aboutsummaryrefslogtreecommitdiffstats
path: root/plugins/MacAU/EdIsDim/EdIsDim.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'plugins/MacAU/EdIsDim/EdIsDim.cpp')
-rwxr-xr-xplugins/MacAU/EdIsDim/EdIsDim.cpp38
1 files changed, 10 insertions, 28 deletions
diff --git a/plugins/MacAU/EdIsDim/EdIsDim.cpp b/plugins/MacAU/EdIsDim/EdIsDim.cpp
index 164f8df..e9d2e23 100755
--- a/plugins/MacAU/EdIsDim/EdIsDim.cpp
+++ b/plugins/MacAU/EdIsDim/EdIsDim.cpp
@@ -171,11 +171,8 @@ ComponentResult EdIsDim::Initialize()
// this is called the reset the DSP state (clear buffers, reset counters, etc.)
ComponentResult EdIsDim::Reset(AudioUnitScope inScope, AudioUnitElement inElement)
{
- fpNShapeLA = 0.0;
- fpNShapeLB = 0.0;
- fpNShapeRA = 0.0;
- fpNShapeRB = 0.0;
- fpFlip = true;
+ fpNShapeL = 0.0;
+ fpNShapeR = 0.0;
return noErr;
}
@@ -194,10 +191,6 @@ OSStatus EdIsDim::ProcessBufferLists(AudioUnitRenderActionFlags & ioActionFlags
Float32 * outputL = (Float32*)(outBuffer.mBuffers[0].mData);
Float32 * outputR = (Float32*)(outBuffer.mBuffers[1].mData);
UInt32 nSampleFrames = inFramesToProcess;
-
- Float32 fpTemp;
- long double fpOld = 0.618033988749894848204586; //golden ratio!
- long double fpNew = 1.0 - fpOld;
long double inputSampleL;
long double inputSampleR;
@@ -256,25 +249,14 @@ OSStatus EdIsDim::ProcessBufferLists(AudioUnitRenderActionFlags & ioActionFlags
mid = (inputSampleL+inputSampleR)/2.0;
side = (inputSampleL-inputSampleR)/2.0;
- //noise shaping to 32-bit floating point
- if (fpFlip) {
- fpTemp = mid;
- fpNShapeLA = (fpNShapeLA*fpOld)+((mid-fpTemp)*fpNew);
- mid += fpNShapeLA;
- fpTemp = side;
- fpNShapeRA = (fpNShapeRA*fpOld)+((side-fpTemp)*fpNew);
- side += fpNShapeRA;
- }
- else {
- fpTemp = mid;
- fpNShapeLB = (fpNShapeLB*fpOld)+((mid-fpTemp)*fpNew);
- mid += fpNShapeLB;
- fpTemp = side;
- fpNShapeRB = (fpNShapeRB*fpOld)+((side-fpTemp)*fpNew);
- side += fpNShapeRB;
- }
- fpFlip = !fpFlip;
- //end noise shaping on 32 bit output
+ //stereo 32 bit dither, made small and tidy.
+ int expon; frexpf((Float32)mid, &expon);
+ long double dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62);
+ mid += (dither-fpNShapeL); fpNShapeL = dither;
+ frexpf((Float32)side, &expon);
+ dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62);
+ side += (dither-fpNShapeR); fpNShapeR = dither;
+ //end 32 bit dither
*outputL = mid;
*outputR = side;