aboutsummaryrefslogtreecommitdiffstats
path: root/plugins/MacVST/Smooth/source/SmoothProc.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'plugins/MacVST/Smooth/source/SmoothProc.cpp')
-rwxr-xr-xplugins/MacVST/Smooth/source/SmoothProc.cpp380
1 files changed, 380 insertions, 0 deletions
diff --git a/plugins/MacVST/Smooth/source/SmoothProc.cpp b/plugins/MacVST/Smooth/source/SmoothProc.cpp
new file mode 100755
index 0000000..1fb1355
--- /dev/null
+++ b/plugins/MacVST/Smooth/source/SmoothProc.cpp
@@ -0,0 +1,380 @@
+/* ========================================
+ * Smooth - Smooth.h
+ * Copyright (c) 2016 airwindows, All rights reserved
+ * ======================================== */
+
+#ifndef __Smooth_H
+#include "Smooth.h"
+#endif
+
+void Smooth::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
+{
+ float* in1 = inputs[0];
+ float* in2 = inputs[1];
+ float* out1 = outputs[0];
+ float* out2 = outputs[1];
+
+ double overallscale = 1.0;
+ overallscale /= 44100.0;
+ overallscale *= getSampleRate();
+
+ double clamp;
+ double chase = pow(A,2);
+ double makeup = (1.0+(chase*1.6)) * B;
+ double ratio = chase * 24.0;
+ chase /= overallscale;
+ chase *= 0.083; // set up the ratio of new val to old
+ double wet = C;
+
+ while (--sampleFrames >= 0)
+ {
+ long double inputSampleL = *in1;
+ long double inputSampleR = *in2;
+
+ static int noisesourceL = 0;
+ static int noisesourceR = 850010;
+ int residue;
+ double applyresidue;
+
+ noisesourceL = noisesourceL % 1700021; noisesourceL++;
+ residue = noisesourceL * noisesourceL;
+ residue = residue % 170003; residue *= residue;
+ residue = residue % 17011; residue *= residue;
+ residue = residue % 1709; residue *= residue;
+ residue = residue % 173; residue *= residue;
+ residue = residue % 17;
+ applyresidue = residue;
+ applyresidue *= 0.00000001;
+ applyresidue *= 0.00000001;
+ inputSampleL += applyresidue;
+ if (inputSampleL<1.2e-38 && -inputSampleL<1.2e-38) {
+ inputSampleL -= applyresidue;
+ }
+
+ noisesourceR = noisesourceR % 1700021; noisesourceR++;
+ residue = noisesourceR * noisesourceR;
+ residue = residue % 170003; residue *= residue;
+ residue = residue % 17011; residue *= residue;
+ residue = residue % 1709; residue *= residue;
+ residue = residue % 173; residue *= residue;
+ residue = residue % 17;
+ applyresidue = residue;
+ applyresidue *= 0.00000001;
+ applyresidue *= 0.00000001;
+ inputSampleR += applyresidue;
+ if (inputSampleR<1.2e-38 && -inputSampleR<1.2e-38) {
+ inputSampleR -= applyresidue;
+ }
+ //for live air, we always apply the dither noise. Then, if our result is
+ //effectively digital black, we'll subtract it again. We want a 'air' hiss
+ long double drySampleL = inputSampleL;
+ long double drySampleR = inputSampleR;
+
+ //left channel
+ clamp = fabs(inputSampleL - lastSampleAL);
+ clamp = sin(clamp*ratio);
+ lastSampleAL = inputSampleL;
+ gainAL *= (1.0 - chase);
+ gainAL += ((1.0-clamp) * chase);
+ if (gainAL > 1.0) gainAL = 1.0;
+ if (gainAL < 0.0) gainAL = 0.0;
+ if (gainAL != 1.0) inputSampleL *= gainAL;
+
+ clamp = fabs(inputSampleL - lastSampleBL);
+ clamp = sin(clamp*ratio);
+ lastSampleBL = inputSampleL;
+ gainBL *= (1.0 - chase);
+ gainBL += ((1.0-clamp) * chase);
+ if (gainBL > 1.0) gainBL = 1.0;
+ if (gainBL < 0.0) gainBL = 0.0;
+ if (gainBL != 1.0) inputSampleL *= gainBL;
+
+ clamp = fabs(inputSampleL - lastSampleCL);
+ clamp = sin(clamp*ratio);
+ lastSampleCL = inputSampleL;
+ gainCL *= (1.0 - chase);
+ gainCL += ((1.0-clamp) * chase);
+ if (gainCL > 1.0) gainCL = 1.0;
+ if (gainCL < 0.0) gainCL = 0.0;
+ if (gainCL != 1.0) inputSampleL *= gainCL;
+
+ clamp = fabs(inputSampleL - lastSampleDL);
+ clamp = sin(clamp*ratio);
+ lastSampleDL = inputSampleL;
+ gainDL *= (1.0 - chase);
+ gainDL += ((1.0-clamp) * chase);
+ if (gainDL > 1.0) gainDL = 1.0;
+ if (gainDL < 0.0) gainDL = 0.0;
+ if (gainDL != 1.0) inputSampleL *= gainDL;
+
+ clamp = fabs(inputSampleL - lastSampleEL);
+ clamp = sin(clamp*ratio);
+ lastSampleEL = inputSampleL;
+ gainEL *= (1.0 - chase);
+ gainEL += ((1.0-clamp) * chase);
+ if (gainEL > 1.0) gainEL = 1.0;
+ if (gainEL < 0.0) gainEL = 0.0;
+ if (gainEL != 1.0) inputSampleL *= gainEL;
+ //end left channel
+
+ //right channel
+ clamp = fabs(inputSampleR - lastSampleAR);
+ clamp = sin(clamp*ratio);
+ lastSampleAR = inputSampleR;
+ gainAR *= (1.0 - chase);
+ gainAR += ((1.0-clamp) * chase);
+ if (gainAR > 1.0) gainAR = 1.0;
+ if (gainAR < 0.0) gainAR = 0.0;
+ if (gainAR != 1.0) inputSampleR *= gainAR;
+
+ clamp = fabs(inputSampleR - lastSampleBR);
+ clamp = sin(clamp*ratio);
+ lastSampleBR = inputSampleR;
+ gainBR *= (1.0 - chase);
+ gainBR += ((1.0-clamp) * chase);
+ if (gainBR > 1.0) gainBR = 1.0;
+ if (gainBR < 0.0) gainBR = 0.0;
+ if (gainBR != 1.0) inputSampleR *= gainBR;
+
+ clamp = fabs(inputSampleR - lastSampleCR);
+ clamp = sin(clamp*ratio);
+ lastSampleCR = inputSampleR;
+ gainCR *= (1.0 - chase);
+ gainCR += ((1.0-clamp) * chase);
+ if (gainCR > 1.0) gainCR = 1.0;
+ if (gainCR < 0.0) gainCR = 0.0;
+ if (gainCR != 1.0) inputSampleR *= gainCR;
+
+ clamp = fabs(inputSampleR - lastSampleDR);
+ clamp = sin(clamp*ratio);
+ lastSampleDR = inputSampleR;
+ gainDR *= (1.0 - chase);
+ gainDR += ((1.0-clamp) * chase);
+ if (gainDR > 1.0) gainDR = 1.0;
+ if (gainDR < 0.0) gainDR = 0.0;
+ if (gainDR != 1.0) inputSampleR *= gainDR;
+
+ clamp = fabs(inputSampleR - lastSampleER);
+ clamp = sin(clamp*ratio);
+ lastSampleER = inputSampleR;
+ gainER *= (1.0 - chase);
+ gainER += ((1.0-clamp) * chase);
+ if (gainER > 1.0) gainER = 1.0;
+ if (gainER < 0.0) gainER = 0.0;
+ if (gainER != 1.0) inputSampleR *= gainER;
+ //end right channel
+
+ if (makeup !=1.0) {
+ inputSampleL *= makeup;
+ inputSampleR *= makeup;
+ }
+
+ if (wet !=1.0) {
+ inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0 - wet));
+ inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0 - wet));
+ }
+
+ //begin 32 bit stereo floating point dither
+ int expon; frexpf((float)inputSampleL, &expon);
+ fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
+ inputSampleL += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
+ frexpf((float)inputSampleR, &expon);
+ fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
+ inputSampleR += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
+ //end 32 bit stereo floating point dither
+
+ *out1 = inputSampleL;
+ *out2 = inputSampleR;
+
+ *in1++;
+ *in2++;
+ *out1++;
+ *out2++;
+ }
+}
+
+void Smooth::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
+{
+ double* in1 = inputs[0];
+ double* in2 = inputs[1];
+ double* out1 = outputs[0];
+ double* out2 = outputs[1];
+
+ double overallscale = 1.0;
+ overallscale /= 44100.0;
+ overallscale *= getSampleRate();
+
+ double clamp;
+ double chase = pow(A,2);
+ double makeup = (1.0+(chase*1.6)) * B;
+ double ratio = chase * 24.0;
+ chase /= overallscale;
+ chase *= 0.083; // set up the ratio of new val to old
+ double wet = C;
+
+ while (--sampleFrames >= 0)
+ {
+ long double inputSampleL = *in1;
+ long double inputSampleR = *in2;
+
+ static int noisesourceL = 0;
+ static int noisesourceR = 850010;
+ int residue;
+ double applyresidue;
+
+ noisesourceL = noisesourceL % 1700021; noisesourceL++;
+ residue = noisesourceL * noisesourceL;
+ residue = residue % 170003; residue *= residue;
+ residue = residue % 17011; residue *= residue;
+ residue = residue % 1709; residue *= residue;
+ residue = residue % 173; residue *= residue;
+ residue = residue % 17;
+ applyresidue = residue;
+ applyresidue *= 0.00000001;
+ applyresidue *= 0.00000001;
+ inputSampleL += applyresidue;
+ if (inputSampleL<1.2e-38 && -inputSampleL<1.2e-38) {
+ inputSampleL -= applyresidue;
+ }
+
+ noisesourceR = noisesourceR % 1700021; noisesourceR++;
+ residue = noisesourceR * noisesourceR;
+ residue = residue % 170003; residue *= residue;
+ residue = residue % 17011; residue *= residue;
+ residue = residue % 1709; residue *= residue;
+ residue = residue % 173; residue *= residue;
+ residue = residue % 17;
+ applyresidue = residue;
+ applyresidue *= 0.00000001;
+ applyresidue *= 0.00000001;
+ inputSampleR += applyresidue;
+ if (inputSampleR<1.2e-38 && -inputSampleR<1.2e-38) {
+ inputSampleR -= applyresidue;
+ }
+ //for live air, we always apply the dither noise. Then, if our result is
+ //effectively digital black, we'll subtract it again. We want a 'air' hiss
+ long double drySampleL = inputSampleL;
+ long double drySampleR = inputSampleR;
+
+ //left channel
+ clamp = fabs(inputSampleL - lastSampleAL);
+ clamp = sin(clamp*ratio);
+ lastSampleAL = inputSampleL;
+ gainAL *= (1.0 - chase);
+ gainAL += ((1.0-clamp) * chase);
+ if (gainAL > 1.0) gainAL = 1.0;
+ if (gainAL < 0.0) gainAL = 0.0;
+ if (gainAL != 1.0) inputSampleL *= gainAL;
+
+ clamp = fabs(inputSampleL - lastSampleBL);
+ clamp = sin(clamp*ratio);
+ lastSampleBL = inputSampleL;
+ gainBL *= (1.0 - chase);
+ gainBL += ((1.0-clamp) * chase);
+ if (gainBL > 1.0) gainBL = 1.0;
+ if (gainBL < 0.0) gainBL = 0.0;
+ if (gainBL != 1.0) inputSampleL *= gainBL;
+
+ clamp = fabs(inputSampleL - lastSampleCL);
+ clamp = sin(clamp*ratio);
+ lastSampleCL = inputSampleL;
+ gainCL *= (1.0 - chase);
+ gainCL += ((1.0-clamp) * chase);
+ if (gainCL > 1.0) gainCL = 1.0;
+ if (gainCL < 0.0) gainCL = 0.0;
+ if (gainCL != 1.0) inputSampleL *= gainCL;
+
+ clamp = fabs(inputSampleL - lastSampleDL);
+ clamp = sin(clamp*ratio);
+ lastSampleDL = inputSampleL;
+ gainDL *= (1.0 - chase);
+ gainDL += ((1.0-clamp) * chase);
+ if (gainDL > 1.0) gainDL = 1.0;
+ if (gainDL < 0.0) gainDL = 0.0;
+ if (gainDL != 1.0) inputSampleL *= gainDL;
+
+ clamp = fabs(inputSampleL - lastSampleEL);
+ clamp = sin(clamp*ratio);
+ lastSampleEL = inputSampleL;
+ gainEL *= (1.0 - chase);
+ gainEL += ((1.0-clamp) * chase);
+ if (gainEL > 1.0) gainEL = 1.0;
+ if (gainEL < 0.0) gainEL = 0.0;
+ if (gainEL != 1.0) inputSampleL *= gainEL;
+ //end left channel
+
+ //right channel
+ clamp = fabs(inputSampleR - lastSampleAR);
+ clamp = sin(clamp*ratio);
+ lastSampleAR = inputSampleR;
+ gainAR *= (1.0 - chase);
+ gainAR += ((1.0-clamp) * chase);
+ if (gainAR > 1.0) gainAR = 1.0;
+ if (gainAR < 0.0) gainAR = 0.0;
+ if (gainAR != 1.0) inputSampleR *= gainAR;
+
+ clamp = fabs(inputSampleR - lastSampleBR);
+ clamp = sin(clamp*ratio);
+ lastSampleBR = inputSampleR;
+ gainBR *= (1.0 - chase);
+ gainBR += ((1.0-clamp) * chase);
+ if (gainBR > 1.0) gainBR = 1.0;
+ if (gainBR < 0.0) gainBR = 0.0;
+ if (gainBR != 1.0) inputSampleR *= gainBR;
+
+ clamp = fabs(inputSampleR - lastSampleCR);
+ clamp = sin(clamp*ratio);
+ lastSampleCR = inputSampleR;
+ gainCR *= (1.0 - chase);
+ gainCR += ((1.0-clamp) * chase);
+ if (gainCR > 1.0) gainCR = 1.0;
+ if (gainCR < 0.0) gainCR = 0.0;
+ if (gainCR != 1.0) inputSampleR *= gainCR;
+
+ clamp = fabs(inputSampleR - lastSampleDR);
+ clamp = sin(clamp*ratio);
+ lastSampleDR = inputSampleR;
+ gainDR *= (1.0 - chase);
+ gainDR += ((1.0-clamp) * chase);
+ if (gainDR > 1.0) gainDR = 1.0;
+ if (gainDR < 0.0) gainDR = 0.0;
+ if (gainDR != 1.0) inputSampleR *= gainDR;
+
+ clamp = fabs(inputSampleR - lastSampleER);
+ clamp = sin(clamp*ratio);
+ lastSampleER = inputSampleR;
+ gainER *= (1.0 - chase);
+ gainER += ((1.0-clamp) * chase);
+ if (gainER > 1.0) gainER = 1.0;
+ if (gainER < 0.0) gainER = 0.0;
+ if (gainER != 1.0) inputSampleR *= gainER;
+ //end right channel
+
+ if (makeup !=1.0) {
+ inputSampleL *= makeup;
+ inputSampleR *= makeup;
+ }
+
+ if (wet !=1.0) {
+ inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0 - wet));
+ inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0 - wet));
+ }
+
+ //begin 64 bit stereo floating point dither
+ int expon; frexp((double)inputSampleL, &expon);
+ fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
+ inputSampleL += ((double(fpd)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
+ frexp((double)inputSampleR, &expon);
+ fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
+ inputSampleR += ((double(fpd)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
+ //end 64 bit stereo floating point dither
+
+ *out1 = inputSampleL;
+ *out2 = inputSampleR;
+
+ *in1++;
+ *in2++;
+ *out1++;
+ *out2++;
+ }
+}