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+/*
+* File: ButterComp2.cpp
+*
+* Version: 1.0
+*
+* Created: 9/22/18
+*
+* Copyright: Copyright © 2018 Airwindows, All Rights Reserved
+*
+* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
+* consideration of your agreement to the following terms, and your use, installation, modification
+* or redistribution of this Apple software constitutes acceptance of these terms. If you do
+* not agree with these terms, please do not use, install, modify or redistribute this Apple
+* software.
+*
+* In consideration of your agreement to abide by the following terms, and subject to these terms,
+* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
+* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
+* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
+* redistribute the Apple Software in its entirety and without modifications, you must retain this
+* notice and the following text and disclaimers in all such redistributions of the Apple Software.
+* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
+* endorse or promote products derived from the Apple Software without specific prior written
+* permission from Apple. Except as expressly stated in this notice, no other rights or
+* licenses, express or implied, are granted by Apple herein, including but not limited to any
+* patent rights that may be infringed by your derivative works or by other works in which the
+* Apple Software may be incorporated.
+*
+* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
+* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
+* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
+* OR IN COMBINATION WITH YOUR PRODUCTS.
+*
+* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
+* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
+* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
+* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
+* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
+* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*
+*/
+/*=============================================================================
+ ButterComp2.cpp
+
+=============================================================================*/
+#include "ButterComp2.h"
+
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+COMPONENT_ENTRY(ButterComp2)
+
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// ButterComp2::ButterComp2
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ButterComp2::ButterComp2(AudioUnit component)
+ : AUEffectBase(component)
+{
+ CreateElements();
+ Globals()->UseIndexedParameters(kNumberOfParameters);
+ SetParameter(kParam_One, kDefaultValue_ParamOne );
+ SetParameter(kParam_Two, kDefaultValue_ParamTwo );
+ SetParameter(kParam_Three, kDefaultValue_ParamThree );
+
+#if AU_DEBUG_DISPATCHER
+ mDebugDispatcher = new AUDebugDispatcher (this);
+#endif
+
+}
+
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// ButterComp2::GetParameterValueStrings
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ComponentResult ButterComp2::GetParameterValueStrings(AudioUnitScope inScope,
+ AudioUnitParameterID inParameterID,
+ CFArrayRef * outStrings)
+{
+
+ return kAudioUnitErr_InvalidProperty;
+}
+
+
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// ButterComp2::GetParameterInfo
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ComponentResult ButterComp2::GetParameterInfo(AudioUnitScope inScope,
+ AudioUnitParameterID inParameterID,
+ AudioUnitParameterInfo &outParameterInfo )
+{
+ ComponentResult result = noErr;
+
+ outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
+ | kAudioUnitParameterFlag_IsReadable;
+
+ if (inScope == kAudioUnitScope_Global) {
+ switch(inParameterID)
+ {
+ case kParam_One:
+ AUBase::FillInParameterName (outParameterInfo, kParameterOneName, false);
+ outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
+ outParameterInfo.minValue = 0.0;
+ outParameterInfo.maxValue = 1.0;
+ outParameterInfo.defaultValue = kDefaultValue_ParamOne;
+ break;
+ case kParam_Two:
+ AUBase::FillInParameterName (outParameterInfo, kParameterTwoName, false);
+ outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
+ outParameterInfo.minValue = 0.0;
+ outParameterInfo.maxValue = 2.0;
+ outParameterInfo.defaultValue = kDefaultValue_ParamTwo;
+ break;
+ case kParam_Three:
+ AUBase::FillInParameterName (outParameterInfo, kParameterThreeName, false);
+ outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
+ outParameterInfo.minValue = 0.0;
+ outParameterInfo.maxValue = 1.0;
+ outParameterInfo.defaultValue = kDefaultValue_ParamThree;
+ break;
+ default:
+ result = kAudioUnitErr_InvalidParameter;
+ break;
+ }
+ } else {
+ result = kAudioUnitErr_InvalidParameter;
+ }
+
+
+
+ return result;
+}
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// ButterComp2::GetPropertyInfo
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ComponentResult ButterComp2::GetPropertyInfo (AudioUnitPropertyID inID,
+ AudioUnitScope inScope,
+ AudioUnitElement inElement,
+ UInt32 & outDataSize,
+ Boolean & outWritable)
+{
+ return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
+}
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// ButterComp2::GetProperty
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ComponentResult ButterComp2::GetProperty( AudioUnitPropertyID inID,
+ AudioUnitScope inScope,
+ AudioUnitElement inElement,
+ void * outData )
+{
+ return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
+}
+
+// ButterComp2::Initialize
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ComponentResult ButterComp2::Initialize()
+{
+ ComponentResult result = AUEffectBase::Initialize();
+ if (result == noErr)
+ Reset(kAudioUnitScope_Global, 0);
+ return result;
+}
+
+#pragma mark ____ButterComp2EffectKernel
+
+
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// ButterComp2::ButterComp2Kernel::Reset()
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+void ButterComp2::ButterComp2Kernel::Reset()
+{
+ controlApos = 1.0;
+ controlAneg = 1.0;
+ controlBpos = 1.0;
+ controlBneg = 1.0;
+ targetpos = 1.0;
+ targetneg = 1.0;
+ flip = false;
+ lastOutput = 0.0;
+ fpNShape = 0.0;
+}
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// ButterComp2::ButterComp2Kernel::Process
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+void ButterComp2::ButterComp2Kernel::Process( const Float32 *inSourceP,
+ Float32 *inDestP,
+ UInt32 inFramesToProcess,
+ UInt32 inNumChannels,
+ bool &ioSilence )
+{
+ UInt32 nSampleFrames = inFramesToProcess;
+ const Float32 *sourceP = inSourceP;
+ Float32 *destP = inDestP;
+ Float64 overallscale = 2.0;
+ overallscale /= 44100.0;
+ overallscale *= GetSampleRate();
+
+ Float64 inputgain = pow(10.0,(GetParameter( kParam_One )*14.0)/20.0);
+ Float64 compfactor = 0.012 * (GetParameter( kParam_One ) / 135.0);
+ Float64 output = GetParameter( kParam_Two );
+ Float64 wet = GetParameter( kParam_Three );
+ Float64 dry = 1.0 - wet;
+ Float64 outputgain = inputgain;
+ outputgain -= 1.0;
+ outputgain /= 1.5;
+ outputgain += 1.0;
+
+ while (nSampleFrames-- > 0) {
+ long double inputSample = *sourceP;
+
+ static int noisesource = 0;
+ int residue;
+ double applyresidue;
+ noisesource = noisesource % 1700021; noisesource++;
+ residue = noisesource * noisesource;
+ residue = residue % 170003; residue *= residue;
+ residue = residue % 17011; residue *= residue;
+ residue = residue % 1709; residue *= residue;
+ residue = residue % 173; residue *= residue;
+ residue = residue % 17;
+ applyresidue = residue;
+ applyresidue *= 0.00000001;
+ applyresidue *= 0.00000001;
+ inputSample += applyresidue;
+ if (inputSample<1.2e-38 && -inputSample<1.2e-38) {
+ inputSample -= applyresidue;
+ }
+ //for live air, we always apply the dither noise. Then, if our result is
+ //effectively digital black, we'll subtract it again. We want a 'air' hiss
+ double drySample = inputSample;
+
+ inputSample *= inputgain;
+
+ long double divisor = compfactor / (1.0+fabs(lastOutput));
+ //this is slowing compressor recovery while output waveforms were high
+ divisor /= overallscale;
+ long double remainder = divisor;
+ divisor = 1.0 - divisor;
+ //recalculate divisor every sample
+
+ long double inputpos = inputSample + 1.0;
+ if (inputpos < 0.0) inputpos = 0.0;
+ long double outputpos = inputpos / 2.0;
+ if (outputpos > 1.0) outputpos = 1.0;
+ inputpos *= inputpos;
+ targetpos *= divisor;
+ targetpos += (inputpos * remainder);
+ long double calcpos = pow((1.0/targetpos),2);
+
+ long double inputneg = (-inputSample) + 1.0;
+ if (inputneg < 0.0) inputneg = 0.0;
+ long double outputneg = inputneg / 2.0;
+ if (outputneg > 1.0) outputneg = 1.0;
+ inputneg *= inputneg;
+ targetneg *= divisor;
+ targetneg += (inputneg * remainder);
+ long double calcneg = pow((1.0/targetneg),2);
+ //now we have mirrored targets for comp
+ //outputpos and outputneg go from 0 to 1
+
+ if (inputSample > 0)
+ { //working on pos
+ if (flip)
+ {
+ controlApos *= divisor;
+ controlApos += (calcpos*remainder);
+
+ }
+ else
+ {
+ controlBpos *= divisor;
+ controlBpos += (calcpos*remainder);
+ }
+ }
+ else
+ { //working on neg
+ if (flip)
+ {
+ controlAneg *= divisor;
+ controlAneg += (calcneg*remainder);
+ }
+ else
+ {
+ controlBneg *= divisor;
+ controlBneg += (calcneg*remainder);
+ }
+ }
+ //this causes each of the four to update only when active and in the correct 'flip'
+
+ long double totalmultiplier;
+ if (flip)
+ {totalmultiplier = (controlApos * outputpos) + (controlAneg * outputneg);}
+ else
+ {totalmultiplier = (controlBpos * outputpos) + (controlBneg * outputneg);}
+ //this combines the sides according to flip, blending relative to the input value
+
+ inputSample *= totalmultiplier;
+ inputSample /= outputgain;
+
+ if (output != 1.0) {
+ inputSample *= output;
+ }
+
+ if (wet !=1.0) {
+ inputSample = (inputSample * wet) + (drySample * dry);
+ }
+ //Dry/Wet control, defaults to the last slider
+
+ lastOutput = inputSample;
+ //we will make this factor respond to use of dry/wet
+
+ flip = !flip;
+
+ //noise shaping to 32-bit floating point
+ Float32 fpTemp = inputSample;
+ fpNShape += (inputSample-fpTemp);
+ inputSample += fpNShape;
+ //for deeper space and warmth, we try a non-oscillating noise shaping
+ //that is kind of ruthless: it will forever retain the rounding errors
+ //except we'll dial it back a hair at the end of every buffer processed
+ //end noise shaping on 32 bit output
+
+ *destP = inputSample;
+
+ sourceP += inNumChannels; destP += inNumChannels;
+ }
+ fpNShape *= 0.999999;
+ //we will just delicately dial back the FP noise shaping, not even every sample
+ //this is a good place to put subtle 'no runaway' calculations, though bear in mind
+ //that it will be called more often when you use shorter sample buffers in the DAW.
+ //So, very low latency operation will call these calculations more often.
+}
+