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+/*
+* File: Srsly.cpp
+*
+* Version: 1.0
+*
+* Created: 9/3/19
+*
+* Copyright: Copyright © 2019 Airwindows, All Rights Reserved
+*
+* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
+* consideration of your agreement to the following terms, and your use, installation, modification
+* or redistribution of this Apple software constitutes acceptance of these terms. If you do
+* not agree with these terms, please do not use, install, modify or redistribute this Apple
+* software.
+*
+* In consideration of your agreement to abide by the following terms, and subject to these terms,
+* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
+* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
+* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
+* redistribute the Apple Software in its entirety and without modifications, you must retain this
+* notice and the following text and disclaimers in all such redistributions of the Apple Software.
+* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
+* endorse or promote products derived from the Apple Software without specific prior written
+* permission from Apple. Except as expressly stated in this notice, no other rights or
+* licenses, express or implied, are granted by Apple herein, including but not limited to any
+* patent rights that may be infringed by your derivative works or by other works in which the
+* Apple Software may be incorporated.
+*
+* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
+* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
+* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
+* OR IN COMBINATION WITH YOUR PRODUCTS.
+*
+* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
+* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
+* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
+* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
+* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
+* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*
+*/
+/*=============================================================================
+ Srsly.cpp
+
+=============================================================================*/
+#include "Srsly.h"
+
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+COMPONENT_ENTRY(Srsly)
+
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Srsly::Srsly
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+Srsly::Srsly(AudioUnit component)
+ : AUEffectBase(component)
+{
+ CreateElements();
+ Globals()->UseIndexedParameters(kNumberOfParameters);
+ SetParameter(kParam_One, kDefaultValue_ParamOne );
+ SetParameter(kParam_Two, kDefaultValue_ParamTwo );
+ SetParameter(kParam_Three, kDefaultValue_ParamThree );
+ SetParameter(kParam_Four, kDefaultValue_ParamFour );
+ SetParameter(kParam_Five, kDefaultValue_ParamFive );
+
+#if AU_DEBUG_DISPATCHER
+ mDebugDispatcher = new AUDebugDispatcher (this);
+#endif
+
+}
+
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Srsly::GetParameterValueStrings
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ComponentResult Srsly::GetParameterValueStrings(AudioUnitScope inScope,
+ AudioUnitParameterID inParameterID,
+ CFArrayRef * outStrings)
+{
+
+ return kAudioUnitErr_InvalidProperty;
+}
+
+
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Srsly::GetParameterInfo
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ComponentResult Srsly::GetParameterInfo(AudioUnitScope inScope,
+ AudioUnitParameterID inParameterID,
+ AudioUnitParameterInfo &outParameterInfo )
+{
+ ComponentResult result = noErr;
+
+ outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
+ | kAudioUnitParameterFlag_IsReadable;
+
+ if (inScope == kAudioUnitScope_Global) {
+ switch(inParameterID)
+ {
+ case kParam_One:
+ AUBase::FillInParameterName (outParameterInfo, kParameterOneName, false);
+ outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
+ outParameterInfo.minValue = 0.0;
+ outParameterInfo.maxValue = 1.0;
+ outParameterInfo.defaultValue = kDefaultValue_ParamOne;
+ break;
+ case kParam_Two:
+ AUBase::FillInParameterName (outParameterInfo, kParameterTwoName, false);
+ outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
+ outParameterInfo.minValue = 0.0;
+ outParameterInfo.maxValue = 1.0;
+ outParameterInfo.defaultValue = kDefaultValue_ParamTwo;
+ break;
+ case kParam_Three:
+ AUBase::FillInParameterName (outParameterInfo, kParameterThreeName, false);
+ outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
+ outParameterInfo.minValue = 0.0;
+ outParameterInfo.maxValue = 1.0;
+ outParameterInfo.defaultValue = kDefaultValue_ParamThree;
+ break;
+ case kParam_Four:
+ AUBase::FillInParameterName (outParameterInfo, kParameterFourName, false);
+ outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
+ outParameterInfo.minValue = 0.0;
+ outParameterInfo.maxValue = 1.0;
+ outParameterInfo.defaultValue = kDefaultValue_ParamFour;
+ break;
+ case kParam_Five:
+ AUBase::FillInParameterName (outParameterInfo, kParameterFiveName, false);
+ outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
+ outParameterInfo.minValue = 0.0;
+ outParameterInfo.maxValue = 1.0;
+ outParameterInfo.defaultValue = kDefaultValue_ParamFive;
+ break;
+ default:
+ result = kAudioUnitErr_InvalidParameter;
+ break;
+ }
+ } else {
+ result = kAudioUnitErr_InvalidParameter;
+ }
+
+
+
+ return result;
+}
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Srsly::GetPropertyInfo
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ComponentResult Srsly::GetPropertyInfo (AudioUnitPropertyID inID,
+ AudioUnitScope inScope,
+ AudioUnitElement inElement,
+ UInt32 & outDataSize,
+ Boolean & outWritable)
+{
+ return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
+}
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// state that plugin supports only stereo-in/stereo-out processing
+UInt32 Srsly::SupportedNumChannels(const AUChannelInfo ** outInfo)
+{
+ if (outInfo != NULL)
+ {
+ static AUChannelInfo info;
+ info.inChannels = 2;
+ info.outChannels = 2;
+ *outInfo = &info;
+ }
+
+ return 1;
+}
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Srsly::GetProperty
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ComponentResult Srsly::GetProperty( AudioUnitPropertyID inID,
+ AudioUnitScope inScope,
+ AudioUnitElement inElement,
+ void * outData )
+{
+ return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
+}
+
+// Srsly::Initialize
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ComponentResult Srsly::Initialize()
+{
+ ComponentResult result = AUEffectBase::Initialize();
+ if (result == noErr)
+ Reset(kAudioUnitScope_Global, 0);
+ return result;
+}
+
+#pragma mark ____SrslyEffectKernel
+
+
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Srsly::SrslyKernel::Reset()
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ComponentResult Srsly::Reset(AudioUnitScope inScope, AudioUnitElement inElement)
+{
+ for (int x = 0; x < 11; x++) {
+ biquadM2[x] = 0.0;
+ biquadM7[x] = 0.0;
+ biquadM10[x] = 0.0;
+ biquadL3[x] = 0.0;
+ biquadL7[x] = 0.0;
+ biquadR3[x] = 0.0;
+ biquadR7[x] = 0.0;
+ biquadS3[x] = 0.0;
+ biquadS5[x] = 0.0;
+ }
+ fpd = 17;
+ return noErr;
+}
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Srsly::ProcessBufferLists
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+OSStatus Srsly::ProcessBufferLists(AudioUnitRenderActionFlags & ioActionFlags,
+ const AudioBufferList & inBuffer,
+ AudioBufferList & outBuffer,
+ UInt32 inFramesToProcess)
+{
+ Float32 * inputL = (Float32*)(inBuffer.mBuffers[0].mData);
+ Float32 * inputR = (Float32*)(inBuffer.mBuffers[1].mData);
+ Float32 * outputL = (Float32*)(outBuffer.mBuffers[0].mData);
+ Float32 * outputR = (Float32*)(outBuffer.mBuffers[1].mData);
+ UInt32 nSampleFrames = inFramesToProcess;
+
+ Float64 sampleRate = GetSampleRate();
+ if (sampleRate < 22000) sampleRate = 22000; //keep biquads in range
+ long double tempSample;
+
+ biquadM2[0] = 2000 / sampleRate; //up
+ biquadM7[0] = 7000 / sampleRate; //down
+ biquadM10[0] = 10000 / sampleRate; //down
+
+ biquadL3[0] = 3000 / sampleRate; //up
+ biquadL7[0] = 7000 / sampleRate; //way up
+ biquadR3[0] = 3000 / sampleRate; //up
+ biquadR7[0] = 7000 / sampleRate; //way up
+
+ biquadS3[0] = 3000 / sampleRate; //up
+ biquadS5[0] = 5000 / sampleRate; //way down
+
+ Float64 focusM = 15.0-(GetParameter( kParam_One )*10.0);
+ Float64 focusS = 20.0-(GetParameter( kParam_Two )*15.0);
+ Float64 Q = GetParameter( kParam_Four )+0.25; //add Q control: from half to double intensity
+
+ biquadM2[1] = focusM*0.25*Q; //Q, mid 2K boost is much broader
+ biquadM7[1] = focusM*Q; //Q
+ biquadM10[1] = focusM*Q; //Q
+ biquadS3[1] = focusM*Q; //Q
+ biquadS5[1] = focusM*Q; //Q
+
+ biquadL3[1] = focusS*Q; //Q
+ biquadL7[1] = focusS*Q; //Q
+ biquadR3[1] = focusS*Q; //Q
+ biquadR7[1] = focusS*Q; //Q
+
+ double K = tan(M_PI * biquadM2[0]);
+ double norm = 1.0 / (1.0 + K / biquadM2[1] + K * K);
+ biquadM2[2] = K / biquadM2[1] * norm;
+ biquadM2[4] = -biquadM2[2];
+ biquadM2[5] = 2.0 * (K * K - 1.0) * norm;
+ biquadM2[6] = (1.0 - K / biquadM2[1] + K * K) * norm;
+
+ K = tan(M_PI * biquadM7[0]);
+ norm = 1.0 / (1.0 + K / biquadM7[1] + K * K);
+ biquadM7[2] = K / biquadM7[1] * norm;
+ biquadM7[4] = -biquadM7[2];
+ biquadM7[5] = 2.0 * (K * K - 1.0) * norm;
+ biquadM7[6] = (1.0 - K / biquadM7[1] + K * K) * norm;
+
+ K = tan(M_PI * biquadM10[0]);
+ norm = 1.0 / (1.0 + K / biquadM10[1] + K * K);
+ biquadM10[2] = K / biquadM10[1] * norm;
+ biquadM10[4] = -biquadM10[2];
+ biquadM10[5] = 2.0 * (K * K - 1.0) * norm;
+ biquadM10[6] = (1.0 - K / biquadM10[1] + K * K) * norm;
+
+ K = tan(M_PI * biquadL3[0]);
+ norm = 1.0 / (1.0 + K / biquadL3[1] + K * K);
+ biquadL3[2] = K / biquadL3[1] * norm;
+ biquadL3[4] = -biquadL3[2];
+ biquadL3[5] = 2.0 * (K * K - 1.0) * norm;
+ biquadL3[6] = (1.0 - K / biquadL3[1] + K * K) * norm;
+
+ K = tan(M_PI * biquadL7[0]);
+ norm = 1.0 / (1.0 + K / biquadL7[1] + K * K);
+ biquadL7[2] = K / biquadL7[1] * norm;
+ biquadL7[4] = -biquadL7[2];
+ biquadL7[5] = 2.0 * (K * K - 1.0) * norm;
+ biquadL7[6] = (1.0 - K / biquadL7[1] + K * K) * norm;
+
+ K = tan(M_PI * biquadR3[0]);
+ norm = 1.0 / (1.0 + K / biquadR3[1] + K * K);
+ biquadR3[2] = K / biquadR3[1] * norm;
+ biquadR3[4] = -biquadR3[2];
+ biquadR3[5] = 2.0 * (K * K - 1.0) * norm;
+ biquadR3[6] = (1.0 - K / biquadR3[1] + K * K) * norm;
+
+ K = tan(M_PI * biquadR7[0]);
+ norm = 1.0 / (1.0 + K / biquadR7[1] + K * K);
+ biquadR7[2] = K / biquadR7[1] * norm;
+ biquadR7[4] = -biquadR7[2];
+ biquadR7[5] = 2.0 * (K * K - 1.0) * norm;
+ biquadR7[6] = (1.0 - K / biquadR7[1] + K * K) * norm;
+
+ K = tan(M_PI * biquadS3[0]);
+ norm = 1.0 / (1.0 + K / biquadS3[1] + K * K);
+ biquadS3[2] = K / biquadS3[1] * norm;
+ biquadS3[4] = -biquadS3[2];
+ biquadS3[5] = 2.0 * (K * K - 1.0) * norm;
+ biquadS3[6] = (1.0 - K / biquadS3[1] + K * K) * norm;
+
+ K = tan(M_PI * biquadS5[0]);
+ norm = 1.0 / (1.0 + K / biquadS5[1] + K * K);
+ biquadS5[2] = K / biquadS5[1] * norm;
+ biquadS5[4] = -biquadS5[2];
+ biquadS5[5] = 2.0 * (K * K - 1.0) * norm;
+ biquadS5[6] = (1.0 - K / biquadS5[1] + K * K) * norm;
+
+ Float64 depthM = pow(GetParameter( kParam_One ),2)*2.0; //proportion to mix in the filtered stuff
+ Float64 depthS = pow(GetParameter( kParam_Two ),2)*2.0; //proportion to mix in the filtered stuff
+ Float64 level = GetParameter( kParam_Three ); //output pad
+ Float64 wet = GetParameter( kParam_Five ); //dry/wet
+
+ //biquad contains these values:
+ //[0] is frequency: 0.000001 to 0.499999 is near-zero to near-Nyquist
+ //[1] is resonance, 0.7071 is Butterworth. Also can't be zero
+ //[2] is a0 but you need distinct ones for additional biquad instances so it's here
+ //[3] is a1 but you need distinct ones for additional biquad instances so it's here
+ //[4] is a2 but you need distinct ones for additional biquad instances so it's here
+ //[5] is b1 but you need distinct ones for additional biquad instances so it's here
+ //[6] is b2 but you need distinct ones for additional biquad instances so it's here
+ //[7] is LEFT stored delayed sample (freq and res are stored so you can move them sample by sample)
+ //[8] is LEFT stored delayed sample (you have to include the coefficient making code if you do that)
+ //[9] is RIGHT stored delayed sample (freq and res are stored so you can move them sample by sample)
+ //[10] is RIGHT stored delayed sample (you have to include the coefficient making code if you do that)
+
+ while (nSampleFrames-- > 0) {
+ long double inputSampleL = *inputL;
+ long double inputSampleR = *inputR;
+ if (fabs(inputSampleL)<1.18e-37) inputSampleL = fpd * 1.18e-37;
+ if (fabs(inputSampleR)<1.18e-37) inputSampleR = fpd * 1.18e-37;
+ long double drySampleL = inputSampleL;
+ long double drySampleR = inputSampleR;
+
+ inputSampleL = sin(inputSampleL);
+ inputSampleR = sin(inputSampleR);
+ //encode Console5: good cleanness
+
+ long double mid = inputSampleL + inputSampleR;
+ long double rawmid = mid * 0.5; //we'll use this to isolate L&R a little
+ long double side = inputSampleL - inputSampleR;
+ long double boostside = side * depthS;
+ //assign mid and side.Between these sections, you can do mid/side processing
+
+ tempSample = (mid * biquadM2[2]) + biquadM2[7];
+ biquadM2[7] = (-tempSample * biquadM2[5]) + biquadM2[8];
+ biquadM2[8] = (mid * biquadM2[4]) - (tempSample * biquadM2[6]);
+ long double M2Sample = tempSample; //like mono AU, 7 and 8 store L channel
+
+ tempSample = (mid * biquadM7[2]) + biquadM7[7];
+ biquadM7[7] = (-tempSample * biquadM7[5]) + biquadM7[8];
+ biquadM7[8] = (mid * biquadM7[4]) - (tempSample * biquadM7[6]);
+ long double M7Sample = -tempSample*2.0; //like mono AU, 7 and 8 store L channel
+
+ tempSample = (mid * biquadM10[2]) + biquadM10[7];
+ biquadM10[7] = (-tempSample * biquadM10[5]) + biquadM10[8];
+ biquadM10[8] = (mid * biquadM10[4]) - (tempSample * biquadM10[6]);
+ long double M10Sample = -tempSample*2.0; //like mono AU, 7 and 8 store L channel
+ //mid
+
+ tempSample = (side * biquadS3[2]) + biquadS3[7];
+ biquadS3[7] = (-tempSample * biquadS3[5]) + biquadS3[8];
+ biquadS3[8] = (side * biquadS3[4]) - (tempSample * biquadS3[6]);
+ long double S3Sample = tempSample*2.0; //like mono AU, 7 and 8 store L channel
+
+ tempSample = (side * biquadS5[2]) + biquadS5[7];
+ biquadS5[7] = (-tempSample * biquadS5[5]) + biquadS5[8];
+ biquadS5[8] = (side * biquadS5[4]) - (tempSample * biquadS5[6]);
+ long double S5Sample = -tempSample*5.0; //like mono AU, 7 and 8 store L channel
+
+ mid = (M2Sample + M7Sample + M10Sample)*depthM;
+ side = (S3Sample + S5Sample + boostside)*depthS;
+
+ long double msOutSampleL = (mid+side)/2.0;
+ long double msOutSampleR = (mid-side)/2.0;
+ //unassign mid and side
+
+ long double isoSampleL = inputSampleL-rawmid;
+ long double isoSampleR = inputSampleR-rawmid; //trying to isolate L and R a little
+
+ tempSample = (isoSampleL * biquadL3[2]) + biquadL3[7];
+ biquadL3[7] = (-tempSample * biquadL3[5]) + biquadL3[8];
+ biquadL3[8] = (isoSampleL * biquadL3[4]) - (tempSample * biquadL3[6]);
+ long double L3Sample = tempSample; //like mono AU, 7 and 8 store L channel
+
+ tempSample = (isoSampleR * biquadR3[2]) + biquadR3[9];
+ biquadR3[9] = (-tempSample * biquadR3[5]) + biquadR3[10];
+ biquadR3[10] = (isoSampleR * biquadR3[4]) - (tempSample * biquadR3[6]);
+ long double R3Sample = tempSample; //note: 9 and 10 store the R channel
+
+ tempSample = (isoSampleL * biquadL7[2]) + biquadL7[7];
+ biquadL7[7] = (-tempSample * biquadL7[5]) + biquadL7[8];
+ biquadL7[8] = (isoSampleL * biquadL7[4]) - (tempSample * biquadL7[6]);
+ long double L7Sample = tempSample*3.0; //like mono AU, 7 and 8 store L channel
+
+ tempSample = (isoSampleR * biquadR7[2]) + biquadR7[9];
+ biquadR7[9] = (-tempSample * biquadR7[5]) + biquadR7[10];
+ biquadR7[10] = (isoSampleR * biquadR7[4]) - (tempSample * biquadR7[6]);
+ long double R7Sample = tempSample*3.0; //note: 9 and 10 store the R channel
+
+ long double processingL = msOutSampleL + ((L3Sample + L7Sample)*depthS);
+ long double processingR = msOutSampleR + ((R3Sample + R7Sample)*depthS);
+ //done with making filters, now we apply them
+
+ inputSampleL += processingL;
+ inputSampleR += processingR;
+
+ if (level < 1.0) {
+ inputSampleL *= level;
+ inputSampleR *= level;
+ }
+
+ if (inputSampleL > 1.0) inputSampleL = 1.0;
+ if (inputSampleL < -1.0) inputSampleL = -1.0;
+ if (inputSampleR > 1.0) inputSampleR = 1.0;
+ if (inputSampleR < -1.0) inputSampleR = -1.0;
+ //without this, you can get a NaN condition where it spits out DC offset at full blast!
+ inputSampleL = asin(inputSampleL);
+ inputSampleR = asin(inputSampleR);
+ //amplitude aspect
+
+ if (wet < 1.0) {
+ inputSampleL = (inputSampleL * wet)+(drySampleL * (1.0-wet));
+ inputSampleR = (inputSampleR * wet)+(drySampleR * (1.0-wet));
+ }
+
+ //begin 32 bit stereo floating point dither
+ int expon; frexpf((float)inputSampleL, &expon);
+ fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
+ inputSampleL += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
+ frexpf((float)inputSampleR, &expon);
+ fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
+ inputSampleR += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
+ //end 32 bit stereo floating point dither
+
+ *outputL = inputSampleL;
+ *outputR = inputSampleR;
+ //direct stereo out
+
+ inputL += 1;
+ inputR += 1;
+ outputL += 1;
+ outputR += 1;
+ }
+ return noErr;
+}
+