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-rwxr-xr-xplugins/MacAU/SurgeTideMono/SurgeTideMono.cpp29
1 files changed, 7 insertions, 22 deletions
diff --git a/plugins/MacAU/SurgeTideMono/SurgeTideMono.cpp b/plugins/MacAU/SurgeTideMono/SurgeTideMono.cpp
index 04f678b..2bbd972 100755
--- a/plugins/MacAU/SurgeTideMono/SurgeTideMono.cpp
+++ b/plugins/MacAU/SurgeTideMono/SurgeTideMono.cpp
@@ -174,9 +174,7 @@ ComponentResult SurgeTideMono::Initialize()
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void SurgeTideMono::SurgeTideMonoKernel::Reset()
{
- fpNShapeA = 0.0;
- fpNShapeB = 0.0;
- fpFlip = true;
+ fpNShape = 0.0;
chaseA = 0.0;
chaseB = 0.0;
chaseC = 0.0;
@@ -196,11 +194,7 @@ void SurgeTideMono::SurgeTideMonoKernel::Process( const Float32 *inSourceP,
Float32 *destP = inDestP;
long double overallscale = 1.0;
overallscale /= 44100.0;
- overallscale *= GetSampleRate();
- Float32 fpTemp;
- long double fpOld = 0.618033988749894848204586; //golden ratio!
- long double fpNew = 1.0 - fpOld;
-
+ overallscale *= GetSampleRate();
long double inputSample;
long double drySample;
Float64 intensity = GetParameter( kParam_One );
@@ -210,7 +204,6 @@ void SurgeTideMono::SurgeTideMonoKernel::Process( const Float32 *inSourceP,
Float64 dry = 1.0 - wet;
Float64 inputSense;
-
while (nSampleFrames-- > 0) {
inputSample = *sourceP;
if (inputSample<1.2e-38 && -inputSample<1.2e-38) {
@@ -262,19 +255,11 @@ void SurgeTideMono::SurgeTideMonoKernel::Process( const Float32 *inSourceP,
inputSample = drySample - (inputSample * intensity);
inputSample = (drySample * dry) + (inputSample * wet);
- //noise shaping to 32-bit floating point
- if (fpFlip) {
- fpTemp = inputSample;
- fpNShapeA = (fpNShapeA*fpOld)+((inputSample-fpTemp)*fpNew);
- inputSample += fpNShapeA;
- }
- else {
- fpTemp = inputSample;
- fpNShapeB = (fpNShapeB*fpOld)+((inputSample-fpTemp)*fpNew);
- inputSample += fpNShapeB;
- }
- fpFlip = !fpFlip;
- //end noise shaping on 32 bit output
+ //32 bit dither, made small and tidy.
+ int expon; frexpf((Float32)inputSample, &expon);
+ long double dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62);
+ inputSample += (dither-fpNShape); fpNShape = dither;
+ //end 32 bit dither
*destP = inputSample;