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+/*
+* File: Beam.cpp
+*
+* Version: 1.0
+*
+* Created: 5/30/20
+*
+* Copyright: Copyright © 2020 Airwindows, All Rights Reserved
+*
+* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
+* consideration of your agreement to the following terms, and your use, installation, modification
+* or redistribution of this Apple software constitutes acceptance of these terms. If you do
+* not agree with these terms, please do not use, install, modify or redistribute this Apple
+* software.
+*
+* In consideration of your agreement to abide by the following terms, and subject to these terms,
+* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
+* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
+* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
+* redistribute the Apple Software in its entirety and without modifications, you must retain this
+* notice and the following text and disclaimers in all such redistributions of the Apple Software.
+* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
+* endorse or promote products derived from the Apple Software without specific prior written
+* permission from Apple. Except as expressly stated in this notice, no other rights or
+* licenses, express or implied, are granted by Apple herein, including but not limited to any
+* patent rights that may be infringed by your derivative works or by other works in which the
+* Apple Software may be incorporated.
+*
+* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
+* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
+* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
+* OR IN COMBINATION WITH YOUR PRODUCTS.
+*
+* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
+* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
+* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
+* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
+* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
+* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*
+*/
+/*=============================================================================
+ Beam.cpp
+
+=============================================================================*/
+#include "Beam.h"
+
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+COMPONENT_ENTRY(Beam)
+
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Beam::Beam
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+Beam::Beam(AudioUnit component)
+ : AUEffectBase(component)
+{
+ CreateElements();
+ Globals()->UseIndexedParameters(kNumberOfParameters);
+ SetParameter(kParam_One, kDefaultValue_ParamOne );
+ SetParameter(kParam_Two, kDefaultValue_ParamTwo );
+ SetParameter(kParam_Three, kDefaultValue_ParamThree );
+
+#if AU_DEBUG_DISPATCHER
+ mDebugDispatcher = new AUDebugDispatcher (this);
+#endif
+
+}
+
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Beam::GetParameterValueStrings
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ComponentResult Beam::GetParameterValueStrings(AudioUnitScope inScope,
+ AudioUnitParameterID inParameterID,
+ CFArrayRef * outStrings)
+{
+ if ((inScope == kAudioUnitScope_Global) && (inParameterID == kParam_One)) //ID must be actual name of parameter identifier, not number
+ {
+ if (outStrings == NULL) return noErr;
+ CFStringRef strings [] =
+ {
+ kMenuItem_CD,
+ kMenuItem_HD,
+ };
+ *outStrings = CFArrayCreate (
+ NULL,
+ (const void **) strings,
+ (sizeof (strings) / sizeof (strings [0])),
+ NULL
+ );
+ return noErr;
+ }
+ return kAudioUnitErr_InvalidProperty;
+}
+
+
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Beam::GetParameterInfo
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ComponentResult Beam::GetParameterInfo(AudioUnitScope inScope,
+ AudioUnitParameterID inParameterID,
+ AudioUnitParameterInfo &outParameterInfo )
+{
+ ComponentResult result = noErr;
+
+ outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
+ | kAudioUnitParameterFlag_IsReadable;
+
+ if (inScope == kAudioUnitScope_Global) {
+ switch(inParameterID)
+ {
+ case kParam_One:
+ AUBase::FillInParameterName (outParameterInfo, kParameterOneName, false);
+ outParameterInfo.unit = kAudioUnitParameterUnit_Indexed;
+ outParameterInfo.minValue = kCD;
+ outParameterInfo.maxValue = kHD;
+ outParameterInfo.defaultValue = kDefaultValue_ParamOne;
+ break;
+ case kParam_Two:
+ AUBase::FillInParameterName (outParameterInfo, kParameterTwoName, false);
+ outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
+ outParameterInfo.minValue = 0.0;
+ outParameterInfo.maxValue = 1.0;
+ outParameterInfo.defaultValue = kDefaultValue_ParamTwo;
+ break;
+ case kParam_Three:
+ AUBase::FillInParameterName (outParameterInfo, kParameterThreeName, false);
+ outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
+ outParameterInfo.minValue = 0.0;
+ outParameterInfo.maxValue = 1.0;
+ outParameterInfo.defaultValue = kDefaultValue_ParamThree;
+ break;
+ default:
+ result = kAudioUnitErr_InvalidParameter;
+ break;
+ }
+ } else {
+ result = kAudioUnitErr_InvalidParameter;
+ }
+
+
+
+ return result;
+}
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Beam::GetPropertyInfo
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ComponentResult Beam::GetPropertyInfo (AudioUnitPropertyID inID,
+ AudioUnitScope inScope,
+ AudioUnitElement inElement,
+ UInt32 & outDataSize,
+ Boolean & outWritable)
+{
+ return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
+}
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Beam::GetProperty
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ComponentResult Beam::GetProperty( AudioUnitPropertyID inID,
+ AudioUnitScope inScope,
+ AudioUnitElement inElement,
+ void * outData )
+{
+ return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
+}
+
+// Beam::Initialize
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ComponentResult Beam::Initialize()
+{
+ ComponentResult result = AUEffectBase::Initialize();
+ if (result == noErr)
+ Reset(kAudioUnitScope_Global, 0);
+ return result;
+}
+
+#pragma mark ____BeamEffectKernel
+
+
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Beam::BeamKernel::Reset()
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+void Beam::BeamKernel::Reset()
+{
+ for(int count = 0; count < 99; count++) {lastSample[count] = 0;}
+ fpd = 17;
+}
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Beam::BeamKernel::Process
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+void Beam::BeamKernel::Process( const Float32 *inSourceP,
+ Float32 *inDestP,
+ UInt32 inFramesToProcess,
+ UInt32 inNumChannels,
+ bool &ioSilence )
+{
+ UInt32 nSampleFrames = inFramesToProcess;
+ const Float32 *sourceP = inSourceP;
+ Float32 *destP = inDestP;
+ long double overallscale = 1.0;
+ overallscale /= 44100.0;
+ overallscale *= GetSampleRate();
+ int depth = (int)(17.0*overallscale);
+ if (depth < 3) depth = 3;
+ if (depth > 98) depth = 98;
+ bool highres = false;
+ if (GetParameter( kParam_One ) == 1) highres = true;
+ Float32 sonority = GetParameter( kParam_Two )*1.618033988749894848204586;
+ Float32 scaleFactor;
+ if (highres) scaleFactor = 8388608.0;
+ else scaleFactor = 32768.0;
+ Float32 derez = GetParameter( kParam_Three );
+ if (derez > 0.0) scaleFactor *= pow(1.0-derez,6);
+ if (scaleFactor < 1.0) scaleFactor = 1.0;
+
+ while (nSampleFrames-- > 0) {
+ Float32 inputSample = *sourceP;
+ if (fabs(inputSample)<1.18e-37) inputSample = fpd * 1.18e-37;
+ fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
+
+ inputSample *= scaleFactor;
+ //0-1 is now one bit, now we dither
+
+ int quantA = floor(inputSample);
+ int quantB = floor(inputSample+1.0);
+ //to do this style of dither, we quantize in either direction and then
+ //do a reconstruction of what the result will be for each choice.
+ //We then evaluate which one we like, and keep a history of what we previously had
+
+ Float32 expectedSlewA = 0;
+ for(int x = 0; x < depth; x++) {
+ expectedSlewA += (lastSample[x+1] - lastSample[x]);
+ }
+ Float32 expectedSlewB = expectedSlewA;
+ expectedSlewA += (lastSample[0] - quantA);
+ expectedSlewB += (lastSample[0] - quantB);
+ //now we have a collection of all slews, averaged and left at total scale
+ Float32 clamp = sonority;
+ if (fabs(inputSample) < sonority) clamp = fabs(inputSample);
+
+ Float32 testA = fabs(fabs(expectedSlewA)-clamp);
+ Float32 testB = fabs(fabs(expectedSlewB)-clamp);
+ //doing this means the result will be lowest when it's reaching the target slope across
+ //the desired time range, either positively or negatively. Should produce the same target
+ //at whatever sample rate, as high rate stuff produces smaller increments.
+
+ if (testA < testB) inputSample = quantA;
+ else inputSample = quantB;
+
+ for(int x = depth; x >=0; x--) {
+ lastSample[x+1] = lastSample[x];
+ }
+ lastSample[0] = inputSample;
+
+ inputSample /= scaleFactor;
+
+ *destP = inputSample;
+
+ sourceP += inNumChannels; destP += inNumChannels;
+ }
+}
+