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+/*
+* File: Tape.cpp
+*
+* Version: 1.0
+*
+* Created: 1/21/20
+*
+* Copyright: Copyright © 2020 Airwindows, All Rights Reserved
+*
+* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
+* consideration of your agreement to the following terms, and your use, installation, modification
+* or redistribution of this Apple software constitutes acceptance of these terms. If you do
+* not agree with these terms, please do not use, install, modify or redistribute this Apple
+* software.
+*
+* In consideration of your agreement to abide by the following terms, and subject to these terms,
+* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
+* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
+* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
+* redistribute the Apple Software in its entirety and without modifications, you must retain this
+* notice and the following text and disclaimers in all such redistributions of the Apple Software.
+* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
+* endorse or promote products derived from the Apple Software without specific prior written
+* permission from Apple. Except as expressly stated in this notice, no other rights or
+* licenses, express or implied, are granted by Apple herein, including but not limited to any
+* patent rights that may be infringed by your derivative works or by other works in which the
+* Apple Software may be incorporated.
+*
+* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
+* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
+* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
+* OR IN COMBINATION WITH YOUR PRODUCTS.
+*
+* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
+* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
+* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
+* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
+* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
+* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*
+*/
+/*=============================================================================
+ Tape.cpp
+
+=============================================================================*/
+#include "Tape.h"
+
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+COMPONENT_ENTRY(Tape)
+
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Tape::Tape
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+Tape::Tape(AudioUnit component)
+ : AUEffectBase(component)
+{
+ CreateElements();
+ Globals()->UseIndexedParameters(kNumberOfParameters);
+ SetParameter(kParam_One, kDefaultValue_ParamOne );
+
+#if AU_DEBUG_DISPATCHER
+ mDebugDispatcher = new AUDebugDispatcher (this);
+#endif
+
+}
+
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Tape::GetParameterValueStrings
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ComponentResult Tape::GetParameterValueStrings(AudioUnitScope inScope,
+ AudioUnitParameterID inParameterID,
+ CFArrayRef * outStrings)
+{
+
+ return kAudioUnitErr_InvalidProperty;
+}
+
+
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Tape::GetParameterInfo
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ComponentResult Tape::GetParameterInfo(AudioUnitScope inScope,
+ AudioUnitParameterID inParameterID,
+ AudioUnitParameterInfo &outParameterInfo )
+{
+ ComponentResult result = noErr;
+
+ outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
+ | kAudioUnitParameterFlag_IsReadable;
+
+ if (inScope == kAudioUnitScope_Global) {
+ switch(inParameterID)
+ {
+ case kParam_One:
+ AUBase::FillInParameterName (outParameterInfo, kParameterOneName, false);
+ outParameterInfo.unit = kAudioUnitParameterUnit_Decibels;
+ outParameterInfo.minValue = -12.0;
+ outParameterInfo.maxValue = 12.0;
+ outParameterInfo.defaultValue = kDefaultValue_ParamOne;
+ break;
+ default:
+ result = kAudioUnitErr_InvalidParameter;
+ break;
+ }
+ } else {
+ result = kAudioUnitErr_InvalidParameter;
+ }
+
+
+
+ return result;
+}
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Tape::GetPropertyInfo
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ComponentResult Tape::GetPropertyInfo (AudioUnitPropertyID inID,
+ AudioUnitScope inScope,
+ AudioUnitElement inElement,
+ UInt32 & outDataSize,
+ Boolean & outWritable)
+{
+ return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
+}
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Tape::GetProperty
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ComponentResult Tape::GetProperty( AudioUnitPropertyID inID,
+ AudioUnitScope inScope,
+ AudioUnitElement inElement,
+ void * outData )
+{
+ return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
+}
+
+// Tape::Initialize
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ComponentResult Tape::Initialize()
+{
+ ComponentResult result = AUEffectBase::Initialize();
+ if (result == noErr)
+ Reset(kAudioUnitScope_Global, 0);
+ return result;
+}
+
+#pragma mark ____TapeEffectKernel
+
+
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Tape::TapeKernel::Reset()
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+void Tape::TapeKernel::Reset()
+{
+ iirMidRollerA = 0.0;
+ iirMidRollerB = 0.0;
+ iirHeadBumpA = 0.0;
+ iirHeadBumpB = 0.0;
+ flip = false;
+ for (int x = 0; x < 9; x++) {biquadA[x] = 0.0;biquadB[x] = 0.0;biquadC[x] = 0.0;biquadD[x] = 0.0;}
+ lastSample = 0.0;
+ fpd = 17;
+}
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Tape::TapeKernel::Process
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+void Tape::TapeKernel::Process( const Float32 *inSourceP,
+ Float32 *inDestP,
+ UInt32 inFramesToProcess,
+ UInt32 inNumChannels,
+ bool &ioSilence )
+{
+ UInt32 nSampleFrames = inFramesToProcess;
+ const Float32 *sourceP = inSourceP;
+ Float32 *destP = inDestP;
+ long double overallscale = 1.0;
+ overallscale /= 44100.0;
+ overallscale *= GetSampleRate();
+
+ Float64 inputgain = pow(10.0,GetParameter( kParam_One )/20.0);
+ Float64 HeadBumpFreq = 0.12/overallscale;
+ Float64 softness = 0.618033988749894848204586;
+ Float64 RollAmount = (1.0 - softness) / overallscale;
+
+ //[0] is frequency: 0.000001 to 0.499999 is near-zero to near-Nyquist
+ //[1] is resonance, 0.7071 is Butterworth. Also can't be zero
+ biquadA[0] = biquadB[0] = 0.0072/overallscale;
+ biquadA[1] = biquadB[1] = 0.0009;
+ double K = tan(M_PI * biquadB[0]);
+ double norm = 1.0 / (1.0 + K / biquadB[1] + K * K);
+ biquadA[2] = biquadB[2] = K / biquadB[1] * norm;
+ biquadA[4] = biquadB[4] = -biquadB[2];
+ biquadA[5] = biquadB[5] = 2.0 * (K * K - 1.0) * norm;
+ biquadA[6] = biquadB[6] = (1.0 - K / biquadB[1] + K * K) * norm;
+
+ biquadC[0] = biquadD[0] = 0.032/overallscale;
+ biquadC[1] = biquadD[1] = 0.0007;
+ K = tan(M_PI * biquadD[0]);
+ norm = 1.0 / (1.0 + K / biquadD[1] + K * K);
+ biquadC[2] = biquadD[2] = K / biquadD[1] * norm;
+ biquadC[4] = biquadD[4] = -biquadD[2];
+ biquadC[5] = biquadD[5] = 2.0 * (K * K - 1.0) * norm;
+ biquadC[6] = biquadD[6] = (1.0 - K / biquadD[1] + K * K) * norm;
+
+ while (nSampleFrames-- > 0) {
+ long double inputSample = *sourceP;
+ if (fabs(inputSample)<1.18e-37) inputSample = fpd * 1.18e-37;
+ long double drySample = inputSample;
+
+ long double HighsSample = 0.0;
+ long double NonHighsSample = 0.0;
+ long double tempSample;
+
+ if (flip)
+ {
+ iirMidRollerA = (iirMidRollerA * (1.0 - RollAmount)) + (inputSample * RollAmount);
+ HighsSample = inputSample - iirMidRollerA;
+ NonHighsSample = iirMidRollerA;
+
+ iirHeadBumpA += (inputSample * 0.05);
+ iirHeadBumpA -= (iirHeadBumpA * iirHeadBumpA * iirHeadBumpA * HeadBumpFreq);
+ iirHeadBumpA = sin(iirHeadBumpA);
+ tempSample = (iirHeadBumpA * biquadA[2]) + biquadA[7];
+ biquadA[7] = (iirHeadBumpA * biquadA[3]) - (tempSample * biquadA[5]) + biquadA[8];
+ biquadA[8] = (iirHeadBumpA * biquadA[4]) - (tempSample * biquadA[6]);
+ iirHeadBumpA = tempSample; //interleaved biquad
+ if (iirHeadBumpA > 1.0) iirHeadBumpA = 1.0;
+ if (iirHeadBumpA < -1.0) iirHeadBumpA = -1.0;
+ iirHeadBumpA = asin(iirHeadBumpA);
+
+ inputSample = sin(inputSample);
+ tempSample = (inputSample * biquadC[2]) + biquadC[7];
+ biquadC[7] = (inputSample * biquadC[3]) - (tempSample * biquadC[5]) + biquadC[8];
+ biquadC[8] = (inputSample * biquadC[4]) - (tempSample * biquadC[6]);
+ inputSample = tempSample; //interleaved biquad
+ if (inputSample > 1.0) inputSample = 1.0;
+ if (inputSample < -1.0) inputSample = -1.0;
+ inputSample = asin(inputSample);
+ } else {
+ iirMidRollerB = (iirMidRollerB * (1.0 - RollAmount)) + (inputSample * RollAmount);
+ HighsSample = inputSample - iirMidRollerB;
+ NonHighsSample = iirMidRollerB;
+
+ iirHeadBumpB += (inputSample * 0.05);
+ iirHeadBumpB -= (iirHeadBumpB * iirHeadBumpB * iirHeadBumpB * HeadBumpFreq);
+ iirHeadBumpB = sin(iirHeadBumpB);
+ tempSample = (iirHeadBumpB * biquadB[2]) + biquadB[7];
+ biquadB[7] = (iirHeadBumpB * biquadB[3]) - (tempSample * biquadB[5]) + biquadB[8];
+ biquadB[8] = (iirHeadBumpB * biquadB[4]) - (tempSample * biquadB[6]);
+ iirHeadBumpB = tempSample; //interleaved biquad
+ if (iirHeadBumpB > 1.0) iirHeadBumpB = 1.0;
+ if (iirHeadBumpB < -1.0) iirHeadBumpB = -1.0;
+ iirHeadBumpB = asin(iirHeadBumpB);
+
+ inputSample = sin(inputSample);
+ tempSample = (inputSample * biquadD[2]) + biquadD[7];
+ biquadD[7] = (inputSample * biquadD[3]) - (tempSample * biquadD[5]) + biquadD[8];
+ biquadD[8] = (inputSample * biquadD[4]) - (tempSample * biquadD[6]);
+ inputSample = tempSample; //interleaved biquad
+ if (inputSample > 1.0) inputSample = 1.0;
+ if (inputSample < -1.0) inputSample = -1.0;
+ inputSample = asin(inputSample);
+ }
+ flip = !flip;
+
+ long double groundSample = drySample - inputSample; //set up UnBox
+ if (inputgain != 1.0) {
+ inputSample *= inputgain;
+ } //gain boost inside UnBox: do not boost fringe audio
+
+
+ long double applySoften = fabs(HighsSample)*1.57079633;
+ if (applySoften > 1.57079633) applySoften = 1.57079633;
+ applySoften = 1-cos(applySoften);
+ if (HighsSample > 0) inputSample -= applySoften;
+ if (HighsSample < 0) inputSample += applySoften;
+ //apply Soften depending on polarity
+
+ if (inputSample > 1.2533141373155) inputSample = 1.2533141373155;
+ if (inputSample < -1.2533141373155) inputSample = -1.2533141373155;
+ //clip to 1.2533141373155 to reach maximum output
+ inputSample = sin(inputSample * fabs(inputSample)) / ((inputSample == 0.0) ?1:fabs(inputSample));
+ //Spiral, for cleanest most optimal tape effect
+
+ Float64 suppress = (1.0-fabs(inputSample)) * 0.00013;
+ if (iirHeadBumpA > suppress) iirHeadBumpA -= suppress;
+ if (iirHeadBumpA < -suppress) iirHeadBumpA += suppress;
+ if (iirHeadBumpB > suppress) iirHeadBumpB -= suppress;
+ if (iirHeadBumpB < -suppress) iirHeadBumpB += suppress;
+ //restrain resonant quality of head bump algorithm
+
+ inputSample += groundSample; //apply UnBox processing
+
+ inputSample += ((iirHeadBumpA + iirHeadBumpB) * 0.1);//and head bump
+
+ if (lastSample >= 0.99)
+ {
+ if (inputSample < 0.99) lastSample = ((0.99*softness) + (inputSample * (1.0-softness)));
+ else lastSample = 0.99;
+ }
+
+ if (lastSample <= -0.99)
+ {
+ if (inputSample > -0.99) lastSample = ((-0.99*softness) + (inputSample * (1.0-softness)));
+ else lastSample = -0.99;
+ }
+
+ if (inputSample > 0.99)
+ {
+ if (lastSample < 0.99) inputSample = ((0.99*softness) + (lastSample * (1.0-softness)));
+ else inputSample = 0.99;
+ }
+
+ if (inputSample < -0.99)
+ {
+ if (lastSample > -0.99) inputSample = ((-0.99*softness) + (lastSample * (1.0-softness)));
+ else inputSample = -0.99;
+ }
+ lastSample = inputSample;
+
+ if (inputSample > 0.99) inputSample = 0.99;
+ if (inputSample < -0.99) inputSample = -0.99;
+ //final iron bar
+
+ //begin 32 bit floating point dither
+ int expon; frexpf((float)inputSample, &expon);
+ fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
+ inputSample += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
+ //end 32 bit floating point dither
+
+ *destP = inputSample;
+
+ sourceP += inNumChannels; destP += inNumChannels;
+ }
+}
+