diff options
Diffstat (limited to 'plugins/LinuxVST/src/PurestWarm/PurestWarmProc.cpp')
-rwxr-xr-x | plugins/LinuxVST/src/PurestWarm/PurestWarmProc.cpp | 242 |
1 files changed, 74 insertions, 168 deletions
diff --git a/plugins/LinuxVST/src/PurestWarm/PurestWarmProc.cpp b/plugins/LinuxVST/src/PurestWarm/PurestWarmProc.cpp index b5a5070..101c931 100755 --- a/plugins/LinuxVST/src/PurestWarm/PurestWarmProc.cpp +++ b/plugins/LinuxVST/src/PurestWarm/PurestWarmProc.cpp @@ -14,9 +14,6 @@ void PurestWarm::processReplacing(float **inputs, float **outputs, VstInt32 samp float* out1 = outputs[0]; float* out2 = outputs[1]; - float fpTemp; - long double fpOld = 0.618033988749894848204586; //golden ratio! - long double fpNew = 1.0 - fpOld; int polarity = (int) ( A * 1.999 ); @@ -71,103 +68,55 @@ void PurestWarm::processReplacing(float **inputs, float **outputs, VstInt32 samp if (inputSampleL < 0) { inputSampleL = -(sin(-inputSampleL*1.57079634)/1.57079634); - //noise shaping to 32-bit floating point - if (fpFlip) { - fpTemp = inputSampleL; - fpNShapeLA = (fpNShapeLA*fpOld)+((inputSampleL-fpTemp)*fpNew); - inputSampleL += fpNShapeLA; - } else { - fpTemp = inputSampleL; - fpNShapeLB = (fpNShapeLB*fpOld)+((inputSampleL-fpTemp)*fpNew); - inputSampleL += fpNShapeLB; - } - } else { - if (fpFlip) { - fpTemp = inputSampleL; - fpNShapeLA = (fpNShapeLA*fpOld)+((inputSampleL-fpTemp)*fpNew); - } else { - fpTemp = inputSampleL; - fpNShapeLB = (fpNShapeLB*fpOld)+((inputSampleL-fpTemp)*fpNew); - } + //stereo 32 bit dither, made small and tidy. + int expon; frexpf((float)inputSampleL, &expon); + long double dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62); + inputSampleL += (dither-fpNShapeL); fpNShapeL = dither; + frexpf((float)inputSampleR, &expon); + dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62); + inputSampleR += (dither-fpNShapeR); fpNShapeR = dither; + //end 32 bit dither } - if (inputSampleR < 0) { inputSampleR = -(sin(-inputSampleR*1.57079634)/1.57079634); - //noise shaping to 32-bit floating point - if (fpFlip) { - fpTemp = inputSampleR; - fpNShapeRA = (fpNShapeRA*fpOld)+((inputSampleR-fpTemp)*fpNew); - inputSampleR += fpNShapeRA; - } else { - fpTemp = inputSampleR; - fpNShapeRB = (fpNShapeRB*fpOld)+((inputSampleR-fpTemp)*fpNew); - inputSampleR += fpNShapeRB; - } - } else { - if (fpFlip) { - fpTemp = inputSampleR; - fpNShapeRA = (fpNShapeRA*fpOld)+((inputSampleR-fpTemp)*fpNew); - } else { - fpTemp = inputSampleR; - fpNShapeRB = (fpNShapeRB*fpOld)+((inputSampleR-fpTemp)*fpNew); - } + //stereo 32 bit dither, made small and tidy. + int expon; frexpf((float)inputSampleL, &expon); + long double dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62); + inputSampleL += (dither-fpNShapeL); fpNShapeL = dither; + frexpf((float)inputSampleR, &expon); + dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62); + inputSampleR += (dither-fpNShapeR); fpNShapeR = dither; + //end 32 bit dither } - } else { - if (inputSampleL > 0) { inputSampleL = sin(inputSampleL*1.57079634)/1.57079634; - //noise shaping to 32-bit floating point - if (fpFlip) { - fpTemp = inputSampleL; - fpNShapeLA = (fpNShapeLA*fpOld)+((inputSampleL-fpTemp)*fpNew); - inputSampleL += fpNShapeLA; - } else { - fpTemp = inputSampleL; - fpNShapeLB = (fpNShapeLB*fpOld)+((inputSampleL-fpTemp)*fpNew); - inputSampleL += fpNShapeLB; - } - } else { - if (fpFlip) { - fpTemp = inputSampleL; - fpNShapeLA = (fpNShapeLA*fpOld)+((inputSampleL-fpTemp)*fpNew); - } else { - fpTemp = inputSampleL; - fpNShapeLB = (fpNShapeLB*fpOld)+((inputSampleL-fpTemp)*fpNew); - } - } + //stereo 32 bit dither, made small and tidy. + int expon; frexpf((float)inputSampleL, &expon); + long double dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62); + inputSampleL += (dither-fpNShapeL); fpNShapeL = dither; + frexpf((float)inputSampleR, &expon); + dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62); + inputSampleR += (dither-fpNShapeR); fpNShapeR = dither; + //end 32 bit dither + } if (inputSampleR > 0) { inputSampleR = sin(inputSampleR*1.57079634)/1.57079634; - //noise shaping to 32-bit floating point - if (fpFlip) { - fpTemp = inputSampleR; - fpNShapeRA = (fpNShapeRA*fpOld)+((inputSampleR-fpTemp)*fpNew); - inputSampleR += fpNShapeRA; - } else { - fpTemp = inputSampleR; - fpNShapeRB = (fpNShapeRB*fpOld)+((inputSampleR-fpTemp)*fpNew); - inputSampleR += fpNShapeRB; - } - } else { - if (fpFlip) { - fpTemp = inputSampleR; - fpNShapeRA = (fpNShapeRA*fpOld)+((inputSampleR-fpTemp)*fpNew); - } else { - fpTemp = inputSampleR; - fpNShapeRB = (fpNShapeRB*fpOld)+((inputSampleR-fpTemp)*fpNew); - } - } - + //stereo 32 bit dither, made small and tidy. + int expon; frexpf((float)inputSampleL, &expon); + long double dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62); + inputSampleL += (dither-fpNShapeL); fpNShapeL = dither; + frexpf((float)inputSampleR, &expon); + dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62); + inputSampleR += (dither-fpNShapeR); fpNShapeR = dither; + //end 32 bit dither + } } //that's it. Only applies on one half of the waveform, other half is passthrough untouched. - //even the floating point noise shaping to the 32 bit buss is only applied as needed. - - fpFlip = !fpFlip; - //end noise shaping on 32 bit output *out1 = inputSampleL; *out2 = inputSampleR; @@ -186,9 +135,6 @@ void PurestWarm::processDoubleReplacing(double **inputs, double **outputs, VstIn double* out1 = outputs[0]; double* out2 = outputs[1]; - double fpTemp; - long double fpOld = 0.618033988749894848204586; //golden ratio! - long double fpNew = 1.0 - fpOld; int polarity = (int) ( A * 1.999 ); @@ -243,103 +189,63 @@ void PurestWarm::processDoubleReplacing(double **inputs, double **outputs, VstIn if (inputSampleL < 0) { inputSampleL = -(sin(-inputSampleL*1.57079634)/1.57079634); - //noise shaping to 64-bit floating point - if (fpFlip) { - fpTemp = inputSampleL; - fpNShapeLA = (fpNShapeLA*fpOld)+((inputSampleL-fpTemp)*fpNew); - inputSampleL += fpNShapeLA; - } else { - fpTemp = inputSampleL; - fpNShapeLB = (fpNShapeLB*fpOld)+((inputSampleL-fpTemp)*fpNew); - inputSampleL += fpNShapeLB; - } - } else { - if (fpFlip) { - fpTemp = inputSampleL; - fpNShapeLA = (fpNShapeLA*fpOld)+((inputSampleL-fpTemp)*fpNew); - } else { - fpTemp = inputSampleL; - fpNShapeLB = (fpNShapeLB*fpOld)+((inputSampleL-fpTemp)*fpNew); - } + //stereo 64 bit dither, made small and tidy. + int expon; frexp((double)inputSampleL, &expon); + long double dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62); + dither /= 536870912.0; //needs this to scale to 64 bit zone + inputSampleL += (dither-fpNShapeL); fpNShapeL = dither; + frexp((double)inputSampleR, &expon); + dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62); + dither /= 536870912.0; //needs this to scale to 64 bit zone + inputSampleR += (dither-fpNShapeR); fpNShapeR = dither; + //end 64 bit dither } if (inputSampleR < 0) { inputSampleR = -(sin(-inputSampleR*1.57079634)/1.57079634); - //noise shaping to 64-bit floating point - if (fpFlip) { - fpTemp = inputSampleR; - fpNShapeRA = (fpNShapeRA*fpOld)+((inputSampleR-fpTemp)*fpNew); - inputSampleR += fpNShapeRA; - } else { - fpTemp = inputSampleR; - fpNShapeRB = (fpNShapeRB*fpOld)+((inputSampleR-fpTemp)*fpNew); - inputSampleR += fpNShapeRB; - } - } else { - if (fpFlip) { - fpTemp = inputSampleR; - fpNShapeRA = (fpNShapeRA*fpOld)+((inputSampleR-fpTemp)*fpNew); - } else { - fpTemp = inputSampleR; - fpNShapeRB = (fpNShapeRB*fpOld)+((inputSampleR-fpTemp)*fpNew); - } + //stereo 64 bit dither, made small and tidy. + int expon; frexp((double)inputSampleL, &expon); + long double dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62); + dither /= 536870912.0; //needs this to scale to 64 bit zone + inputSampleL += (dither-fpNShapeL); fpNShapeL = dither; + frexp((double)inputSampleR, &expon); + dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62); + dither /= 536870912.0; //needs this to scale to 64 bit zone + inputSampleR += (dither-fpNShapeR); fpNShapeR = dither; + //end 64 bit dither } - } else { - if (inputSampleL > 0) { inputSampleL = sin(inputSampleL*1.57079634)/1.57079634; - //noise shaping to 64-bit floating point - if (fpFlip) { - fpTemp = inputSampleL; - fpNShapeLA = (fpNShapeLA*fpOld)+((inputSampleL-fpTemp)*fpNew); - inputSampleL += fpNShapeLA; - } else { - fpTemp = inputSampleL; - fpNShapeLB = (fpNShapeLB*fpOld)+((inputSampleL-fpTemp)*fpNew); - inputSampleL += fpNShapeLB; - } - } else { - if (fpFlip) { - fpTemp = inputSampleL; - fpNShapeLA = (fpNShapeLA*fpOld)+((inputSampleL-fpTemp)*fpNew); - } else { - fpTemp = inputSampleL; - fpNShapeLB = (fpNShapeLB*fpOld)+((inputSampleL-fpTemp)*fpNew); - } + //stereo 64 bit dither, made small and tidy. + int expon; frexp((double)inputSampleL, &expon); + long double dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62); + dither /= 536870912.0; //needs this to scale to 64 bit zone + inputSampleL += (dither-fpNShapeL); fpNShapeL = dither; + frexp((double)inputSampleR, &expon); + dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62); + dither /= 536870912.0; //needs this to scale to 64 bit zone + inputSampleR += (dither-fpNShapeR); fpNShapeR = dither; + //end 64 bit dither } - if (inputSampleR > 0) { inputSampleR = sin(inputSampleR*1.57079634)/1.57079634; - //noise shaping to 64-bit floating point - if (fpFlip) { - fpTemp = inputSampleR; - fpNShapeRA = (fpNShapeRA*fpOld)+((inputSampleR-fpTemp)*fpNew); - inputSampleR += fpNShapeRA; - } else { - fpTemp = inputSampleR; - fpNShapeRB = (fpNShapeRB*fpOld)+((inputSampleR-fpTemp)*fpNew); - inputSampleR += fpNShapeRB; - } - } else { - if (fpFlip) { - fpTemp = inputSampleR; - fpNShapeRA = (fpNShapeRA*fpOld)+((inputSampleR-fpTemp)*fpNew); - } else { - fpTemp = inputSampleR; - fpNShapeRB = (fpNShapeRB*fpOld)+((inputSampleR-fpTemp)*fpNew); - } + //stereo 64 bit dither, made small and tidy. + int expon; frexp((double)inputSampleL, &expon); + long double dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62); + dither /= 536870912.0; //needs this to scale to 64 bit zone + inputSampleL += (dither-fpNShapeL); fpNShapeL = dither; + frexp((double)inputSampleR, &expon); + dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62); + dither /= 536870912.0; //needs this to scale to 64 bit zone + inputSampleR += (dither-fpNShapeR); fpNShapeR = dither; + //end 64 bit dither } - } //that's it. Only applies on one half of the waveform, other half is passthrough untouched. - //even the floating point noise shaping to the 32 bit buss is only applied as needed. - - fpFlip = !fpFlip; - //end noise shaping on 64 bit output *out1 = inputSampleL; *out2 = inputSampleR; |