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-rwxr-xr-xplugins/MacVST/ClipOnly/source/ClipOnlyProc.cpp268
1 files changed, 268 insertions, 0 deletions
diff --git a/plugins/MacVST/ClipOnly/source/ClipOnlyProc.cpp b/plugins/MacVST/ClipOnly/source/ClipOnlyProc.cpp
new file mode 100755
index 0000000..a060ea1
--- /dev/null
+++ b/plugins/MacVST/ClipOnly/source/ClipOnlyProc.cpp
@@ -0,0 +1,268 @@
+/* ========================================
+ * ClipOnly - ClipOnly.h
+ * Copyright (c) 2016 airwindows, All rights reserved
+ * ======================================== */
+
+#ifndef __ClipOnly_H
+#include "ClipOnly.h"
+#endif
+
+void ClipOnly::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
+{
+ float* in1 = inputs[0];
+ float* in2 = inputs[1];
+ float* out1 = outputs[0];
+ float* out2 = outputs[1];
+
+ double hardness = 0.7390851332151606; // x == cos(x)
+ double softness = 1.0 - hardness;
+ double refclip = 0.9549925859; // -0.2dB
+
+ float inputSampleL;
+ float inputSampleR;
+
+ while (--sampleFrames >= 0)
+ {
+ inputSampleL = *in1;
+ inputSampleR = *in2;
+ if (inputSampleL<1.2e-38 && -inputSampleL<1.2e-38) {
+ static int noisesource = 0;
+ //this declares a variable before anything else is compiled. It won't keep assigning
+ //it to 0 for every sample, it's as if the declaration doesn't exist in this context,
+ //but it lets me add this denormalization fix in a single place rather than updating
+ //it in three different locations. The variable isn't thread-safe but this is only
+ //a random seed and we can share it with whatever.
+ noisesource = noisesource % 1700021; noisesource++;
+ int residue = noisesource * noisesource;
+ residue = residue % 170003; residue *= residue;
+ residue = residue % 17011; residue *= residue;
+ residue = residue % 1709; residue *= residue;
+ residue = residue % 173; residue *= residue;
+ residue = residue % 17;
+ double applyresidue = residue;
+ applyresidue *= 0.00000001;
+ applyresidue *= 0.00000001;
+ inputSampleL = applyresidue;
+ }
+ if (inputSampleR<1.2e-38 && -inputSampleR<1.2e-38) {
+ static int noisesource = 0;
+ noisesource = noisesource % 1700021; noisesource++;
+ int residue = noisesource * noisesource;
+ residue = residue % 170003; residue *= residue;
+ residue = residue % 17011; residue *= residue;
+ residue = residue % 1709; residue *= residue;
+ residue = residue % 173; residue *= residue;
+ residue = residue % 17;
+ double applyresidue = residue;
+ applyresidue *= 0.00000001;
+ applyresidue *= 0.00000001;
+ inputSampleR = applyresidue;
+ //this denormalization routine produces a white noise at -300 dB which the noise
+ //shaping will interact with to produce a bipolar output, but the noise is actually
+ //all positive. That should stop any variables from going denormal, and the routine
+ //only kicks in if digital black is input. As a final touch, if you save to 24-bit
+ //the silence will return to being digital black again.
+ }
+
+ if (inputSampleL > 4.0) inputSampleL = 4.0;
+ if (inputSampleL < -4.0) inputSampleL = -4.0;
+ if (inputSampleR > 4.0) inputSampleR = 4.0;
+ if (inputSampleR < -4.0) inputSampleR = -4.0;
+
+ if (wasPosClipL == true) { //current will be over
+ if (inputSampleL < lastSampleL) { //next one will NOT be over
+ lastSampleL = ((refclip*hardness) + (inputSampleL * softness));
+ }
+ else { //still clipping, still chasing the target
+ lastSampleL = ((lastSampleL*hardness) + (refclip * softness));
+ }
+ }
+ wasPosClipL = false;
+ if (inputSampleL > refclip) { //next will be over the true clip level. otherwise we directly use it
+ wasPosClipL = true; //set the clip flag
+ inputSampleL = ((refclip*hardness) + (lastSampleL * softness));
+ }
+
+ if (wasNegClipL == true) { //current will be -over
+ if (inputSampleL > lastSampleL) { //next one will NOT be -over
+ lastSampleL = ((-refclip*hardness) + (inputSampleL * softness));
+ }
+ else { //still clipping, still chasing the target
+ lastSampleL = ((lastSampleL*hardness) + (-refclip * softness));
+ }
+ }
+ wasNegClipL = false;
+ if (inputSampleL < -refclip) { //next will be -refclip. otherwise we directly use it
+ wasNegClipL = true; //set the clip flag
+ inputSampleL = ((-refclip*hardness) + (lastSampleL * softness));
+ }
+
+ if (wasPosClipR == true) { //current will be over
+ if (inputSampleR < lastSampleR) { //next one will NOT be over
+ lastSampleR = ((refclip*hardness) + (inputSampleR * softness));
+ }
+ else { //still clipping, still chasing the target
+ lastSampleR = ((lastSampleR*hardness) + (refclip * softness));
+ }
+ }
+ wasPosClipR = false;
+ if (inputSampleR > refclip) { //next will be over the true clip level. otherwise we directly use it
+ wasPosClipR = true; //set the clip flag
+ inputSampleR = ((refclip*hardness) + (lastSampleR * softness));
+ }
+
+ if (wasNegClipR == true) { //current will be -over
+ if (inputSampleR > lastSampleR) { //next one will NOT be -over
+ lastSampleR = ((-refclip*hardness) + (inputSampleR * softness));
+ }
+ else { //still clipping, still chasing the target
+ lastSampleR = ((lastSampleR*hardness) + (-refclip * softness));
+ }
+ }
+ wasNegClipR = false;
+ if (inputSampleR < -refclip) { //next will be -refclip. otherwise we directly use it
+ wasNegClipR = true; //set the clip flag
+ inputSampleR = ((-refclip*hardness) + (lastSampleR * softness));
+ }
+
+ *out1 = lastSampleL;
+ *out2 = lastSampleR;
+ lastSampleL = inputSampleL;
+ lastSampleR = inputSampleR;
+
+ *in1++;
+ *in2++;
+ *out1++;
+ *out2++;
+ }
+}
+
+void ClipOnly::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
+{
+ double* in1 = inputs[0];
+ double* in2 = inputs[1];
+ double* out1 = outputs[0];
+ double* out2 = outputs[1];
+
+ double hardness = 0.7390851332151606; // x == cos(x)
+ double softness = 1.0 - hardness;
+ double refclip = 0.9549925859; // -0.2dB
+
+ double inputSampleL;
+ double inputSampleR;
+
+ while (--sampleFrames >= 0)
+ {
+ inputSampleL = *in1;
+ inputSampleR = *in2;
+ if (inputSampleL<1.2e-38 && -inputSampleL<1.2e-38) {
+ static int noisesource = 0;
+ //this declares a variable before anything else is compiled. It won't keep assigning
+ //it to 0 for every sample, it's as if the declaration doesn't exist in this context,
+ //but it lets me add this denormalization fix in a single place rather than updating
+ //it in three different locations. The variable isn't thread-safe but this is only
+ //a random seed and we can share it with whatever.
+ noisesource = noisesource % 1700021; noisesource++;
+ int residue = noisesource * noisesource;
+ residue = residue % 170003; residue *= residue;
+ residue = residue % 17011; residue *= residue;
+ residue = residue % 1709; residue *= residue;
+ residue = residue % 173; residue *= residue;
+ residue = residue % 17;
+ double applyresidue = residue;
+ applyresidue *= 0.00000001;
+ applyresidue *= 0.00000001;
+ inputSampleL = applyresidue;
+ }
+ if (inputSampleR<1.2e-38 && -inputSampleR<1.2e-38) {
+ static int noisesource = 0;
+ noisesource = noisesource % 1700021; noisesource++;
+ int residue = noisesource * noisesource;
+ residue = residue % 170003; residue *= residue;
+ residue = residue % 17011; residue *= residue;
+ residue = residue % 1709; residue *= residue;
+ residue = residue % 173; residue *= residue;
+ residue = residue % 17;
+ double applyresidue = residue;
+ applyresidue *= 0.00000001;
+ applyresidue *= 0.00000001;
+ inputSampleR = applyresidue;
+ //this denormalization routine produces a white noise at -300 dB which the noise
+ //shaping will interact with to produce a bipolar output, but the noise is actually
+ //all positive. That should stop any variables from going denormal, and the routine
+ //only kicks in if digital black is input. As a final touch, if you save to 24-bit
+ //the silence will return to being digital black again.
+ }
+
+ if (inputSampleL > 4.0) inputSampleL = 4.0;
+ if (inputSampleL < -4.0) inputSampleL = -4.0;
+ if (inputSampleR > 4.0) inputSampleR = 4.0;
+ if (inputSampleR < -4.0) inputSampleR = -4.0;
+
+ if (wasPosClipL == true) { //current will be over
+ if (inputSampleL < lastSampleL) { //next one will NOT be over
+ lastSampleL = ((refclip*hardness) + (inputSampleL * softness));
+ }
+ else { //still clipping, still chasing the target
+ lastSampleL = ((lastSampleL*hardness) + (refclip * softness));
+ }
+ }
+ wasPosClipL = false;
+ if (inputSampleL > refclip) { //next will be over the true clip level. otherwise we directly use it
+ wasPosClipL = true; //set the clip flag
+ inputSampleL = ((refclip*hardness) + (lastSampleL * softness));
+ }
+
+ if (wasNegClipL == true) { //current will be -over
+ if (inputSampleL > lastSampleL) { //next one will NOT be -over
+ lastSampleL = ((-refclip*hardness) + (inputSampleL * softness));
+ }
+ else { //still clipping, still chasing the target
+ lastSampleL = ((lastSampleL*hardness) + (-refclip * softness));
+ }
+ }
+ wasNegClipL = false;
+ if (inputSampleL < -refclip) { //next will be -refclip. otherwise we directly use it
+ wasNegClipL = true; //set the clip flag
+ inputSampleL = ((-refclip*hardness) + (lastSampleL * softness));
+ }
+
+ if (wasPosClipR == true) { //current will be over
+ if (inputSampleR < lastSampleR) { //next one will NOT be over
+ lastSampleR = ((refclip*hardness) + (inputSampleR * softness));
+ }
+ else { //still clipping, still chasing the target
+ lastSampleR = ((lastSampleR*hardness) + (refclip * softness));
+ }
+ }
+ wasPosClipR = false;
+ if (inputSampleR > refclip) { //next will be over the true clip level. otherwise we directly use it
+ wasPosClipR = true; //set the clip flag
+ inputSampleR = ((refclip*hardness) + (lastSampleR * softness));
+ }
+
+ if (wasNegClipR == true) { //current will be -over
+ if (inputSampleR > lastSampleR) { //next one will NOT be -over
+ lastSampleR = ((-refclip*hardness) + (inputSampleR * softness));
+ }
+ else { //still clipping, still chasing the target
+ lastSampleR = ((lastSampleR*hardness) + (-refclip * softness));
+ }
+ }
+ wasNegClipR = false;
+ if (inputSampleR < -refclip) { //next will be -refclip. otherwise we directly use it
+ wasNegClipR = true; //set the clip flag
+ inputSampleR = ((-refclip*hardness) + (lastSampleR * softness));
+ }
+
+ *out1 = lastSampleL;
+ *out2 = lastSampleR;
+ lastSampleL = inputSampleL;
+ lastSampleR = inputSampleR;
+
+ *in1++;
+ *in2++;
+ *out1++;
+ *out2++;
+ }
+} \ No newline at end of file