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-rwxr-xr-xplugins/MacVST/PowerSag2/source/PowerSag2Proc.cpp146
1 files changed, 146 insertions, 0 deletions
diff --git a/plugins/MacVST/PowerSag2/source/PowerSag2Proc.cpp b/plugins/MacVST/PowerSag2/source/PowerSag2Proc.cpp
new file mode 100755
index 0000000..645d7b2
--- /dev/null
+++ b/plugins/MacVST/PowerSag2/source/PowerSag2Proc.cpp
@@ -0,0 +1,146 @@
+/* ========================================
+ * PowerSag2 - PowerSag2.h
+ * Copyright (c) 2016 airwindows, All rights reserved
+ * ======================================== */
+
+#ifndef __PowerSag2_H
+#include "PowerSag2.h"
+#endif
+
+void PowerSag2::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
+{
+ float* in1 = inputs[0];
+ float* in2 = inputs[1];
+ float* out1 = outputs[0];
+ float* out2 = outputs[1];
+
+ double depth = pow(A,4);
+ int offset = (int)(depth * 16383) + 1;
+ double wet = (B*2.0)-1.0;
+
+ while (--sampleFrames >= 0)
+ {
+ long double inputSampleL = *in1;
+ long double inputSampleR = *in2;
+ if (fabs(inputSampleL)<1.18e-37) inputSampleL = fpd * 1.18e-37;
+ if (fabs(inputSampleR)<1.18e-37) inputSampleR = fpd * 1.18e-37;
+ long double drySampleL = inputSampleL;
+ long double drySampleR = inputSampleR;
+
+ if (gcount < 0 || gcount > 16384) {gcount = 16384;}
+ dL[gcount] = fabs(inputSampleL);
+ dR[gcount] = fabs(inputSampleR);
+ controlL += dL[gcount];
+ controlR += dR[gcount];
+ controlL -= dL[gcount+offset-((gcount+offset > 16384)?16384:0)];
+ controlR -= dR[gcount+offset-((gcount+offset > 16384)?16384:0)];
+ gcount--;
+
+ if (controlL > offset) controlL = offset; if (controlL < 0.0) controlL = 0.0;
+ if (controlR > offset) controlR = offset; if (controlR < 0.0) controlR = 0.0;
+
+ double burst = inputSampleL * (controlL / sqrt(offset));
+ double clamp = inputSampleL / ((burst == 0.0)?1.0:burst);
+
+ if (clamp > 1.0) clamp = 1.0; if (clamp < 0.0) clamp = 0.0;
+ inputSampleL *= clamp;
+ double difference = drySampleL - inputSampleL;
+ if (wet < 0.0) drySampleL *= (wet+1.0);
+ inputSampleL = drySampleL - (difference * wet);
+
+ burst = inputSampleR * (controlR / sqrt(offset));
+ clamp = inputSampleR / ((burst == 0.0)?1.0:burst);
+
+ if (clamp > 1.0) clamp = 1.0; if (clamp < 0.0) clamp = 0.0;
+ inputSampleR *= clamp;
+ difference = drySampleR - inputSampleR;
+ if (wet < 0.0) drySampleR *= (wet+1.0);
+ inputSampleR = drySampleR - (difference * wet);
+
+ //begin 32 bit stereo floating point dither
+ int expon; frexpf((float)inputSampleL, &expon);
+ fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
+ inputSampleL += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
+ frexpf((float)inputSampleR, &expon);
+ fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
+ inputSampleR += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
+ //end 32 bit stereo floating point dither
+
+ *out1 = inputSampleL;
+ *out2 = inputSampleR;
+
+ *in1++;
+ *in2++;
+ *out1++;
+ *out2++;
+ }
+}
+
+void PowerSag2::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
+{
+ double* in1 = inputs[0];
+ double* in2 = inputs[1];
+ double* out1 = outputs[0];
+ double* out2 = outputs[1];
+
+ double depth = pow(A,4);
+ int offset = (int)(depth * 16383) + 1;
+ double wet = (B*2.0)-1.0;
+
+ while (--sampleFrames >= 0)
+ {
+ long double inputSampleL = *in1;
+ long double inputSampleR = *in2;
+ if (fabs(inputSampleL)<1.18e-43) inputSampleL = fpd * 1.18e-43;
+ if (fabs(inputSampleR)<1.18e-43) inputSampleR = fpd * 1.18e-43;
+ long double drySampleL = inputSampleL;
+ long double drySampleR = inputSampleR;
+
+ if (gcount < 0 || gcount > 16384) {gcount = 16384;}
+ dL[gcount] = fabs(inputSampleL);
+ dR[gcount] = fabs(inputSampleR);
+ controlL += dL[gcount];
+ controlR += dR[gcount];
+ controlL -= dL[gcount+offset-((gcount+offset > 16384)?16384:0)];
+ controlR -= dR[gcount+offset-((gcount+offset > 16384)?16384:0)];
+ gcount--;
+
+ if (controlL > offset) controlL = offset; if (controlL < 0.0) controlL = 0.0;
+ if (controlR > offset) controlR = offset; if (controlR < 0.0) controlR = 0.0;
+
+ double burst = inputSampleL * (controlL / sqrt(offset));
+ double clamp = inputSampleL / ((burst == 0.0)?1.0:burst);
+
+ if (clamp > 1.0) clamp = 1.0; if (clamp < 0.0) clamp = 0.0;
+ inputSampleL *= clamp;
+ double difference = drySampleL - inputSampleL;
+ if (wet < 0.0) drySampleL *= (wet+1.0);
+ inputSampleL = drySampleL - (difference * wet);
+
+ burst = inputSampleR * (controlR / sqrt(offset));
+ clamp = inputSampleR / ((burst == 0.0)?1.0:burst);
+
+ if (clamp > 1.0) clamp = 1.0; if (clamp < 0.0) clamp = 0.0;
+ inputSampleR *= clamp;
+ difference = drySampleR - inputSampleR;
+ if (wet < 0.0) drySampleR *= (wet+1.0);
+ inputSampleR = drySampleR - (difference * wet);
+
+ //begin 64 bit stereo floating point dither
+ int expon; frexp((double)inputSampleL, &expon);
+ fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
+ inputSampleL += ((double(fpd)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
+ frexp((double)inputSampleR, &expon);
+ fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
+ inputSampleR += ((double(fpd)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
+ //end 64 bit stereo floating point dither
+
+ *out1 = inputSampleL;
+ *out2 = inputSampleR;
+
+ *in1++;
+ *in2++;
+ *out1++;
+ *out2++;
+ }
+}