bR[7] = bR[6]; bR[6] = bR[5]; + bR[5] = bR[4]; bR[4] = bR[3]; bR[3] = bR[2]; bR[2] = bR[1]; + bR[1] = bR[0]; bR[0] = accumulatorSampleR = correctionR; + + //we are accumulating rates of change of the rate of change + + accumulatorSampleR *= f[0]; + accumulatorSampleR += (bR[1] * f[1]); + accumulatorSampleR += (bR[2] * f[2]); + accumulatorSampleR += (bR[3] * f[3]); + accumulatorSampleR += (bR[4] * f[4]); + accumulatorSampleR += (bR[5] * f[5]); + accumulatorSampleR += (bR[6] * f[6]); + accumulatorSampleR += (bR[7] * f[7]); + accumulatorSampleR += (bR[8] * f[8]); + accumulatorSampleR += (bR[9] * f[9]); + accumulatorSampleR += (bR[10] * f[10]); + accumulatorSampleR += (bR[11] * f[11]); + accumulatorSampleR += (bR[12] * f[12]); + accumulatorSampleR += (bR[13] * f[13]); + accumulatorSampleR += (bR[14] * f[14]); + accumulatorSampleR += (bR[15] * f[15]); + accumulatorSampleR += (bR[16] * f[16]); + accumulatorSampleR += (bR[17] * f[17]); + accumulatorSampleR += (bR[18] * f[18]); + accumulatorSampleR += (bR[19] * f[19]); + //we are doing our repetitive calculations on a separate value + + velocityR = previousVelocityR + accumulatorSampleR; + inputSampleR = lastSampleR + velocityR; + lastSampleR = inputSampleR; + previousVelocityR = -velocityR * pow(trim,2); + //right channel done + + if (wet !=1.0) { + inputSampleL = (inputSampleL * wet) + (drySampleL * dry); + inputSampleR = (inputSampleR * wet) + (drySampleR * dry); + } + + //noise shaping to 64-bit floating point + if (fpFlip) { + fpTemp = inputSampleL; + fpNShapeLA = (fpNShapeLA*fpOld)+((inputSampleL-fpTemp)*fpNew); + inputSampleL += fpNShapeLA; + fpTemp = inputSampleR; + fpNShapeRA = (fpNShapeRA*fpOld)+((inputSampleR-fpTemp)*fpNew); + inputSampleR += fpNShapeRA; + } + else { + fpTemp = inputSampleL; + fpNShapeLB = (fpNShapeLB*fpOld)+((inputSampleL-fpTemp)*fpNew); + inputSampleL += fpNShapeLB; + fpTemp = inputSampleR; + fpNShapeRB = (fpNShapeRB*fpOld)+((inputSampleR-fpTemp)*fpNew); + inputSampleR += fpNShapeRB; + } + fpFlip = !fpFlip; + //end noise shaping on 64 bit output + + *out1 = inputSampleL; + *out2 = inputSampleR; + + *in1++; + *in2++; + *out1++; + *out2++; + } +}
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