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-rwxr-xr-xplugins/MacAU/Desk/Desk.cpp28
1 files changed, 7 insertions, 21 deletions
diff --git a/plugins/MacAU/Desk/Desk.cpp b/plugins/MacAU/Desk/Desk.cpp
index d9bdb53..69dcf98 100755
--- a/plugins/MacAU/Desk/Desk.cpp
+++ b/plugins/MacAU/Desk/Desk.cpp
@@ -152,9 +152,7 @@ void Desk::DeskKernel::Reset()
lastSample = 0.0;
lastOutSample = 0.0;
lastSlew = 0.0;
- fpNShapeA = 0.0;
- fpNShapeB = 0.0;
- fpFlip = true;
+ fpNShape = 0.0;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
@@ -184,11 +182,7 @@ void Desk::DeskKernel::Process( const Float32 *inSourceP,
Float64 bridgerectifier;
Float64 combSample;
long double inputSample;
- long double drySample;
- Float32 fpTemp;
- Float64 fpOld = 0.618033988749894848204586; //golden ratio!
- Float64 fpNew = 1.0 - fpOld;
-
+ long double drySample;
while (nSampleFrames-- > 0) {
inputSample = *sourceP;
@@ -251,19 +245,11 @@ void Desk::DeskKernel::Process( const Float32 *inSourceP,
//drive section
inputSample /= gain;
- //noise shaping to 32-bit floating point
- if (fpFlip) {
- fpTemp = inputSample;
- fpNShapeA = (fpNShapeA*fpOld)+((inputSample-fpTemp)*fpNew);
- inputSample += fpNShapeA;
- }
- else {
- fpTemp = inputSample;
- fpNShapeB = (fpNShapeB*fpOld)+((inputSample-fpTemp)*fpNew);
- inputSample += fpNShapeB;
- }
- fpFlip = !fpFlip;
- //end noise shaping on 32 bit output
+ //32 bit dither, made small and tidy.
+ int expon; frexpf((Float32)inputSample, &expon);
+ long double dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62);
+ inputSample += (dither-fpNShape); fpNShape = dither;
+ //end 32 bit dither
*destP = inputSample;
sourceP += inNumChannels;