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Diffstat (limited to 'plugins/MacVST/NotJustAnotherCD/source/NotJustAnotherCDProc.cpp')
-rwxr-xr-x | plugins/MacVST/NotJustAnotherCD/source/NotJustAnotherCDProc.cpp | 506 |
1 files changed, 506 insertions, 0 deletions
diff --git a/plugins/MacVST/NotJustAnotherCD/source/NotJustAnotherCDProc.cpp b/plugins/MacVST/NotJustAnotherCD/source/NotJustAnotherCDProc.cpp new file mode 100755 index 0000000..28c4385 --- /dev/null +++ b/plugins/MacVST/NotJustAnotherCD/source/NotJustAnotherCDProc.cpp @@ -0,0 +1,506 @@ +/* ======================================== + * NotJustAnotherCD - NotJustAnotherCD.h + * Copyright (c) 2016 airwindows, All rights reserved + * ======================================== */ + +#ifndef __NotJustAnotherCD_H +#include "NotJustAnotherCD.h" +#endif + +void NotJustAnotherCD::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames) +{ + float* in1 = inputs[0]; + float* in2 = inputs[1]; + float* out1 = outputs[0]; + float* out2 = outputs[1]; + + long double inputSampleL; + long double inputSampleR; + + double benfordize; + int hotbinA; + int hotbinB; + double totalA; + double totalB; + float drySampleL; + float drySampleR; + + while (--sampleFrames >= 0) + { + inputSampleL = *in1; + inputSampleR = *in2; + if (inputSampleL<1.2e-38 && -inputSampleL<1.2e-38) { + static int noisesource = 0; + //this declares a variable before anything else is compiled. It won't keep assigning + //it to 0 for every sample, it's as if the declaration doesn't exist in this context, + //but it lets me add this denormalization fix in a single place rather than updating + //it in three different locations. The variable isn't thread-safe but this is only + //a random seed and we can share it with whatever. + noisesource = noisesource % 1700021; noisesource++; + int residue = noisesource * noisesource; + residue = residue % 170003; residue *= residue; + residue = residue % 17011; residue *= residue; + residue = residue % 1709; residue *= residue; + residue = residue % 173; residue *= residue; + residue = residue % 17; + double applyresidue = residue; + applyresidue *= 0.00000001; + applyresidue *= 0.00000001; + inputSampleL = applyresidue; + } + if (inputSampleR<1.2e-38 && -inputSampleR<1.2e-38) { + static int noisesource = 0; + noisesource = noisesource % 1700021; noisesource++; + int residue = noisesource * noisesource; + residue = residue % 170003; residue *= residue; + residue = residue % 17011; residue *= residue; + residue = residue % 1709; residue *= residue; + residue = residue % 173; residue *= residue; + residue = residue % 17; + double applyresidue = residue; + applyresidue *= 0.00000001; + applyresidue *= 0.00000001; + inputSampleR = applyresidue; + //this denormalization routine produces a white noise at -300 dB which the noise + //shaping will interact with to produce a bipolar output, but the noise is actually + //all positive. That should stop any variables from going denormal, and the routine + //only kicks in if digital black is input. As a final touch, if you save to 24-bit + //the silence will return to being digital black again. + } + drySampleL = inputSampleL; + drySampleR = inputSampleR; + + inputSampleL -= noiseShapingL; + inputSampleR -= noiseShapingR; + + inputSampleL *= 32768.0; + inputSampleR *= 32768.0; + //0-1 is now one bit, now we dither + + //begin L + benfordize = floor(inputSampleL); + while (benfordize >= 1.0) {benfordize /= 10;} + if (benfordize < 1.0) {benfordize *= 10;} + if (benfordize < 1.0) {benfordize *= 10;} + if (benfordize < 1.0) {benfordize *= 10;} + if (benfordize < 1.0) {benfordize *= 10;} + if (benfordize < 1.0) {benfordize *= 10;} + hotbinA = floor(benfordize); + //hotbin becomes the Benford bin value for this number floored + totalA = 0; + if ((hotbinA > 0) && (hotbinA < 10)) + { + bynL[hotbinA] += 1; + totalA += (301-bynL[1]); + totalA += (176-bynL[2]); + totalA += (125-bynL[3]); + totalA += (97-bynL[4]); + totalA += (79-bynL[5]); + totalA += (67-bynL[6]); + totalA += (58-bynL[7]); + totalA += (51-bynL[8]); + totalA += (46-bynL[9]); + bynL[hotbinA] -= 1; + } else {hotbinA = 10;} + //produce total number- smaller is closer to Benford real + + benfordize = ceil(inputSampleL); + while (benfordize >= 1.0) {benfordize /= 10;} + if (benfordize < 1.0) {benfordize *= 10;} + if (benfordize < 1.0) {benfordize *= 10;} + if (benfordize < 1.0) {benfordize *= 10;} + if (benfordize < 1.0) {benfordize *= 10;} + if (benfordize < 1.0) {benfordize *= 10;} + hotbinB = floor(benfordize); + //hotbin becomes the Benford bin value for this number ceiled + totalB = 0; + if ((hotbinB > 0) && (hotbinB < 10)) + { + bynL[hotbinB] += 1; + totalB += (301-bynL[1]); + totalB += (176-bynL[2]); + totalB += (125-bynL[3]); + totalB += (97-bynL[4]); + totalB += (79-bynL[5]); + totalB += (67-bynL[6]); + totalB += (58-bynL[7]); + totalB += (51-bynL[8]); + totalB += (46-bynL[9]); + bynL[hotbinB] -= 1; + } else {hotbinB = 10;} + //produce total number- smaller is closer to Benford real + + if (totalA < totalB) + { + bynL[hotbinA] += 1; + inputSampleL = floor(inputSampleL); + } + else + { + bynL[hotbinB] += 1; + inputSampleL = ceil(inputSampleL); + } + //assign the relevant one to the delay line + //and floor/ceil signal accordingly + + totalA = bynL[1] + bynL[2] + bynL[3] + bynL[4] + bynL[5] + bynL[6] + bynL[7] + bynL[8] + bynL[9]; + totalA /= 1000; + if (totalA = 0) totalA = 1; + bynL[1] /= totalA; + bynL[2] /= totalA; + bynL[3] /= totalA; + bynL[4] /= totalA; + bynL[5] /= totalA; + bynL[6] /= totalA; + bynL[7] /= totalA; + bynL[8] /= totalA; + bynL[9] /= totalA; + bynL[10] /= 2; //catchall for garbage data + //end L + + //begin R + benfordize = floor(inputSampleR); + while (benfordize >= 1.0) {benfordize /= 10;} + if (benfordize < 1.0) {benfordize *= 10;} + if (benfordize < 1.0) {benfordize *= 10;} + if (benfordize < 1.0) {benfordize *= 10;} + if (benfordize < 1.0) {benfordize *= 10;} + if (benfordize < 1.0) {benfordize *= 10;} + hotbinA = floor(benfordize); + //hotbin becomes the Benford bin value for this number floored + totalA = 0; + if ((hotbinA > 0) && (hotbinA < 10)) + { + bynR[hotbinA] += 1; + totalA += (301-bynR[1]); + totalA += (176-bynR[2]); + totalA += (125-bynR[3]); + totalA += (97-bynR[4]); + totalA += (79-bynR[5]); + totalA += (67-bynR[6]); + totalA += (58-bynR[7]); + totalA += (51-bynR[8]); + totalA += (46-bynR[9]); + bynR[hotbinA] -= 1; + } else {hotbinA = 10;} + //produce total number- smaller is closer to Benford real + + benfordize = ceil(inputSampleR); + while (benfordize >= 1.0) {benfordize /= 10;} + if (benfordize < 1.0) {benfordize *= 10;} + if (benfordize < 1.0) {benfordize *= 10;} + if (benfordize < 1.0) {benfordize *= 10;} + if (benfordize < 1.0) {benfordize *= 10;} + if (benfordize < 1.0) {benfordize *= 10;} + hotbinB = floor(benfordize); + //hotbin becomes the Benford bin value for this number ceiled + totalB = 0; + if ((hotbinB > 0) && (hotbinB < 10)) + { + bynR[hotbinB] += 1; + totalB += (301-bynR[1]); + totalB += (176-bynR[2]); + totalB += (125-bynR[3]); + totalB += (97-bynR[4]); + totalB += (79-bynR[5]); + totalB += (67-bynR[6]); + totalB += (58-bynR[7]); + totalB += (51-bynR[8]); + totalB += (46-bynR[9]); + bynR[hotbinB] -= 1; + } else {hotbinB = 10;} + //produce total number- smaller is closer to Benford real + + if (totalA < totalB) + { + bynR[hotbinA] += 1; + inputSampleR = floor(inputSampleR); + } + else + { + bynR[hotbinB] += 1; + inputSampleR = ceil(inputSampleR); + } + //assign the relevant one to the delay line + //and floor/ceil signal accordingly + + totalA = bynR[1] + bynR[2] + bynR[3] + bynR[4] + bynR[5] + bynR[6] + bynR[7] + bynR[8] + bynR[9]; + totalA /= 1000; + if (totalA = 0) totalA = 1; + bynR[1] /= totalA; + bynR[2] /= totalA; + bynR[3] /= totalA; + bynR[4] /= totalA; + bynR[5] /= totalA; + bynR[6] /= totalA; + bynR[7] /= totalA; + bynR[8] /= totalA; + bynR[9] /= totalA; + bynR[10] /= 2; //catchall for garbage data + //end R + + inputSampleL /= 32768.0; + inputSampleR /= 32768.0; + + noiseShapingL += inputSampleL - drySampleL; + noiseShapingR += inputSampleR - drySampleR; + + *out1 = inputSampleL; + *out2 = inputSampleR; + + *in1++; + *in2++; + *out1++; + *out2++; + } +} + +void NotJustAnotherCD::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames) +{ + double* in1 = inputs[0]; + double* in2 = inputs[1]; + double* out1 = outputs[0]; + double* out2 = outputs[1]; + + + long double inputSampleL; + long double inputSampleR; + + double benfordize; + int hotbinA; + int hotbinB; + double totalA; + double totalB; + double drySampleL; + double drySampleR; + + while (--sampleFrames >= 0) + { + inputSampleL = *in1; + inputSampleR = *in2; + if (inputSampleL<1.2e-38 && -inputSampleL<1.2e-38) { + static int noisesource = 0; + //this declares a variable before anything else is compiled. It won't keep assigning + //it to 0 for every sample, it's as if the declaration doesn't exist in this context, + //but it lets me add this denormalization fix in a single place rather than updating + //it in three different locations. The variable isn't thread-safe but this is only + //a random seed and we can share it with whatever. + noisesource = noisesource % 1700021; noisesource++; + int residue = noisesource * noisesource; + residue = residue % 170003; residue *= residue; + residue = residue % 17011; residue *= residue; + residue = residue % 1709; residue *= residue; + residue = residue % 173; residue *= residue; + residue = residue % 17; + double applyresidue = residue; + applyresidue *= 0.00000001; + applyresidue *= 0.00000001; + inputSampleL = applyresidue; + } + if (inputSampleR<1.2e-38 && -inputSampleR<1.2e-38) { + static int noisesource = 0; + noisesource = noisesource % 1700021; noisesource++; + int residue = noisesource * noisesource; + residue = residue % 170003; residue *= residue; + residue = residue % 17011; residue *= residue; + residue = residue % 1709; residue *= residue; + residue = residue % 173; residue *= residue; + residue = residue % 17; + double applyresidue = residue; + applyresidue *= 0.00000001; + applyresidue *= 0.00000001; + inputSampleR = applyresidue; + //this denormalization routine produces a white noise at -300 dB which the noise + //shaping will interact with to produce a bipolar output, but the noise is actually + //all positive. That should stop any variables from going denormal, and the routine + //only kicks in if digital black is input. As a final touch, if you save to 24-bit + //the silence will return to being digital black again. + } + drySampleL = inputSampleL; + drySampleR = inputSampleR; + + + inputSampleL -= noiseShapingL; + inputSampleR -= noiseShapingR; + + inputSampleL *= 32768.0; + inputSampleR *= 32768.0; + //0-1 is now one bit, now we dither + + //begin L + benfordize = floor(inputSampleL); + while (benfordize >= 1.0) {benfordize /= 10;} + if (benfordize < 1.0) {benfordize *= 10;} + if (benfordize < 1.0) {benfordize *= 10;} + if (benfordize < 1.0) {benfordize *= 10;} + if (benfordize < 1.0) {benfordize *= 10;} + if (benfordize < 1.0) {benfordize *= 10;} + hotbinA = floor(benfordize); + //hotbin becomes the Benford bin value for this number floored + totalA = 0; + if ((hotbinA > 0) && (hotbinA < 10)) + { + bynL[hotbinA] += 1; + totalA += (301-bynL[1]); + totalA += (176-bynL[2]); + totalA += (125-bynL[3]); + totalA += (97-bynL[4]); + totalA += (79-bynL[5]); + totalA += (67-bynL[6]); + totalA += (58-bynL[7]); + totalA += (51-bynL[8]); + totalA += (46-bynL[9]); + bynL[hotbinA] -= 1; + } else {hotbinA = 10;} + //produce total number- smaller is closer to Benford real + + benfordize = ceil(inputSampleL); + while (benfordize >= 1.0) {benfordize /= 10;} + if (benfordize < 1.0) {benfordize *= 10;} + if (benfordize < 1.0) {benfordize *= 10;} + if (benfordize < 1.0) {benfordize *= 10;} + if (benfordize < 1.0) {benfordize *= 10;} + if (benfordize < 1.0) {benfordize *= 10;} + hotbinB = floor(benfordize); + //hotbin becomes the Benford bin value for this number ceiled + totalB = 0; + if ((hotbinB > 0) && (hotbinB < 10)) + { + bynL[hotbinB] += 1; + totalB += (301-bynL[1]); + totalB += (176-bynL[2]); + totalB += (125-bynL[3]); + totalB += (97-bynL[4]); + totalB += (79-bynL[5]); + totalB += (67-bynL[6]); + totalB += (58-bynL[7]); + totalB += (51-bynL[8]); + totalB += (46-bynL[9]); + bynL[hotbinB] -= 1; + } else {hotbinB = 10;} + //produce total number- smaller is closer to Benford real + + if (totalA < totalB) + { + bynL[hotbinA] += 1; + inputSampleL = floor(inputSampleL); + } + else + { + bynL[hotbinB] += 1; + inputSampleL = ceil(inputSampleL); + } + //assign the relevant one to the delay line + //and floor/ceil signal accordingly + + totalA = bynL[1] + bynL[2] + bynL[3] + bynL[4] + bynL[5] + bynL[6] + bynL[7] + bynL[8] + bynL[9]; + totalA /= 1000; + if (totalA = 0) totalA = 1; + bynL[1] /= totalA; + bynL[2] /= totalA; + bynL[3] /= totalA; + bynL[4] /= totalA; + bynL[5] /= totalA; + bynL[6] /= totalA; + bynL[7] /= totalA; + bynL[8] /= totalA; + bynL[9] /= totalA; + bynL[10] /= 2; //catchall for garbage data + //end L + + //begin R + benfordize = floor(inputSampleR); + while (benfordize >= 1.0) {benfordize /= 10;} + if (benfordize < 1.0) {benfordize *= 10;} + if (benfordize < 1.0) {benfordize *= 10;} + if (benfordize < 1.0) {benfordize *= 10;} + if (benfordize < 1.0) {benfordize *= 10;} + if (benfordize < 1.0) {benfordize *= 10;} + hotbinA = floor(benfordize); + //hotbin becomes the Benford bin value for this number floored + totalA = 0; + if ((hotbinA > 0) && (hotbinA < 10)) + { + bynR[hotbinA] += 1; + totalA += (301-bynR[1]); + totalA += (176-bynR[2]); + totalA += (125-bynR[3]); + totalA += (97-bynR[4]); + totalA += (79-bynR[5]); + totalA += (67-bynR[6]); + totalA += (58-bynR[7]); + totalA += (51-bynR[8]); + totalA += (46-bynR[9]); + bynR[hotbinA] -= 1; + } else {hotbinA = 10;} + //produce total number- smaller is closer to Benford real + + benfordize = ceil(inputSampleR); + while (benfordize >= 1.0) {benfordize /= 10;} + if (benfordize < 1.0) {benfordize *= 10;} + if (benfordize < 1.0) {benfordize *= 10;} + if (benfordize < 1.0) {benfordize *= 10;} + if (benfordize < 1.0) {benfordize *= 10;} + if (benfordize < 1.0) {benfordize *= 10;} + hotbinB = floor(benfordize); + //hotbin becomes the Benford bin value for this number ceiled + totalB = 0; + if ((hotbinB > 0) && (hotbinB < 10)) + { + bynR[hotbinB] += 1; + totalB += (301-bynR[1]); + totalB += (176-bynR[2]); + totalB += (125-bynR[3]); + totalB += (97-bynR[4]); + totalB += (79-bynR[5]); + totalB += (67-bynR[6]); + totalB += (58-bynR[7]); + totalB += (51-bynR[8]); + totalB += (46-bynR[9]); + bynR[hotbinB] -= 1; + } else {hotbinB = 10;} + //produce total number- smaller is closer to Benford real + + if (totalA < totalB) + { + bynR[hotbinA] += 1; + inputSampleR = floor(inputSampleR); + } + else + { + bynR[hotbinB] += 1; + inputSampleR = ceil(inputSampleR); + } + //assign the relevant one to the delay line + //and floor/ceil signal accordingly + + totalA = bynR[1] + bynR[2] + bynR[3] + bynR[4] + bynR[5] + bynR[6] + bynR[7] + bynR[8] + bynR[9]; + totalA /= 1000; + if (totalA = 0) totalA = 1; + bynR[1] /= totalA; + bynR[2] /= totalA; + bynR[3] /= totalA; + bynR[4] /= totalA; + bynR[5] /= totalA; + bynR[6] /= totalA; + bynR[7] /= totalA; + bynR[8] /= totalA; + bynR[9] /= totalA; + bynR[10] /= 2; //catchall for garbage data + //end R + + inputSampleL /= 32768.0; + inputSampleR /= 32768.0; + + noiseShapingL += inputSampleL - drySampleL; + noiseShapingR += inputSampleR - drySampleR; + + *out1 = inputSampleL; + *out2 = inputSampleR; + + *in1++; + *in2++; + *out1++; + *out2++; + } +}
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