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-rwxr-xr-xplugins/MacVST/Capacitor/source/Capacitor.h109
1 files changed, 109 insertions, 0 deletions
diff --git a/plugins/MacVST/Capacitor/source/Capacitor.h b/plugins/MacVST/Capacitor/source/Capacitor.h
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+++ b/plugins/MacVST/Capacitor/source/Capacitor.h
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+/* ========================================
+ * Capacitor - Capacitor.h
+ * Created 8/12/11 by SPIAdmin
+ * Copyright (c) 2011 __MyCompanyName__, All rights reserved
+ * ======================================== */
+
+#ifndef __Capacitor_H
+#define __Capacitor_H
+
+#ifndef __audioeffect__
+#include "audioeffectx.h"
+#endif
+
+#include <set>
+#include <string>
+#include <math.h>
+
+enum {
+ kParamA = 0,
+ kParamB = 1,
+ kParamC = 2,
+ kNumParameters = 3
+}; //
+
+const int kNumPrograms = 0;
+const int kNumInputs = 2;
+const int kNumOutputs = 2;
+const unsigned long kUniqueId = 'capa'; //Change this to what the AU identity is!
+
+class Capacitor :
+ public AudioEffectX
+{
+public:
+ Capacitor(audioMasterCallback audioMaster);
+ ~Capacitor();
+ virtual bool getEffectName(char* name); // The plug-in name
+ virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in
+ virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg
+ virtual bool getVendorString(char* text); // Vendor info
+ virtual VstInt32 getVendorVersion(); // Version number
+ virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames);
+ virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames);
+ virtual void getProgramName(char *name); // read the name from the host
+ virtual void setProgramName(char *name); // changes the name of the preset displayed in the host
+ virtual VstInt32 getChunk (void** data, bool isPreset);
+ virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset);
+ virtual float getParameter(VstInt32 index); // get the parameter value at the specified index
+ virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value
+ virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB)
+ virtual void getParameterName(VstInt32 index, char *text); // name of the parameter
+ virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value
+ virtual VstInt32 canDo(char *text);
+private:
+ char _programName[kVstMaxProgNameLen + 1];
+ std::set< std::string > _canDo;
+
+ double iirHighpassAL;
+ double iirHighpassBL;
+ double iirHighpassCL;
+ double iirHighpassDL;
+ double iirHighpassEL;
+ double iirHighpassFL;
+ double iirLowpassAL;
+ double iirLowpassBL;
+ double iirLowpassCL;
+ double iirLowpassDL;
+ double iirLowpassEL;
+ double iirLowpassFL;
+
+ double iirHighpassAR;
+ double iirHighpassBR;
+ double iirHighpassCR;
+ double iirHighpassDR;
+ double iirHighpassER;
+ double iirHighpassFR;
+ double iirLowpassAR;
+ double iirLowpassBR;
+ double iirLowpassCR;
+ double iirLowpassDR;
+ double iirLowpassER;
+ double iirLowpassFR;
+
+ int count;
+
+ double lowpassChase;
+ double highpassChase;
+ double wetChase;
+
+ double lowpassAmount;
+ double highpassAmount;
+ double wet;
+
+ double lastLowpass;
+ double lastHighpass;
+ double lastWet;
+
+ long double fpNShapeLA;
+ long double fpNShapeLB;
+ long double fpNShapeRA;
+ long double fpNShapeRB;
+ bool fpFlip;
+ //default stuff
+
+ float A;
+ float B;
+ float C;
+};
+
+#endif