diff options
Diffstat (limited to 'plugins/MacAU/Pressure4/Pressure4.cpp')
-rwxr-xr-x | plugins/MacAU/Pressure4/Pressure4.cpp | 38 |
1 files changed, 11 insertions, 27 deletions
diff --git a/plugins/MacAU/Pressure4/Pressure4.cpp b/plugins/MacAU/Pressure4/Pressure4.cpp index 4780f45..9fbbe85 100755 --- a/plugins/MacAU/Pressure4/Pressure4.cpp +++ b/plugins/MacAU/Pressure4/Pressure4.cpp @@ -198,10 +198,8 @@ ComponentResult Pressure4::Initialize() //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ComponentResult Pressure4::Reset(AudioUnitScope inScope, AudioUnitElement inElement) { - fpNShapeAL = 0.0; - fpNShapeBL = 0.0; - fpNShapeAR = 0.0; - fpNShapeBR = 0.0; + fpNShapeL = 0.0; + fpNShapeR = 0.0; muSpeedA = 10000; muSpeedB = 10000; muCoefficientA = 1; @@ -257,9 +255,6 @@ OSStatus Pressure4::ProcessBufferLists(AudioUnitRenderActionFlags & ioActionFla unmewiness = 1.0-mewiness; } // µ µ µ µ µ µ µ µ µ µ µ µ is the kitten song o/~ - Float32 fpTemp; - Float64 fpOld = 0.618033988749894848204586; //golden ratio! - Float64 fpNew = 1.0 - fpOld; long double inputSampleL; long double inputSampleR; @@ -407,27 +402,16 @@ OSStatus Pressure4::ProcessBufferLists(AudioUnitRenderActionFlags & ioActionFla else {inputSampleR = -bridgerectifier;} //second stage of overdrive to prevent overs and allow bloody loud extremeness - //noise shaping to 32-bit floating point - if (flip) { - fpTemp = inputSampleL; - fpNShapeAL = (fpNShapeAL*fpOld)+((inputSampleL-fpTemp)*fpNew); - inputSampleL += fpNShapeAL; - - fpTemp = inputSampleR; - fpNShapeAR = (fpNShapeAR*fpOld)+((inputSampleR-fpTemp)*fpNew); - inputSampleR += fpNShapeAR; - } - else { - fpTemp = inputSampleL; - fpNShapeBL = (fpNShapeBL*fpOld)+((inputSampleL-fpTemp)*fpNew); - inputSampleL += fpNShapeBL; - - fpTemp = inputSampleR; - fpNShapeBR = (fpNShapeBR*fpOld)+((inputSampleR-fpTemp)*fpNew); - inputSampleR += fpNShapeBR; - } flip = !flip; - //end noise shaping on 32 bit output + + //stereo 32 bit dither, made small and tidy. + int expon; frexpf((Float32)inputSampleL, &expon); + long double dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62); + inputSampleL += (dither-fpNShapeL); fpNShapeL = dither; + frexpf((Float32)inputSampleR, &expon); + dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62); + inputSampleR += (dither-fpNShapeR); fpNShapeR = dither; + //end 32 bit dither *outputL = inputSampleL; *outputR = inputSampleR; |