diff options
Diffstat (limited to 'plugins/MacAU/SurgeTideMono/SurgeTideMono.cpp')
-rwxr-xr-x | plugins/MacAU/SurgeTideMono/SurgeTideMono.cpp | 29 |
1 files changed, 7 insertions, 22 deletions
diff --git a/plugins/MacAU/SurgeTideMono/SurgeTideMono.cpp b/plugins/MacAU/SurgeTideMono/SurgeTideMono.cpp index 04f678b..2bbd972 100755 --- a/plugins/MacAU/SurgeTideMono/SurgeTideMono.cpp +++ b/plugins/MacAU/SurgeTideMono/SurgeTideMono.cpp @@ -174,9 +174,7 @@ ComponentResult SurgeTideMono::Initialize() //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ void SurgeTideMono::SurgeTideMonoKernel::Reset() { - fpNShapeA = 0.0; - fpNShapeB = 0.0; - fpFlip = true; + fpNShape = 0.0; chaseA = 0.0; chaseB = 0.0; chaseC = 0.0; @@ -196,11 +194,7 @@ void SurgeTideMono::SurgeTideMonoKernel::Process( const Float32 *inSourceP, Float32 *destP = inDestP; long double overallscale = 1.0; overallscale /= 44100.0; - overallscale *= GetSampleRate(); - Float32 fpTemp; - long double fpOld = 0.618033988749894848204586; //golden ratio! - long double fpNew = 1.0 - fpOld; - + overallscale *= GetSampleRate(); long double inputSample; long double drySample; Float64 intensity = GetParameter( kParam_One ); @@ -210,7 +204,6 @@ void SurgeTideMono::SurgeTideMonoKernel::Process( const Float32 *inSourceP, Float64 dry = 1.0 - wet; Float64 inputSense; - while (nSampleFrames-- > 0) { inputSample = *sourceP; if (inputSample<1.2e-38 && -inputSample<1.2e-38) { @@ -262,19 +255,11 @@ void SurgeTideMono::SurgeTideMonoKernel::Process( const Float32 *inSourceP, inputSample = drySample - (inputSample * intensity); inputSample = (drySample * dry) + (inputSample * wet); - //noise shaping to 32-bit floating point - if (fpFlip) { - fpTemp = inputSample; - fpNShapeA = (fpNShapeA*fpOld)+((inputSample-fpTemp)*fpNew); - inputSample += fpNShapeA; - } - else { - fpTemp = inputSample; - fpNShapeB = (fpNShapeB*fpOld)+((inputSample-fpTemp)*fpNew); - inputSample += fpNShapeB; - } - fpFlip = !fpFlip; - //end noise shaping on 32 bit output + //32 bit dither, made small and tidy. + int expon; frexpf((Float32)inputSample, &expon); + long double dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62); + inputSample += (dither-fpNShape); fpNShape = dither; + //end 32 bit dither *destP = inputSample; |