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authorChris Johnson <jinx6568@sover.net>2019-06-02 16:58:05 -0400
committerChris Johnson <jinx6568@sover.net>2019-06-02 16:58:05 -0400
commitd7c0b640295bd715cbb76aa060692c29b3f90b85 (patch)
treea1dadc160602c1450ada268c0abd71f24e7707f0 /plugins/WinVST
parent82a3f77e2f07495f6f9901fdd05968f1a365f775 (diff)
downloadairwindows-lv2-port-d7c0b640295bd715cbb76aa060692c29b3f90b85.tar.gz
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PodcastDeluxe
Diffstat (limited to 'plugins/WinVST')
-rwxr-xr-xplugins/WinVST/PodcastDeluxe/.vs/Console4Channel64/v14/.suobin0 -> 32768 bytes
-rwxr-xr-xplugins/WinVST/PodcastDeluxe/.vs/VSTProject/v14/.suobin0 -> 23040 bytes
-rwxr-xr-xplugins/WinVST/PodcastDeluxe/PodcastDeluxe.cpp137
-rwxr-xr-xplugins/WinVST/PodcastDeluxe/PodcastDeluxe.h97
-rwxr-xr-xplugins/WinVST/PodcastDeluxe/PodcastDeluxeProc.cpp659
-rwxr-xr-xplugins/WinVST/PodcastDeluxe/VSTProject.sln28
-rwxr-xr-xplugins/WinVST/PodcastDeluxe/VSTProject.vcxproj183
-rwxr-xr-xplugins/WinVST/PodcastDeluxe/VSTProject.vcxproj.filters48
-rwxr-xr-xplugins/WinVST/PodcastDeluxe/VSTProject.vcxproj.user19
-rwxr-xr-xplugins/WinVST/PodcastDeluxe/vstplug.def3
10 files changed, 1174 insertions, 0 deletions
diff --git a/plugins/WinVST/PodcastDeluxe/.vs/Console4Channel64/v14/.suo b/plugins/WinVST/PodcastDeluxe/.vs/Console4Channel64/v14/.suo
new file mode 100755
index 0000000..777b846
--- /dev/null
+++ b/plugins/WinVST/PodcastDeluxe/.vs/Console4Channel64/v14/.suo
Binary files differ
diff --git a/plugins/WinVST/PodcastDeluxe/.vs/VSTProject/v14/.suo b/plugins/WinVST/PodcastDeluxe/.vs/VSTProject/v14/.suo
new file mode 100755
index 0000000..fb99773
--- /dev/null
+++ b/plugins/WinVST/PodcastDeluxe/.vs/VSTProject/v14/.suo
Binary files differ
diff --git a/plugins/WinVST/PodcastDeluxe/PodcastDeluxe.cpp b/plugins/WinVST/PodcastDeluxe/PodcastDeluxe.cpp
new file mode 100755
index 0000000..59ad637
--- /dev/null
+++ b/plugins/WinVST/PodcastDeluxe/PodcastDeluxe.cpp
@@ -0,0 +1,137 @@
+/* ========================================
+ * PodcastDeluxe - PodcastDeluxe.h
+ * Copyright (c) 2016 airwindows, All rights reserved
+ * ======================================== */
+
+#ifndef __PodcastDeluxe_H
+#include "PodcastDeluxe.h"
+#endif
+
+AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new PodcastDeluxe(audioMaster);}
+
+PodcastDeluxe::PodcastDeluxe(audioMasterCallback audioMaster) :
+ AudioEffectX(audioMaster, kNumPrograms, kNumParameters)
+{
+ A = 0.5;
+
+ for(int count = 0; count < 502; count++) {
+ d1L[count] = 0.0;
+ d2L[count] = 0.0;
+ d3L[count] = 0.0;
+ d4L[count] = 0.0;
+ d5L[count] = 0.0;
+ d1R[count] = 0.0;
+ d2R[count] = 0.0;
+ d3R[count] = 0.0;
+ d4R[count] = 0.0;
+ d5R[count] = 0.0;
+ }
+ c1L = 2.0; c2L = 2.0; c3L = 2.0; c4L = 2.0; c5L = 2.0; //startup comp gains
+
+ tap1 = 1; tap2 = 1; tap3 = 1; tap4 = 1; tap5 = 1;
+ maxdelay1 = 9001; maxdelay2 = 9001; maxdelay3 = 9001; maxdelay4 = 9001; maxdelay5 = 9001;
+ c1R = 2.0; c2R = 2.0; c3R = 2.0; c4R = 2.0; c5R = 2.0; //startup comp gains
+
+ fpd = 17;
+ //this is reset: values being initialized only once. Startup values, whatever they are.
+
+ _canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect.
+ _canDo.insert("plugAsSend"); // plug-in can be used as a send effect.
+ _canDo.insert("x2in2out");
+ setNumInputs(kNumInputs);
+ setNumOutputs(kNumOutputs);
+ setUniqueID(kUniqueId);
+ canProcessReplacing(); // supports output replacing
+ canDoubleReplacing(); // supports double precision processing
+ programsAreChunks(true);
+ vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name
+}
+
+PodcastDeluxe::~PodcastDeluxe() {}
+VstInt32 PodcastDeluxe::getVendorVersion () {return 1000;}
+void PodcastDeluxe::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);}
+void PodcastDeluxe::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);}
+//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than
+//trying to do versioning and preventing people from using older versions. Maybe they like the old one!
+
+static float pinParameter(float data)
+{
+ if (data < 0.0f) return 0.0f;
+ if (data > 1.0f) return 1.0f;
+ return data;
+}
+
+VstInt32 PodcastDeluxe::getChunk (void** data, bool isPreset)
+{
+ float *chunkData = (float *)calloc(kNumParameters, sizeof(float));
+ chunkData[0] = A;
+ /* Note: The way this is set up, it will break if you manage to save settings on an Intel
+ machine and load them on a PPC Mac. However, it's fine if you stick to the machine you
+ started with. */
+
+ *data = chunkData;
+ return kNumParameters * sizeof(float);
+}
+
+VstInt32 PodcastDeluxe::setChunk (void* data, VstInt32 byteSize, bool isPreset)
+{
+ float *chunkData = (float *)data;
+ A = pinParameter(chunkData[0]);
+ /* We're ignoring byteSize as we found it to be a filthy liar */
+
+ /* calculate any other fields you need here - you could copy in
+ code from setParameter() here. */
+ return 0;
+}
+
+void PodcastDeluxe::setParameter(VstInt32 index, float value) {
+ switch (index) {
+ case kParamA: A = value; break;
+ default: throw; // unknown parameter, shouldn't happen!
+ }
+}
+
+float PodcastDeluxe::getParameter(VstInt32 index) {
+ switch (index) {
+ case kParamA: return A; break;
+ default: break; // unknown parameter, shouldn't happen!
+ } return 0.0; //we only need to update the relevant name, this is simple to manage
+}
+
+void PodcastDeluxe::getParameterName(VstInt32 index, char *text) {
+ switch (index) {
+ case kParamA: vst_strncpy (text, "Boost", kVstMaxParamStrLen); break;
+ default: break; // unknown parameter, shouldn't happen!
+ } //this is our labels for displaying in the VST host
+}
+
+void PodcastDeluxe::getParameterDisplay(VstInt32 index, char *text) {
+ switch (index) {
+ case kParamA: float2string (A, text, kVstMaxParamStrLen); break;
+ default: break; // unknown parameter, shouldn't happen!
+ } //this displays the values and handles 'popups' where it's discrete choices
+}
+
+void PodcastDeluxe::getParameterLabel(VstInt32 index, char *text) {
+ switch (index) {
+ case kParamA: vst_strncpy (text, "", kVstMaxParamStrLen); break;
+ default: break; // unknown parameter, shouldn't happen!
+ }
+}
+
+VstInt32 PodcastDeluxe::canDo(char *text)
+{ return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know
+
+bool PodcastDeluxe::getEffectName(char* name) {
+ vst_strncpy(name, "PodcastDeluxe", kVstMaxProductStrLen); return true;
+}
+
+VstPlugCategory PodcastDeluxe::getPlugCategory() {return kPlugCategEffect;}
+
+bool PodcastDeluxe::getProductString(char* text) {
+ vst_strncpy (text, "airwindows PodcastDeluxe", kVstMaxProductStrLen); return true;
+}
+
+bool PodcastDeluxe::getVendorString(char* text) {
+ vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true;
+}
diff --git a/plugins/WinVST/PodcastDeluxe/PodcastDeluxe.h b/plugins/WinVST/PodcastDeluxe/PodcastDeluxe.h
new file mode 100755
index 0000000..59445c4
--- /dev/null
+++ b/plugins/WinVST/PodcastDeluxe/PodcastDeluxe.h
@@ -0,0 +1,97 @@
+/* ========================================
+ * PodcastDeluxe - PodcastDeluxe.h
+ * Created 8/12/11 by SPIAdmin
+ * Copyright (c) 2011 __MyCompanyName__, All rights reserved
+ * ======================================== */
+
+#ifndef __PodcastDeluxe_H
+#define __PodcastDeluxe_H
+
+#ifndef __audioeffect__
+#include "audioeffectx.h"
+#endif
+
+#include <set>
+#include <string>
+#include <math.h>
+
+enum {
+ kParamA = 0,
+ kNumParameters = 1
+}; //
+
+const int kNumPrograms = 0;
+const int kNumInputs = 2;
+const int kNumOutputs = 2;
+const unsigned long kUniqueId = 'podd'; //Change this to what the AU identity is!
+
+class PodcastDeluxe :
+ public AudioEffectX
+{
+public:
+ PodcastDeluxe(audioMasterCallback audioMaster);
+ ~PodcastDeluxe();
+ virtual bool getEffectName(char* name); // The plug-in name
+ virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in
+ virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg
+ virtual bool getVendorString(char* text); // Vendor info
+ virtual VstInt32 getVendorVersion(); // Version number
+ virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames);
+ virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames);
+ virtual void getProgramName(char *name); // read the name from the host
+ virtual void setProgramName(char *name); // changes the name of the preset displayed in the host
+ virtual VstInt32 getChunk (void** data, bool isPreset);
+ virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset);
+ virtual float getParameter(VstInt32 index); // get the parameter value at the specified index
+ virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value
+ virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB)
+ virtual void getParameterName(VstInt32 index, char *text); // name of the parameter
+ virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value
+ virtual VstInt32 canDo(char *text);
+private:
+ char _programName[kVstMaxProgNameLen + 1];
+ std::set< std::string > _canDo;
+
+ uint32_t fpd;
+ //default stuff
+
+ double d1L[503];
+ double d2L[503];
+ double d3L[503];
+ double d4L[503];
+ double d5L[503];
+ //the phase rotator
+
+ double c1L;
+ double c2L;
+ double c3L;
+ double c4L;
+ double c5L;
+ //the compressor
+
+ double lastSampleL;
+ double lastOutSampleL;
+
+ double d1R[503];
+ double d2R[503];
+ double d3R[503];
+ double d4R[503];
+ double d5R[503];
+
+ int tap1, tap2, tap3, tap4, tap5, maxdelay1, maxdelay2, maxdelay3, maxdelay4, maxdelay5;
+ //the phase rotator
+
+ double c1R;
+ double c2R;
+ double c3R;
+ double c4R;
+ double c5R;
+ //the compressor
+
+ double lastSampleR;
+ double lastOutSampleR;
+
+ float A;
+};
+
+#endif
diff --git a/plugins/WinVST/PodcastDeluxe/PodcastDeluxeProc.cpp b/plugins/WinVST/PodcastDeluxe/PodcastDeluxeProc.cpp
new file mode 100755
index 0000000..5349f2e
--- /dev/null
+++ b/plugins/WinVST/PodcastDeluxe/PodcastDeluxeProc.cpp
@@ -0,0 +1,659 @@
+/* ========================================
+ * PodcastDeluxe - PodcastDeluxe.h
+ * Copyright (c) 2016 airwindows, All rights reserved
+ * ======================================== */
+
+#ifndef __PodcastDeluxe_H
+#include "PodcastDeluxe.h"
+#endif
+
+void PodcastDeluxe::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
+{
+ float* in1 = inputs[0];
+ float* in2 = inputs[1];
+ float* out1 = outputs[0];
+ float* out2 = outputs[1];
+
+ double overallscale = 1.0;
+ overallscale /= 44100.0;
+ overallscale *= getSampleRate();
+
+ int allpasstemp;
+ double outallpass = 0.618033988749894848204586;
+
+ double compress = 1.0+pow(A*0.8,2);
+
+ double speed1 = 128.0 / pow(compress,2);
+ speed1 *= overallscale;
+ double speed2 = speed1 * 1.4;
+ double speed3 = speed2 * 1.5;
+ double speed4 = speed3 * 1.6;
+ double speed5 = speed4 * 1.7;
+
+ maxdelay1 = (int)(23.0*overallscale);
+ maxdelay2 = (int)(19.0*overallscale);
+ maxdelay3 = (int)(17.0*overallscale);
+ maxdelay4 = (int)(13.0*overallscale);
+ maxdelay5 = (int)(11.0*overallscale);
+ //set up the prime delays
+
+ double refclip = 0.999;
+ double softness = 0.435;
+ double invsoft = 0.56;
+ double outsoft = 0.545;
+ double trigger;
+
+ while (--sampleFrames >= 0)
+ {
+ long double inputSampleL = *in1;
+ long double inputSampleR = *in2;
+ if (fabs(inputSampleL)<1.18e-37) inputSampleL = fpd * 1.18e-37;
+ if (fabs(inputSampleR)<1.18e-37) inputSampleR = fpd * 1.18e-37;
+
+
+ allpasstemp = tap1 - 1;
+ if (allpasstemp < 0 || allpasstemp > maxdelay1) {allpasstemp = maxdelay1;}
+ //set up the delay position
+ //using 'tap' and 'allpasstemp' to position the tap
+ inputSampleL -= d1L[allpasstemp]*outallpass;
+ d1L[tap1] = inputSampleL;
+ inputSampleL *= outallpass;
+ inputSampleL += (d1L[allpasstemp]);
+ //allpass stage
+ inputSampleR -= d1R[allpasstemp]*outallpass;
+ d1R[tap1] = inputSampleR;
+ inputSampleR *= outallpass;
+ inputSampleR += (d1R[allpasstemp]);
+ //allpass stage
+ tap1--; if (tap1 < 0 || tap1 > maxdelay1) {tap1 = maxdelay1;}
+ //decrement the position for reals
+
+ inputSampleL *= c1L;
+ trigger = fabs(inputSampleL)*4.7;
+ if (trigger > 4.7) trigger = 4.7;
+ trigger = sin(trigger);
+ if (trigger < 0) trigger *= 8.0;
+ if (trigger < -4.2) trigger = -4.2;
+ c1L += trigger/speed5;
+ if (c1L > compress) c1L = compress;
+ //compress stage
+ inputSampleR *= c1R;
+ trigger = fabs(inputSampleR)*4.7;
+ if (trigger > 4.7) trigger = 4.7;
+ trigger = sin(trigger);
+ if (trigger < 0) trigger *= 8.0;
+ if (trigger < -4.2) trigger = -4.2;
+ c1R += trigger/speed5;
+ if (c1R > compress) c1R = compress;
+ //compress stage
+
+ allpasstemp = tap2 - 1;
+ if (allpasstemp < 0 || allpasstemp > maxdelay2) {allpasstemp = maxdelay2;}
+ //set up the delay position
+ //using 'tap' and 'allpasstemp' to position the tap
+ inputSampleL -= d2L[allpasstemp]*outallpass;
+ d2L[tap2] = inputSampleL;
+ inputSampleL *= outallpass;
+ inputSampleL += (d2L[allpasstemp]);
+ //allpass stage
+ inputSampleR -= d2R[allpasstemp]*outallpass;
+ d2R[tap2] = inputSampleR;
+ inputSampleR *= outallpass;
+ inputSampleR += (d2R[allpasstemp]);
+ //allpass stage
+ tap2--; if (tap2 < 0 || tap2 > maxdelay2) {tap2 = maxdelay2;}
+ //decrement the position for reals
+
+ inputSampleL *= c2L;
+ trigger = fabs(inputSampleL)*4.7;
+ if (trigger > 4.7) trigger = 4.7;
+ trigger = sin(trigger);
+ if (trigger < 0) trigger *= 8.0;
+ if (trigger < -4.2) trigger = -4.2;
+ c2L += trigger/speed4;
+ if (c2L > compress) c2L = compress;
+ //compress stage
+ inputSampleR *= c2R;
+ trigger = fabs(inputSampleR)*4.7;
+ if (trigger > 4.7) trigger = 4.7;
+ trigger = sin(trigger);
+ if (trigger < 0) trigger *= 8.0;
+ if (trigger < -4.2) trigger = -4.2;
+ c2R += trigger/speed4;
+ if (c2R > compress) c2R = compress;
+ //compress stage
+
+ allpasstemp = tap3 - 1;
+ if (allpasstemp < 0 || allpasstemp > maxdelay3) {allpasstemp = maxdelay3;}
+ //set up the delay position
+ //using 'tap' and 'allpasstemp' to position the tap
+ inputSampleL -= d3L[allpasstemp]*outallpass;
+ d3L[tap3] = inputSampleL;
+ inputSampleL *= outallpass;
+ inputSampleL += (d3L[allpasstemp]);
+ //allpass stage
+ inputSampleR -= d3R[allpasstemp]*outallpass;
+ d3R[tap3] = inputSampleR;
+ inputSampleR *= outallpass;
+ inputSampleR += (d3R[allpasstemp]);
+ //allpass stage
+ tap3--; if (tap3 < 0 || tap3 > maxdelay3) {tap3 = maxdelay3;}
+ //decrement the position for reals
+
+ inputSampleL *= c3L;
+ trigger = fabs(inputSampleL)*4.7;
+ if (trigger > 4.7) trigger = 4.7;
+ trigger = sin(trigger);
+ if (trigger < 0) trigger *= 8.0;
+ if (trigger < -4.2) trigger = -4.2;
+ c3L += trigger/speed3;
+ if (c3L > compress) c3L = compress;
+ //compress stage
+ inputSampleR *= c3R;
+ trigger = fabs(inputSampleR)*4.7;
+ if (trigger > 4.7) trigger = 4.7;
+ trigger = sin(trigger);
+ if (trigger < 0) trigger *= 8.0;
+ if (trigger < -4.2) trigger = -4.2;
+ c3R += trigger/speed3;
+ if (c3R > compress) c3R = compress;
+ //compress stage
+
+ allpasstemp = tap4 - 1;
+ if (allpasstemp < 0 || allpasstemp > maxdelay4) {allpasstemp = maxdelay4;}
+ //set up the delay position
+ //using 'tap' and 'allpasstemp' to position the tap
+ inputSampleL -= d4L[allpasstemp]*outallpass;
+ d4L[tap4] = inputSampleL;
+ inputSampleL *= outallpass;
+ inputSampleL += (d4L[allpasstemp]);
+ //allpass stage
+ inputSampleR -= d4R[allpasstemp]*outallpass;
+ d4R[tap4] = inputSampleR;
+ inputSampleR *= outallpass;
+ inputSampleR += (d4R[allpasstemp]);
+ //allpass stage
+ tap4--; if (tap4 < 0 || tap4 > maxdelay4) {tap4 = maxdelay4;}
+ //decrement the position for reals
+
+ inputSampleL *= c4L;
+ trigger = fabs(inputSampleL)*4.7;
+ if (trigger > 4.7) trigger = 4.7;
+ trigger = sin(trigger);
+ if (trigger < 0) trigger *= 8.0;
+ if (trigger < -4.2) trigger = -4.2;
+ c4L += trigger/speed2;
+ if (c4L > compress) c4L = compress;
+ //compress stage
+ inputSampleR *= c4R;
+ trigger = fabs(inputSampleR)*4.7;
+ if (trigger > 4.7) trigger = 4.7;
+ trigger = sin(trigger);
+ if (trigger < 0) trigger *= 8.0;
+ if (trigger < -4.2) trigger = -4.2;
+ c4R += trigger/speed2;
+ if (c4R > compress) c4R = compress;
+ //compress stage
+
+ allpasstemp = tap5 - 1;
+ if (allpasstemp < 0 || allpasstemp > maxdelay5) {allpasstemp = maxdelay5;}
+ //set up the delay position
+ //using 'tap' and 'allpasstemp' to position the tap
+ inputSampleL -= d5L[allpasstemp]*outallpass;
+ d5L[tap5] = inputSampleL;
+ inputSampleL *= outallpass;
+ inputSampleL += (d5L[allpasstemp]);
+ //allpass stage
+ inputSampleR -= d5R[allpasstemp]*outallpass;
+ d5R[tap5] = inputSampleR;
+ inputSampleR *= outallpass;
+ inputSampleR += (d5R[allpasstemp]);
+ //allpass stage
+ tap5--; if (tap5 < 0 || tap5 > maxdelay5) {tap5 = maxdelay5;}
+ //decrement the position for reals
+
+ inputSampleL *= c5L;
+ trigger = fabs(inputSampleL)*4.7;
+ if (trigger > 4.7) trigger = 4.7;
+ trigger = sin(trigger);
+ if (trigger < 0) trigger *= 8.0;
+ if (trigger < -4.2) trigger = -4.2;
+ c5L += trigger/speed1;
+ if (c5L > compress) c5L = compress;
+ //compress stage
+ inputSampleR *= c5R;
+ trigger = fabs(inputSampleR)*4.7;
+ if (trigger > 4.7) trigger = 4.7;
+ trigger = sin(trigger);
+ if (trigger < 0) trigger *= 8.0;
+ if (trigger < -4.2) trigger = -4.2;
+ c5R += trigger/speed1;
+ if (c5R > compress) c5R = compress;
+ //compress stage
+
+ if (compress > 1.0) {
+ inputSampleL /= compress;
+ inputSampleR /= compress;
+ }
+
+ //Begin L ADClip
+ if (lastSampleL >= refclip)
+ {
+ if (inputSampleL < refclip)
+ {
+ lastSampleL = (outsoft + (inputSampleL * softness));
+ }
+ else lastSampleL = refclip;
+ }
+
+ if (lastSampleL <= -refclip)
+ {
+ if (inputSampleL > -refclip)
+ {
+ lastSampleL = (-outsoft + (inputSampleL * softness));
+ }
+ else lastSampleL = -refclip;
+ }
+
+ if (inputSampleL > refclip)
+ {
+ if (lastSampleL < refclip)
+ {
+ inputSampleL = (invsoft + (lastSampleL * softness));
+ }
+ else inputSampleL = refclip;
+ }
+
+ if (inputSampleL < -refclip)
+ {
+ if (lastSampleL > -refclip)
+ {
+ inputSampleL = (-invsoft + (lastSampleL * softness));
+ }
+ else inputSampleL = -refclip;
+ }
+ //Completed L ADClip
+
+ //Begin R ADClip
+ if (lastSampleR >= refclip)
+ {
+ if (inputSampleR < refclip)
+ {
+ lastSampleR = (outsoft + (inputSampleR * softness));
+ }
+ else lastSampleR = refclip;
+ }
+
+ if (lastSampleR <= -refclip)
+ {
+ if (inputSampleR > -refclip)
+ {
+ lastSampleR = (-outsoft + (inputSampleR * softness));
+ }
+ else lastSampleR = -refclip;
+ }
+
+ if (inputSampleR > refclip)
+ {
+ if (lastSampleR < refclip)
+ {
+ inputSampleR = (invsoft + (lastSampleR * softness));
+ }
+ else inputSampleR = refclip;
+ }
+
+ if (inputSampleR < -refclip)
+ {
+ if (lastSampleR > -refclip)
+ {
+ inputSampleR = (-invsoft + (lastSampleR * softness));
+ }
+ else inputSampleR = -refclip;
+ }
+ //Completed R ADClip
+
+
+
+ //begin 32 bit stereo floating point dither
+ int expon; frexpf((float)inputSampleL, &expon);
+ fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
+ inputSampleL += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
+ frexpf((float)inputSampleR, &expon);
+ fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
+ inputSampleR += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
+ //end 32 bit stereo floating point dither
+
+ *out1 = inputSampleL;
+ *out2 = inputSampleR;
+
+ *in1++;
+ *in2++;
+ *out1++;
+ *out2++;
+ }
+}
+
+void PodcastDeluxe::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
+{
+ double* in1 = inputs[0];
+ double* in2 = inputs[1];
+ double* out1 = outputs[0];
+ double* out2 = outputs[1];
+
+ double overallscale = 1.0;
+ overallscale /= 44100.0;
+ overallscale *= getSampleRate();
+
+ int allpasstemp;
+ double outallpass = 0.618033988749894848204586;
+
+ double compress = 1.0+pow(A*0.8,2);
+
+ double speed1 = 128.0 / pow(compress,2);
+ speed1 *= overallscale;
+ double speed2 = speed1 * 1.4;
+ double speed3 = speed2 * 1.5;
+ double speed4 = speed3 * 1.6;
+ double speed5 = speed4 * 1.7;
+
+ maxdelay1 = (int)(23.0*overallscale);
+ maxdelay2 = (int)(19.0*overallscale);
+ maxdelay3 = (int)(17.0*overallscale);
+ maxdelay4 = (int)(13.0*overallscale);
+ maxdelay5 = (int)(11.0*overallscale);
+ //set up the prime delays
+
+ double refclip = 0.999;
+ double softness = 0.435;
+ double invsoft = 0.56;
+ double outsoft = 0.545;
+ double trigger;
+
+ while (--sampleFrames >= 0)
+ {
+ long double inputSampleL = *in1;
+ long double inputSampleR = *in2;
+ if (fabs(inputSampleL)<1.18e-43) inputSampleL = fpd * 1.18e-43;
+ if (fabs(inputSampleR)<1.18e-43) inputSampleR = fpd * 1.18e-43;
+
+
+ allpasstemp = tap1 - 1;
+ if (allpasstemp < 0 || allpasstemp > maxdelay1) {allpasstemp = maxdelay1;}
+ //set up the delay position
+ //using 'tap' and 'allpasstemp' to position the tap
+ inputSampleL -= d1L[allpasstemp]*outallpass;
+ d1L[tap1] = inputSampleL;
+ inputSampleL *= outallpass;
+ inputSampleL += (d1L[allpasstemp]);
+ //allpass stage
+ inputSampleR -= d1R[allpasstemp]*outallpass;
+ d1R[tap1] = inputSampleR;
+ inputSampleR *= outallpass;
+ inputSampleR += (d1R[allpasstemp]);
+ //allpass stage
+ tap1--; if (tap1 < 0 || tap1 > maxdelay1) {tap1 = maxdelay1;}
+ //decrement the position for reals
+
+ inputSampleL *= c1L;
+ trigger = fabs(inputSampleL)*4.7;
+ if (trigger > 4.7) trigger = 4.7;
+ trigger = sin(trigger);
+ if (trigger < 0) trigger *= 8.0;
+ if (trigger < -4.2) trigger = -4.2;
+ c1L += trigger/speed5;
+ if (c1L > compress) c1L = compress;
+ //compress stage
+ inputSampleR *= c1R;
+ trigger = fabs(inputSampleR)*4.7;
+ if (trigger > 4.7) trigger = 4.7;
+ trigger = sin(trigger);
+ if (trigger < 0) trigger *= 8.0;
+ if (trigger < -4.2) trigger = -4.2;
+ c1R += trigger/speed5;
+ if (c1R > compress) c1R = compress;
+ //compress stage
+
+ allpasstemp = tap2 - 1;
+ if (allpasstemp < 0 || allpasstemp > maxdelay2) {allpasstemp = maxdelay2;}
+ //set up the delay position
+ //using 'tap' and 'allpasstemp' to position the tap
+ inputSampleL -= d2L[allpasstemp]*outallpass;
+ d2L[tap2] = inputSampleL;
+ inputSampleL *= outallpass;
+ inputSampleL += (d2L[allpasstemp]);
+ //allpass stage
+ inputSampleR -= d2R[allpasstemp]*outallpass;
+ d2R[tap2] = inputSampleR;
+ inputSampleR *= outallpass;
+ inputSampleR += (d2R[allpasstemp]);
+ //allpass stage
+ tap2--; if (tap2 < 0 || tap2 > maxdelay2) {tap2 = maxdelay2;}
+ //decrement the position for reals
+
+ inputSampleL *= c2L;
+ trigger = fabs(inputSampleL)*4.7;
+ if (trigger > 4.7) trigger = 4.7;
+ trigger = sin(trigger);
+ if (trigger < 0) trigger *= 8.0;
+ if (trigger < -4.2) trigger = -4.2;
+ c2L += trigger/speed4;
+ if (c2L > compress) c2L = compress;
+ //compress stage
+ inputSampleR *= c2R;
+ trigger = fabs(inputSampleR)*4.7;
+ if (trigger > 4.7) trigger = 4.7;
+ trigger = sin(trigger);
+ if (trigger < 0) trigger *= 8.0;
+ if (trigger < -4.2) trigger = -4.2;
+ c2R += trigger/speed4;
+ if (c2R > compress) c2R = compress;
+ //compress stage
+
+ allpasstemp = tap3 - 1;
+ if (allpasstemp < 0 || allpasstemp > maxdelay3) {allpasstemp = maxdelay3;}
+ //set up the delay position
+ //using 'tap' and 'allpasstemp' to position the tap
+ inputSampleL -= d3L[allpasstemp]*outallpass;
+ d3L[tap3] = inputSampleL;
+ inputSampleL *= outallpass;
+ inputSampleL += (d3L[allpasstemp]);
+ //allpass stage
+ inputSampleR -= d3R[allpasstemp]*outallpass;
+ d3R[tap3] = inputSampleR;
+ inputSampleR *= outallpass;
+ inputSampleR += (d3R[allpasstemp]);
+ //allpass stage
+ tap3--; if (tap3 < 0 || tap3 > maxdelay3) {tap3 = maxdelay3;}
+ //decrement the position for reals
+
+ inputSampleL *= c3L;
+ trigger = fabs(inputSampleL)*4.7;
+ if (trigger > 4.7) trigger = 4.7;
+ trigger = sin(trigger);
+ if (trigger < 0) trigger *= 8.0;
+ if (trigger < -4.2) trigger = -4.2;
+ c3L += trigger/speed3;
+ if (c3L > compress) c3L = compress;
+ //compress stage
+ inputSampleR *= c3R;
+ trigger = fabs(inputSampleR)*4.7;
+ if (trigger > 4.7) trigger = 4.7;
+ trigger = sin(trigger);
+ if (trigger < 0) trigger *= 8.0;
+ if (trigger < -4.2) trigger = -4.2;
+ c3R += trigger/speed3;
+ if (c3R > compress) c3R = compress;
+ //compress stage
+
+ allpasstemp = tap4 - 1;
+ if (allpasstemp < 0 || allpasstemp > maxdelay4) {allpasstemp = maxdelay4;}
+ //set up the delay position
+ //using 'tap' and 'allpasstemp' to position the tap
+ inputSampleL -= d4L[allpasstemp]*outallpass;
+ d4L[tap4] = inputSampleL;
+ inputSampleL *= outallpass;
+ inputSampleL += (d4L[allpasstemp]);
+ //allpass stage
+ inputSampleR -= d4R[allpasstemp]*outallpass;
+ d4R[tap4] = inputSampleR;
+ inputSampleR *= outallpass;
+ inputSampleR += (d4R[allpasstemp]);
+ //allpass stage
+ tap4--; if (tap4 < 0 || tap4 > maxdelay4) {tap4 = maxdelay4;}
+ //decrement the position for reals
+
+ inputSampleL *= c4L;
+ trigger = fabs(inputSampleL)*4.7;
+ if (trigger > 4.7) trigger = 4.7;
+ trigger = sin(trigger);
+ if (trigger < 0) trigger *= 8.0;
+ if (trigger < -4.2) trigger = -4.2;
+ c4L += trigger/speed2;
+ if (c4L > compress) c4L = compress;
+ //compress stage
+ inputSampleR *= c4R;
+ trigger = fabs(inputSampleR)*4.7;
+ if (trigger > 4.7) trigger = 4.7;
+ trigger = sin(trigger);
+ if (trigger < 0) trigger *= 8.0;
+ if (trigger < -4.2) trigger = -4.2;
+ c4R += trigger/speed2;
+ if (c4R > compress) c4R = compress;
+ //compress stage
+
+ allpasstemp = tap5 - 1;
+ if (allpasstemp < 0 || allpasstemp > maxdelay5) {allpasstemp = maxdelay5;}
+ //set up the delay position
+ //using 'tap' and 'allpasstemp' to position the tap
+ inputSampleL -= d5L[allpasstemp]*outallpass;
+ d5L[tap5] = inputSampleL;
+ inputSampleL *= outallpass;
+ inputSampleL += (d5L[allpasstemp]);
+ //allpass stage
+ inputSampleR -= d5R[allpasstemp]*outallpass;
+ d5R[tap5] = inputSampleR;
+ inputSampleR *= outallpass;
+ inputSampleR += (d5R[allpasstemp]);
+ //allpass stage
+ tap5--; if (tap5 < 0 || tap5 > maxdelay5) {tap5 = maxdelay5;}
+ //decrement the position for reals
+
+ inputSampleL *= c5L;
+ trigger = fabs(inputSampleL)*4.7;
+ if (trigger > 4.7) trigger = 4.7;
+ trigger = sin(trigger);
+ if (trigger < 0) trigger *= 8.0;
+ if (trigger < -4.2) trigger = -4.2;
+ c5L += trigger/speed1;
+ if (c5L > compress) c5L = compress;
+ //compress stage
+ inputSampleR *= c5R;
+ trigger = fabs(inputSampleR)*4.7;
+ if (trigger > 4.7) trigger = 4.7;
+ trigger = sin(trigger);
+ if (trigger < 0) trigger *= 8.0;
+ if (trigger < -4.2) trigger = -4.2;
+ c5R += trigger/speed1;
+ if (c5R > compress) c5R = compress;
+ //compress stage
+
+ if (compress > 1.0) {
+ inputSampleL /= compress;
+ inputSampleR /= compress;
+ }
+
+ //Begin L ADClip
+ if (lastSampleL >= refclip)
+ {
+ if (inputSampleL < refclip)
+ {
+ lastSampleL = (outsoft + (inputSampleL * softness));
+ }
+ else lastSampleL = refclip;
+ }
+
+ if (lastSampleL <= -refclip)
+ {
+ if (inputSampleL > -refclip)
+ {
+ lastSampleL = (-outsoft + (inputSampleL * softness));
+ }
+ else lastSampleL = -refclip;
+ }
+
+ if (inputSampleL > refclip)
+ {
+ if (lastSampleL < refclip)
+ {
+ inputSampleL = (invsoft + (lastSampleL * softness));
+ }
+ else inputSampleL = refclip;
+ }
+
+ if (inputSampleL < -refclip)
+ {
+ if (lastSampleL > -refclip)
+ {
+ inputSampleL = (-invsoft + (lastSampleL * softness));
+ }
+ else inputSampleL = -refclip;
+ }
+ //Completed L ADClip
+
+ //Begin R ADClip
+ if (lastSampleR >= refclip)
+ {
+ if (inputSampleR < refclip)
+ {
+ lastSampleR = (outsoft + (inputSampleR * softness));
+ }
+ else lastSampleR = refclip;
+ }
+
+ if (lastSampleR <= -refclip)
+ {
+ if (inputSampleR > -refclip)
+ {
+ lastSampleR = (-outsoft + (inputSampleR * softness));
+ }
+ else lastSampleR = -refclip;
+ }
+
+ if (inputSampleR > refclip)
+ {
+ if (lastSampleR < refclip)
+ {
+ inputSampleR = (invsoft + (lastSampleR * softness));
+ }
+ else inputSampleR = refclip;
+ }
+
+ if (inputSampleR < -refclip)
+ {
+ if (lastSampleR > -refclip)
+ {
+ inputSampleR = (-invsoft + (lastSampleR * softness));
+ }
+ else inputSampleR = -refclip;
+ }
+ //Completed R ADClip
+
+
+ //begin 64 bit stereo floating point dither
+ int expon; frexp((double)inputSampleL, &expon);
+ fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
+ inputSampleL += ((double(fpd)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
+ frexp((double)inputSampleR, &expon);
+ fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
+ inputSampleR += ((double(fpd)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
+ //end 64 bit stereo floating point dither
+
+ *out1 = inputSampleL;
+ *out2 = inputSampleR;
+
+ *in1++;
+ *in2++;
+ *out1++;
+ *out2++;
+ }
+}
diff --git a/plugins/WinVST/PodcastDeluxe/VSTProject.sln b/plugins/WinVST/PodcastDeluxe/VSTProject.sln
new file mode 100755
index 0000000..694b424
--- /dev/null
+++ b/plugins/WinVST/PodcastDeluxe/VSTProject.sln
@@ -0,0 +1,28 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio 14
+VisualStudioVersion = 14.0.25420.1
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "VSTProject", "VSTProject.vcxproj", "{16F7AB3C-1AE0-4574-B60C-7B4DED82938C}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|x64 = Debug|x64
+ Debug|x86 = Debug|x86
+ Release|x64 = Release|x64
+ Release|x86 = Release|x86
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Debug|x64.ActiveCfg = Debug|x64
+ {16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Debug|x64.Build.0 = Debug|x64
+ {16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Debug|x86.ActiveCfg = Debug|Win32
+ {16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Debug|x86.Build.0 = Debug|Win32
+ {16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Release|x64.ActiveCfg = Release|x64
+ {16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Release|x64.Build.0 = Release|x64
+ {16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Release|x86.ActiveCfg = Release|Win32
+ {16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Release|x86.Build.0 = Release|Win32
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
diff --git a/plugins/WinVST/PodcastDeluxe/VSTProject.vcxproj b/plugins/WinVST/PodcastDeluxe/VSTProject.vcxproj
new file mode 100755
index 0000000..f9a91a9
--- /dev/null
+++ b/plugins/WinVST/PodcastDeluxe/VSTProject.vcxproj
@@ -0,0 +1,183 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffect.cpp" />
+ <ClCompile Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffectx.cpp" />
+ <ClCompile Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\vstplugmain.cpp" />
+ <ClCompile Include="PodcastDeluxe.cpp" />
+ <ClCompile Include="PodcastDeluxeProc.cpp" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\aeffeditor.h" />
+ <ClInclude Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffect.h" />
+ <ClInclude Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffectx.h" />
+ <ClInclude Include="PodcastDeluxe.h" />
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{16F7AB3C-1AE0-4574-B60C-7B4DED82938C}</ProjectGuid>
+ <RootNamespace>VSTProject</RootNamespace>
+ <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
+ <ProjectName>PodcastDeluxe64</ProjectName>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v140</PlatformToolset>
+ <CharacterSet>NotSet</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v140</PlatformToolset>
+ <WholeProgramOptimization>false</WholeProgramOptimization>
+ <CharacterSet>NotSet</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v140</PlatformToolset>
+ <CharacterSet>NotSet</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v140</PlatformToolset>
+ <WholeProgramOptimization>false</WholeProgramOptimization>
+ <CharacterSet>NotSet</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Label="Shared">
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <TargetExt>.dll</TargetExt>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <OutDir>$(SolutionDir)$(Configuration)\</OutDir>
+ <IntDir>$(Configuration)\</IntDir>
+ <ExecutablePath>$(VC_ExecutablePath_x64);$(WindowsSDK_ExecutablePath);$(VS_ExecutablePath);$(MSBuild_ExecutablePath);$(SystemRoot)\SysWow64;$(FxCopDir);$(PATH)</ExecutablePath>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <OutDir>$(SolutionDir)$(Configuration)\</OutDir>
+ <IntDir>$(Configuration)\</IntDir>
+ <ExecutablePath>$(VC_ExecutablePath_x64);$(WindowsSDK_ExecutablePath);$(VS_ExecutablePath);$(MSBuild_ExecutablePath);$(SystemRoot)\SysWow64;$(FxCopDir);$(PATH)</ExecutablePath>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>MaxSpeed</Optimization>
+ <SDLCheck>true</SDLCheck>
+ <AdditionalIncludeDirectories>C:\Users\christopherjohnson\Documents\Visual Studio 2015\Projects\VSTProject\vst2.x;C:\Users\christopherjohnson\Documents\vstsdk2.4;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>WINDOWS;_WINDOWS;WIN32;_USRDLL;_USE_MATH_DEFINES;_CRT_SECURE_NO_DEPRECATE;VST_FORCE_DEPRECATED;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
+ <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
+ <MinimalRebuild>false</MinimalRebuild>
+ <BasicRuntimeChecks>Default</BasicRuntimeChecks>
+ <FunctionLevelLinking>false</FunctionLevelLinking>
+ <DebugInformationFormat>None</DebugInformationFormat>
+ </ClCompile>
+ <Link>
+ <ModuleDefinitionFile>vstplug.def</ModuleDefinitionFile>
+ <IgnoreSpecificDefaultLibraries>libcmt.dll;libcmtd.dll;msvcrt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
+ <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>MaxSpeed</Optimization>
+ <SDLCheck>true</SDLCheck>
+ <AdditionalIncludeDirectories>C:\Users\christopherjohnson\Documents\Visual Studio 2015\Projects\VSTProject\vst2.x;C:\Users\christopherjohnson\Documents\vstsdk2.4;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
+ <PreprocessorDefinitions>WINDOWS;_WINDOWS;WIN32;_USRDLL;_USE_MATH_DEFINES;_CRT_SECURE_NO_DEPRECATE;VST_FORCE_DEPRECATED;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MinimalRebuild>false</MinimalRebuild>
+ <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
+ <BasicRuntimeChecks>Default</BasicRuntimeChecks>
+ <FunctionLevelLinking>false</FunctionLevelLinking>
+ <DebugInformationFormat>None</DebugInformationFormat>
+ </ClCompile>
+ <Link>
+ <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <IgnoreSpecificDefaultLibraries>libcmt.dll;libcmtd.dll;msvcrt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
+ <ModuleDefinitionFile>vstplug.def</ModuleDefinitionFile>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>MaxSpeed</Optimization>
+ <FunctionLevelLinking>false</FunctionLevelLinking>
+ <IntrinsicFunctions>false</IntrinsicFunctions>
+ <SDLCheck>true</SDLCheck>
+ <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+ <AdditionalIncludeDirectories>C:\Users\christopherjohnson\Documents\Visual Studio 2015\Projects\VSTProject\vst2.x;C:\Users\christopherjohnson\Documents\vstsdk2.4;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <DebugInformationFormat>None</DebugInformationFormat>
+ <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
+ <PreprocessorDefinitions>WINDOWS;_WINDOWS;WIN32;_USRDLL;_USE_MATH_DEFINES;_CRT_SECURE_NO_DEPRECATE;VST_FORCE_DEPRECATED;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ </ClCompile>
+ <Link>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ <IgnoreSpecificDefaultLibraries>libcmt.dll;libcmtd.dll;msvcrt.lib;libc.lib;libcd.lib;libcmt.lib;msvcrtd.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
+ <AdditionalDependencies>libcmt.lib;uuid.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <ModuleDefinitionFile>vstplug.def</ModuleDefinitionFile>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>MaxSpeed</Optimization>
+ <FunctionLevelLinking>false</FunctionLevelLinking>
+ <IntrinsicFunctions>false</IntrinsicFunctions>
+ <SDLCheck>true</SDLCheck>
+ <AdditionalIncludeDirectories>C:\Users\christopherjohnson\Documents\Visual Studio 2015\Projects\VSTProject\vst2.x;C:\Users\christopherjohnson\Documents\vstsdk2.4;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <DebugInformationFormat>None</DebugInformationFormat>
+ <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
+ <PreprocessorDefinitions>WINDOWS;_WINDOWS;WIN32;_USRDLL;_USE_MATH_DEFINES;_CRT_SECURE_NO_DEPRECATE;VST_FORCE_DEPRECATED;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+ </ClCompile>
+ <Link>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ <IgnoreSpecificDefaultLibraries>libcmt.dll;libcmtd.dll;msvcrt.lib;libc.lib;libcd.lib;libcmt.lib;msvcrtd.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
+ <AdditionalDependencies>libcmt.lib;uuid.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <ModuleDefinitionFile>vstplug.def</ModuleDefinitionFile>
+ </Link>
+ </ItemDefinitionGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file
diff --git a/plugins/WinVST/PodcastDeluxe/VSTProject.vcxproj.filters b/plugins/WinVST/PodcastDeluxe/VSTProject.vcxproj.filters
new file mode 100755
index 0000000..8b8a7d1
--- /dev/null
+++ b/plugins/WinVST/PodcastDeluxe/VSTProject.vcxproj.filters
@@ -0,0 +1,48 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="Source Files">
+ <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
+ <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
+ </Filter>
+ <Filter Include="Header Files">
+ <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
+ <Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
+ </Filter>
+ <Filter Include="Resource Files">
+ <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
+ <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffect.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffectx.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\vstplugmain.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="PodcastDeluxe.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="PodcastDeluxeProc.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\aeffeditor.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffect.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffectx.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="PodcastDeluxe.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ </ItemGroup>
+</Project> \ No newline at end of file
diff --git a/plugins/WinVST/PodcastDeluxe/VSTProject.vcxproj.user b/plugins/WinVST/PodcastDeluxe/VSTProject.vcxproj.user
new file mode 100755
index 0000000..2216267
--- /dev/null
+++ b/plugins/WinVST/PodcastDeluxe/VSTProject.vcxproj.user
@@ -0,0 +1,19 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <LocalDebuggerAmpDefaultAccelerator>{ADEFF70D-84BF-47A1-91C3-FF6B0FC71218}</LocalDebuggerAmpDefaultAccelerator>
+ <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <LocalDebuggerAmpDefaultAccelerator>{ADEFF70D-84BF-47A1-91C3-FF6B0FC71218}</LocalDebuggerAmpDefaultAccelerator>
+ <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <LocalDebuggerAmpDefaultAccelerator>{ADEFF70D-84BF-47A1-91C3-FF6B0FC71218}</LocalDebuggerAmpDefaultAccelerator>
+ <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <LocalDebuggerAmpDefaultAccelerator>{ADEFF70D-84BF-47A1-91C3-FF6B0FC71218}</LocalDebuggerAmpDefaultAccelerator>
+ <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+ </PropertyGroup>
+</Project> \ No newline at end of file
diff --git a/plugins/WinVST/PodcastDeluxe/vstplug.def b/plugins/WinVST/PodcastDeluxe/vstplug.def
new file mode 100755
index 0000000..5bf499a
--- /dev/null
+++ b/plugins/WinVST/PodcastDeluxe/vstplug.def
@@ -0,0 +1,3 @@
+EXPORTS
+ VSTPluginMain
+ main=VSTPluginMain \ No newline at end of file