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+/*
+* File: Coils.cpp
+*
+* Version: 1.0
+*
+* Created: 12/14/19
+*
+* Copyright: Copyright © 2019 Airwindows, All Rights Reserved
+*
+* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
+* consideration of your agreement to the following terms, and your use, installation, modification
+* or redistribution of this Apple software constitutes acceptance of these terms. If you do
+* not agree with these terms, please do not use, install, modify or redistribute this Apple
+* software.
+*
+* In consideration of your agreement to abide by the following terms, and subject to these terms,
+* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
+* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
+* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
+* redistribute the Apple Software in its entirety and without modifications, you must retain this
+* notice and the following text and disclaimers in all such redistributions of the Apple Software.
+* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
+* endorse or promote products derived from the Apple Software without specific prior written
+* permission from Apple. Except as expressly stated in this notice, no other rights or
+* licenses, express or implied, are granted by Apple herein, including but not limited to any
+* patent rights that may be infringed by your derivative works or by other works in which the
+* Apple Software may be incorporated.
+*
+* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
+* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
+* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
+* OR IN COMBINATION WITH YOUR PRODUCTS.
+*
+* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
+* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
+* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
+* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
+* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
+* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*
+*/
+/*=============================================================================
+ Coils.cpp
+
+=============================================================================*/
+#include "Coils.h"
+
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+COMPONENT_ENTRY(Coils)
+
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Coils::Coils
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+Coils::Coils(AudioUnit component)
+ : AUEffectBase(component)
+{
+ CreateElements();
+ Globals()->UseIndexedParameters(kNumberOfParameters);
+ SetParameter(kParam_One, kDefaultValue_ParamOne );
+ SetParameter(kParam_Two, kDefaultValue_ParamTwo );
+ SetParameter(kParam_Three, kDefaultValue_ParamThree );
+
+#if AU_DEBUG_DISPATCHER
+ mDebugDispatcher = new AUDebugDispatcher (this);
+#endif
+
+}
+
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Coils::GetParameterValueStrings
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ComponentResult Coils::GetParameterValueStrings(AudioUnitScope inScope,
+ AudioUnitParameterID inParameterID,
+ CFArrayRef * outStrings)
+{
+
+ return kAudioUnitErr_InvalidProperty;
+}
+
+
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Coils::GetParameterInfo
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ComponentResult Coils::GetParameterInfo(AudioUnitScope inScope,
+ AudioUnitParameterID inParameterID,
+ AudioUnitParameterInfo &outParameterInfo )
+{
+ ComponentResult result = noErr;
+
+ outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
+ | kAudioUnitParameterFlag_IsReadable;
+
+ if (inScope == kAudioUnitScope_Global) {
+ switch(inParameterID)
+ {
+ case kParam_One:
+ AUBase::FillInParameterName (outParameterInfo, kParameterOneName, false);
+ outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
+ outParameterInfo.minValue = 0.0;
+ outParameterInfo.maxValue = 1.0;
+ outParameterInfo.defaultValue = kDefaultValue_ParamOne;
+ break;
+ case kParam_Two:
+ AUBase::FillInParameterName (outParameterInfo, kParameterTwoName, false);
+ outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
+ outParameterInfo.minValue = -1.0;
+ outParameterInfo.maxValue = 1.0;
+ outParameterInfo.defaultValue = kDefaultValue_ParamTwo;
+ break;
+ case kParam_Three:
+ AUBase::FillInParameterName (outParameterInfo, kParameterThreeName, false);
+ outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
+ outParameterInfo.minValue = 0.0;
+ outParameterInfo.maxValue = 1.0;
+ outParameterInfo.defaultValue = kDefaultValue_ParamThree;
+ break;
+ default:
+ result = kAudioUnitErr_InvalidParameter;
+ break;
+ }
+ } else {
+ result = kAudioUnitErr_InvalidParameter;
+ }
+
+
+
+ return result;
+}
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Coils::GetPropertyInfo
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ComponentResult Coils::GetPropertyInfo (AudioUnitPropertyID inID,
+ AudioUnitScope inScope,
+ AudioUnitElement inElement,
+ UInt32 & outDataSize,
+ Boolean & outWritable)
+{
+ return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
+}
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Coils::GetProperty
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ComponentResult Coils::GetProperty( AudioUnitPropertyID inID,
+ AudioUnitScope inScope,
+ AudioUnitElement inElement,
+ void * outData )
+{
+ return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
+}
+
+// Coils::Initialize
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ComponentResult Coils::Initialize()
+{
+ ComponentResult result = AUEffectBase::Initialize();
+ if (result == noErr)
+ Reset(kAudioUnitScope_Global, 0);
+ return result;
+}
+
+#pragma mark ____CoilsEffectKernel
+
+
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Coils::CoilsKernel::Reset()
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+void Coils::CoilsKernel::Reset()
+{
+ for (int x = 0; x < 9; x++) {figure[x] = 0.0;}
+ fpd = 17;
+}
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Coils::CoilsKernel::Process
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+void Coils::CoilsKernel::Process( const Float32 *inSourceP,
+ Float32 *inDestP,
+ UInt32 inFramesToProcess,
+ UInt32 inNumChannels,
+ bool &ioSilence )
+{
+ UInt32 nSampleFrames = inFramesToProcess;
+ const Float32 *sourceP = inSourceP;
+ Float32 *destP = inDestP;
+
+ //[0] is frequency: 0.000001 to 0.499999 is near-zero to near-Nyquist
+ //[1] is resonance, 0.7071 is Butterworth. Also can't be zero
+ Float64 boost = 1.0-pow(GetParameter( kParam_One ),2);
+ if (boost < 0.001) boost = 0.001; //there's a divide, we can't have this be zero
+ figure[0] = 600.0/GetSampleRate(); //fixed frequency, 600hz
+ figure[1] = 0.023; //resonance
+ Float64 offset = GetParameter( kParam_Two );
+ Float64 wet = GetParameter( kParam_Three );
+
+
+ double K = tan(M_PI * figure[0]);
+ double norm = 1.0 / (1.0 + K / figure[1] + K * K);
+ figure[2] = K / figure[1] * norm;
+ figure[4] = -figure[2];
+ figure[5] = 2.0 * (K * K - 1.0) * norm;
+ figure[6] = (1.0 - K / figure[1] + K * K) * norm;
+
+ while (nSampleFrames-- > 0) {
+ long double inputSample = *sourceP;
+ if (fabs(inputSample)<1.18e-37) inputSample = fpd * 1.18e-37;
+ long double drySample = inputSample;
+
+ //long double tempSample = (inputSample * figure[2]) + figure[7];
+ //figure[7] = -(tempSample * figure[5]) + figure[8];
+ //figure[8] = (inputSample * figure[4]) - (tempSample * figure[6]);
+ //inputSample = tempSample + sin(drySample-tempSample);
+ //or
+ //inputSample = tempSample + ((sin(((drySample-tempSample)/boost)+offset)-offset)*boost);
+ //
+ //given a bandlimited inputSample, freq 600hz and Q of 0.023, this restores a lot of
+ //the full frequencies but distorts like a real transformer. Purest case, and since
+ //we are not using a high Q we can remove the extra sin/asin on the biquad.
+
+ long double tempSample = (inputSample * figure[2]) + figure[7];
+ figure[7] = -(tempSample * figure[5]) + figure[8];
+ figure[8] = (inputSample * figure[4]) - (tempSample * figure[6]);
+ inputSample = tempSample + ((sin(((drySample-tempSample)/boost)+offset)-offset)*boost);
+ //given a bandlimited inputSample, freq 600hz and Q of 0.023, this restores a lot of
+ //the full frequencies but distorts like a real transformer. Since
+ //we are not using a high Q we can remove the extra sin/asin on the biquad.
+
+ if (wet !=1.0) {
+ inputSample = (inputSample * wet) + (drySample * (1.0-wet));
+ }
+ //Dry/Wet control, defaults to the last slider
+
+ //begin 32 bit floating point dither
+ int expon; frexpf((float)inputSample, &expon);
+ fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
+ inputSample += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
+ //end 32 bit floating point dither
+
+ *destP = inputSample;
+
+ sourceP += inNumChannels; destP += inNumChannels;
+ }
+}
+