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+/*
+* File: BitGlitter.cpp
+*
+* Version: 1.0
+*
+* Created: 7/15/12
+*
+* Copyright: Copyright © 2012 Airwindows, All Rights Reserved
+*
+* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
+* consideration of your agreement to the following terms, and your use, installation, modification
+* or redistribution of this Apple software constitutes acceptance of these terms. If you do
+* not agree with these terms, please do not use, install, modify or redistribute this Apple
+* software.
+*
+* In consideration of your agreement to abide by the following terms, and subject to these terms,
+* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
+* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
+* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
+* redistribute the Apple Software in its entirety and without modifications, you must retain this
+* notice and the following text and disclaimers in all such redistributions of the Apple Software.
+* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
+* endorse or promote products derived from the Apple Software without specific prior written
+* permission from Apple. Except as expressly stated in this notice, no other rights or
+* licenses, express or implied, are granted by Apple herein, including but not limited to any
+* patent rights that may be infringed by your derivative works or by other works in which the
+* Apple Software may be incorporated.
+*
+* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
+* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
+* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
+* OR IN COMBINATION WITH YOUR PRODUCTS.
+*
+* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
+* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
+* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
+* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
+* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
+* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*
+*/
+/*=============================================================================
+ BitGlitter.cpp
+
+=============================================================================*/
+#include "BitGlitter.h"
+
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+COMPONENT_ENTRY(BitGlitter)
+
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// BitGlitter::BitGlitter
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+BitGlitter::BitGlitter(AudioUnit component)
+ : AUEffectBase(component)
+{
+ CreateElements();
+ Globals()->UseIndexedParameters(kNumberOfParameters);
+ SetParameter(kParam_One, kDefaultValue_ParamOne );
+ SetParameter(kParam_Two, kDefaultValue_ParamTwo );
+ SetParameter(kParam_Three, kDefaultValue_ParamThree );
+ SetParameter(kParam_Four, kDefaultValue_ParamFour );
+
+#if AU_DEBUG_DISPATCHER
+ mDebugDispatcher = new AUDebugDispatcher (this);
+#endif
+
+}
+
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// BitGlitter::GetParameterValueStrings
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ComponentResult BitGlitter::GetParameterValueStrings(AudioUnitScope inScope,
+ AudioUnitParameterID inParameterID,
+ CFArrayRef * outStrings)
+{
+
+ return kAudioUnitErr_InvalidProperty;
+}
+
+
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// BitGlitter::GetParameterInfo
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ComponentResult BitGlitter::GetParameterInfo(AudioUnitScope inScope,
+ AudioUnitParameterID inParameterID,
+ AudioUnitParameterInfo &outParameterInfo )
+{
+ ComponentResult result = noErr;
+
+ outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
+ | kAudioUnitParameterFlag_IsReadable;
+
+ if (inScope == kAudioUnitScope_Global) {
+ switch(inParameterID)
+ {
+ case kParam_One:
+ AUBase::FillInParameterName (outParameterInfo, kParameterOneName, false);
+ outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
+ outParameterInfo.minValue = -18.0;
+ outParameterInfo.maxValue = 18.0;
+ outParameterInfo.defaultValue = kDefaultValue_ParamOne;
+ break;
+ case kParam_Two:
+ AUBase::FillInParameterName (outParameterInfo, kParameterTwoName, false);
+ outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
+ outParameterInfo.minValue = 0.0;
+ outParameterInfo.maxValue = 1.0;
+ outParameterInfo.defaultValue = kDefaultValue_ParamTwo;
+ break;
+ case kParam_Three:
+ AUBase::FillInParameterName (outParameterInfo, kParameterThreeName, false);
+ outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
+ outParameterInfo.minValue = -18.0;
+ outParameterInfo.maxValue = 18.0;
+ outParameterInfo.defaultValue = kDefaultValue_ParamThree;
+ break;
+ case kParam_Four:
+ AUBase::FillInParameterName (outParameterInfo, kParameterFourName, false);
+ outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
+ outParameterInfo.minValue = 0.0;
+ outParameterInfo.maxValue = 1.0;
+ outParameterInfo.defaultValue = kDefaultValue_ParamFour;
+ break;
+ default:
+ result = kAudioUnitErr_InvalidParameter;
+ break;
+ }
+ } else {
+ result = kAudioUnitErr_InvalidParameter;
+ }
+
+
+
+ return result;
+}
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// BitGlitter::GetPropertyInfo
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ComponentResult BitGlitter::GetPropertyInfo (AudioUnitPropertyID inID,
+ AudioUnitScope inScope,
+ AudioUnitElement inElement,
+ UInt32 & outDataSize,
+ Boolean & outWritable)
+{
+ return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
+}
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// BitGlitter::GetProperty
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ComponentResult BitGlitter::GetProperty( AudioUnitPropertyID inID,
+ AudioUnitScope inScope,
+ AudioUnitElement inElement,
+ void * outData )
+{
+ return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
+}
+
+// BitGlitter::Initialize
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ComponentResult BitGlitter::Initialize()
+{
+ ComponentResult result = AUEffectBase::Initialize();
+ if (result == noErr)
+ Reset(kAudioUnitScope_Global, 0);
+ return result;
+}
+
+#pragma mark ____BitGlitterEffectKernel
+
+
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// BitGlitter::BitGlitterKernel::Reset()
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+void BitGlitter::BitGlitterKernel::Reset()
+{
+ ataLastSample = 0.0;
+ ataHalfwaySample = 0.0;
+ lastSample = 0.0;
+ heldSampleA = 0.0;
+ positionA = 0.0;
+ heldSampleB = 0.0;
+ positionB = 0.0;
+ lastOutputSample = 0.0;
+}
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// BitGlitter::BitGlitterKernel::Process
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+void BitGlitter::BitGlitterKernel::Process( const Float32 *inSourceP,
+ Float32 *inDestP,
+ UInt32 inFramesToProcess,
+ UInt32 inNumChannels,
+ bool &ioSilence )
+{
+ UInt32 nSampleFrames = inFramesToProcess;
+ const Float32 *sourceP = inSourceP;
+ Float32 *destP = inDestP;
+ Float64 overallscale = 1.0;
+ overallscale /= 44100.0;
+ overallscale *= GetSampleRate();
+ Float64 factor = GetParameter( kParam_Two )+1.0;
+ factor = pow(factor,7)+2.0;
+ int divvy = (int)(factor*overallscale);
+ Float64 rateA = 1.0 / divvy;
+ Float64 rezA = 0.0016666666666667; //looks to be a fixed bitcrush
+ Float64 rateB = 1.61803398875 / divvy;
+ Float64 rezB = 0.0026666666666667; //looks to be a fixed bitcrush
+ Float64 offset;
+ Float64 ingain = pow(10.0,GetParameter( kParam_One )/14.0); //add adjustment factor
+ Float64 outgain = pow(10.0,GetParameter( kParam_Three )/14.0); //add adjustment factor
+ Float64 wet = GetParameter( kParam_Four );
+
+
+ while (nSampleFrames-- > 0) {
+ long double inputSample = *sourceP;
+ long double drySample = inputSample;
+ //first, the distortion section
+ inputSample *= ingain;
+
+ if (inputSample > 1.0) inputSample = 1.0;
+ if (inputSample < -1.0) inputSample = -1.0;
+ inputSample *= 1.2533141373155;
+ //clip to 1.2533141373155 to reach maximum output
+ inputSample = sin(inputSample * fabs(inputSample)) / ((inputSample == 0.0) ?1:fabs(inputSample));
+
+ ataDrySample = inputSample;
+ ataHalfwaySample = (inputSample + ataLastSample ) / 2.0;
+ ataLastSample = inputSample;
+ //setting up crude oversampling
+
+ //begin raw sample
+ positionA += rateA;
+ long double outputSample = heldSampleA;
+ if (positionA > 1.0)
+ {
+ positionA -= 1.0;
+ heldSampleA = (lastSample * positionA) + (inputSample * (1-positionA));
+ outputSample = (outputSample * 0.5) + (heldSampleA * 0.5);
+ //softens the edge of the derez
+ }
+ if (outputSample > 0)
+ {
+ offset = outputSample;
+ while (offset > 0) {offset -= rezA;}
+ outputSample -= offset;
+ //it's below 0 so subtracting adds the remainder
+ }
+ if (outputSample < 0)
+ {
+ offset = outputSample;
+ while (offset < 0) {offset += rezA;}
+ outputSample -= offset;
+ //it's above 0 so subtracting subtracts the remainder
+ }
+ outputSample *= (1.0 - rezA);
+ if (fabs(outputSample) < rezA) outputSample = 0.0;
+ inputSample = outputSample;
+ //end raw sample
+
+ //begin interpolated sample
+ positionB += rateB;
+ outputSample = heldSampleB;
+ if (positionB > 1.0)
+ {
+ positionB -= 1.0;
+ heldSampleB = (lastSample * positionB) + (ataHalfwaySample * (1-positionB));
+ outputSample = (outputSample * 0.5) + (heldSampleB * 0.5);
+ //softens the edge of the derez
+ }
+ if (outputSample > 0)
+ {
+ offset = outputSample;
+ while (offset > 0) {offset -= rezB;}
+ outputSample -= offset;
+ //it's below 0 so subtracting adds the remainder
+ }
+ if (outputSample < 0)
+ {
+ offset = outputSample;
+ while (offset < 0) {offset += rezB;}
+ outputSample -= offset;
+ //it's above 0 so subtracting subtracts the remainder
+ }
+ outputSample *= (1.0 - rezB);
+ if (fabs(outputSample) < rezB) outputSample = 0.0;
+ ataHalfwaySample = outputSample;
+ //end interpolated sample
+
+ inputSample += ataHalfwaySample;
+ inputSample /= 2.0;
+ //plain old blend the two
+
+ outputSample = (inputSample * (1.0-(wet/2))) + (lastOutputSample*(wet/2));
+ //darken to extent of wet in wet/dry, maximum 50%
+ lastOutputSample = inputSample;
+ outputSample *= outgain;
+
+ if (wet < 1.0) {
+ outputSample = (drySample * (1.0-wet)) + (outputSample * wet);
+ }
+
+ *destP = outputSample;
+
+ sourceP += inNumChannels; destP += inNumChannels;
+ }
+}
+