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authorChris Johnson <jinx6568@sover.net>2019-02-24 19:59:38 -0500
committerChris Johnson <jinx6568@sover.net>2019-02-24 19:59:38 -0500
commitfc637cfdfb050734cb2aabd7981ba42a9c89b817 (patch)
treeca64b9f7b9951c17494897bc1f1ef14ab9ac6e65 /plugins/WinVST
parent83f022409ae017f4ac947430b4ec185f0196badc (diff)
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MV
Diffstat (limited to 'plugins/WinVST')
-rwxr-xr-xplugins/WinVST/MV/.vs/Console4Channel64/v14/.suobin0 -> 32768 bytes
-rwxr-xr-xplugins/WinVST/MV/.vs/VSTProject/v14/.suobin0 -> 22528 bytes
-rwxr-xr-xplugins/WinVST/MV/MV.cpp209
-rwxr-xr-xplugins/WinVST/MV/MV.h209
-rwxr-xr-xplugins/WinVST/MV/MVProc.cpp1600
-rwxr-xr-xplugins/WinVST/MV/VSTProject.sln28
-rwxr-xr-xplugins/WinVST/MV/VSTProject.vcxproj183
-rwxr-xr-xplugins/WinVST/MV/VSTProject.vcxproj.filters48
-rwxr-xr-xplugins/WinVST/MV/VSTProject.vcxproj.user19
-rwxr-xr-xplugins/WinVST/MV/vstplug.def3
10 files changed, 2299 insertions, 0 deletions
diff --git a/plugins/WinVST/MV/.vs/Console4Channel64/v14/.suo b/plugins/WinVST/MV/.vs/Console4Channel64/v14/.suo
new file mode 100755
index 0000000..777b846
--- /dev/null
+++ b/plugins/WinVST/MV/.vs/Console4Channel64/v14/.suo
Binary files differ
diff --git a/plugins/WinVST/MV/.vs/VSTProject/v14/.suo b/plugins/WinVST/MV/.vs/VSTProject/v14/.suo
new file mode 100755
index 0000000..f66abe4
--- /dev/null
+++ b/plugins/WinVST/MV/.vs/VSTProject/v14/.suo
Binary files differ
diff --git a/plugins/WinVST/MV/MV.cpp b/plugins/WinVST/MV/MV.cpp
new file mode 100755
index 0000000..3db80c4
--- /dev/null
+++ b/plugins/WinVST/MV/MV.cpp
@@ -0,0 +1,209 @@
+/* ========================================
+ * MV - MV.h
+ * Copyright (c) 2016 airwindows, All rights reserved
+ * ======================================== */
+
+#ifndef __MV_H
+#include "MV.h"
+#endif
+
+AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new MV(audioMaster);}
+
+MV::MV(audioMasterCallback audioMaster) :
+ AudioEffectX(audioMaster, kNumPrograms, kNumParameters)
+{
+ A = 0.5;
+ B = 0.5;
+ C = 0.5;
+ D = 1.0;
+ E = 1.0;
+
+ int count;
+ for(count = 0; count < 15149; count++) {aAL[count] = 0.0; aAR[count] = 0.0;}
+ for(count = 0; count < 14617; count++) {aBL[count] = 0.0; aBR[count] = 0.0;}
+ for(count = 0; count < 14357; count++) {aCL[count] = 0.0; aCR[count] = 0.0;}
+ for(count = 0; count < 13817; count++) {aDL[count] = 0.0; aDR[count] = 0.0;}
+ for(count = 0; count < 13561; count++) {aEL[count] = 0.0; aER[count] = 0.0;}
+ for(count = 0; count < 13045; count++) {aFL[count] = 0.0; aFR[count] = 0.0;}
+ for(count = 0; count < 11965; count++) {aGL[count] = 0.0; aGR[count] = 0.0;}
+ for(count = 0; count < 11129; count++) {aHL[count] = 0.0; aHR[count] = 0.0;}
+ for(count = 0; count < 10597; count++) {aIL[count] = 0.0; aIR[count] = 0.0;}
+ for(count = 0; count < 9809; count++) {aJL[count] = 0.0; aJR[count] = 0.0;}
+ for(count = 0; count < 9521; count++) {aKL[count] = 0.0; aKR[count] = 0.0;}
+ for(count = 0; count < 8981; count++) {aLL[count] = 0.0; aLR[count] = 0.0;}
+ for(count = 0; count < 8785; count++) {aML[count] = 0.0; aMR[count] = 0.0;}
+ for(count = 0; count < 8461; count++) {aNL[count] = 0.0; aNR[count] = 0.0;}
+ for(count = 0; count < 8309; count++) {aOL[count] = 0.0; aOR[count] = 0.0;}
+ for(count = 0; count < 7981; count++) {aPL[count] = 0.0; aPR[count] = 0.0;}
+ for(count = 0; count < 7321; count++) {aQL[count] = 0.0; aQR[count] = 0.0;}
+ for(count = 0; count < 6817; count++) {aRL[count] = 0.0; aRR[count] = 0.0;}
+ for(count = 0; count < 6505; count++) {aSL[count] = 0.0; aSR[count] = 0.0;}
+ for(count = 0; count < 6001; count++) {aTL[count] = 0.0; aTR[count] = 0.0;}
+ for(count = 0; count < 5837; count++) {aUL[count] = 0.0; aUR[count] = 0.0;}
+ for(count = 0; count < 5501; count++) {aVL[count] = 0.0; aVR[count] = 0.0;}
+ for(count = 0; count < 5009; count++) {aWL[count] = 0.0; aWR[count] = 0.0;}
+ for(count = 0; count < 4849; count++) {aXL[count] = 0.0; aXR[count] = 0.0;}
+ for(count = 0; count < 4295; count++) {aYL[count] = 0.0; aYR[count] = 0.0;}
+ for(count = 0; count < 4179; count++) {aZL[count] = 0.0; aZR[count] = 0.0;}
+
+ alpA = 1; delayA = 7573; avgAL = 0.0; avgAR = 0.0;
+ alpB = 1; delayB = 7307; avgBL = 0.0; avgBR = 0.0;
+ alpC = 1; delayC = 7177; avgCL = 0.0; avgCR = 0.0;
+ alpD = 1; delayD = 6907; avgDL = 0.0; avgDR = 0.0;
+ alpE = 1; delayE = 6779; avgEL = 0.0; avgER = 0.0;
+ alpF = 1; delayF = 6521; avgFL = 0.0; avgFR = 0.0;
+ alpG = 1; delayG = 5981; avgGL = 0.0; avgGR = 0.0;
+ alpH = 1; delayH = 5563; avgHL = 0.0; avgHR = 0.0;
+ alpI = 1; delayI = 5297; avgIL = 0.0; avgIR = 0.0;
+ alpJ = 1; delayJ = 4903; avgJL = 0.0; avgJR = 0.0;
+ alpK = 1; delayK = 4759; avgKL = 0.0; avgKR = 0.0;
+ alpL = 1; delayL = 4489; avgLL = 0.0; avgLR = 0.0;
+ alpM = 1; delayM = 4391; avgML = 0.0; avgMR = 0.0;
+ alpN = 1; delayN = 4229; avgNL = 0.0; avgNR = 0.0;
+ alpO = 1; delayO = 4153; avgOL = 0.0; avgOR = 0.0;
+ alpP = 1; delayP = 3989; avgPL = 0.0; avgPR = 0.0;
+ alpQ = 1; delayQ = 3659; avgQL = 0.0; avgQR = 0.0;
+ alpR = 1; delayR = 3407; avgRL = 0.0; avgRR = 0.0;
+ alpS = 1; delayS = 3251; avgSL = 0.0; avgSR = 0.0;
+ alpT = 1; delayT = 2999; avgTL = 0.0; avgTR = 0.0;
+ alpU = 1; delayU = 2917; avgUL = 0.0; avgUR = 0.0;
+ alpV = 1; delayV = 2749; avgVL = 0.0; avgVR = 0.0;
+ alpW = 1; delayW = 2503; avgWL = 0.0; avgWR = 0.0;
+ alpX = 1; delayX = 2423; avgXL = 0.0; avgXR = 0.0;
+ alpY = 1; delayY = 2146; avgYL = 0.0; avgYR = 0.0;
+ alpZ = 1; delayZ = 2088; avgZL = 0.0; avgZR = 0.0;
+
+ feedbackL = 0.0;
+ feedbackR = 0.0;
+
+ fpd = 17;
+ //this is reset: values being initialized only once. Startup values, whatever they are.
+
+ _canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect.
+ _canDo.insert("plugAsSend"); // plug-in can be used as a send effect.
+ _canDo.insert("x2in2out");
+ setNumInputs(kNumInputs);
+ setNumOutputs(kNumOutputs);
+ setUniqueID(kUniqueId);
+ canProcessReplacing(); // supports output replacing
+ canDoubleReplacing(); // supports double precision processing
+ programsAreChunks(true);
+ vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name
+}
+
+MV::~MV() {}
+VstInt32 MV::getVendorVersion () {return 1000;}
+void MV::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);}
+void MV::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);}
+//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than
+//trying to do versioning and preventing people from using older versions. Maybe they like the old one!
+
+static float pinParameter(float data)
+{
+ if (data < 0.0f) return 0.0f;
+ if (data > 1.0f) return 1.0f;
+ return data;
+}
+
+VstInt32 MV::getChunk (void** data, bool isPreset)
+{
+ float *chunkData = (float *)calloc(kNumParameters, sizeof(float));
+ chunkData[0] = A;
+ chunkData[1] = B;
+ chunkData[2] = C;
+ chunkData[3] = D;
+ chunkData[4] = E;
+ /* Note: The way this is set up, it will break if you manage to save settings on an Intel
+ machine and load them on a PPC Mac. However, it's fine if you stick to the machine you
+ started with. */
+
+ *data = chunkData;
+ return kNumParameters * sizeof(float);
+}
+
+VstInt32 MV::setChunk (void* data, VstInt32 byteSize, bool isPreset)
+{
+ float *chunkData = (float *)data;
+ A = pinParameter(chunkData[0]);
+ B = pinParameter(chunkData[1]);
+ C = pinParameter(chunkData[2]);
+ D = pinParameter(chunkData[3]);
+ E = pinParameter(chunkData[4]);
+ /* We're ignoring byteSize as we found it to be a filthy liar */
+
+ /* calculate any other fields you need here - you could copy in
+ code from setParameter() here. */
+ return 0;
+}
+
+void MV::setParameter(VstInt32 index, float value) {
+ switch (index) {
+ case kParamA: A = value; break;
+ case kParamB: B = value; break;
+ case kParamC: C = value; break;
+ case kParamD: D = value; break;
+ case kParamE: E = value; break;
+ default: throw; // unknown parameter, shouldn't happen!
+ }
+}
+
+float MV::getParameter(VstInt32 index) {
+ switch (index) {
+ case kParamA: return A; break;
+ case kParamB: return B; break;
+ case kParamC: return C; break;
+ case kParamD: return D; break;
+ case kParamE: return E; break;
+ default: break; // unknown parameter, shouldn't happen!
+ } return 0.0; //we only need to update the relevant name, this is simple to manage
+}
+
+void MV::getParameterName(VstInt32 index, char *text) {
+ switch (index) {
+ case kParamA: vst_strncpy (text, "Depth", kVstMaxParamStrLen); break;
+ case kParamB: vst_strncpy (text, "Bright", kVstMaxParamStrLen); break;
+ case kParamC: vst_strncpy (text, "Regen", kVstMaxParamStrLen); break;
+ case kParamD: vst_strncpy (text, "Output", kVstMaxParamStrLen); break;
+ case kParamE: vst_strncpy (text, "Dry/Wet", kVstMaxParamStrLen); break;
+ default: break; // unknown parameter, shouldn't happen!
+ } //this is our labels for displaying in the VST host
+}
+
+void MV::getParameterDisplay(VstInt32 index, char *text) {
+ switch (index) {
+ case kParamA: float2string (A, text, kVstMaxParamStrLen); break;
+ case kParamB: float2string (B, text, kVstMaxParamStrLen); break;
+ case kParamC: float2string (C, text, kVstMaxParamStrLen); break;
+ case kParamD: float2string (D, text, kVstMaxParamStrLen); break;
+ case kParamE: float2string (E, text, kVstMaxParamStrLen); break;
+ default: break; // unknown parameter, shouldn't happen!
+ } //this displays the values and handles 'popups' where it's discrete choices
+}
+
+void MV::getParameterLabel(VstInt32 index, char *text) {
+ switch (index) {
+ case kParamA: vst_strncpy (text, "", kVstMaxParamStrLen); break;
+ case kParamB: vst_strncpy (text, "", kVstMaxParamStrLen); break;
+ case kParamC: vst_strncpy (text, "", kVstMaxParamStrLen); break;
+ case kParamD: vst_strncpy (text, "", kVstMaxParamStrLen); break;
+ case kParamE: vst_strncpy (text, "", kVstMaxParamStrLen); break;
+ default: break; // unknown parameter, shouldn't happen!
+ }
+}
+
+VstInt32 MV::canDo(char *text)
+{ return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know
+
+bool MV::getEffectName(char* name) {
+ vst_strncpy(name, "MV", kVstMaxProductStrLen); return true;
+}
+
+VstPlugCategory MV::getPlugCategory() {return kPlugCategEffect;}
+
+bool MV::getProductString(char* text) {
+ vst_strncpy (text, "airwindows MV", kVstMaxProductStrLen); return true;
+}
+
+bool MV::getVendorString(char* text) {
+ vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true;
+}
diff --git a/plugins/WinVST/MV/MV.h b/plugins/WinVST/MV/MV.h
new file mode 100755
index 0000000..1586d41
--- /dev/null
+++ b/plugins/WinVST/MV/MV.h
@@ -0,0 +1,209 @@
+/* ========================================
+ * MV - MV.h
+ * Created 8/12/11 by SPIAdmin
+ * Copyright (c) 2011 __MyCompanyName__, All rights reserved
+ * ======================================== */
+
+#ifndef __MV_H
+#define __MV_H
+
+#ifndef __audioeffect__
+#include "audioeffectx.h"
+#endif
+
+#include <set>
+#include <string>
+#include <math.h>
+
+enum {
+ kParamA = 0,
+ kParamB = 1,
+ kParamC = 2,
+ kParamD = 3,
+ kParamE = 4,
+ kNumParameters = 5
+}; //
+
+const int kNumPrograms = 0;
+const int kNumInputs = 2;
+const int kNumOutputs = 2;
+const unsigned long kUniqueId = 'mvmv'; //Change this to what the AU identity is!
+
+class MV :
+ public AudioEffectX
+{
+public:
+ MV(audioMasterCallback audioMaster);
+ ~MV();
+ virtual bool getEffectName(char* name); // The plug-in name
+ virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in
+ virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg
+ virtual bool getVendorString(char* text); // Vendor info
+ virtual VstInt32 getVendorVersion(); // Version number
+ virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames);
+ virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames);
+ virtual void getProgramName(char *name); // read the name from the host
+ virtual void setProgramName(char *name); // changes the name of the preset displayed in the host
+ virtual VstInt32 getChunk (void** data, bool isPreset);
+ virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset);
+ virtual float getParameter(VstInt32 index); // get the parameter value at the specified index
+ virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value
+ virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB)
+ virtual void getParameterName(VstInt32 index, char *text); // name of the parameter
+ virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value
+ virtual VstInt32 canDo(char *text);
+private:
+ char _programName[kVstMaxProgNameLen + 1];
+ std::set< std::string > _canDo;
+
+ uint32_t fpd;
+ //default stuff
+
+ float A;
+ float B;
+ float C;
+ float D;
+ float E; //parameters. Always 0-1, and we scale/alter them elsewhere.
+
+ double aAL[15150];
+ double aBL[14618];
+ double aCL[14358];
+ double aDL[13818];
+ double aEL[13562];
+ double aFL[13046];
+ double aGL[11966];
+ double aHL[11130];
+ double aIL[10598];
+ double aJL[9810];
+ double aKL[9522];
+ double aLL[8982];
+ double aML[8786];
+ double aNL[8462];
+ double aOL[8310];
+ double aPL[7982];
+ double aQL[7322];
+ double aRL[6818];
+ double aSL[6506];
+ double aTL[6002];
+ double aUL[5838];
+ double aVL[5502];
+ double aWL[5010];
+ double aXL[4850];
+ double aYL[4296];
+ double aZL[4180];
+
+ double avgAL;
+ double avgBL;
+ double avgCL;
+ double avgDL;
+ double avgEL;
+ double avgFL;
+ double avgGL;
+ double avgHL;
+ double avgIL;
+ double avgJL;
+ double avgKL;
+ double avgLL;
+ double avgML;
+ double avgNL;
+ double avgOL;
+ double avgPL;
+ double avgQL;
+ double avgRL;
+ double avgSL;
+ double avgTL;
+ double avgUL;
+ double avgVL;
+ double avgWL;
+ double avgXL;
+ double avgYL;
+ double avgZL;
+
+ double feedbackL;
+
+ double aAR[15150];
+ double aBR[14618];
+ double aCR[14358];
+ double aDR[13818];
+ double aER[13562];
+ double aFR[13046];
+ double aGR[11966];
+ double aHR[11130];
+ double aIR[10598];
+ double aJR[9810];
+ double aKR[9522];
+ double aLR[8982];
+ double aMR[8786];
+ double aNR[8462];
+ double aOR[8310];
+ double aPR[7982];
+ double aQR[7322];
+ double aRR[6818];
+ double aSR[6506];
+ double aTR[6002];
+ double aUR[5838];
+ double aVR[5502];
+ double aWR[5010];
+ double aXR[4850];
+ double aYR[4296];
+ double aZR[4180];
+
+ double avgAR;
+ double avgBR;
+ double avgCR;
+ double avgDR;
+ double avgER;
+ double avgFR;
+ double avgGR;
+ double avgHR;
+ double avgIR;
+ double avgJR;
+ double avgKR;
+ double avgLR;
+ double avgMR;
+ double avgNR;
+ double avgOR;
+ double avgPR;
+ double avgQR;
+ double avgRR;
+ double avgSR;
+ double avgTR;
+ double avgUR;
+ double avgVR;
+ double avgWR;
+ double avgXR;
+ double avgYR;
+ double avgZR;
+
+ double feedbackR;
+
+ //these are delay lengths and same for both sides
+ int alpA, delayA;
+ int alpB, delayB;
+ int alpC, delayC;
+ int alpD, delayD;
+ int alpE, delayE;
+ int alpF, delayF;
+ int alpG, delayG;
+ int alpH, delayH;
+ int alpI, delayI;
+ int alpJ, delayJ;
+ int alpK, delayK;
+ int alpL, delayL;
+ int alpM, delayM;
+ int alpN, delayN;
+ int alpO, delayO;
+ int alpP, delayP;
+ int alpQ, delayQ;
+ int alpR, delayR;
+ int alpS, delayS;
+ int alpT, delayT;
+ int alpU, delayU;
+ int alpV, delayV;
+ int alpW, delayW;
+ int alpX, delayX;
+ int alpY, delayY;
+ int alpZ, delayZ;
+};
+
+#endif
diff --git a/plugins/WinVST/MV/MVProc.cpp b/plugins/WinVST/MV/MVProc.cpp
new file mode 100755
index 0000000..00082b4
--- /dev/null
+++ b/plugins/WinVST/MV/MVProc.cpp
@@ -0,0 +1,1600 @@
+/* ========================================
+ * MV - MV.h
+ * Copyright (c) 2016 airwindows, All rights reserved
+ * ======================================== */
+
+#ifndef __MV_H
+#include "MV.h"
+#endif
+
+void MV::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
+{
+ float* in1 = inputs[0];
+ float* in2 = inputs[1];
+ float* out1 = outputs[0];
+ float* out2 = outputs[1];
+
+ int allpasstemp;
+ double avgtemp;
+ int stage = A * 27.0;
+ int damp = (1.0-B) * stage;
+ double feedbacklevel = C;
+ if (feedbacklevel <= 0.0625) feedbacklevel = 0.0;
+ if (feedbacklevel > 0.0625 && feedbacklevel <= 0.125) feedbacklevel = 0.0625; //-24db
+ if (feedbacklevel > 0.125 && feedbacklevel <= 0.25) feedbacklevel = 0.125; //-18db
+ if (feedbacklevel > 0.25 && feedbacklevel <= 0.5) feedbacklevel = 0.25; //-12db
+ if (feedbacklevel > 0.5 && feedbacklevel <= 0.99) feedbacklevel = 0.5; //-6db
+ if (feedbacklevel > 0.99) feedbacklevel = 1.0;
+ //we're forcing even the feedback level to be Midiverb-ized
+ double gain = D;
+ double wet = E;
+
+ while (--sampleFrames >= 0)
+ {
+ long double inputSampleL = *in1;
+ long double inputSampleR = *in2;
+
+ static int noisesourceL = 0;
+ static int noisesourceR = 850010;
+ int residue;
+ double applyresidue;
+
+ noisesourceL = noisesourceL % 1700021; noisesourceL++;
+ residue = noisesourceL * noisesourceL;
+ residue = residue % 170003; residue *= residue;
+ residue = residue % 17011; residue *= residue;
+ residue = residue % 1709; residue *= residue;
+ residue = residue % 173; residue *= residue;
+ residue = residue % 17;
+ applyresidue = residue;
+ applyresidue *= 0.00000001;
+ applyresidue *= 0.00000001;
+ inputSampleL += applyresidue;
+ if (inputSampleL<1.2e-38 && -inputSampleL<1.2e-38) {
+ inputSampleL -= applyresidue;
+ }
+
+ noisesourceR = noisesourceR % 1700021; noisesourceR++;
+ residue = noisesourceR * noisesourceR;
+ residue = residue % 170003; residue *= residue;
+ residue = residue % 17011; residue *= residue;
+ residue = residue % 1709; residue *= residue;
+ residue = residue % 173; residue *= residue;
+ residue = residue % 17;
+ applyresidue = residue;
+ applyresidue *= 0.00000001;
+ applyresidue *= 0.00000001;
+ inputSampleR += applyresidue;
+ if (inputSampleR<1.2e-38 && -inputSampleR<1.2e-38) {
+ inputSampleR -= applyresidue;
+ }
+ //for live air, we always apply the dither noise. Then, if our result is
+ //effectively digital black, we'll subtract it again. We want a 'air' hiss
+ double drySampleL = inputSampleL;
+ double drySampleR = inputSampleR;
+
+ inputSampleL += feedbackL;
+ inputSampleR += feedbackR;
+
+ inputSampleL = sin(inputSampleL);
+ inputSampleR = sin(inputSampleR);
+
+ switch (stage){
+ case 27:
+ case 26:
+ allpasstemp = alpA - 1;
+ if (allpasstemp < 0 || allpasstemp > delayA) {allpasstemp = delayA;}
+ inputSampleL -= aAL[allpasstemp]*0.5;
+ aAL[alpA] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aAR[allpasstemp]*0.5;
+ aAR[alpA] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpA--; if (alpA < 0 || alpA > delayA) {alpA = delayA;}
+ inputSampleL += (aAL[alpA]);
+ inputSampleR += (aAR[alpA]);
+ if (damp > 26) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgAL;
+ inputSampleL *= 0.5;
+ avgAL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgAR;
+ inputSampleR *= 0.5;
+ avgAR = avgtemp;
+ }
+ //allpass filter A
+ case 25:
+ allpasstemp = alpB - 1;
+ if (allpasstemp < 0 || allpasstemp > delayB) {allpasstemp = delayB;}
+ inputSampleL -= aBL[allpasstemp]*0.5;
+ aBL[alpB] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aBR[allpasstemp]*0.5;
+ aBR[alpB] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpB--; if (alpB < 0 || alpB > delayB) {alpB = delayB;}
+ inputSampleL += (aBL[alpB]);
+ inputSampleR += (aBR[alpB]);
+ if (damp > 25) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgBL;
+ inputSampleL *= 0.5;
+ avgBL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgBR;
+ inputSampleR *= 0.5;
+ avgBR = avgtemp;
+ }
+ //allpass filter B
+ case 24:
+ allpasstemp = alpC - 1;
+ if (allpasstemp < 0 || allpasstemp > delayC) {allpasstemp = delayC;}
+ inputSampleL -= aCL[allpasstemp]*0.5;
+ aCL[alpC] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aCR[allpasstemp]*0.5;
+ aCR[alpC] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpC--; if (alpC < 0 || alpC > delayC) {alpC = delayC;}
+ inputSampleL += (aCL[alpC]);
+ inputSampleR += (aCR[alpC]);
+ if (damp > 24) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgCL;
+ inputSampleL *= 0.5;
+ avgCL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgCR;
+ inputSampleR *= 0.5;
+ avgCR = avgtemp;
+ }
+ //allpass filter C
+ case 23:
+ allpasstemp = alpD - 1;
+ if (allpasstemp < 0 || allpasstemp > delayD) {allpasstemp = delayD;}
+ inputSampleL -= aDL[allpasstemp]*0.5;
+ aDL[alpD] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aDR[allpasstemp]*0.5;
+ aDR[alpD] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpD--; if (alpD < 0 || alpD > delayD) {alpD = delayD;}
+ inputSampleL += (aDL[alpD]);
+ inputSampleR += (aDR[alpD]);
+ if (damp > 23) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgDL;
+ inputSampleL *= 0.5;
+ avgDL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgDR;
+ inputSampleR *= 0.5;
+ avgDR = avgtemp;
+ }
+ //allpass filter D
+ case 22:
+ allpasstemp = alpE - 1;
+ if (allpasstemp < 0 || allpasstemp > delayE) {allpasstemp = delayE;}
+ inputSampleL -= aEL[allpasstemp]*0.5;
+ aEL[alpE] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aER[allpasstemp]*0.5;
+ aER[alpE] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpE--; if (alpE < 0 || alpE > delayE) {alpE = delayE;}
+ inputSampleL += (aEL[alpE]);
+ inputSampleR += (aER[alpE]);
+ if (damp > 22) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgEL;
+ inputSampleL *= 0.5;
+ avgEL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgER;
+ inputSampleR *= 0.5;
+ avgER = avgtemp;
+ }
+ //allpass filter E
+ case 21:
+ allpasstemp = alpF - 1;
+ if (allpasstemp < 0 || allpasstemp > delayF) {allpasstemp = delayF;}
+ inputSampleL -= aFL[allpasstemp]*0.5;
+ aFL[alpF] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aFR[allpasstemp]*0.5;
+ aFR[alpF] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpF--; if (alpF < 0 || alpF > delayF) {alpF = delayF;}
+ inputSampleL += (aFL[alpF]);
+ inputSampleR += (aFR[alpF]);
+ if (damp > 21) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgFL;
+ inputSampleL *= 0.5;
+ avgFL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgFR;
+ inputSampleR *= 0.5;
+ avgFR = avgtemp;
+ }
+ //allpass filter F
+ case 20:
+ allpasstemp = alpG - 1;
+ if (allpasstemp < 0 || allpasstemp > delayG) {allpasstemp = delayG;}
+ inputSampleL -= aGL[allpasstemp]*0.5;
+ aGL[alpG] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aGR[allpasstemp]*0.5;
+ aGR[alpG] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpG--; if (alpG < 0 || alpG > delayG) {alpG = delayG;}
+ inputSampleL += (aGL[alpG]);
+ inputSampleR += (aGR[alpG]);
+ if (damp > 20) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgGL;
+ inputSampleL *= 0.5;
+ avgGL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgGR;
+ inputSampleR *= 0.5;
+ avgGR = avgtemp;
+ }
+ //allpass filter G
+ case 19:
+ allpasstemp = alpH - 1;
+ if (allpasstemp < 0 || allpasstemp > delayH) {allpasstemp = delayH;}
+ inputSampleL -= aHL[allpasstemp]*0.5;
+ aHL[alpH] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aHR[allpasstemp]*0.5;
+ aHR[alpH] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpH--; if (alpH < 0 || alpH > delayH) {alpH = delayH;}
+ inputSampleL += (aHL[alpH]);
+ inputSampleR += (aHR[alpH]);
+ if (damp > 19) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgHL;
+ inputSampleL *= 0.5;
+ avgHL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgHR;
+ inputSampleR *= 0.5;
+ avgHR = avgtemp;
+ }
+ //allpass filter H
+ case 18:
+ allpasstemp = alpI - 1;
+ if (allpasstemp < 0 || allpasstemp > delayI) {allpasstemp = delayI;}
+ inputSampleL -= aIL[allpasstemp]*0.5;
+ aIL[alpI] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aIR[allpasstemp]*0.5;
+ aIR[alpI] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpI--; if (alpI < 0 || alpI > delayI) {alpI = delayI;}
+ inputSampleL += (aIL[alpI]);
+ inputSampleR += (aIR[alpI]);
+ if (damp > 18) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgIL;
+ inputSampleL *= 0.5;
+ avgIL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgIR;
+ inputSampleR *= 0.5;
+ avgIR = avgtemp;
+ }
+ //allpass filter I
+ case 17:
+ allpasstemp = alpJ - 1;
+ if (allpasstemp < 0 || allpasstemp > delayJ) {allpasstemp = delayJ;}
+ inputSampleL -= aJL[allpasstemp]*0.5;
+ aJL[alpJ] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aJR[allpasstemp]*0.5;
+ aJR[alpJ] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpJ--; if (alpJ < 0 || alpJ > delayJ) {alpJ = delayJ;}
+ inputSampleL += (aJL[alpJ]);
+ inputSampleR += (aJR[alpJ]);
+ if (damp > 17) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgJL;
+ inputSampleL *= 0.5;
+ avgJL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgJR;
+ inputSampleR *= 0.5;
+ avgJR = avgtemp;
+ }
+ //allpass filter J
+ case 16:
+ allpasstemp = alpK - 1;
+ if (allpasstemp < 0 || allpasstemp > delayK) {allpasstemp = delayK;}
+ inputSampleL -= aKL[allpasstemp]*0.5;
+ aKL[alpK] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aKR[allpasstemp]*0.5;
+ aKR[alpK] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpK--; if (alpK < 0 || alpK > delayK) {alpK = delayK;}
+ inputSampleL += (aKL[alpK]);
+ inputSampleR += (aKR[alpK]);
+ if (damp > 16) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgKL;
+ inputSampleL *= 0.5;
+ avgKL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgKR;
+ inputSampleR *= 0.5;
+ avgKR = avgtemp;
+ }
+ //allpass filter K
+ case 15:
+ allpasstemp = alpL - 1;
+ if (allpasstemp < 0 || allpasstemp > delayL) {allpasstemp = delayL;}
+ inputSampleL -= aLL[allpasstemp]*0.5;
+ aLL[alpL] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aLR[allpasstemp]*0.5;
+ aLR[alpL] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpL--; if (alpL < 0 || alpL > delayL) {alpL = delayL;}
+ inputSampleL += (aLL[alpL]);
+ inputSampleR += (aLR[alpL]);
+ if (damp > 15) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgLL;
+ inputSampleL *= 0.5;
+ avgLL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgLR;
+ inputSampleR *= 0.5;
+ avgLR = avgtemp;
+ }
+ //allpass filter L
+ case 14:
+ allpasstemp = alpM - 1;
+ if (allpasstemp < 0 || allpasstemp > delayM) {allpasstemp = delayM;}
+ inputSampleL -= aML[allpasstemp]*0.5;
+ aML[alpM] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aMR[allpasstemp]*0.5;
+ aMR[alpM] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpM--; if (alpM < 0 || alpM > delayM) {alpM = delayM;}
+ inputSampleL += (aML[alpM]);
+ inputSampleR += (aMR[alpM]);
+ if (damp > 14) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgML;
+ inputSampleL *= 0.5;
+ avgML = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgMR;
+ inputSampleR *= 0.5;
+ avgMR = avgtemp;
+ }
+ //allpass filter M
+ case 13:
+ allpasstemp = alpN - 1;
+ if (allpasstemp < 0 || allpasstemp > delayN) {allpasstemp = delayN;}
+ inputSampleL -= aNL[allpasstemp]*0.5;
+ aNL[alpN] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aNR[allpasstemp]*0.5;
+ aNR[alpN] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpN--; if (alpN < 0 || alpN > delayN) {alpN = delayN;}
+ inputSampleL += (aNL[alpN]);
+ inputSampleR += (aNR[alpN]);
+ if (damp > 13) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgNL;
+ inputSampleL *= 0.5;
+ avgNL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgNR;
+ inputSampleR *= 0.5;
+ avgNR = avgtemp;
+ }
+ //allpass filter N
+ case 12:
+ allpasstemp = alpO - 1;
+ if (allpasstemp < 0 || allpasstemp > delayO) {allpasstemp = delayO;}
+ inputSampleL -= aOL[allpasstemp]*0.5;
+ aOL[alpO] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aOR[allpasstemp]*0.5;
+ aOR[alpO] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpO--; if (alpO < 0 || alpO > delayO) {alpO = delayO;}
+ inputSampleL += (aOL[alpO]);
+ inputSampleR += (aOR[alpO]);
+ if (damp > 12) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgOL;
+ inputSampleL *= 0.5;
+ avgOL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgOR;
+ inputSampleR *= 0.5;
+ avgOR = avgtemp;
+ }
+ //allpass filter O
+ case 11:
+ allpasstemp = alpP - 1;
+ if (allpasstemp < 0 || allpasstemp > delayP) {allpasstemp = delayP;}
+ inputSampleL -= aPL[allpasstemp]*0.5;
+ aPL[alpP] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aPR[allpasstemp]*0.5;
+ aPR[alpP] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpP--; if (alpP < 0 || alpP > delayP) {alpP = delayP;}
+ inputSampleL += (aPL[alpP]);
+ inputSampleR += (aPR[alpP]);
+ if (damp > 11) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgPL;
+ inputSampleL *= 0.5;
+ avgPL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgPR;
+ inputSampleR *= 0.5;
+ avgPR = avgtemp;
+ }
+ //allpass filter P
+ case 10:
+ allpasstemp = alpQ - 1;
+ if (allpasstemp < 0 || allpasstemp > delayQ) {allpasstemp = delayQ;}
+ inputSampleL -= aQL[allpasstemp]*0.5;
+ aQL[alpQ] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aQR[allpasstemp]*0.5;
+ aQR[alpQ] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpQ--; if (alpQ < 0 || alpQ > delayQ) {alpQ = delayQ;}
+ inputSampleL += (aQL[alpQ]);
+ inputSampleR += (aQR[alpQ]);
+ if (damp > 10) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgQL;
+ inputSampleL *= 0.5;
+ avgQL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgQR;
+ inputSampleR *= 0.5;
+ avgQR = avgtemp;
+ }
+ //allpass filter Q
+ case 9:
+ allpasstemp = alpR - 1;
+ if (allpasstemp < 0 || allpasstemp > delayR) {allpasstemp = delayR;}
+ inputSampleL -= aRL[allpasstemp]*0.5;
+ aRL[alpR] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aRR[allpasstemp]*0.5;
+ aRR[alpR] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpR--; if (alpR < 0 || alpR > delayR) {alpR = delayR;}
+ inputSampleL += (aRL[alpR]);
+ inputSampleR += (aRR[alpR]);
+ if (damp > 9) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgRL;
+ inputSampleL *= 0.5;
+ avgRL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgRR;
+ inputSampleR *= 0.5;
+ avgRR = avgtemp;
+ }
+ //allpass filter R
+ case 8:
+ allpasstemp = alpS - 1;
+ if (allpasstemp < 0 || allpasstemp > delayS) {allpasstemp = delayS;}
+ inputSampleL -= aSL[allpasstemp]*0.5;
+ aSL[alpS] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aSR[allpasstemp]*0.5;
+ aSR[alpS] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpS--; if (alpS < 0 || alpS > delayS) {alpS = delayS;}
+ inputSampleL += (aSL[alpS]);
+ inputSampleR += (aSR[alpS]);
+ if (damp > 8) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgSL;
+ inputSampleL *= 0.5;
+ avgSL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgSR;
+ inputSampleR *= 0.5;
+ avgSR = avgtemp;
+ }
+ //allpass filter S
+ case 7:
+ allpasstemp = alpT - 1;
+ if (allpasstemp < 0 || allpasstemp > delayT) {allpasstemp = delayT;}
+ inputSampleL -= aTL[allpasstemp]*0.5;
+ aTL[alpT] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aTR[allpasstemp]*0.5;
+ aTR[alpT] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpT--; if (alpT < 0 || alpT > delayT) {alpT = delayT;}
+ inputSampleL += (aTL[alpT]);
+ inputSampleR += (aTR[alpT]);
+ if (damp > 7) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgTL;
+ inputSampleL *= 0.5;
+ avgTL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgTR;
+ inputSampleR *= 0.5;
+ avgTR = avgtemp;
+ }
+ //allpass filter T
+ case 6:
+ allpasstemp = alpU - 1;
+ if (allpasstemp < 0 || allpasstemp > delayU) {allpasstemp = delayU;}
+ inputSampleL -= aUL[allpasstemp]*0.5;
+ aUL[alpU] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aUR[allpasstemp]*0.5;
+ aUR[alpU] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpU--; if (alpU < 0 || alpU > delayU) {alpU = delayU;}
+ inputSampleL += (aUL[alpU]);
+ inputSampleR += (aUR[alpU]);
+ if (damp > 6) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgUL;
+ inputSampleL *= 0.5;
+ avgUL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgUR;
+ inputSampleR *= 0.5;
+ avgUR = avgtemp;
+ }
+ //allpass filter U
+ case 5:
+ allpasstemp = alpV - 1;
+ if (allpasstemp < 0 || allpasstemp > delayV) {allpasstemp = delayV;}
+ inputSampleL -= aVL[allpasstemp]*0.5;
+ aVL[alpV] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aVR[allpasstemp]*0.5;
+ aVR[alpV] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpV--; if (alpV < 0 || alpV > delayV) {alpV = delayV;}
+ inputSampleL += (aVL[alpV]);
+ inputSampleR += (aVR[alpV]);
+ if (damp > 5) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgVL;
+ inputSampleL *= 0.5;
+ avgVL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgVR;
+ inputSampleR *= 0.5;
+ avgVR = avgtemp;
+ }
+ //allpass filter V
+ case 4:
+ allpasstemp = alpW - 1;
+ if (allpasstemp < 0 || allpasstemp > delayW) {allpasstemp = delayW;}
+ inputSampleL -= aWL[allpasstemp]*0.5;
+ aWL[alpW] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aWR[allpasstemp]*0.5;
+ aWR[alpW] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpW--; if (alpW < 0 || alpW > delayW) {alpW = delayW;}
+ inputSampleL += (aWL[alpW]);
+ inputSampleR += (aWR[alpW]);
+ if (damp > 4) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgWL;
+ inputSampleL *= 0.5;
+ avgWL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgWR;
+ inputSampleR *= 0.5;
+ avgWR = avgtemp;
+ }
+ //allpass filter W
+ case 3:
+ allpasstemp = alpX - 1;
+ if (allpasstemp < 0 || allpasstemp > delayX) {allpasstemp = delayX;}
+ inputSampleL -= aXL[allpasstemp]*0.5;
+ aXL[alpX] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aXR[allpasstemp]*0.5;
+ aXR[alpX] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpX--; if (alpX < 0 || alpX > delayX) {alpX = delayX;}
+ inputSampleL += (aXL[alpX]);
+ inputSampleR += (aXR[alpX]);
+ if (damp > 3) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgXL;
+ inputSampleL *= 0.5;
+ avgXL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgXR;
+ inputSampleR *= 0.5;
+ avgXR = avgtemp;
+ }
+ //allpass filter X
+ case 2:
+ allpasstemp = alpY - 1;
+ if (allpasstemp < 0 || allpasstemp > delayY) {allpasstemp = delayY;}
+ inputSampleL -= aYL[allpasstemp]*0.5;
+ aYL[alpY] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aYR[allpasstemp]*0.5;
+ aYR[alpY] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpY--; if (alpY < 0 || alpY > delayY) {alpY = delayY;}
+ inputSampleL += (aYL[alpY]);
+ inputSampleR += (aYR[alpY]);
+ if (damp > 2) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgYL;
+ inputSampleL *= 0.5;
+ avgYL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgYR;
+ inputSampleR *= 0.5;
+ avgYR = avgtemp;
+ }
+ //allpass filter Y
+ case 1:
+ allpasstemp = alpZ - 1;
+ if (allpasstemp < 0 || allpasstemp > delayZ) {allpasstemp = delayZ;}
+ inputSampleL -= aZL[allpasstemp]*0.5;
+ aZL[alpZ] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aZR[allpasstemp]*0.5;
+ aZR[alpZ] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpZ--; if (alpZ < 0 || alpZ > delayZ) {alpZ = delayZ;}
+ inputSampleL += (aZL[alpZ]);
+ inputSampleR += (aZR[alpZ]);
+ if (damp > 1) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgZL;
+ inputSampleL *= 0.5;
+ avgZL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgZR;
+ inputSampleR *= 0.5;
+ avgZR = avgtemp;
+ }
+ //allpass filter Z
+ }
+
+ feedbackL = inputSampleL * feedbacklevel;
+ feedbackR = inputSampleR * feedbacklevel;
+
+ if (gain != 1.0) {
+ inputSampleL *= gain;
+ inputSampleR *= gain;
+ }
+ //we can pad with the gain to tame distortyness from the PurestConsole code
+
+ if (inputSampleL > 1.0) inputSampleL = 1.0;
+ if (inputSampleL < -1.0) inputSampleL = -1.0;
+ if (inputSampleR > 1.0) inputSampleR = 1.0;
+ if (inputSampleR < -1.0) inputSampleR = -1.0;
+ //without this, you can get a NaN condition where it spits out DC offset at full blast!
+
+ inputSampleL = asin(inputSampleL);
+ inputSampleR = asin(inputSampleR);
+
+
+ if (wet !=1.0) {
+ inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0-wet));
+ inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0-wet));
+ }
+ //Dry/Wet control, defaults to the last slider
+
+ //begin 32 bit stereo floating point dither
+ int expon; frexpf((float)inputSampleL, &expon);
+ fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
+ inputSampleL += static_cast<int32_t>(fpd) * 5.960464655174751e-36L * pow(2,expon+62);
+ frexpf((float)inputSampleR, &expon);
+ fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
+ inputSampleR += static_cast<int32_t>(fpd) * 5.960464655174751e-36L * pow(2,expon+62);
+ //end 32 bit stereo floating point dither
+
+ *out1 = inputSampleL;
+ *out2 = inputSampleR;
+
+ *in1++;
+ *in2++;
+ *out1++;
+ *out2++;
+ }
+}
+
+void MV::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
+{
+ double* in1 = inputs[0];
+ double* in2 = inputs[1];
+ double* out1 = outputs[0];
+ double* out2 = outputs[1];
+
+ int allpasstemp;
+ double avgtemp;
+ int stage = A * 27.0;
+ int damp = (1.0-B) * stage;
+ double feedbacklevel = C;
+ if (feedbacklevel <= 0.0625) feedbacklevel = 0.0;
+ if (feedbacklevel > 0.0625 && feedbacklevel <= 0.125) feedbacklevel = 0.0625; //-24db
+ if (feedbacklevel > 0.125 && feedbacklevel <= 0.25) feedbacklevel = 0.125; //-18db
+ if (feedbacklevel > 0.25 && feedbacklevel <= 0.5) feedbacklevel = 0.25; //-12db
+ if (feedbacklevel > 0.5 && feedbacklevel <= 0.99) feedbacklevel = 0.5; //-6db
+ if (feedbacklevel > 0.99) feedbacklevel = 1.0;
+ //we're forcing even the feedback level to be Midiverb-ized
+ double gain = D;
+ double wet = E;
+
+ while (--sampleFrames >= 0)
+ {
+ long double inputSampleL = *in1;
+ long double inputSampleR = *in2;
+
+ static int noisesourceL = 0;
+ static int noisesourceR = 850010;
+ int residue;
+ double applyresidue;
+
+ noisesourceL = noisesourceL % 1700021; noisesourceL++;
+ residue = noisesourceL * noisesourceL;
+ residue = residue % 170003; residue *= residue;
+ residue = residue % 17011; residue *= residue;
+ residue = residue % 1709; residue *= residue;
+ residue = residue % 173; residue *= residue;
+ residue = residue % 17;
+ applyresidue = residue;
+ applyresidue *= 0.00000001;
+ applyresidue *= 0.00000001;
+ inputSampleL += applyresidue;
+ if (inputSampleL<1.2e-38 && -inputSampleL<1.2e-38) {
+ inputSampleL -= applyresidue;
+ }
+
+ noisesourceR = noisesourceR % 1700021; noisesourceR++;
+ residue = noisesourceR * noisesourceR;
+ residue = residue % 170003; residue *= residue;
+ residue = residue % 17011; residue *= residue;
+ residue = residue % 1709; residue *= residue;
+ residue = residue % 173; residue *= residue;
+ residue = residue % 17;
+ applyresidue = residue;
+ applyresidue *= 0.00000001;
+ applyresidue *= 0.00000001;
+ inputSampleR += applyresidue;
+ if (inputSampleR<1.2e-38 && -inputSampleR<1.2e-38) {
+ inputSampleR -= applyresidue;
+ }
+ //for live air, we always apply the dither noise. Then, if our result is
+ //effectively digital black, we'll subtract it again. We want a 'air' hiss
+ double drySampleL = inputSampleL;
+ double drySampleR = inputSampleR;
+
+ inputSampleL += feedbackL;
+ inputSampleR += feedbackR;
+
+ inputSampleL = sin(inputSampleL);
+ inputSampleR = sin(inputSampleR);
+
+ switch (stage){
+ case 27:
+ case 26:
+ allpasstemp = alpA - 1;
+ if (allpasstemp < 0 || allpasstemp > delayA) {allpasstemp = delayA;}
+ inputSampleL -= aAL[allpasstemp]*0.5;
+ aAL[alpA] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aAR[allpasstemp]*0.5;
+ aAR[alpA] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpA--; if (alpA < 0 || alpA > delayA) {alpA = delayA;}
+ inputSampleL += (aAL[alpA]);
+ inputSampleR += (aAR[alpA]);
+ if (damp > 26) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgAL;
+ inputSampleL *= 0.5;
+ avgAL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgAR;
+ inputSampleR *= 0.5;
+ avgAR = avgtemp;
+ }
+ //allpass filter A
+ case 25:
+ allpasstemp = alpB - 1;
+ if (allpasstemp < 0 || allpasstemp > delayB) {allpasstemp = delayB;}
+ inputSampleL -= aBL[allpasstemp]*0.5;
+ aBL[alpB] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aBR[allpasstemp]*0.5;
+ aBR[alpB] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpB--; if (alpB < 0 || alpB > delayB) {alpB = delayB;}
+ inputSampleL += (aBL[alpB]);
+ inputSampleR += (aBR[alpB]);
+ if (damp > 25) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgBL;
+ inputSampleL *= 0.5;
+ avgBL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgBR;
+ inputSampleR *= 0.5;
+ avgBR = avgtemp;
+ }
+ //allpass filter B
+ case 24:
+ allpasstemp = alpC - 1;
+ if (allpasstemp < 0 || allpasstemp > delayC) {allpasstemp = delayC;}
+ inputSampleL -= aCL[allpasstemp]*0.5;
+ aCL[alpC] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aCR[allpasstemp]*0.5;
+ aCR[alpC] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpC--; if (alpC < 0 || alpC > delayC) {alpC = delayC;}
+ inputSampleL += (aCL[alpC]);
+ inputSampleR += (aCR[alpC]);
+ if (damp > 24) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgCL;
+ inputSampleL *= 0.5;
+ avgCL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgCR;
+ inputSampleR *= 0.5;
+ avgCR = avgtemp;
+ }
+ //allpass filter C
+ case 23:
+ allpasstemp = alpD - 1;
+ if (allpasstemp < 0 || allpasstemp > delayD) {allpasstemp = delayD;}
+ inputSampleL -= aDL[allpasstemp]*0.5;
+ aDL[alpD] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aDR[allpasstemp]*0.5;
+ aDR[alpD] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpD--; if (alpD < 0 || alpD > delayD) {alpD = delayD;}
+ inputSampleL += (aDL[alpD]);
+ inputSampleR += (aDR[alpD]);
+ if (damp > 23) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgDL;
+ inputSampleL *= 0.5;
+ avgDL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgDR;
+ inputSampleR *= 0.5;
+ avgDR = avgtemp;
+ }
+ //allpass filter D
+ case 22:
+ allpasstemp = alpE - 1;
+ if (allpasstemp < 0 || allpasstemp > delayE) {allpasstemp = delayE;}
+ inputSampleL -= aEL[allpasstemp]*0.5;
+ aEL[alpE] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aER[allpasstemp]*0.5;
+ aER[alpE] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpE--; if (alpE < 0 || alpE > delayE) {alpE = delayE;}
+ inputSampleL += (aEL[alpE]);
+ inputSampleR += (aER[alpE]);
+ if (damp > 22) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgEL;
+ inputSampleL *= 0.5;
+ avgEL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgER;
+ inputSampleR *= 0.5;
+ avgER = avgtemp;
+ }
+ //allpass filter E
+ case 21:
+ allpasstemp = alpF - 1;
+ if (allpasstemp < 0 || allpasstemp > delayF) {allpasstemp = delayF;}
+ inputSampleL -= aFL[allpasstemp]*0.5;
+ aFL[alpF] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aFR[allpasstemp]*0.5;
+ aFR[alpF] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpF--; if (alpF < 0 || alpF > delayF) {alpF = delayF;}
+ inputSampleL += (aFL[alpF]);
+ inputSampleR += (aFR[alpF]);
+ if (damp > 21) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgFL;
+ inputSampleL *= 0.5;
+ avgFL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgFR;
+ inputSampleR *= 0.5;
+ avgFR = avgtemp;
+ }
+ //allpass filter F
+ case 20:
+ allpasstemp = alpG - 1;
+ if (allpasstemp < 0 || allpasstemp > delayG) {allpasstemp = delayG;}
+ inputSampleL -= aGL[allpasstemp]*0.5;
+ aGL[alpG] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aGR[allpasstemp]*0.5;
+ aGR[alpG] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpG--; if (alpG < 0 || alpG > delayG) {alpG = delayG;}
+ inputSampleL += (aGL[alpG]);
+ inputSampleR += (aGR[alpG]);
+ if (damp > 20) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgGL;
+ inputSampleL *= 0.5;
+ avgGL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgGR;
+ inputSampleR *= 0.5;
+ avgGR = avgtemp;
+ }
+ //allpass filter G
+ case 19:
+ allpasstemp = alpH - 1;
+ if (allpasstemp < 0 || allpasstemp > delayH) {allpasstemp = delayH;}
+ inputSampleL -= aHL[allpasstemp]*0.5;
+ aHL[alpH] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aHR[allpasstemp]*0.5;
+ aHR[alpH] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpH--; if (alpH < 0 || alpH > delayH) {alpH = delayH;}
+ inputSampleL += (aHL[alpH]);
+ inputSampleR += (aHR[alpH]);
+ if (damp > 19) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgHL;
+ inputSampleL *= 0.5;
+ avgHL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgHR;
+ inputSampleR *= 0.5;
+ avgHR = avgtemp;
+ }
+ //allpass filter H
+ case 18:
+ allpasstemp = alpI - 1;
+ if (allpasstemp < 0 || allpasstemp > delayI) {allpasstemp = delayI;}
+ inputSampleL -= aIL[allpasstemp]*0.5;
+ aIL[alpI] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aIR[allpasstemp]*0.5;
+ aIR[alpI] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpI--; if (alpI < 0 || alpI > delayI) {alpI = delayI;}
+ inputSampleL += (aIL[alpI]);
+ inputSampleR += (aIR[alpI]);
+ if (damp > 18) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgIL;
+ inputSampleL *= 0.5;
+ avgIL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgIR;
+ inputSampleR *= 0.5;
+ avgIR = avgtemp;
+ }
+ //allpass filter I
+ case 17:
+ allpasstemp = alpJ - 1;
+ if (allpasstemp < 0 || allpasstemp > delayJ) {allpasstemp = delayJ;}
+ inputSampleL -= aJL[allpasstemp]*0.5;
+ aJL[alpJ] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aJR[allpasstemp]*0.5;
+ aJR[alpJ] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpJ--; if (alpJ < 0 || alpJ > delayJ) {alpJ = delayJ;}
+ inputSampleL += (aJL[alpJ]);
+ inputSampleR += (aJR[alpJ]);
+ if (damp > 17) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgJL;
+ inputSampleL *= 0.5;
+ avgJL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgJR;
+ inputSampleR *= 0.5;
+ avgJR = avgtemp;
+ }
+ //allpass filter J
+ case 16:
+ allpasstemp = alpK - 1;
+ if (allpasstemp < 0 || allpasstemp > delayK) {allpasstemp = delayK;}
+ inputSampleL -= aKL[allpasstemp]*0.5;
+ aKL[alpK] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aKR[allpasstemp]*0.5;
+ aKR[alpK] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpK--; if (alpK < 0 || alpK > delayK) {alpK = delayK;}
+ inputSampleL += (aKL[alpK]);
+ inputSampleR += (aKR[alpK]);
+ if (damp > 16) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgKL;
+ inputSampleL *= 0.5;
+ avgKL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgKR;
+ inputSampleR *= 0.5;
+ avgKR = avgtemp;
+ }
+ //allpass filter K
+ case 15:
+ allpasstemp = alpL - 1;
+ if (allpasstemp < 0 || allpasstemp > delayL) {allpasstemp = delayL;}
+ inputSampleL -= aLL[allpasstemp]*0.5;
+ aLL[alpL] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aLR[allpasstemp]*0.5;
+ aLR[alpL] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpL--; if (alpL < 0 || alpL > delayL) {alpL = delayL;}
+ inputSampleL += (aLL[alpL]);
+ inputSampleR += (aLR[alpL]);
+ if (damp > 15) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgLL;
+ inputSampleL *= 0.5;
+ avgLL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgLR;
+ inputSampleR *= 0.5;
+ avgLR = avgtemp;
+ }
+ //allpass filter L
+ case 14:
+ allpasstemp = alpM - 1;
+ if (allpasstemp < 0 || allpasstemp > delayM) {allpasstemp = delayM;}
+ inputSampleL -= aML[allpasstemp]*0.5;
+ aML[alpM] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aMR[allpasstemp]*0.5;
+ aMR[alpM] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpM--; if (alpM < 0 || alpM > delayM) {alpM = delayM;}
+ inputSampleL += (aML[alpM]);
+ inputSampleR += (aMR[alpM]);
+ if (damp > 14) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgML;
+ inputSampleL *= 0.5;
+ avgML = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgMR;
+ inputSampleR *= 0.5;
+ avgMR = avgtemp;
+ }
+ //allpass filter M
+ case 13:
+ allpasstemp = alpN - 1;
+ if (allpasstemp < 0 || allpasstemp > delayN) {allpasstemp = delayN;}
+ inputSampleL -= aNL[allpasstemp]*0.5;
+ aNL[alpN] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aNR[allpasstemp]*0.5;
+ aNR[alpN] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpN--; if (alpN < 0 || alpN > delayN) {alpN = delayN;}
+ inputSampleL += (aNL[alpN]);
+ inputSampleR += (aNR[alpN]);
+ if (damp > 13) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgNL;
+ inputSampleL *= 0.5;
+ avgNL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgNR;
+ inputSampleR *= 0.5;
+ avgNR = avgtemp;
+ }
+ //allpass filter N
+ case 12:
+ allpasstemp = alpO - 1;
+ if (allpasstemp < 0 || allpasstemp > delayO) {allpasstemp = delayO;}
+ inputSampleL -= aOL[allpasstemp]*0.5;
+ aOL[alpO] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aOR[allpasstemp]*0.5;
+ aOR[alpO] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpO--; if (alpO < 0 || alpO > delayO) {alpO = delayO;}
+ inputSampleL += (aOL[alpO]);
+ inputSampleR += (aOR[alpO]);
+ if (damp > 12) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgOL;
+ inputSampleL *= 0.5;
+ avgOL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgOR;
+ inputSampleR *= 0.5;
+ avgOR = avgtemp;
+ }
+ //allpass filter O
+ case 11:
+ allpasstemp = alpP - 1;
+ if (allpasstemp < 0 || allpasstemp > delayP) {allpasstemp = delayP;}
+ inputSampleL -= aPL[allpasstemp]*0.5;
+ aPL[alpP] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aPR[allpasstemp]*0.5;
+ aPR[alpP] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpP--; if (alpP < 0 || alpP > delayP) {alpP = delayP;}
+ inputSampleL += (aPL[alpP]);
+ inputSampleR += (aPR[alpP]);
+ if (damp > 11) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgPL;
+ inputSampleL *= 0.5;
+ avgPL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgPR;
+ inputSampleR *= 0.5;
+ avgPR = avgtemp;
+ }
+ //allpass filter P
+ case 10:
+ allpasstemp = alpQ - 1;
+ if (allpasstemp < 0 || allpasstemp > delayQ) {allpasstemp = delayQ;}
+ inputSampleL -= aQL[allpasstemp]*0.5;
+ aQL[alpQ] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aQR[allpasstemp]*0.5;
+ aQR[alpQ] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpQ--; if (alpQ < 0 || alpQ > delayQ) {alpQ = delayQ;}
+ inputSampleL += (aQL[alpQ]);
+ inputSampleR += (aQR[alpQ]);
+ if (damp > 10) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgQL;
+ inputSampleL *= 0.5;
+ avgQL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgQR;
+ inputSampleR *= 0.5;
+ avgQR = avgtemp;
+ }
+ //allpass filter Q
+ case 9:
+ allpasstemp = alpR - 1;
+ if (allpasstemp < 0 || allpasstemp > delayR) {allpasstemp = delayR;}
+ inputSampleL -= aRL[allpasstemp]*0.5;
+ aRL[alpR] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aRR[allpasstemp]*0.5;
+ aRR[alpR] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpR--; if (alpR < 0 || alpR > delayR) {alpR = delayR;}
+ inputSampleL += (aRL[alpR]);
+ inputSampleR += (aRR[alpR]);
+ if (damp > 9) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgRL;
+ inputSampleL *= 0.5;
+ avgRL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgRR;
+ inputSampleR *= 0.5;
+ avgRR = avgtemp;
+ }
+ //allpass filter R
+ case 8:
+ allpasstemp = alpS - 1;
+ if (allpasstemp < 0 || allpasstemp > delayS) {allpasstemp = delayS;}
+ inputSampleL -= aSL[allpasstemp]*0.5;
+ aSL[alpS] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aSR[allpasstemp]*0.5;
+ aSR[alpS] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpS--; if (alpS < 0 || alpS > delayS) {alpS = delayS;}
+ inputSampleL += (aSL[alpS]);
+ inputSampleR += (aSR[alpS]);
+ if (damp > 8) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgSL;
+ inputSampleL *= 0.5;
+ avgSL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgSR;
+ inputSampleR *= 0.5;
+ avgSR = avgtemp;
+ }
+ //allpass filter S
+ case 7:
+ allpasstemp = alpT - 1;
+ if (allpasstemp < 0 || allpasstemp > delayT) {allpasstemp = delayT;}
+ inputSampleL -= aTL[allpasstemp]*0.5;
+ aTL[alpT] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aTR[allpasstemp]*0.5;
+ aTR[alpT] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpT--; if (alpT < 0 || alpT > delayT) {alpT = delayT;}
+ inputSampleL += (aTL[alpT]);
+ inputSampleR += (aTR[alpT]);
+ if (damp > 7) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgTL;
+ inputSampleL *= 0.5;
+ avgTL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgTR;
+ inputSampleR *= 0.5;
+ avgTR = avgtemp;
+ }
+ //allpass filter T
+ case 6:
+ allpasstemp = alpU - 1;
+ if (allpasstemp < 0 || allpasstemp > delayU) {allpasstemp = delayU;}
+ inputSampleL -= aUL[allpasstemp]*0.5;
+ aUL[alpU] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aUR[allpasstemp]*0.5;
+ aUR[alpU] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpU--; if (alpU < 0 || alpU > delayU) {alpU = delayU;}
+ inputSampleL += (aUL[alpU]);
+ inputSampleR += (aUR[alpU]);
+ if (damp > 6) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgUL;
+ inputSampleL *= 0.5;
+ avgUL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgUR;
+ inputSampleR *= 0.5;
+ avgUR = avgtemp;
+ }
+ //allpass filter U
+ case 5:
+ allpasstemp = alpV - 1;
+ if (allpasstemp < 0 || allpasstemp > delayV) {allpasstemp = delayV;}
+ inputSampleL -= aVL[allpasstemp]*0.5;
+ aVL[alpV] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aVR[allpasstemp]*0.5;
+ aVR[alpV] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpV--; if (alpV < 0 || alpV > delayV) {alpV = delayV;}
+ inputSampleL += (aVL[alpV]);
+ inputSampleR += (aVR[alpV]);
+ if (damp > 5) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgVL;
+ inputSampleL *= 0.5;
+ avgVL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgVR;
+ inputSampleR *= 0.5;
+ avgVR = avgtemp;
+ }
+ //allpass filter V
+ case 4:
+ allpasstemp = alpW - 1;
+ if (allpasstemp < 0 || allpasstemp > delayW) {allpasstemp = delayW;}
+ inputSampleL -= aWL[allpasstemp]*0.5;
+ aWL[alpW] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aWR[allpasstemp]*0.5;
+ aWR[alpW] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpW--; if (alpW < 0 || alpW > delayW) {alpW = delayW;}
+ inputSampleL += (aWL[alpW]);
+ inputSampleR += (aWR[alpW]);
+ if (damp > 4) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgWL;
+ inputSampleL *= 0.5;
+ avgWL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgWR;
+ inputSampleR *= 0.5;
+ avgWR = avgtemp;
+ }
+ //allpass filter W
+ case 3:
+ allpasstemp = alpX - 1;
+ if (allpasstemp < 0 || allpasstemp > delayX) {allpasstemp = delayX;}
+ inputSampleL -= aXL[allpasstemp]*0.5;
+ aXL[alpX] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aXR[allpasstemp]*0.5;
+ aXR[alpX] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpX--; if (alpX < 0 || alpX > delayX) {alpX = delayX;}
+ inputSampleL += (aXL[alpX]);
+ inputSampleR += (aXR[alpX]);
+ if (damp > 3) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgXL;
+ inputSampleL *= 0.5;
+ avgXL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgXR;
+ inputSampleR *= 0.5;
+ avgXR = avgtemp;
+ }
+ //allpass filter X
+ case 2:
+ allpasstemp = alpY - 1;
+ if (allpasstemp < 0 || allpasstemp > delayY) {allpasstemp = delayY;}
+ inputSampleL -= aYL[allpasstemp]*0.5;
+ aYL[alpY] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aYR[allpasstemp]*0.5;
+ aYR[alpY] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpY--; if (alpY < 0 || alpY > delayY) {alpY = delayY;}
+ inputSampleL += (aYL[alpY]);
+ inputSampleR += (aYR[alpY]);
+ if (damp > 2) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgYL;
+ inputSampleL *= 0.5;
+ avgYL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgYR;
+ inputSampleR *= 0.5;
+ avgYR = avgtemp;
+ }
+ //allpass filter Y
+ case 1:
+ allpasstemp = alpZ - 1;
+ if (allpasstemp < 0 || allpasstemp > delayZ) {allpasstemp = delayZ;}
+ inputSampleL -= aZL[allpasstemp]*0.5;
+ aZL[alpZ] = inputSampleL;
+ inputSampleL *= 0.5;
+
+ inputSampleR -= aZR[allpasstemp]*0.5;
+ aZR[alpZ] = inputSampleR;
+ inputSampleR *= 0.5;
+
+ alpZ--; if (alpZ < 0 || alpZ > delayZ) {alpZ = delayZ;}
+ inputSampleL += (aZL[alpZ]);
+ inputSampleR += (aZR[alpZ]);
+ if (damp > 1) {
+ avgtemp = inputSampleL;
+ inputSampleL += avgZL;
+ inputSampleL *= 0.5;
+ avgZL = avgtemp;
+
+ avgtemp = inputSampleR;
+ inputSampleR += avgZR;
+ inputSampleR *= 0.5;
+ avgZR = avgtemp;
+ }
+ //allpass filter Z
+ }
+
+ feedbackL = inputSampleL * feedbacklevel;
+ feedbackR = inputSampleR * feedbacklevel;
+
+ if (gain != 1.0) {
+ inputSampleL *= gain;
+ inputSampleR *= gain;
+ }
+ //we can pad with the gain to tame distortyness from the PurestConsole code
+
+ if (inputSampleL > 1.0) inputSampleL = 1.0;
+ if (inputSampleL < -1.0) inputSampleL = -1.0;
+ if (inputSampleR > 1.0) inputSampleR = 1.0;
+ if (inputSampleR < -1.0) inputSampleR = -1.0;
+ //without this, you can get a NaN condition where it spits out DC offset at full blast!
+
+ inputSampleL = asin(inputSampleL);
+ inputSampleR = asin(inputSampleR);
+
+
+ if (wet !=1.0) {
+ inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0-wet));
+ inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0-wet));
+ }
+ //Dry/Wet control, defaults to the last slider
+
+ //begin 64 bit stereo floating point dither
+ int expon; frexp((double)inputSampleL, &expon);
+ fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
+ inputSampleL += static_cast<int32_t>(fpd) * 1.110223024625156e-44L * pow(2,expon+62);
+ frexp((double)inputSampleR, &expon);
+ fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
+ inputSampleR += static_cast<int32_t>(fpd) * 1.110223024625156e-44L * pow(2,expon+62);
+ //end 64 bit stereo floating point dither
+
+ *out1 = inputSampleL;
+ *out2 = inputSampleR;
+
+ *in1++;
+ *in2++;
+ *out1++;
+ *out2++;
+ }
+}
diff --git a/plugins/WinVST/MV/VSTProject.sln b/plugins/WinVST/MV/VSTProject.sln
new file mode 100755
index 0000000..694b424
--- /dev/null
+++ b/plugins/WinVST/MV/VSTProject.sln
@@ -0,0 +1,28 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio 14
+VisualStudioVersion = 14.0.25420.1
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "VSTProject", "VSTProject.vcxproj", "{16F7AB3C-1AE0-4574-B60C-7B4DED82938C}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|x64 = Debug|x64
+ Debug|x86 = Debug|x86
+ Release|x64 = Release|x64
+ Release|x86 = Release|x86
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Debug|x64.ActiveCfg = Debug|x64
+ {16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Debug|x64.Build.0 = Debug|x64
+ {16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Debug|x86.ActiveCfg = Debug|Win32
+ {16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Debug|x86.Build.0 = Debug|Win32
+ {16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Release|x64.ActiveCfg = Release|x64
+ {16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Release|x64.Build.0 = Release|x64
+ {16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Release|x86.ActiveCfg = Release|Win32
+ {16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Release|x86.Build.0 = Release|Win32
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
diff --git a/plugins/WinVST/MV/VSTProject.vcxproj b/plugins/WinVST/MV/VSTProject.vcxproj
new file mode 100755
index 0000000..40ac332
--- /dev/null
+++ b/plugins/WinVST/MV/VSTProject.vcxproj
@@ -0,0 +1,183 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffect.cpp" />
+ <ClCompile Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffectx.cpp" />
+ <ClCompile Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\vstplugmain.cpp" />
+ <ClCompile Include="MV.cpp" />
+ <ClCompile Include="MVProc.cpp" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\aeffeditor.h" />
+ <ClInclude Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffect.h" />
+ <ClInclude Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffectx.h" />
+ <ClInclude Include="MV.h" />
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{16F7AB3C-1AE0-4574-B60C-7B4DED82938C}</ProjectGuid>
+ <RootNamespace>VSTProject</RootNamespace>
+ <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
+ <ProjectName>MV64</ProjectName>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v140</PlatformToolset>
+ <CharacterSet>NotSet</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v140</PlatformToolset>
+ <WholeProgramOptimization>false</WholeProgramOptimization>
+ <CharacterSet>NotSet</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v140</PlatformToolset>
+ <CharacterSet>NotSet</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v140</PlatformToolset>
+ <WholeProgramOptimization>false</WholeProgramOptimization>
+ <CharacterSet>NotSet</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Label="Shared">
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <TargetExt>.dll</TargetExt>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <OutDir>$(SolutionDir)$(Configuration)\</OutDir>
+ <IntDir>$(Configuration)\</IntDir>
+ <ExecutablePath>$(VC_ExecutablePath_x64);$(WindowsSDK_ExecutablePath);$(VS_ExecutablePath);$(MSBuild_ExecutablePath);$(SystemRoot)\SysWow64;$(FxCopDir);$(PATH)</ExecutablePath>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <OutDir>$(SolutionDir)$(Configuration)\</OutDir>
+ <IntDir>$(Configuration)\</IntDir>
+ <ExecutablePath>$(VC_ExecutablePath_x64);$(WindowsSDK_ExecutablePath);$(VS_ExecutablePath);$(MSBuild_ExecutablePath);$(SystemRoot)\SysWow64;$(FxCopDir);$(PATH)</ExecutablePath>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>MaxSpeed</Optimization>
+ <SDLCheck>true</SDLCheck>
+ <AdditionalIncludeDirectories>C:\Users\christopherjohnson\Documents\Visual Studio 2015\Projects\VSTProject\vst2.x;C:\Users\christopherjohnson\Documents\vstsdk2.4;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>WINDOWS;_WINDOWS;WIN32;_USRDLL;_USE_MATH_DEFINES;_CRT_SECURE_NO_DEPRECATE;VST_FORCE_DEPRECATED;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
+ <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
+ <MinimalRebuild>false</MinimalRebuild>
+ <BasicRuntimeChecks>Default</BasicRuntimeChecks>
+ <FunctionLevelLinking>false</FunctionLevelLinking>
+ <DebugInformationFormat>None</DebugInformationFormat>
+ </ClCompile>
+ <Link>
+ <ModuleDefinitionFile>vstplug.def</ModuleDefinitionFile>
+ <IgnoreSpecificDefaultLibraries>libcmt.dll;libcmtd.dll;msvcrt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
+ <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>MaxSpeed</Optimization>
+ <SDLCheck>true</SDLCheck>
+ <AdditionalIncludeDirectories>C:\Users\christopherjohnson\Documents\Visual Studio 2015\Projects\VSTProject\vst2.x;C:\Users\christopherjohnson\Documents\vstsdk2.4;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
+ <PreprocessorDefinitions>WINDOWS;_WINDOWS;WIN32;_USRDLL;_USE_MATH_DEFINES;_CRT_SECURE_NO_DEPRECATE;VST_FORCE_DEPRECATED;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MinimalRebuild>false</MinimalRebuild>
+ <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
+ <BasicRuntimeChecks>Default</BasicRuntimeChecks>
+ <FunctionLevelLinking>false</FunctionLevelLinking>
+ <DebugInformationFormat>None</DebugInformationFormat>
+ </ClCompile>
+ <Link>
+ <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <IgnoreSpecificDefaultLibraries>libcmt.dll;libcmtd.dll;msvcrt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
+ <ModuleDefinitionFile>vstplug.def</ModuleDefinitionFile>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>MaxSpeed</Optimization>
+ <FunctionLevelLinking>false</FunctionLevelLinking>
+ <IntrinsicFunctions>false</IntrinsicFunctions>
+ <SDLCheck>true</SDLCheck>
+ <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+ <AdditionalIncludeDirectories>C:\Users\christopherjohnson\Documents\Visual Studio 2015\Projects\VSTProject\vst2.x;C:\Users\christopherjohnson\Documents\vstsdk2.4;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <DebugInformationFormat>None</DebugInformationFormat>
+ <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
+ <PreprocessorDefinitions>WINDOWS;_WINDOWS;WIN32;_USRDLL;_USE_MATH_DEFINES;_CRT_SECURE_NO_DEPRECATE;VST_FORCE_DEPRECATED;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ </ClCompile>
+ <Link>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ <IgnoreSpecificDefaultLibraries>libcmt.dll;libcmtd.dll;msvcrt.lib;libc.lib;libcd.lib;libcmt.lib;msvcrtd.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
+ <AdditionalDependencies>libcmt.lib;uuid.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <ModuleDefinitionFile>vstplug.def</ModuleDefinitionFile>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>MaxSpeed</Optimization>
+ <FunctionLevelLinking>false</FunctionLevelLinking>
+ <IntrinsicFunctions>false</IntrinsicFunctions>
+ <SDLCheck>true</SDLCheck>
+ <AdditionalIncludeDirectories>C:\Users\christopherjohnson\Documents\Visual Studio 2015\Projects\VSTProject\vst2.x;C:\Users\christopherjohnson\Documents\vstsdk2.4;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <DebugInformationFormat>None</DebugInformationFormat>
+ <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
+ <PreprocessorDefinitions>WINDOWS;_WINDOWS;WIN32;_USRDLL;_USE_MATH_DEFINES;_CRT_SECURE_NO_DEPRECATE;VST_FORCE_DEPRECATED;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+ </ClCompile>
+ <Link>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ <IgnoreSpecificDefaultLibraries>libcmt.dll;libcmtd.dll;msvcrt.lib;libc.lib;libcd.lib;libcmt.lib;msvcrtd.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
+ <AdditionalDependencies>libcmt.lib;uuid.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <ModuleDefinitionFile>vstplug.def</ModuleDefinitionFile>
+ </Link>
+ </ItemDefinitionGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file
diff --git a/plugins/WinVST/MV/VSTProject.vcxproj.filters b/plugins/WinVST/MV/VSTProject.vcxproj.filters
new file mode 100755
index 0000000..2be7550
--- /dev/null
+++ b/plugins/WinVST/MV/VSTProject.vcxproj.filters
@@ -0,0 +1,48 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="Source Files">
+ <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
+ <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
+ </Filter>
+ <Filter Include="Header Files">
+ <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
+ <Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
+ </Filter>
+ <Filter Include="Resource Files">
+ <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
+ <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffect.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffectx.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\vstplugmain.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="MV.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="MVProc.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\aeffeditor.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffect.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffectx.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="MV.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ </ItemGroup>
+</Project> \ No newline at end of file
diff --git a/plugins/WinVST/MV/VSTProject.vcxproj.user b/plugins/WinVST/MV/VSTProject.vcxproj.user
new file mode 100755
index 0000000..2216267
--- /dev/null
+++ b/plugins/WinVST/MV/VSTProject.vcxproj.user
@@ -0,0 +1,19 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <LocalDebuggerAmpDefaultAccelerator>{ADEFF70D-84BF-47A1-91C3-FF6B0FC71218}</LocalDebuggerAmpDefaultAccelerator>
+ <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <LocalDebuggerAmpDefaultAccelerator>{ADEFF70D-84BF-47A1-91C3-FF6B0FC71218}</LocalDebuggerAmpDefaultAccelerator>
+ <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <LocalDebuggerAmpDefaultAccelerator>{ADEFF70D-84BF-47A1-91C3-FF6B0FC71218}</LocalDebuggerAmpDefaultAccelerator>
+ <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <LocalDebuggerAmpDefaultAccelerator>{ADEFF70D-84BF-47A1-91C3-FF6B0FC71218}</LocalDebuggerAmpDefaultAccelerator>
+ <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+ </PropertyGroup>
+</Project> \ No newline at end of file
diff --git a/plugins/WinVST/MV/vstplug.def b/plugins/WinVST/MV/vstplug.def
new file mode 100755
index 0000000..5bf499a
--- /dev/null
+++ b/plugins/WinVST/MV/vstplug.def
@@ -0,0 +1,3 @@
+EXPORTS
+ VSTPluginMain
+ main=VSTPluginMain \ No newline at end of file