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Diffstat (limited to 'plugins/MacAU/Baxandall/Baxandall.cpp')
-rwxr-xr-x | plugins/MacAU/Baxandall/Baxandall.cpp | 289 |
1 files changed, 289 insertions, 0 deletions
diff --git a/plugins/MacAU/Baxandall/Baxandall.cpp b/plugins/MacAU/Baxandall/Baxandall.cpp new file mode 100755 index 0000000..01d5659 --- /dev/null +++ b/plugins/MacAU/Baxandall/Baxandall.cpp @@ -0,0 +1,289 @@ +/* +* File: Baxandall.cpp +* +* Version: 1.0 +* +* Created: 12/22/19 +* +* Copyright: Copyright © 2019 Airwindows, All Rights Reserved +* +* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in +* consideration of your agreement to the following terms, and your use, installation, modification +* or redistribution of this Apple software constitutes acceptance of these terms. If you do +* not agree with these terms, please do not use, install, modify or redistribute this Apple +* software. +* +* In consideration of your agreement to abide by the following terms, and subject to these terms, +* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this +* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the +* Apple Software, with or without modifications, in source and/or binary forms; provided that if you +* redistribute the Apple Software in its entirety and without modifications, you must retain this +* notice and the following text and disclaimers in all such redistributions of the Apple Software. +* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to +* endorse or promote products derived from the Apple Software without specific prior written +* permission from Apple. Except as expressly stated in this notice, no other rights or +* licenses, express or implied, are granted by Apple herein, including but not limited to any +* patent rights that may be infringed by your derivative works or by other works in which the +* Apple Software may be incorporated. +* +* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR +* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY +* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE +* OR IN COMBINATION WITH YOUR PRODUCTS. +* +* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL +* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS +* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE, +* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER +* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN +* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/*============================================================================= + Baxandall.cpp + +=============================================================================*/ +#include "Baxandall.h" + + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +COMPONENT_ENTRY(Baxandall) + + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Baxandall::Baxandall +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +Baxandall::Baxandall(AudioUnit component) + : AUEffectBase(component) +{ + CreateElements(); + Globals()->UseIndexedParameters(kNumberOfParameters); + SetParameter(kParam_One, kDefaultValue_ParamOne ); + SetParameter(kParam_Two, kDefaultValue_ParamTwo ); + SetParameter(kParam_Three, kDefaultValue_ParamThree ); + +#if AU_DEBUG_DISPATCHER + mDebugDispatcher = new AUDebugDispatcher (this); +#endif + +} + + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Baxandall::GetParameterValueStrings +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +ComponentResult Baxandall::GetParameterValueStrings(AudioUnitScope inScope, + AudioUnitParameterID inParameterID, + CFArrayRef * outStrings) +{ + + return kAudioUnitErr_InvalidProperty; +} + + + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Baxandall::GetParameterInfo +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +ComponentResult Baxandall::GetParameterInfo(AudioUnitScope inScope, + AudioUnitParameterID inParameterID, + AudioUnitParameterInfo &outParameterInfo ) +{ + ComponentResult result = noErr; + + outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable + | kAudioUnitParameterFlag_IsReadable; + + if (inScope == kAudioUnitScope_Global) { + switch(inParameterID) + { + case kParam_One: + AUBase::FillInParameterName (outParameterInfo, kParameterOneName, false); + outParameterInfo.unit = kAudioUnitParameterUnit_Decibels; + outParameterInfo.minValue = -15.0; + outParameterInfo.maxValue = 15.0; + outParameterInfo.defaultValue = kDefaultValue_ParamOne; + break; + case kParam_Two: + AUBase::FillInParameterName (outParameterInfo, kParameterTwoName, false); + outParameterInfo.unit = kAudioUnitParameterUnit_Decibels; + outParameterInfo.minValue = -15.0; + outParameterInfo.maxValue = 15.0; + outParameterInfo.defaultValue = kDefaultValue_ParamTwo; + break; + case kParam_Three: + AUBase::FillInParameterName (outParameterInfo, kParameterThreeName, false); + outParameterInfo.unit = kAudioUnitParameterUnit_Decibels; + outParameterInfo.minValue = -15.0; + outParameterInfo.maxValue = 15.0; + outParameterInfo.defaultValue = kDefaultValue_ParamThree; + break; + default: + result = kAudioUnitErr_InvalidParameter; + break; + } + } else { + result = kAudioUnitErr_InvalidParameter; + } + + + + return result; +} + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Baxandall::GetPropertyInfo +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +ComponentResult Baxandall::GetPropertyInfo (AudioUnitPropertyID inID, + AudioUnitScope inScope, + AudioUnitElement inElement, + UInt32 & outDataSize, + Boolean & outWritable) +{ + return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable); +} + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Baxandall::GetProperty +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +ComponentResult Baxandall::GetProperty( AudioUnitPropertyID inID, + AudioUnitScope inScope, + AudioUnitElement inElement, + void * outData ) +{ + return AUEffectBase::GetProperty (inID, inScope, inElement, outData); +} + +// Baxandall::Initialize +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +ComponentResult Baxandall::Initialize() +{ + ComponentResult result = AUEffectBase::Initialize(); + if (result == noErr) + Reset(kAudioUnitScope_Global, 0); + return result; +} + +#pragma mark ____BaxandallEffectKernel + + + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Baxandall::BaxandallKernel::Reset() +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +void Baxandall::BaxandallKernel::Reset() +{ + for (int x = 0; x < 9; x++) { + trebleA[x] = 0.0; + trebleB[x] = 0.0; + bassA[x] = 0.0; + bassB[x] = 0.0; + } + flip = false; + fpd = 17; +} + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Baxandall::BaxandallKernel::Process +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +void Baxandall::BaxandallKernel::Process( const Float32 *inSourceP, + Float32 *inDestP, + UInt32 inFramesToProcess, + UInt32 inNumChannels, + bool &ioSilence ) +{ + UInt32 nSampleFrames = inFramesToProcess; + const Float32 *sourceP = inSourceP; + Float32 *destP = inDestP; + + Float64 trebleGain = pow(10.0,GetParameter( kParam_One )/20.0); + Float64 trebleFreq = (4410.0*trebleGain)/GetSampleRate(); + if (trebleFreq > 0.45) trebleFreq = 0.45; + trebleA[0] = trebleB[0] = trebleFreq; + Float64 bassGain = pow(10.0,GetParameter( kParam_Two )/20.0); + Float64 bassFreq = pow(10.0,-GetParameter( kParam_Two )/20.0); + bassFreq = (4410.0*bassFreq)/GetSampleRate(); + if (bassFreq > 0.45) bassFreq = 0.45; + bassA[0] = bassB[0] = bassFreq; + trebleA[1] = trebleB[1] = 0.4; + bassA[1] = bassB[1] = 0.2; + Float64 output = pow(10.0,GetParameter( kParam_Three )/20.0); + + double K = tan(M_PI * trebleA[0]); + double norm = 1.0 / (1.0 + K / trebleA[1] + K * K); + trebleB[2] = trebleA[2] = K * K * norm; + trebleB[3] = trebleA[3] = 2.0 * trebleA[2]; + trebleB[4] = trebleA[4] = trebleA[2]; + trebleB[5] = trebleA[5] = 2.0 * (K * K - 1.0) * norm; + trebleB[6] = trebleA[6] = (1.0 - K / trebleA[1] + K * K) * norm; + + K = tan(M_PI * bassA[0]); + norm = 1.0 / (1.0 + K / bassA[1] + K * K); + bassB[2] = bassA[2] = K * K * norm; + bassB[3] = bassA[3] = 2.0 * bassA[2]; + bassB[4] = bassA[4] = bassA[2]; + bassB[5] = bassA[5] = 2.0 * (K * K - 1.0) * norm; + bassB[6] = bassA[6] = (1.0 - K / bassA[1] + K * K) * norm; + + while (nSampleFrames-- > 0) { + long double inputSample = *sourceP; + if (fabs(inputSample)<1.18e-37) inputSample = fpd * 1.18e-37; + + if (output != 1.0) { + inputSample *= output; + }//gain trim in front of plugin, in case Console stage clips + + inputSample = sin(inputSample); + //encode Console5: good cleanness + + long double trebleSample; + long double bassSample; + + if (flip) + { + trebleSample = (inputSample * trebleA[2]) + trebleA[7]; + trebleA[7] = (inputSample * trebleA[3]) - (trebleSample * trebleA[5]) + trebleA[8]; + trebleA[8] = (inputSample * trebleA[4]) - (trebleSample * trebleA[6]); + trebleSample = inputSample - trebleSample; + + bassSample = (inputSample * bassA[2]) + bassA[7]; + bassA[7] = (inputSample * bassA[3]) - (bassSample * bassA[5]) + bassA[8]; + bassA[8] = (inputSample * bassA[4]) - (bassSample * bassA[6]); + } + else + { + trebleSample = (inputSample * trebleB[2]) + trebleB[7]; + trebleB[7] = (inputSample * trebleB[3]) - (trebleSample * trebleB[5]) + trebleB[8]; + trebleB[8] = (inputSample * trebleB[4]) - (trebleSample * trebleB[6]); + trebleSample = inputSample - trebleSample; + + bassSample = (inputSample * bassB[2]) + bassB[7]; + bassB[7] = (inputSample * bassB[3]) - (bassSample * bassB[5]) + bassB[8]; + bassB[8] = (inputSample * bassB[4]) - (bassSample * bassB[6]); + } + flip = !flip; + + trebleSample *= trebleGain; + bassSample *= bassGain; + inputSample = bassSample + trebleSample; //interleaved biquad + + + if (inputSample > 1.0) inputSample = 1.0; + if (inputSample < -1.0) inputSample = -1.0; + //without this, you can get a NaN condition where it spits out DC offset at full blast! + inputSample = asin(inputSample); + //amplitude aspect + + //begin 32 bit floating point dither + int expon; frexpf((float)inputSample, &expon); + fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5; + inputSample += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); + //end 32 bit floating point dither + + *destP = inputSample; + + sourceP += inNumChannels; destP += inNumChannels; + } +} + |