diff options
Diffstat (limited to 'plugins/MacAU/Hombre/Hombre.cpp')
-rwxr-xr-x | plugins/MacAU/Hombre/Hombre.cpp | 31 |
1 files changed, 7 insertions, 24 deletions
diff --git a/plugins/MacAU/Hombre/Hombre.cpp b/plugins/MacAU/Hombre/Hombre.cpp index d16d992..420afa5 100755 --- a/plugins/MacAU/Hombre/Hombre.cpp +++ b/plugins/MacAU/Hombre/Hombre.cpp @@ -169,9 +169,7 @@ void Hombre::HombreKernel::Reset() for(int count = 0; count < 4000; count++) {p[count] = 0.0;} gcount = 0; slide = 0.421; - fpNShapeA = 0.0; - fpNShapeB = 0.0; - fpFlip = true; + fpNShape = 0.0; } //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ @@ -196,15 +194,10 @@ void Hombre::HombreKernel::Process( const Float32 *inSourceP, int widthB = (int)(7.0*overallscale); //max 364 at 44.1, 792 at 96K Float64 wet = GetParameter( kParam_Two ); Float64 dry = 1.0 - wet; - long double inputSample; Float64 drySample; Float64 total; - int count; - Float32 fpTemp; - long double fpOld = 0.618033988749894848204586; //golden ratio! - long double fpNew = 1.0 - fpOld; - + int count; while (nSampleFrames-- > 0) { inputSample = *sourceP; @@ -273,23 +266,13 @@ void Hombre::HombreKernel::Process( const Float32 *inSourceP, inputSample = (inputSample * wet) + (drySample * dry); } - //noise shaping to 32-bit floating point - if (fpFlip) { - fpTemp = inputSample; - fpNShapeA = (fpNShapeA*fpOld)+((inputSample-fpTemp)*fpNew); - inputSample += fpNShapeA; - } - else { - fpTemp = inputSample; - fpNShapeB = (fpNShapeB*fpOld)+((inputSample-fpTemp)*fpNew); - inputSample += fpNShapeB; - } - fpFlip = !fpFlip; - //end noise shaping on 32 bit output + //32 bit dither, made small and tidy. + int expon; frexpf((Float32)inputSample, &expon); + long double dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62); + inputSample += (dither-fpNShape); fpNShape = dither; + //end 32 bit dither *destP = inputSample; - //built in output trim and dry/wet if desired - //*destP = inputSample; sourceP += inNumChannels; destP += inNumChannels; } |