diff options
author | Chris Johnson <jinx6568@sover.net> | 2018-10-22 18:04:06 -0400 |
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committer | Chris Johnson <jinx6568@sover.net> | 2018-10-22 18:04:06 -0400 |
commit | 633be2e22c6648c901f08f3b4cd4e8e14ea86443 (patch) | |
tree | 1e272c3d2b5bd29636b9f9f521af62734e4df012 /plugins/WinVST/StarChild | |
parent | 057757aa8eb0a463caf0cdfdb5894ac5f723ff3f (diff) | |
download | airwindows-lv2-port-633be2e22c6648c901f08f3b4cd4e8e14ea86443.tar.gz airwindows-lv2-port-633be2e22c6648c901f08f3b4cd4e8e14ea86443.tar.bz2 airwindows-lv2-port-633be2e22c6648c901f08f3b4cd4e8e14ea86443.zip |
Updates (in case my plane crashes)
Diffstat (limited to 'plugins/WinVST/StarChild')
-rwxr-xr-x | plugins/WinVST/StarChild/.vs/Console4Channel64/v14/.suo | bin | 0 -> 32768 bytes | |||
-rwxr-xr-x | plugins/WinVST/StarChild/.vs/VSTProject/v14/.suo | bin | 0 -> 23040 bytes | |||
-rwxr-xr-x | plugins/WinVST/StarChild/StarChild.cpp | 188 | ||||
-rwxr-xr-x | plugins/WinVST/StarChild/StarChild.h | 87 | ||||
-rwxr-xr-x | plugins/WinVST/StarChild/StarChildProc.cpp | 838 | ||||
-rwxr-xr-x | plugins/WinVST/StarChild/VSTProject.sln | 28 | ||||
-rwxr-xr-x | plugins/WinVST/StarChild/VSTProject.vcxproj | 183 | ||||
-rwxr-xr-x | plugins/WinVST/StarChild/VSTProject.vcxproj.filters | 48 | ||||
-rwxr-xr-x | plugins/WinVST/StarChild/VSTProject.vcxproj.user | 19 | ||||
-rwxr-xr-x | plugins/WinVST/StarChild/vstplug.def | 3 |
10 files changed, 1394 insertions, 0 deletions
diff --git a/plugins/WinVST/StarChild/.vs/Console4Channel64/v14/.suo b/plugins/WinVST/StarChild/.vs/Console4Channel64/v14/.suo Binary files differnew file mode 100755 index 0000000..777b846 --- /dev/null +++ b/plugins/WinVST/StarChild/.vs/Console4Channel64/v14/.suo diff --git a/plugins/WinVST/StarChild/.vs/VSTProject/v14/.suo b/plugins/WinVST/StarChild/.vs/VSTProject/v14/.suo Binary files differnew file mode 100755 index 0000000..1c72906 --- /dev/null +++ b/plugins/WinVST/StarChild/.vs/VSTProject/v14/.suo diff --git a/plugins/WinVST/StarChild/StarChild.cpp b/plugins/WinVST/StarChild/StarChild.cpp new file mode 100755 index 0000000..84becbc --- /dev/null +++ b/plugins/WinVST/StarChild/StarChild.cpp @@ -0,0 +1,188 @@ +/* ======================================== + * StarChild - StarChild.h + * Copyright (c) 2016 airwindows, All rights reserved + * ======================================== */ + +#ifndef __StarChild_H +#include "StarChild.h" +#endif + +AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new StarChild(audioMaster);} + +StarChild::StarChild(audioMasterCallback audioMaster) : + AudioEffectX(audioMaster, kNumPrograms, kNumParameters) +{ + A = 1.0; + B = 0.7; + C = 0.2; + + int count; + + for(count = 0; count < 44101; count++) {d[count] = 0.0;} + + for(count = 0; count < 11; count++) {wearL[count] = 0.0; wearR[count] = 0.0; factor[count] = 0.0;} + + wearLPrev = 0.0; wearRPrev = 0.0; + + p[1] = 11; p[2] = 13; p[3] = 17; p[4] = 19; p[5] = 23; p[6] = 29; p[7] = 31; p[8] = 37; p[9] = 41; + p[10] = 43; p[11] = 47; p[12] = 53; p[13] = 59; p[14] = 61; p[15] = 67; p[16] = 71; p[17] = 73; p[18] = 79; p[19] = 83; p[20] = 89; + p[21] = 97; p[22] = 101; p[23] = 103; p[24] = 107; p[25] = 109; p[26] = 113; p[27] = 127; p[28] = 131; p[29] = 137; p[30] = 139; + p[31] = 149; p[32] = 151; p[33] = 157; p[34] = 163; p[35] = 167; p[36] = 173; p[37] = 179; p[38] = 181; p[39] = 191; p[40] = 193; + p[41] = 197; p[42] = 199; p[43] = 211; p[44] = 223; p[45] = 227; p[46] = 229; p[47] = 233; p[48] = 239; p[49] = 241; p[50] = 251; + p[51] = 257; p[52] = 263; p[53] = 269; p[54] = 271; p[55] = 277; p[56] = 281; p[57] = 283; p[58] = 293; p[59] = 307; p[60] = 311; + p[61] = 313; p[62] = 317; p[63] = 331; p[64] = 337; p[65] = 347; p[66] = 349; p[67] = 353; p[68] = 359; p[69] = 367; p[70] = 373; + p[71] = 379; p[72] = 383; p[73] = 389; p[74] = 397; p[75] = 401; p[76] = 409; p[77] = 419; p[78] = 421; p[79] = 431; p[80] = 433; + p[81] = 439; p[82] = 443; p[83] = 449; p[84] = 457; p[85] = 461; p[86] = 463; p[87] = 467; p[88] = 479; p[89] = 487; p[90] = 491; + p[91] = 499; p[92] = 503; p[93] = 509; p[94] = 521; p[95] = 523; p[96] = 541; p[97] = 547; p[98] = 557; p[99] = 563; p[100] = 569; + p[101] = 571; p[102] = 577; p[103] = 587; p[104] = 593; p[105] = 599; p[106] = 601; p[107] = 607; p[108] = 613; p[109] = 617; p[110] = 619; + p[111] = 631; p[112] = 641; p[113] = 643; p[114] = 647; p[115] = 653; p[116] = 659; p[117] = 661; p[118] = 673; p[119] = 677; p[120] = 683; + p[121] = 691; p[122] = 701; p[123] = 709; p[124] = 719; p[125] = 727; p[126] = 733; p[127] = 739; p[128] = 743; p[129] = 751; p[130] = 757; + p[131] = 761; p[132] = 769; p[133] = 773; p[134] = 787; p[135] = 797; p[136] = 809; p[137] = 811; p[138] = 821; p[139] = 823; p[140] = 827; + p[141] = 829; p[142] = 839; p[143] = 853; p[144] = 857; p[145] = 859; p[146] = 863; p[147] = 877; p[148] = 881; p[149] = 883; p[150] = 887; + p[151] = 907; p[152] = 911; p[153] = 919; p[154] = 929; p[155] = 937; p[156] = 941; p[157] = 947; p[158] = 953; p[159] = 967; p[160] = 971; + p[161] = 977; p[162] = 983; p[163] = 991; p[164] = 997; p[165] = 998; p[166] = 999; + + int assign; + for(count = 0; count < 165; count++) + { + t[count] = p[count]; + //these get assigned again but we'll give them real values in case of trouble. They are 32 bit unsigned ints + assign = p[count] % 10; + //give us the 1, 3, 7 or 9 on the end + + switch (assign){ + case 1: outL[count] = 0.0; outR[count] = p[count]; break; + case 3: outL[count] = p[count] * 0.25; outR[count] = p[count] * 0.75; break; + case 7: outL[count] = p[count] * 0.75; outR[count] = p[count] * 0.25; break; + case 9: outL[count] = p[count]; outR[count] = 0.0; break; + } + //this gives us a set of stereo offsets that are always the same. When building our delay outputs, + //we multiply our -1 to 1 float values by this and add the result to a simple signed int. + //The result gives us a coarser and coarser output the fewer taps we have, + //and we divide the result by count*count to drop the volume down again. + } + pitchCounter = 2; + increment = 1; + dutyCycle = 1; + + fpNShapeLA = 0.0; + fpNShapeLB = 0.0; + fpNShapeRA = 0.0; + fpNShapeRB = 0.0; + fpFlip = true; + //this is reset: values being initialized only once. Startup values, whatever they are. + + _canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect. + _canDo.insert("plugAsSend"); // plug-in can be used as a send effect. + _canDo.insert("x2in2out"); + setNumInputs(kNumInputs); + setNumOutputs(kNumOutputs); + setUniqueID(kUniqueId); + canProcessReplacing(); // supports output replacing + canDoubleReplacing(); // supports double precision processing + programsAreChunks(true); + vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name +} + +StarChild::~StarChild() {} +VstInt32 StarChild::getVendorVersion () {return 1000;} +void StarChild::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);} +void StarChild::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);} +//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than +//trying to do versioning and preventing people from using older versions. Maybe they like the old one! + +static float pinParameter(float data) +{ + if (data < 0.0f) return 0.0f; + if (data > 1.0f) return 1.0f; + return data; +} + +VstInt32 StarChild::getChunk (void** data, bool isPreset) +{ + float *chunkData = (float *)calloc(kNumParameters, sizeof(float)); + chunkData[0] = A; + chunkData[1] = B; + chunkData[2] = C; + /* Note: The way this is set up, it will break if you manage to save settings on an Intel + machine and load them on a PPC Mac. However, it's fine if you stick to the machine you + started with. */ + + *data = chunkData; + return kNumParameters * sizeof(float); +} + +VstInt32 StarChild::setChunk (void* data, VstInt32 byteSize, bool isPreset) +{ + float *chunkData = (float *)data; + A = pinParameter(chunkData[0]); + B = pinParameter(chunkData[1]); + C = pinParameter(chunkData[2]); + /* We're ignoring byteSize as we found it to be a filthy liar */ + + /* calculate any other fields you need here - you could copy in + code from setParameter() here. */ + return 0; +} + +void StarChild::setParameter(VstInt32 index, float value) { + switch (index) { + case kParamA: A = value; break; + case kParamB: B = value; break; + case kParamC: C = value; break; + default: throw; // unknown parameter, shouldn't happen! + } +} + +float StarChild::getParameter(VstInt32 index) { + switch (index) { + case kParamA: return A; break; + case kParamB: return B; break; + case kParamC: return C; break; + default: break; // unknown parameter, shouldn't happen! + } return 0.0; //we only need to update the relevant name, this is simple to manage +} + +void StarChild::getParameterName(VstInt32 index, char *text) { + switch (index) { + case kParamA: vst_strncpy (text, "Sustain", kVstMaxParamStrLen); break; + case kParamB: vst_strncpy (text, "Grain", kVstMaxParamStrLen); break; + case kParamC: vst_strncpy (text, "Dry/Wet", kVstMaxParamStrLen); break; + default: break; // unknown parameter, shouldn't happen! + } //this is our labels for displaying in the VST host +} + +void StarChild::getParameterDisplay(VstInt32 index, char *text) { + switch (index) { + case kParamA: float2string (A, text, kVstMaxParamStrLen); break; + case kParamB: float2string (B, text, kVstMaxParamStrLen); break; + case kParamC: float2string (C, text, kVstMaxParamStrLen); break; + default: break; // unknown parameter, shouldn't happen! + } //this displays the values and handles 'popups' where it's discrete choices +} + +void StarChild::getParameterLabel(VstInt32 index, char *text) { + switch (index) { + case kParamA: vst_strncpy (text, "", kVstMaxParamStrLen); break; + case kParamB: vst_strncpy (text, "", kVstMaxParamStrLen); break; + case kParamC: vst_strncpy (text, "", kVstMaxParamStrLen); break; + default: break; // unknown parameter, shouldn't happen! + } +} + +VstInt32 StarChild::canDo(char *text) +{ return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know + +bool StarChild::getEffectName(char* name) { + vst_strncpy(name, "StarChild", kVstMaxProductStrLen); return true; +} + +VstPlugCategory StarChild::getPlugCategory() {return kPlugCategEffect;} + +bool StarChild::getProductString(char* text) { + vst_strncpy (text, "airwindows StarChild", kVstMaxProductStrLen); return true; +} + +bool StarChild::getVendorString(char* text) { + vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true; +} diff --git a/plugins/WinVST/StarChild/StarChild.h b/plugins/WinVST/StarChild/StarChild.h new file mode 100755 index 0000000..7ae986a --- /dev/null +++ b/plugins/WinVST/StarChild/StarChild.h @@ -0,0 +1,87 @@ +/* ======================================== + * StarChild - StarChild.h + * Created 8/12/11 by SPIAdmin + * Copyright (c) 2011 __MyCompanyName__, All rights reserved + * ======================================== */ + +#ifndef __StarChild_H +#define __StarChild_H + +#ifndef __audioeffect__ +#include "audioeffectx.h" +#endif + +#include <set> +#include <string> +#include <math.h> + +enum { + kParamA = 0, + kParamB = 1, + kParamC = 2, + kNumParameters = 3 +}; // + +const int kNumPrograms = 0; +const int kNumInputs = 2; +const int kNumOutputs = 2; +const unsigned long kUniqueId = 'star'; //Change this to what the AU identity is! + +class StarChild : + public AudioEffectX +{ +public: + StarChild(audioMasterCallback audioMaster); + ~StarChild(); + virtual bool getEffectName(char* name); // The plug-in name + virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in + virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg + virtual bool getVendorString(char* text); // Vendor info + virtual VstInt32 getVendorVersion(); // Version number + virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames); + virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames); + virtual void getProgramName(char *name); // read the name from the host + virtual void setProgramName(char *name); // changes the name of the preset displayed in the host + virtual VstInt32 getChunk (void** data, bool isPreset); + virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset); + virtual float getParameter(VstInt32 index); // get the parameter value at the specified index + virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value + virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB) + virtual void getParameterName(VstInt32 index, char *text); // name of the parameter + virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value + virtual VstInt32 canDo(char *text); +private: + char _programName[kVstMaxProgNameLen + 1]; + std::set< std::string > _canDo; + + long double fpNShapeLA; + long double fpNShapeLB; + long double fpNShapeRA; + long double fpNShapeRB; + bool fpFlip; + //default stuff + + double d[45102]; + int dCount; + + int p[171]; + int t[171]; + double outL[171]; + double outR[171]; + int pitchCounter; + int increment; + int dutyCycle; + + double wearL[11]; + double wearR[11]; + double factor[11]; + double wearLPrev; + double wearRPrev; + + float A; + float B; + float C; + +}; + +#endif diff --git a/plugins/WinVST/StarChild/StarChildProc.cpp b/plugins/WinVST/StarChild/StarChildProc.cpp new file mode 100755 index 0000000..03c8e31 --- /dev/null +++ b/plugins/WinVST/StarChild/StarChildProc.cpp @@ -0,0 +1,838 @@ +/* ======================================== + * StarChild - StarChild.h + * Copyright (c) 2016 airwindows, All rights reserved + * ======================================== */ + +#ifndef __StarChild_H +#include "StarChild.h" +#endif + +void StarChild::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames) +{ + float* in1 = inputs[0]; + float* in2 = inputs[1]; + float* out1 = outputs[0]; + float* out2 = outputs[1]; + + float fpTemp; + long double fpOld = 0.618033988749894848204586; //golden ratio! + long double fpNew = 1.0 - fpOld; + + double drySampleL; + double drySampleR; + double inputSampleL; + double inputSampleR; + + int bufferL = 0; + int bufferR = 0; + //these are to build up the reverb tank outs + + int rangeDirect = (pow(B,2) * 156.0) + 7.0; + //maximum safe delay is 259 * the prime tap, not including room for the pitch shift offset + + float scaleDirect = (pow(A,2) * (3280.0/rangeDirect)) + 2.0; + //let's try making it always be the max delay: smaller range forces scale to be longer + + float outputPad = 4 * rangeDirect * sqrt(rangeDirect); + + float overallscale = ((1.0-B)*9.0)+1.0; + //apply the singlestage groove wear strongest when bits are heavily crushed + float gain = overallscale; + if (gain > 1.0) {factor[0] = 1.0; gain -= 1.0;} else {factor[0] = gain; gain = 0.0;} + if (gain > 1.0) {factor[1] = 1.0; gain -= 1.0;} else {factor[1] = gain; gain = 0.0;} + if (gain > 1.0) {factor[2] = 1.0; gain -= 1.0;} else {factor[2] = gain; gain = 0.0;} + if (gain > 1.0) {factor[3] = 1.0; gain -= 1.0;} else {factor[3] = gain; gain = 0.0;} + if (gain > 1.0) {factor[4] = 1.0; gain -= 1.0;} else {factor[4] = gain; gain = 0.0;} + if (gain > 1.0) {factor[5] = 1.0; gain -= 1.0;} else {factor[5] = gain; gain = 0.0;} + if (gain > 1.0) {factor[6] = 1.0; gain -= 1.0;} else {factor[6] = gain; gain = 0.0;} + if (gain > 1.0) {factor[7] = 1.0; gain -= 1.0;} else {factor[7] = gain; gain = 0.0;} + if (gain > 1.0) {factor[8] = 1.0; gain -= 1.0;} else {factor[8] = gain; gain = 0.0;} + if (gain > 1.0) {factor[9] = 1.0; gain -= 1.0;} else {factor[9] = gain; gain = 0.0;} + //there, now we have a neat little moving average with remainders + + if (overallscale < 1.0) overallscale = 1.0; + factor[0] /= overallscale; + factor[1] /= overallscale; + factor[2] /= overallscale; + factor[3] /= overallscale; + factor[4] /= overallscale; + factor[5] /= overallscale; + factor[6] /= overallscale; + factor[7] /= overallscale; + factor[8] /= overallscale; + factor[9] /= overallscale; + //and now it's neatly scaled, too + float accumulatorSample; + float correction; + float wetness = C; + float dryness = 1.0 - wetness; //reverb setup + + int count; + for(count = 1; count < 165; count++) + { + t[count] = p[count] * scaleDirect; + //this is the scaled tap for direct out, in number of samples delay + } + + + while (--sampleFrames >= 0) + { + inputSampleL = *in1; + inputSampleR = *in2; + if (inputSampleL<1.2e-38 && -inputSampleL<1.2e-38) { + static int noisesource = 0; + //this declares a variable before anything else is compiled. It won't keep assigning + //it to 0 for every sample, it's as if the declaration doesn't exist in this context, + //but it lets me add this denormalization fix in a single place rather than updating + //it in three different locations. The variable isn't thread-safe but this is only + //a random seed and we can share it with whatever. + noisesource = noisesource % 1700021; noisesource++; + int residue = noisesource * noisesource; + residue = residue % 170003; residue *= residue; + residue = residue % 17011; residue *= residue; + residue = residue % 1709; residue *= residue; + residue = residue % 173; residue *= residue; + residue = residue % 17; + double applyresidue = residue; + applyresidue *= 0.00000001; + applyresidue *= 0.00000001; + inputSampleL = applyresidue; + } + if (inputSampleR<1.2e-38 && -inputSampleR<1.2e-38) { + static int noisesource = 0; + noisesource = noisesource % 1700021; noisesource++; + int residue = noisesource * noisesource; + residue = residue % 170003; residue *= residue; + residue = residue % 17011; residue *= residue; + residue = residue % 1709; residue *= residue; + residue = residue % 173; residue *= residue; + residue = residue % 17; + double applyresidue = residue; + applyresidue *= 0.00000001; + applyresidue *= 0.00000001; + inputSampleR = applyresidue; + //this denormalization routine produces a white noise at -300 dB which the noise + //shaping will interact with to produce a bipolar output, but the noise is actually + //all positive. That should stop any variables from going denormal, and the routine + //only kicks in if digital black is input. As a final touch, if you save to 24-bit + //the silence will return to being digital black again. + } + drySampleL = inputSampleL; + drySampleR = inputSampleR; + + //assign working variables like the dry + + if (dCount < 0 || dCount > 22050) {dCount = 22050;} + d[dCount + 22050] = d[dCount] = inputSampleL + inputSampleR; + dCount--; + //feed the delay line with summed channels. The stuff we're reading back + //will always be plus dCount, because we're counting back to 0. + + //now we're going to start pitch shifting. + dutyCycle += 1; + if (dutyCycle > scaleDirect) { + dutyCycle = 1; + //this whole routine doesn't run every sample, it's making a wacky hypervibrato + t[pitchCounter] += increment; pitchCounter += 1; + //pitchCounter always goes up, t[] goes up and down + //possibly do that not every sample? Let's see what we get + if (pitchCounter > rangeDirect) { + if (increment == 1) { + pitchCounter = 1; + if (t[1] > ((11 * scaleDirect) + 1000)) increment = -1; + //let's try hardcoding a big 1000 sample buffer + } + else { + //increment is -1 so we have been counting down! + pitchCounter = 1; + + if (t[1] < (11 * scaleDirect)) { + //we've scaled everything back so we're going up again + increment = 1; + //and we're gonna reset the lot in case of screw-ups (control manipulations) + for(count = 1; count < 165; count++) + { + t[count] = p[count] * scaleDirect; + } + //which means we're back to normal and counting up again. + } + } + //wrap around to begin again, and if our first tap is greater than + //its base value plus scaleDirect, start going down. + } + } + //always wrap around to the first tap + + //Now we do a select case where we jump into the middle of some repetitive math, unrolled. + bufferL = 0; bufferR = 0; + //clear before making our delay sound + switch (rangeDirect) { + case 164: bufferL += (int)(d[dCount+t[164]]*outL[164]); bufferR += (int)(d[dCount+t[164]]*outR[164]); + case 163: bufferL += (int)(d[dCount+t[163]]*outL[163]); bufferR += (int)(d[dCount+t[163]]*outR[163]); + case 162: bufferL += (int)(d[dCount+t[162]]*outL[162]); bufferR += (int)(d[dCount+t[162]]*outR[162]); + case 161: bufferL += (int)(d[dCount+t[161]]*outL[161]); bufferR += (int)(d[dCount+t[161]]*outR[161]); + case 160: bufferL += (int)(d[dCount+t[160]]*outL[160]); bufferR += (int)(d[dCount+t[160]]*outR[160]); + case 159: bufferL += (int)(d[dCount+t[159]]*outL[159]); bufferR += (int)(d[dCount+t[159]]*outR[159]); + case 158: bufferL += (int)(d[dCount+t[158]]*outL[158]); bufferR += (int)(d[dCount+t[158]]*outR[158]); + case 157: bufferL += (int)(d[dCount+t[157]]*outL[157]); bufferR += (int)(d[dCount+t[157]]*outR[157]); + case 156: bufferL += (int)(d[dCount+t[156]]*outL[156]); bufferR += (int)(d[dCount+t[156]]*outR[156]); + case 155: bufferL += (int)(d[dCount+t[155]]*outL[155]); bufferR += (int)(d[dCount+t[155]]*outR[155]); + case 154: bufferL += (int)(d[dCount+t[154]]*outL[154]); bufferR += (int)(d[dCount+t[154]]*outR[154]); + case 153: bufferL += (int)(d[dCount+t[153]]*outL[153]); bufferR += (int)(d[dCount+t[153]]*outR[153]); + case 152: bufferL += (int)(d[dCount+t[152]]*outL[152]); bufferR += (int)(d[dCount+t[152]]*outR[152]); + case 151: bufferL += (int)(d[dCount+t[151]]*outL[151]); bufferR += (int)(d[dCount+t[151]]*outR[151]); + case 150: bufferL += (int)(d[dCount+t[150]]*outL[150]); bufferR += (int)(d[dCount+t[150]]*outR[150]); + case 149: bufferL += (int)(d[dCount+t[149]]*outL[149]); bufferR += (int)(d[dCount+t[149]]*outR[149]); + case 148: bufferL += (int)(d[dCount+t[148]]*outL[148]); bufferR += (int)(d[dCount+t[148]]*outR[148]); + case 147: bufferL += (int)(d[dCount+t[147]]*outL[147]); bufferR += (int)(d[dCount+t[147]]*outR[147]); + case 146: bufferL += (int)(d[dCount+t[146]]*outL[146]); bufferR += (int)(d[dCount+t[146]]*outR[146]); + case 145: bufferL += (int)(d[dCount+t[145]]*outL[145]); bufferR += (int)(d[dCount+t[145]]*outR[145]); + case 144: bufferL += (int)(d[dCount+t[144]]*outL[144]); bufferR += (int)(d[dCount+t[144]]*outR[144]); + case 143: bufferL += (int)(d[dCount+t[143]]*outL[143]); bufferR += (int)(d[dCount+t[143]]*outR[143]); + case 142: bufferL += (int)(d[dCount+t[142]]*outL[142]); bufferR += (int)(d[dCount+t[142]]*outR[142]); + case 141: bufferL += (int)(d[dCount+t[141]]*outL[141]); bufferR += (int)(d[dCount+t[141]]*outR[141]); + case 140: bufferL += (int)(d[dCount+t[140]]*outL[140]); bufferR += (int)(d[dCount+t[140]]*outR[140]); + case 139: bufferL += (int)(d[dCount+t[139]]*outL[139]); bufferR += (int)(d[dCount+t[139]]*outR[139]); + case 138: bufferL += (int)(d[dCount+t[138]]*outL[138]); bufferR += (int)(d[dCount+t[138]]*outR[138]); + case 137: bufferL += (int)(d[dCount+t[137]]*outL[137]); bufferR += (int)(d[dCount+t[137]]*outR[137]); + case 136: bufferL += (int)(d[dCount+t[136]]*outL[136]); bufferR += (int)(d[dCount+t[136]]*outR[136]); + case 135: bufferL += (int)(d[dCount+t[135]]*outL[135]); bufferR += (int)(d[dCount+t[135]]*outR[135]); + case 134: bufferL += (int)(d[dCount+t[134]]*outL[134]); bufferR += (int)(d[dCount+t[134]]*outR[134]); + case 133: bufferL += (int)(d[dCount+t[133]]*outL[133]); bufferR += (int)(d[dCount+t[133]]*outR[133]); + case 132: bufferL += (int)(d[dCount+t[132]]*outL[132]); bufferR += (int)(d[dCount+t[132]]*outR[132]); + case 131: bufferL += (int)(d[dCount+t[131]]*outL[131]); bufferR += (int)(d[dCount+t[131]]*outR[131]); + case 130: bufferL += (int)(d[dCount+t[130]]*outL[130]); bufferR += (int)(d[dCount+t[130]]*outR[130]); + case 129: bufferL += (int)(d[dCount+t[129]]*outL[129]); bufferR += (int)(d[dCount+t[129]]*outR[129]); + case 128: bufferL += (int)(d[dCount+t[128]]*outL[128]); bufferR += (int)(d[dCount+t[128]]*outR[128]); + case 127: bufferL += (int)(d[dCount+t[127]]*outL[127]); bufferR += (int)(d[dCount+t[127]]*outR[127]); + case 126: bufferL += (int)(d[dCount+t[126]]*outL[126]); bufferR += (int)(d[dCount+t[126]]*outR[126]); + case 125: bufferL += (int)(d[dCount+t[125]]*outL[125]); bufferR += (int)(d[dCount+t[125]]*outR[125]); + case 124: bufferL += (int)(d[dCount+t[124]]*outL[124]); bufferR += (int)(d[dCount+t[124]]*outR[124]); + case 123: bufferL += (int)(d[dCount+t[123]]*outL[123]); bufferR += (int)(d[dCount+t[123]]*outR[123]); + case 122: bufferL += (int)(d[dCount+t[122]]*outL[122]); bufferR += (int)(d[dCount+t[122]]*outR[122]); + case 121: bufferL += (int)(d[dCount+t[121]]*outL[121]); bufferR += (int)(d[dCount+t[121]]*outR[121]); + case 120: bufferL += (int)(d[dCount+t[120]]*outL[120]); bufferR += (int)(d[dCount+t[120]]*outR[120]); + case 119: bufferL += (int)(d[dCount+t[119]]*outL[119]); bufferR += (int)(d[dCount+t[119]]*outR[119]); + case 118: bufferL += (int)(d[dCount+t[118]]*outL[118]); bufferR += (int)(d[dCount+t[118]]*outR[118]); + case 117: bufferL += (int)(d[dCount+t[117]]*outL[117]); bufferR += (int)(d[dCount+t[117]]*outR[117]); + case 116: bufferL += (int)(d[dCount+t[116]]*outL[116]); bufferR += (int)(d[dCount+t[116]]*outR[116]); + case 115: bufferL += (int)(d[dCount+t[115]]*outL[115]); bufferR += (int)(d[dCount+t[115]]*outR[115]); + case 114: bufferL += (int)(d[dCount+t[114]]*outL[114]); bufferR += (int)(d[dCount+t[114]]*outR[114]); + case 113: bufferL += (int)(d[dCount+t[113]]*outL[113]); bufferR += (int)(d[dCount+t[113]]*outR[113]); + case 112: bufferL += (int)(d[dCount+t[112]]*outL[112]); bufferR += (int)(d[dCount+t[112]]*outR[112]); + case 111: bufferL += (int)(d[dCount+t[111]]*outL[111]); bufferR += (int)(d[dCount+t[111]]*outR[111]); + case 110: bufferL += (int)(d[dCount+t[110]]*outL[110]); bufferR += (int)(d[dCount+t[110]]*outR[110]); + case 109: bufferL += (int)(d[dCount+t[109]]*outL[109]); bufferR += (int)(d[dCount+t[109]]*outR[109]); + case 108: bufferL += (int)(d[dCount+t[108]]*outL[108]); bufferR += (int)(d[dCount+t[108]]*outR[108]); + case 107: bufferL += (int)(d[dCount+t[107]]*outL[107]); bufferR += (int)(d[dCount+t[107]]*outR[107]); + case 106: bufferL += (int)(d[dCount+t[106]]*outL[106]); bufferR += (int)(d[dCount+t[106]]*outR[106]); + case 105: bufferL += (int)(d[dCount+t[105]]*outL[105]); bufferR += (int)(d[dCount+t[105]]*outR[105]); + case 104: bufferL += (int)(d[dCount+t[104]]*outL[104]); bufferR += (int)(d[dCount+t[104]]*outR[104]); + case 103: bufferL += (int)(d[dCount+t[103]]*outL[103]); bufferR += (int)(d[dCount+t[103]]*outR[103]); + case 102: bufferL += (int)(d[dCount+t[102]]*outL[102]); bufferR += (int)(d[dCount+t[102]]*outR[102]); + case 101: bufferL += (int)(d[dCount+t[101]]*outL[101]); bufferR += (int)(d[dCount+t[101]]*outR[101]); + case 100: bufferL += (int)(d[dCount+t[100]]*outL[100]); bufferR += (int)(d[dCount+t[100]]*outR[100]); + case 99: bufferL += (int)(d[dCount+t[ 99]]*outL[ 99]); bufferR += (int)(d[dCount+t[ 99]]*outR[ 99]); + case 98: bufferL += (int)(d[dCount+t[ 98]]*outL[ 98]); bufferR += (int)(d[dCount+t[ 98]]*outR[ 98]); + case 97: bufferL += (int)(d[dCount+t[ 97]]*outL[ 97]); bufferR += (int)(d[dCount+t[ 97]]*outR[ 97]); + case 96: bufferL += (int)(d[dCount+t[ 96]]*outL[ 96]); bufferR += (int)(d[dCount+t[ 96]]*outR[ 96]); + case 95: bufferL += (int)(d[dCount+t[ 95]]*outL[ 95]); bufferR += (int)(d[dCount+t[ 95]]*outR[ 95]); + case 94: bufferL += (int)(d[dCount+t[ 94]]*outL[ 94]); bufferR += (int)(d[dCount+t[ 94]]*outR[ 94]); + case 93: bufferL += (int)(d[dCount+t[ 93]]*outL[ 93]); bufferR += (int)(d[dCount+t[ 93]]*outR[ 93]); + case 92: bufferL += (int)(d[dCount+t[ 92]]*outL[ 92]); bufferR += (int)(d[dCount+t[ 92]]*outR[ 92]); + case 91: bufferL += (int)(d[dCount+t[ 91]]*outL[ 91]); bufferR += (int)(d[dCount+t[ 91]]*outR[ 91]); + case 90: bufferL += (int)(d[dCount+t[ 90]]*outL[ 90]); bufferR += (int)(d[dCount+t[ 90]]*outR[ 90]); + case 89: bufferL += (int)(d[dCount+t[ 89]]*outL[ 89]); bufferR += (int)(d[dCount+t[ 89]]*outR[ 89]); + case 88: bufferL += (int)(d[dCount+t[ 88]]*outL[ 88]); bufferR += (int)(d[dCount+t[ 88]]*outR[ 88]); + case 87: bufferL += (int)(d[dCount+t[ 87]]*outL[ 87]); bufferR += (int)(d[dCount+t[ 87]]*outR[ 87]); + case 86: bufferL += (int)(d[dCount+t[ 86]]*outL[ 86]); bufferR += (int)(d[dCount+t[ 86]]*outR[ 86]); + case 85: bufferL += (int)(d[dCount+t[ 85]]*outL[ 85]); bufferR += (int)(d[dCount+t[ 85]]*outR[ 85]); + case 84: bufferL += (int)(d[dCount+t[ 84]]*outL[ 84]); bufferR += (int)(d[dCount+t[ 84]]*outR[ 84]); + case 83: bufferL += (int)(d[dCount+t[ 83]]*outL[ 83]); bufferR += (int)(d[dCount+t[ 83]]*outR[ 83]); + case 82: bufferL += (int)(d[dCount+t[ 82]]*outL[ 82]); bufferR += (int)(d[dCount+t[ 82]]*outR[ 82]); + case 81: bufferL += (int)(d[dCount+t[ 81]]*outL[ 81]); bufferR += (int)(d[dCount+t[ 81]]*outR[ 81]); + case 80: bufferL += (int)(d[dCount+t[ 80]]*outL[ 80]); bufferR += (int)(d[dCount+t[ 80]]*outR[ 80]); + case 79: bufferL += (int)(d[dCount+t[ 79]]*outL[ 79]); bufferR += (int)(d[dCount+t[ 79]]*outR[ 79]); + case 78: bufferL += (int)(d[dCount+t[ 78]]*outL[ 78]); bufferR += (int)(d[dCount+t[ 78]]*outR[ 78]); + case 77: bufferL += (int)(d[dCount+t[ 77]]*outL[ 77]); bufferR += (int)(d[dCount+t[ 77]]*outR[ 77]); + case 76: bufferL += (int)(d[dCount+t[ 76]]*outL[ 76]); bufferR += (int)(d[dCount+t[ 76]]*outR[ 76]); + case 75: bufferL += (int)(d[dCount+t[ 75]]*outL[ 75]); bufferR += (int)(d[dCount+t[ 75]]*outR[ 75]); + case 74: bufferL += (int)(d[dCount+t[ 74]]*outL[ 74]); bufferR += (int)(d[dCount+t[ 74]]*outR[ 74]); + case 73: bufferL += (int)(d[dCount+t[ 73]]*outL[ 73]); bufferR += (int)(d[dCount+t[ 73]]*outR[ 73]); + case 72: bufferL += (int)(d[dCount+t[ 72]]*outL[ 72]); bufferR += (int)(d[dCount+t[ 72]]*outR[ 72]); + case 71: bufferL += (int)(d[dCount+t[ 71]]*outL[ 71]); bufferR += (int)(d[dCount+t[ 71]]*outR[ 71]); + case 70: bufferL += (int)(d[dCount+t[ 70]]*outL[ 70]); bufferR += (int)(d[dCount+t[ 70]]*outR[ 70]); + case 69: bufferL += (int)(d[dCount+t[ 69]]*outL[ 69]); bufferR += (int)(d[dCount+t[ 69]]*outR[ 69]); + case 68: bufferL += (int)(d[dCount+t[ 68]]*outL[ 68]); bufferR += (int)(d[dCount+t[ 68]]*outR[ 68]); + case 67: bufferL += (int)(d[dCount+t[ 67]]*outL[ 67]); bufferR += (int)(d[dCount+t[ 67]]*outR[ 67]); + case 66: bufferL += (int)(d[dCount+t[ 66]]*outL[ 66]); bufferR += (int)(d[dCount+t[ 66]]*outR[ 66]); + case 65: bufferL += (int)(d[dCount+t[ 65]]*outL[ 65]); bufferR += (int)(d[dCount+t[ 65]]*outR[ 65]); + case 64: bufferL += (int)(d[dCount+t[ 64]]*outL[ 64]); bufferR += (int)(d[dCount+t[ 64]]*outR[ 64]); + case 63: bufferL += (int)(d[dCount+t[ 63]]*outL[ 63]); bufferR += (int)(d[dCount+t[ 63]]*outR[ 63]); + case 62: bufferL += (int)(d[dCount+t[ 62]]*outL[ 62]); bufferR += (int)(d[dCount+t[ 62]]*outR[ 62]); + case 61: bufferL += (int)(d[dCount+t[ 61]]*outL[ 61]); bufferR += (int)(d[dCount+t[ 61]]*outR[ 61]); + case 60: bufferL += (int)(d[dCount+t[ 60]]*outL[ 60]); bufferR += (int)(d[dCount+t[ 60]]*outR[ 60]); + case 59: bufferL += (int)(d[dCount+t[ 59]]*outL[ 59]); bufferR += (int)(d[dCount+t[ 59]]*outR[ 59]); + case 58: bufferL += (int)(d[dCount+t[ 58]]*outL[ 58]); bufferR += (int)(d[dCount+t[ 58]]*outR[ 58]); + case 57: bufferL += (int)(d[dCount+t[ 57]]*outL[ 57]); bufferR += (int)(d[dCount+t[ 57]]*outR[ 57]); + case 56: bufferL += (int)(d[dCount+t[ 56]]*outL[ 56]); bufferR += (int)(d[dCount+t[ 56]]*outR[ 56]); + case 55: bufferL += (int)(d[dCount+t[ 55]]*outL[ 55]); bufferR += (int)(d[dCount+t[ 55]]*outR[ 55]); + case 54: bufferL += (int)(d[dCount+t[ 54]]*outL[ 54]); bufferR += (int)(d[dCount+t[ 54]]*outR[ 54]); + case 53: bufferL += (int)(d[dCount+t[ 53]]*outL[ 53]); bufferR += (int)(d[dCount+t[ 53]]*outR[ 53]); + case 52: bufferL += (int)(d[dCount+t[ 52]]*outL[ 52]); bufferR += (int)(d[dCount+t[ 52]]*outR[ 52]); + case 51: bufferL += (int)(d[dCount+t[ 51]]*outL[ 51]); bufferR += (int)(d[dCount+t[ 51]]*outR[ 51]); + case 50: bufferL += (int)(d[dCount+t[ 50]]*outL[ 50]); bufferR += (int)(d[dCount+t[ 50]]*outR[ 50]); + case 49: bufferL += (int)(d[dCount+t[ 49]]*outL[ 49]); bufferR += (int)(d[dCount+t[ 49]]*outR[ 49]); + case 48: bufferL += (int)(d[dCount+t[ 48]]*outL[ 48]); bufferR += (int)(d[dCount+t[ 48]]*outR[ 48]); + case 47: bufferL += (int)(d[dCount+t[ 47]]*outL[ 47]); bufferR += (int)(d[dCount+t[ 47]]*outR[ 47]); + case 46: bufferL += (int)(d[dCount+t[ 46]]*outL[ 46]); bufferR += (int)(d[dCount+t[ 46]]*outR[ 46]); + case 45: bufferL += (int)(d[dCount+t[ 45]]*outL[ 45]); bufferR += (int)(d[dCount+t[ 45]]*outR[ 45]); + case 44: bufferL += (int)(d[dCount+t[ 44]]*outL[ 44]); bufferR += (int)(d[dCount+t[ 44]]*outR[ 44]); + case 43: bufferL += (int)(d[dCount+t[ 43]]*outL[ 43]); bufferR += (int)(d[dCount+t[ 43]]*outR[ 43]); + case 42: bufferL += (int)(d[dCount+t[ 42]]*outL[ 42]); bufferR += (int)(d[dCount+t[ 42]]*outR[ 42]); + case 41: bufferL += (int)(d[dCount+t[ 41]]*outL[ 41]); bufferR += (int)(d[dCount+t[ 41]]*outR[ 41]); + case 40: bufferL += (int)(d[dCount+t[ 40]]*outL[ 40]); bufferR += (int)(d[dCount+t[ 40]]*outR[ 40]); + case 39: bufferL += (int)(d[dCount+t[ 39]]*outL[ 39]); bufferR += (int)(d[dCount+t[ 39]]*outR[ 39]); + case 38: bufferL += (int)(d[dCount+t[ 38]]*outL[ 38]); bufferR += (int)(d[dCount+t[ 38]]*outR[ 38]); + case 37: bufferL += (int)(d[dCount+t[ 37]]*outL[ 37]); bufferR += (int)(d[dCount+t[ 37]]*outR[ 37]); + case 36: bufferL += (int)(d[dCount+t[ 36]]*outL[ 36]); bufferR += (int)(d[dCount+t[ 36]]*outR[ 36]); + case 35: bufferL += (int)(d[dCount+t[ 35]]*outL[ 35]); bufferR += (int)(d[dCount+t[ 35]]*outR[ 35]); + case 34: bufferL += (int)(d[dCount+t[ 34]]*outL[ 34]); bufferR += (int)(d[dCount+t[ 34]]*outR[ 34]); + case 33: bufferL += (int)(d[dCount+t[ 33]]*outL[ 33]); bufferR += (int)(d[dCount+t[ 33]]*outR[ 33]); + case 32: bufferL += (int)(d[dCount+t[ 32]]*outL[ 32]); bufferR += (int)(d[dCount+t[ 32]]*outR[ 32]); + case 31: bufferL += (int)(d[dCount+t[ 31]]*outL[ 31]); bufferR += (int)(d[dCount+t[ 31]]*outR[ 31]); + case 30: bufferL += (int)(d[dCount+t[ 30]]*outL[ 30]); bufferR += (int)(d[dCount+t[ 30]]*outR[ 30]); + case 29: bufferL += (int)(d[dCount+t[ 29]]*outL[ 29]); bufferR += (int)(d[dCount+t[ 29]]*outR[ 29]); + case 28: bufferL += (int)(d[dCount+t[ 28]]*outL[ 28]); bufferR += (int)(d[dCount+t[ 28]]*outR[ 28]); + case 27: bufferL += (int)(d[dCount+t[ 27]]*outL[ 27]); bufferR += (int)(d[dCount+t[ 27]]*outR[ 27]); + case 26: bufferL += (int)(d[dCount+t[ 26]]*outL[ 26]); bufferR += (int)(d[dCount+t[ 26]]*outR[ 26]); + case 25: bufferL += (int)(d[dCount+t[ 25]]*outL[ 25]); bufferR += (int)(d[dCount+t[ 25]]*outR[ 25]); + case 24: bufferL += (int)(d[dCount+t[ 24]]*outL[ 24]); bufferR += (int)(d[dCount+t[ 24]]*outR[ 24]); + case 23: bufferL += (int)(d[dCount+t[ 23]]*outL[ 23]); bufferR += (int)(d[dCount+t[ 23]]*outR[ 23]); + case 22: bufferL += (int)(d[dCount+t[ 22]]*outL[ 22]); bufferR += (int)(d[dCount+t[ 22]]*outR[ 22]); + case 21: bufferL += (int)(d[dCount+t[ 21]]*outL[ 21]); bufferR += (int)(d[dCount+t[ 21]]*outR[ 21]); + case 20: bufferL += (int)(d[dCount+t[ 20]]*outL[ 20]); bufferR += (int)(d[dCount+t[ 20]]*outR[ 20]); + case 19: bufferL += (int)(d[dCount+t[ 19]]*outL[ 19]); bufferR += (int)(d[dCount+t[ 19]]*outR[ 19]); + case 18: bufferL += (int)(d[dCount+t[ 18]]*outL[ 18]); bufferR += (int)(d[dCount+t[ 18]]*outR[ 18]); + case 17: bufferL += (int)(d[dCount+t[ 17]]*outL[ 17]); bufferR += (int)(d[dCount+t[ 17]]*outR[ 17]); + case 16: bufferL += (int)(d[dCount+t[ 16]]*outL[ 16]); bufferR += (int)(d[dCount+t[ 16]]*outR[ 16]); + case 15: bufferL += (int)(d[dCount+t[ 15]]*outL[ 15]); bufferR += (int)(d[dCount+t[ 15]]*outR[ 15]); + case 14: bufferL += (int)(d[dCount+t[ 14]]*outL[ 14]); bufferR += (int)(d[dCount+t[ 14]]*outR[ 14]); + case 13: bufferL += (int)(d[dCount+t[ 13]]*outL[ 13]); bufferR += (int)(d[dCount+t[ 13]]*outR[ 13]); + case 12: bufferL += (int)(d[dCount+t[ 12]]*outL[ 12]); bufferR += (int)(d[dCount+t[ 12]]*outR[ 12]); + case 11: bufferL += (int)(d[dCount+t[ 11]]*outL[ 11]); bufferR += (int)(d[dCount+t[ 11]]*outR[ 11]); + case 10: bufferL += (int)(d[dCount+t[ 10]]*outL[ 10]); bufferR += (int)(d[dCount+t[ 10]]*outR[ 10]); + case 9: bufferL += (int)(d[dCount+t[ 9]]*outL[ 9]); bufferR += (int)(d[dCount+t[ 9]]*outR[ 9]); + case 8: bufferL += (int)(d[dCount+t[ 8]]*outL[ 8]); bufferR += (int)(d[dCount+t[ 8]]*outR[ 8]); + case 7: bufferL += (int)(d[dCount+t[ 7]]*outL[ 7]); bufferR += (int)(d[dCount+t[ 7]]*outR[ 7]); + case 6: bufferL += (int)(d[dCount+t[ 6]]*outL[ 6]); bufferR += (int)(d[dCount+t[ 6]]*outR[ 6]); + case 5: bufferL += (int)(d[dCount+t[ 5]]*outL[ 5]); bufferR += (int)(d[dCount+t[ 5]]*outR[ 5]); + case 4: bufferL += (int)(d[dCount+t[ 4]]*outL[ 4]); bufferR += (int)(d[dCount+t[ 4]]*outR[ 4]); + case 3: bufferL += (int)(d[dCount+t[ 3]]*outL[ 3]); bufferR += (int)(d[dCount+t[ 3]]*outR[ 3]); + case 2: bufferL += (int)(d[dCount+t[ 2]]*outL[ 2]); bufferR += (int)(d[dCount+t[ 2]]*outR[ 2]); + case 1: bufferL += (int)(d[dCount+t[ 1]]*outL[ 1]); bufferR += (int)(d[dCount+t[ 1]]*outR[ 1]); + } + //test to see that delay is working at all: it will be a big stack of case with no break + + inputSampleL = bufferL; + inputSampleR = bufferR; + //scale back the reverb buffers based on how big of a range we used + + + wearR[9] = wearR[8]; wearR[8] = wearR[7]; wearR[7] = wearR[6]; wearR[6] = wearR[5]; + wearR[5] = wearR[4]; wearR[4] = wearR[3]; wearR[3] = wearR[2]; wearR[2] = wearR[1]; + wearR[1] = wearR[0]; wearR[0] = accumulatorSample = (inputSampleR-wearRPrev); + + accumulatorSample *= factor[0]; + accumulatorSample += (wearR[1] * factor[1]); + accumulatorSample += (wearR[2] * factor[2]); + accumulatorSample += (wearR[3] * factor[3]); + accumulatorSample += (wearR[4] * factor[4]); + accumulatorSample += (wearR[5] * factor[5]); + accumulatorSample += (wearR[6] * factor[6]); + accumulatorSample += (wearR[7] * factor[7]); + accumulatorSample += (wearR[8] * factor[8]); + accumulatorSample += (wearR[9] * factor[9]); + //we are doing our repetitive calculations on a separate value + correction = (inputSampleR-wearRPrev) + accumulatorSample; + wearRPrev = inputSampleR; + inputSampleR += correction; + + wearL[9] = wearL[8]; wearL[8] = wearL[7]; wearL[7] = wearL[6]; wearL[6] = wearL[5]; + wearL[5] = wearL[4]; wearL[4] = wearL[3]; wearL[3] = wearL[2]; wearL[2] = wearL[1]; + wearL[1] = wearL[0]; wearL[0] = accumulatorSample = (inputSampleL-wearLPrev); + + accumulatorSample *= factor[0]; + accumulatorSample += (wearL[1] * factor[1]); + accumulatorSample += (wearL[2] * factor[2]); + accumulatorSample += (wearL[3] * factor[3]); + accumulatorSample += (wearL[4] * factor[4]); + accumulatorSample += (wearL[5] * factor[5]); + accumulatorSample += (wearL[6] * factor[6]); + accumulatorSample += (wearL[7] * factor[7]); + accumulatorSample += (wearL[8] * factor[8]); + accumulatorSample += (wearL[9] * factor[9]); + //we are doing our repetitive calculations on a separate value + correction = (inputSampleL-wearLPrev) + accumulatorSample; + wearLPrev = inputSampleL; + inputSampleL += correction; + //completed Groove Wear section + + inputSampleL /= outputPad; + inputSampleR /= outputPad; + + //back to previous plugin + drySampleL *= dryness; + drySampleR *= dryness; + + inputSampleL *= wetness; + inputSampleR *= wetness; + + inputSampleL += drySampleL; + inputSampleR += drySampleR; + //here we combine the tanks with the dry signal + + //noise shaping to 32-bit floating point + if (fpFlip) { + fpTemp = inputSampleL; + fpNShapeLA = (fpNShapeLA*fpOld)+((inputSampleL-fpTemp)*fpNew); + inputSampleL += fpNShapeLA; + fpTemp = inputSampleR; + fpNShapeRA = (fpNShapeRA*fpOld)+((inputSampleR-fpTemp)*fpNew); + inputSampleR += fpNShapeRA; + } + else { + fpTemp = inputSampleL; + fpNShapeLB = (fpNShapeLB*fpOld)+((inputSampleL-fpTemp)*fpNew); + inputSampleL += fpNShapeLB; + fpTemp = inputSampleR; + fpNShapeRB = (fpNShapeRB*fpOld)+((inputSampleR-fpTemp)*fpNew); + inputSampleR += fpNShapeRB; + } + fpFlip = !fpFlip; + //end noise shaping on 32 bit output + + *out1 = inputSampleL; + *out2 = inputSampleR; + + *in1++; + *in2++; + *out1++; + *out2++; + } +} + +void StarChild::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames) +{ + double* in1 = inputs[0]; + double* in2 = inputs[1]; + double* out1 = outputs[0]; + double* out2 = outputs[1]; + + double fpTemp; //this is different from singlereplacing + long double fpOld = 0.618033988749894848204586; //golden ratio! + long double fpNew = 1.0 - fpOld; + + double drySampleL; + double drySampleR; + double inputSampleL; + double inputSampleR; + + int bufferL = 0; + int bufferR = 0; + //these are to build up the reverb tank outs + + int rangeDirect = (pow(B,2) * 156.0) + 7.0; + //maximum safe delay is 259 * the prime tap, not including room for the pitch shift offset + + float scaleDirect = (pow(A,2) * (3280.0/rangeDirect)) + 2.0; + //let's try making it always be the max delay: smaller range forces scale to be longer + + float outputPad = 4 * rangeDirect * sqrt(rangeDirect); + + float overallscale = ((1.0-B)*9.0)+1.0; + //apply the singlestage groove wear strongest when bits are heavily crushed + float gain = overallscale; + if (gain > 1.0) {factor[0] = 1.0; gain -= 1.0;} else {factor[0] = gain; gain = 0.0;} + if (gain > 1.0) {factor[1] = 1.0; gain -= 1.0;} else {factor[1] = gain; gain = 0.0;} + if (gain > 1.0) {factor[2] = 1.0; gain -= 1.0;} else {factor[2] = gain; gain = 0.0;} + if (gain > 1.0) {factor[3] = 1.0; gain -= 1.0;} else {factor[3] = gain; gain = 0.0;} + if (gain > 1.0) {factor[4] = 1.0; gain -= 1.0;} else {factor[4] = gain; gain = 0.0;} + if (gain > 1.0) {factor[5] = 1.0; gain -= 1.0;} else {factor[5] = gain; gain = 0.0;} + if (gain > 1.0) {factor[6] = 1.0; gain -= 1.0;} else {factor[6] = gain; gain = 0.0;} + if (gain > 1.0) {factor[7] = 1.0; gain -= 1.0;} else {factor[7] = gain; gain = 0.0;} + if (gain > 1.0) {factor[8] = 1.0; gain -= 1.0;} else {factor[8] = gain; gain = 0.0;} + if (gain > 1.0) {factor[9] = 1.0; gain -= 1.0;} else {factor[9] = gain; gain = 0.0;} + //there, now we have a neat little moving average with remainders + + if (overallscale < 1.0) overallscale = 1.0; + factor[0] /= overallscale; + factor[1] /= overallscale; + factor[2] /= overallscale; + factor[3] /= overallscale; + factor[4] /= overallscale; + factor[5] /= overallscale; + factor[6] /= overallscale; + factor[7] /= overallscale; + factor[8] /= overallscale; + factor[9] /= overallscale; + //and now it's neatly scaled, too + float accumulatorSample; + float correction; + float wetness = C; + float dryness = 1.0 - wetness; //reverb setup + + int count; + for(count = 1; count < 165; count++) + { + t[count] = p[count] * scaleDirect; + //this is the scaled tap for direct out, in number of samples delay + } + + while (--sampleFrames >= 0) + { + inputSampleL = *in1; + inputSampleR = *in2; + if (inputSampleL<1.2e-38 && -inputSampleL<1.2e-38) { + static int noisesource = 0; + //this declares a variable before anything else is compiled. It won't keep assigning + //it to 0 for every sample, it's as if the declaration doesn't exist in this context, + //but it lets me add this denormalization fix in a single place rather than updating + //it in three different locations. The variable isn't thread-safe but this is only + //a random seed and we can share it with whatever. + noisesource = noisesource % 1700021; noisesource++; + int residue = noisesource * noisesource; + residue = residue % 170003; residue *= residue; + residue = residue % 17011; residue *= residue; + residue = residue % 1709; residue *= residue; + residue = residue % 173; residue *= residue; + residue = residue % 17; + double applyresidue = residue; + applyresidue *= 0.00000001; + applyresidue *= 0.00000001; + inputSampleL = applyresidue; + } + if (inputSampleR<1.2e-38 && -inputSampleR<1.2e-38) { + static int noisesource = 0; + noisesource = noisesource % 1700021; noisesource++; + int residue = noisesource * noisesource; + residue = residue % 170003; residue *= residue; + residue = residue % 17011; residue *= residue; + residue = residue % 1709; residue *= residue; + residue = residue % 173; residue *= residue; + residue = residue % 17; + double applyresidue = residue; + applyresidue *= 0.00000001; + applyresidue *= 0.00000001; + inputSampleR = applyresidue; + //this denormalization routine produces a white noise at -300 dB which the noise + //shaping will interact with to produce a bipolar output, but the noise is actually + //all positive. That should stop any variables from going denormal, and the routine + //only kicks in if digital black is input. As a final touch, if you save to 24-bit + //the silence will return to being digital black again. + } + drySampleL = inputSampleL; + drySampleR = inputSampleR; + + + //assign working variables like the dry + + if (dCount < 0 || dCount > 22050) {dCount = 22050;} + d[dCount + 22050] = d[dCount] = inputSampleL + inputSampleR; + dCount--; + //feed the delay line with summed channels. The stuff we're reading back + //will always be plus dCount, because we're counting back to 0. + + //now we're going to start pitch shifting. + dutyCycle += 1; + if (dutyCycle > scaleDirect) { + dutyCycle = 1; + //this whole routine doesn't run every sample, it's making a wacky hypervibrato + t[pitchCounter] += increment; pitchCounter += 1; + //pitchCounter always goes up, t[] goes up and down + //possibly do that not every sample? Let's see what we get + if (pitchCounter > rangeDirect) { + if (increment == 1) { + pitchCounter = 1; + if (t[1] > ((11 * scaleDirect) + 1000)) increment = -1; + //let's try hardcoding a big 1000 sample buffer + } + else { + //increment is -1 so we have been counting down! + pitchCounter = 1; + + if (t[1] < (11 * scaleDirect)) { + //we've scaled everything back so we're going up again + increment = 1; + //and we're gonna reset the lot in case of screw-ups (control manipulations) + for(count = 1; count < 165; count++) + { + t[count] = p[count] * scaleDirect; + } + //which means we're back to normal and counting up again. + } + } + //wrap around to begin again, and if our first tap is greater than + //its base value plus scaleDirect, start going down. + } + } + //always wrap around to the first tap + + //Now we do a select case where we jump into the middle of some repetitive math, unrolled. + bufferL = 0; bufferR = 0; + //clear before making our delay sound + switch (rangeDirect) { + case 164: bufferL += (int)(d[dCount+t[164]]*outL[164]); bufferR += (int)(d[dCount+t[164]]*outR[164]); + case 163: bufferL += (int)(d[dCount+t[163]]*outL[163]); bufferR += (int)(d[dCount+t[163]]*outR[163]); + case 162: bufferL += (int)(d[dCount+t[162]]*outL[162]); bufferR += (int)(d[dCount+t[162]]*outR[162]); + case 161: bufferL += (int)(d[dCount+t[161]]*outL[161]); bufferR += (int)(d[dCount+t[161]]*outR[161]); + case 160: bufferL += (int)(d[dCount+t[160]]*outL[160]); bufferR += (int)(d[dCount+t[160]]*outR[160]); + case 159: bufferL += (int)(d[dCount+t[159]]*outL[159]); bufferR += (int)(d[dCount+t[159]]*outR[159]); + case 158: bufferL += (int)(d[dCount+t[158]]*outL[158]); bufferR += (int)(d[dCount+t[158]]*outR[158]); + case 157: bufferL += (int)(d[dCount+t[157]]*outL[157]); bufferR += (int)(d[dCount+t[157]]*outR[157]); + case 156: bufferL += (int)(d[dCount+t[156]]*outL[156]); bufferR += (int)(d[dCount+t[156]]*outR[156]); + case 155: bufferL += (int)(d[dCount+t[155]]*outL[155]); bufferR += (int)(d[dCount+t[155]]*outR[155]); + case 154: bufferL += (int)(d[dCount+t[154]]*outL[154]); bufferR += (int)(d[dCount+t[154]]*outR[154]); + case 153: bufferL += (int)(d[dCount+t[153]]*outL[153]); bufferR += (int)(d[dCount+t[153]]*outR[153]); + case 152: bufferL += (int)(d[dCount+t[152]]*outL[152]); bufferR += (int)(d[dCount+t[152]]*outR[152]); + case 151: bufferL += (int)(d[dCount+t[151]]*outL[151]); bufferR += (int)(d[dCount+t[151]]*outR[151]); + case 150: bufferL += (int)(d[dCount+t[150]]*outL[150]); bufferR += (int)(d[dCount+t[150]]*outR[150]); + case 149: bufferL += (int)(d[dCount+t[149]]*outL[149]); bufferR += (int)(d[dCount+t[149]]*outR[149]); + case 148: bufferL += (int)(d[dCount+t[148]]*outL[148]); bufferR += (int)(d[dCount+t[148]]*outR[148]); + case 147: bufferL += (int)(d[dCount+t[147]]*outL[147]); bufferR += (int)(d[dCount+t[147]]*outR[147]); + case 146: bufferL += (int)(d[dCount+t[146]]*outL[146]); bufferR += (int)(d[dCount+t[146]]*outR[146]); + case 145: bufferL += (int)(d[dCount+t[145]]*outL[145]); bufferR += (int)(d[dCount+t[145]]*outR[145]); + case 144: bufferL += (int)(d[dCount+t[144]]*outL[144]); bufferR += (int)(d[dCount+t[144]]*outR[144]); + case 143: bufferL += (int)(d[dCount+t[143]]*outL[143]); bufferR += (int)(d[dCount+t[143]]*outR[143]); + case 142: bufferL += (int)(d[dCount+t[142]]*outL[142]); bufferR += (int)(d[dCount+t[142]]*outR[142]); + case 141: bufferL += (int)(d[dCount+t[141]]*outL[141]); bufferR += (int)(d[dCount+t[141]]*outR[141]); + case 140: bufferL += (int)(d[dCount+t[140]]*outL[140]); bufferR += (int)(d[dCount+t[140]]*outR[140]); + case 139: bufferL += (int)(d[dCount+t[139]]*outL[139]); bufferR += (int)(d[dCount+t[139]]*outR[139]); + case 138: bufferL += (int)(d[dCount+t[138]]*outL[138]); bufferR += (int)(d[dCount+t[138]]*outR[138]); + case 137: bufferL += (int)(d[dCount+t[137]]*outL[137]); bufferR += (int)(d[dCount+t[137]]*outR[137]); + case 136: bufferL += (int)(d[dCount+t[136]]*outL[136]); bufferR += (int)(d[dCount+t[136]]*outR[136]); + case 135: bufferL += (int)(d[dCount+t[135]]*outL[135]); bufferR += (int)(d[dCount+t[135]]*outR[135]); + case 134: bufferL += (int)(d[dCount+t[134]]*outL[134]); bufferR += (int)(d[dCount+t[134]]*outR[134]); + case 133: bufferL += (int)(d[dCount+t[133]]*outL[133]); bufferR += (int)(d[dCount+t[133]]*outR[133]); + case 132: bufferL += (int)(d[dCount+t[132]]*outL[132]); bufferR += (int)(d[dCount+t[132]]*outR[132]); + case 131: bufferL += (int)(d[dCount+t[131]]*outL[131]); bufferR += (int)(d[dCount+t[131]]*outR[131]); + case 130: bufferL += (int)(d[dCount+t[130]]*outL[130]); bufferR += (int)(d[dCount+t[130]]*outR[130]); + case 129: bufferL += (int)(d[dCount+t[129]]*outL[129]); bufferR += (int)(d[dCount+t[129]]*outR[129]); + case 128: bufferL += (int)(d[dCount+t[128]]*outL[128]); bufferR += (int)(d[dCount+t[128]]*outR[128]); + case 127: bufferL += (int)(d[dCount+t[127]]*outL[127]); bufferR += (int)(d[dCount+t[127]]*outR[127]); + case 126: bufferL += (int)(d[dCount+t[126]]*outL[126]); bufferR += (int)(d[dCount+t[126]]*outR[126]); + case 125: bufferL += (int)(d[dCount+t[125]]*outL[125]); bufferR += (int)(d[dCount+t[125]]*outR[125]); + case 124: bufferL += (int)(d[dCount+t[124]]*outL[124]); bufferR += (int)(d[dCount+t[124]]*outR[124]); + case 123: bufferL += (int)(d[dCount+t[123]]*outL[123]); bufferR += (int)(d[dCount+t[123]]*outR[123]); + case 122: bufferL += (int)(d[dCount+t[122]]*outL[122]); bufferR += (int)(d[dCount+t[122]]*outR[122]); + case 121: bufferL += (int)(d[dCount+t[121]]*outL[121]); bufferR += (int)(d[dCount+t[121]]*outR[121]); + case 120: bufferL += (int)(d[dCount+t[120]]*outL[120]); bufferR += (int)(d[dCount+t[120]]*outR[120]); + case 119: bufferL += (int)(d[dCount+t[119]]*outL[119]); bufferR += (int)(d[dCount+t[119]]*outR[119]); + case 118: bufferL += (int)(d[dCount+t[118]]*outL[118]); bufferR += (int)(d[dCount+t[118]]*outR[118]); + case 117: bufferL += (int)(d[dCount+t[117]]*outL[117]); bufferR += (int)(d[dCount+t[117]]*outR[117]); + case 116: bufferL += (int)(d[dCount+t[116]]*outL[116]); bufferR += (int)(d[dCount+t[116]]*outR[116]); + case 115: bufferL += (int)(d[dCount+t[115]]*outL[115]); bufferR += (int)(d[dCount+t[115]]*outR[115]); + case 114: bufferL += (int)(d[dCount+t[114]]*outL[114]); bufferR += (int)(d[dCount+t[114]]*outR[114]); + case 113: bufferL += (int)(d[dCount+t[113]]*outL[113]); bufferR += (int)(d[dCount+t[113]]*outR[113]); + case 112: bufferL += (int)(d[dCount+t[112]]*outL[112]); bufferR += (int)(d[dCount+t[112]]*outR[112]); + case 111: bufferL += (int)(d[dCount+t[111]]*outL[111]); bufferR += (int)(d[dCount+t[111]]*outR[111]); + case 110: bufferL += (int)(d[dCount+t[110]]*outL[110]); bufferR += (int)(d[dCount+t[110]]*outR[110]); + case 109: bufferL += (int)(d[dCount+t[109]]*outL[109]); bufferR += (int)(d[dCount+t[109]]*outR[109]); + case 108: bufferL += (int)(d[dCount+t[108]]*outL[108]); bufferR += (int)(d[dCount+t[108]]*outR[108]); + case 107: bufferL += (int)(d[dCount+t[107]]*outL[107]); bufferR += (int)(d[dCount+t[107]]*outR[107]); + case 106: bufferL += (int)(d[dCount+t[106]]*outL[106]); bufferR += (int)(d[dCount+t[106]]*outR[106]); + case 105: bufferL += (int)(d[dCount+t[105]]*outL[105]); bufferR += (int)(d[dCount+t[105]]*outR[105]); + case 104: bufferL += (int)(d[dCount+t[104]]*outL[104]); bufferR += (int)(d[dCount+t[104]]*outR[104]); + case 103: bufferL += (int)(d[dCount+t[103]]*outL[103]); bufferR += (int)(d[dCount+t[103]]*outR[103]); + case 102: bufferL += (int)(d[dCount+t[102]]*outL[102]); bufferR += (int)(d[dCount+t[102]]*outR[102]); + case 101: bufferL += (int)(d[dCount+t[101]]*outL[101]); bufferR += (int)(d[dCount+t[101]]*outR[101]); + case 100: bufferL += (int)(d[dCount+t[100]]*outL[100]); bufferR += (int)(d[dCount+t[100]]*outR[100]); + case 99: bufferL += (int)(d[dCount+t[ 99]]*outL[ 99]); bufferR += (int)(d[dCount+t[ 99]]*outR[ 99]); + case 98: bufferL += (int)(d[dCount+t[ 98]]*outL[ 98]); bufferR += (int)(d[dCount+t[ 98]]*outR[ 98]); + case 97: bufferL += (int)(d[dCount+t[ 97]]*outL[ 97]); bufferR += (int)(d[dCount+t[ 97]]*outR[ 97]); + case 96: bufferL += (int)(d[dCount+t[ 96]]*outL[ 96]); bufferR += (int)(d[dCount+t[ 96]]*outR[ 96]); + case 95: bufferL += (int)(d[dCount+t[ 95]]*outL[ 95]); bufferR += (int)(d[dCount+t[ 95]]*outR[ 95]); + case 94: bufferL += (int)(d[dCount+t[ 94]]*outL[ 94]); bufferR += (int)(d[dCount+t[ 94]]*outR[ 94]); + case 93: bufferL += (int)(d[dCount+t[ 93]]*outL[ 93]); bufferR += (int)(d[dCount+t[ 93]]*outR[ 93]); + case 92: bufferL += (int)(d[dCount+t[ 92]]*outL[ 92]); bufferR += (int)(d[dCount+t[ 92]]*outR[ 92]); + case 91: bufferL += (int)(d[dCount+t[ 91]]*outL[ 91]); bufferR += (int)(d[dCount+t[ 91]]*outR[ 91]); + case 90: bufferL += (int)(d[dCount+t[ 90]]*outL[ 90]); bufferR += (int)(d[dCount+t[ 90]]*outR[ 90]); + case 89: bufferL += (int)(d[dCount+t[ 89]]*outL[ 89]); bufferR += (int)(d[dCount+t[ 89]]*outR[ 89]); + case 88: bufferL += (int)(d[dCount+t[ 88]]*outL[ 88]); bufferR += (int)(d[dCount+t[ 88]]*outR[ 88]); + case 87: bufferL += (int)(d[dCount+t[ 87]]*outL[ 87]); bufferR += (int)(d[dCount+t[ 87]]*outR[ 87]); + case 86: bufferL += (int)(d[dCount+t[ 86]]*outL[ 86]); bufferR += (int)(d[dCount+t[ 86]]*outR[ 86]); + case 85: bufferL += (int)(d[dCount+t[ 85]]*outL[ 85]); bufferR += (int)(d[dCount+t[ 85]]*outR[ 85]); + case 84: bufferL += (int)(d[dCount+t[ 84]]*outL[ 84]); bufferR += (int)(d[dCount+t[ 84]]*outR[ 84]); + case 83: bufferL += (int)(d[dCount+t[ 83]]*outL[ 83]); bufferR += (int)(d[dCount+t[ 83]]*outR[ 83]); + case 82: bufferL += (int)(d[dCount+t[ 82]]*outL[ 82]); bufferR += (int)(d[dCount+t[ 82]]*outR[ 82]); + case 81: bufferL += (int)(d[dCount+t[ 81]]*outL[ 81]); bufferR += (int)(d[dCount+t[ 81]]*outR[ 81]); + case 80: bufferL += (int)(d[dCount+t[ 80]]*outL[ 80]); bufferR += (int)(d[dCount+t[ 80]]*outR[ 80]); + case 79: bufferL += (int)(d[dCount+t[ 79]]*outL[ 79]); bufferR += (int)(d[dCount+t[ 79]]*outR[ 79]); + case 78: bufferL += (int)(d[dCount+t[ 78]]*outL[ 78]); bufferR += (int)(d[dCount+t[ 78]]*outR[ 78]); + case 77: bufferL += (int)(d[dCount+t[ 77]]*outL[ 77]); bufferR += (int)(d[dCount+t[ 77]]*outR[ 77]); + case 76: bufferL += (int)(d[dCount+t[ 76]]*outL[ 76]); bufferR += (int)(d[dCount+t[ 76]]*outR[ 76]); + case 75: bufferL += (int)(d[dCount+t[ 75]]*outL[ 75]); bufferR += (int)(d[dCount+t[ 75]]*outR[ 75]); + case 74: bufferL += (int)(d[dCount+t[ 74]]*outL[ 74]); bufferR += (int)(d[dCount+t[ 74]]*outR[ 74]); + case 73: bufferL += (int)(d[dCount+t[ 73]]*outL[ 73]); bufferR += (int)(d[dCount+t[ 73]]*outR[ 73]); + case 72: bufferL += (int)(d[dCount+t[ 72]]*outL[ 72]); bufferR += (int)(d[dCount+t[ 72]]*outR[ 72]); + case 71: bufferL += (int)(d[dCount+t[ 71]]*outL[ 71]); bufferR += (int)(d[dCount+t[ 71]]*outR[ 71]); + case 70: bufferL += (int)(d[dCount+t[ 70]]*outL[ 70]); bufferR += (int)(d[dCount+t[ 70]]*outR[ 70]); + case 69: bufferL += (int)(d[dCount+t[ 69]]*outL[ 69]); bufferR += (int)(d[dCount+t[ 69]]*outR[ 69]); + case 68: bufferL += (int)(d[dCount+t[ 68]]*outL[ 68]); bufferR += (int)(d[dCount+t[ 68]]*outR[ 68]); + case 67: bufferL += (int)(d[dCount+t[ 67]]*outL[ 67]); bufferR += (int)(d[dCount+t[ 67]]*outR[ 67]); + case 66: bufferL += (int)(d[dCount+t[ 66]]*outL[ 66]); bufferR += (int)(d[dCount+t[ 66]]*outR[ 66]); + case 65: bufferL += (int)(d[dCount+t[ 65]]*outL[ 65]); bufferR += (int)(d[dCount+t[ 65]]*outR[ 65]); + case 64: bufferL += (int)(d[dCount+t[ 64]]*outL[ 64]); bufferR += (int)(d[dCount+t[ 64]]*outR[ 64]); + case 63: bufferL += (int)(d[dCount+t[ 63]]*outL[ 63]); bufferR += (int)(d[dCount+t[ 63]]*outR[ 63]); + case 62: bufferL += (int)(d[dCount+t[ 62]]*outL[ 62]); bufferR += (int)(d[dCount+t[ 62]]*outR[ 62]); + case 61: bufferL += (int)(d[dCount+t[ 61]]*outL[ 61]); bufferR += (int)(d[dCount+t[ 61]]*outR[ 61]); + case 60: bufferL += (int)(d[dCount+t[ 60]]*outL[ 60]); bufferR += (int)(d[dCount+t[ 60]]*outR[ 60]); + case 59: bufferL += (int)(d[dCount+t[ 59]]*outL[ 59]); bufferR += (int)(d[dCount+t[ 59]]*outR[ 59]); + case 58: bufferL += (int)(d[dCount+t[ 58]]*outL[ 58]); bufferR += (int)(d[dCount+t[ 58]]*outR[ 58]); + case 57: bufferL += (int)(d[dCount+t[ 57]]*outL[ 57]); bufferR += (int)(d[dCount+t[ 57]]*outR[ 57]); + case 56: bufferL += (int)(d[dCount+t[ 56]]*outL[ 56]); bufferR += (int)(d[dCount+t[ 56]]*outR[ 56]); + case 55: bufferL += (int)(d[dCount+t[ 55]]*outL[ 55]); bufferR += (int)(d[dCount+t[ 55]]*outR[ 55]); + case 54: bufferL += (int)(d[dCount+t[ 54]]*outL[ 54]); bufferR += (int)(d[dCount+t[ 54]]*outR[ 54]); + case 53: bufferL += (int)(d[dCount+t[ 53]]*outL[ 53]); bufferR += (int)(d[dCount+t[ 53]]*outR[ 53]); + case 52: bufferL += (int)(d[dCount+t[ 52]]*outL[ 52]); bufferR += (int)(d[dCount+t[ 52]]*outR[ 52]); + case 51: bufferL += (int)(d[dCount+t[ 51]]*outL[ 51]); bufferR += (int)(d[dCount+t[ 51]]*outR[ 51]); + case 50: bufferL += (int)(d[dCount+t[ 50]]*outL[ 50]); bufferR += (int)(d[dCount+t[ 50]]*outR[ 50]); + case 49: bufferL += (int)(d[dCount+t[ 49]]*outL[ 49]); bufferR += (int)(d[dCount+t[ 49]]*outR[ 49]); + case 48: bufferL += (int)(d[dCount+t[ 48]]*outL[ 48]); bufferR += (int)(d[dCount+t[ 48]]*outR[ 48]); + case 47: bufferL += (int)(d[dCount+t[ 47]]*outL[ 47]); bufferR += (int)(d[dCount+t[ 47]]*outR[ 47]); + case 46: bufferL += (int)(d[dCount+t[ 46]]*outL[ 46]); bufferR += (int)(d[dCount+t[ 46]]*outR[ 46]); + case 45: bufferL += (int)(d[dCount+t[ 45]]*outL[ 45]); bufferR += (int)(d[dCount+t[ 45]]*outR[ 45]); + case 44: bufferL += (int)(d[dCount+t[ 44]]*outL[ 44]); bufferR += (int)(d[dCount+t[ 44]]*outR[ 44]); + case 43: bufferL += (int)(d[dCount+t[ 43]]*outL[ 43]); bufferR += (int)(d[dCount+t[ 43]]*outR[ 43]); + case 42: bufferL += (int)(d[dCount+t[ 42]]*outL[ 42]); bufferR += (int)(d[dCount+t[ 42]]*outR[ 42]); + case 41: bufferL += (int)(d[dCount+t[ 41]]*outL[ 41]); bufferR += (int)(d[dCount+t[ 41]]*outR[ 41]); + case 40: bufferL += (int)(d[dCount+t[ 40]]*outL[ 40]); bufferR += (int)(d[dCount+t[ 40]]*outR[ 40]); + case 39: bufferL += (int)(d[dCount+t[ 39]]*outL[ 39]); bufferR += (int)(d[dCount+t[ 39]]*outR[ 39]); + case 38: bufferL += (int)(d[dCount+t[ 38]]*outL[ 38]); bufferR += (int)(d[dCount+t[ 38]]*outR[ 38]); + case 37: bufferL += (int)(d[dCount+t[ 37]]*outL[ 37]); bufferR += (int)(d[dCount+t[ 37]]*outR[ 37]); + case 36: bufferL += (int)(d[dCount+t[ 36]]*outL[ 36]); bufferR += (int)(d[dCount+t[ 36]]*outR[ 36]); + case 35: bufferL += (int)(d[dCount+t[ 35]]*outL[ 35]); bufferR += (int)(d[dCount+t[ 35]]*outR[ 35]); + case 34: bufferL += (int)(d[dCount+t[ 34]]*outL[ 34]); bufferR += (int)(d[dCount+t[ 34]]*outR[ 34]); + case 33: bufferL += (int)(d[dCount+t[ 33]]*outL[ 33]); bufferR += (int)(d[dCount+t[ 33]]*outR[ 33]); + case 32: bufferL += (int)(d[dCount+t[ 32]]*outL[ 32]); bufferR += (int)(d[dCount+t[ 32]]*outR[ 32]); + case 31: bufferL += (int)(d[dCount+t[ 31]]*outL[ 31]); bufferR += (int)(d[dCount+t[ 31]]*outR[ 31]); + case 30: bufferL += (int)(d[dCount+t[ 30]]*outL[ 30]); bufferR += (int)(d[dCount+t[ 30]]*outR[ 30]); + case 29: bufferL += (int)(d[dCount+t[ 29]]*outL[ 29]); bufferR += (int)(d[dCount+t[ 29]]*outR[ 29]); + case 28: bufferL += (int)(d[dCount+t[ 28]]*outL[ 28]); bufferR += (int)(d[dCount+t[ 28]]*outR[ 28]); + case 27: bufferL += (int)(d[dCount+t[ 27]]*outL[ 27]); bufferR += (int)(d[dCount+t[ 27]]*outR[ 27]); + case 26: bufferL += (int)(d[dCount+t[ 26]]*outL[ 26]); bufferR += (int)(d[dCount+t[ 26]]*outR[ 26]); + case 25: bufferL += (int)(d[dCount+t[ 25]]*outL[ 25]); bufferR += (int)(d[dCount+t[ 25]]*outR[ 25]); + case 24: bufferL += (int)(d[dCount+t[ 24]]*outL[ 24]); bufferR += (int)(d[dCount+t[ 24]]*outR[ 24]); + case 23: bufferL += (int)(d[dCount+t[ 23]]*outL[ 23]); bufferR += (int)(d[dCount+t[ 23]]*outR[ 23]); + case 22: bufferL += (int)(d[dCount+t[ 22]]*outL[ 22]); bufferR += (int)(d[dCount+t[ 22]]*outR[ 22]); + case 21: bufferL += (int)(d[dCount+t[ 21]]*outL[ 21]); bufferR += (int)(d[dCount+t[ 21]]*outR[ 21]); + case 20: bufferL += (int)(d[dCount+t[ 20]]*outL[ 20]); bufferR += (int)(d[dCount+t[ 20]]*outR[ 20]); + case 19: bufferL += (int)(d[dCount+t[ 19]]*outL[ 19]); bufferR += (int)(d[dCount+t[ 19]]*outR[ 19]); + case 18: bufferL += (int)(d[dCount+t[ 18]]*outL[ 18]); bufferR += (int)(d[dCount+t[ 18]]*outR[ 18]); + case 17: bufferL += (int)(d[dCount+t[ 17]]*outL[ 17]); bufferR += (int)(d[dCount+t[ 17]]*outR[ 17]); + case 16: bufferL += (int)(d[dCount+t[ 16]]*outL[ 16]); bufferR += (int)(d[dCount+t[ 16]]*outR[ 16]); + case 15: bufferL += (int)(d[dCount+t[ 15]]*outL[ 15]); bufferR += (int)(d[dCount+t[ 15]]*outR[ 15]); + case 14: bufferL += (int)(d[dCount+t[ 14]]*outL[ 14]); bufferR += (int)(d[dCount+t[ 14]]*outR[ 14]); + case 13: bufferL += (int)(d[dCount+t[ 13]]*outL[ 13]); bufferR += (int)(d[dCount+t[ 13]]*outR[ 13]); + case 12: bufferL += (int)(d[dCount+t[ 12]]*outL[ 12]); bufferR += (int)(d[dCount+t[ 12]]*outR[ 12]); + case 11: bufferL += (int)(d[dCount+t[ 11]]*outL[ 11]); bufferR += (int)(d[dCount+t[ 11]]*outR[ 11]); + case 10: bufferL += (int)(d[dCount+t[ 10]]*outL[ 10]); bufferR += (int)(d[dCount+t[ 10]]*outR[ 10]); + case 9: bufferL += (int)(d[dCount+t[ 9]]*outL[ 9]); bufferR += (int)(d[dCount+t[ 9]]*outR[ 9]); + case 8: bufferL += (int)(d[dCount+t[ 8]]*outL[ 8]); bufferR += (int)(d[dCount+t[ 8]]*outR[ 8]); + case 7: bufferL += (int)(d[dCount+t[ 7]]*outL[ 7]); bufferR += (int)(d[dCount+t[ 7]]*outR[ 7]); + case 6: bufferL += (int)(d[dCount+t[ 6]]*outL[ 6]); bufferR += (int)(d[dCount+t[ 6]]*outR[ 6]); + case 5: bufferL += (int)(d[dCount+t[ 5]]*outL[ 5]); bufferR += (int)(d[dCount+t[ 5]]*outR[ 5]); + case 4: bufferL += (int)(d[dCount+t[ 4]]*outL[ 4]); bufferR += (int)(d[dCount+t[ 4]]*outR[ 4]); + case 3: bufferL += (int)(d[dCount+t[ 3]]*outL[ 3]); bufferR += (int)(d[dCount+t[ 3]]*outR[ 3]); + case 2: bufferL += (int)(d[dCount+t[ 2]]*outL[ 2]); bufferR += (int)(d[dCount+t[ 2]]*outR[ 2]); + case 1: bufferL += (int)(d[dCount+t[ 1]]*outL[ 1]); bufferR += (int)(d[dCount+t[ 1]]*outR[ 1]); + } + //test to see that delay is working at all: it will be a big stack of case with no break + + inputSampleL = bufferL; + inputSampleR = bufferR; + //scale back the reverb buffers based on how big of a range we used + + + wearR[9] = wearR[8]; wearR[8] = wearR[7]; wearR[7] = wearR[6]; wearR[6] = wearR[5]; + wearR[5] = wearR[4]; wearR[4] = wearR[3]; wearR[3] = wearR[2]; wearR[2] = wearR[1]; + wearR[1] = wearR[0]; wearR[0] = accumulatorSample = (inputSampleR-wearRPrev); + + accumulatorSample *= factor[0]; + accumulatorSample += (wearR[1] * factor[1]); + accumulatorSample += (wearR[2] * factor[2]); + accumulatorSample += (wearR[3] * factor[3]); + accumulatorSample += (wearR[4] * factor[4]); + accumulatorSample += (wearR[5] * factor[5]); + accumulatorSample += (wearR[6] * factor[6]); + accumulatorSample += (wearR[7] * factor[7]); + accumulatorSample += (wearR[8] * factor[8]); + accumulatorSample += (wearR[9] * factor[9]); + //we are doing our repetitive calculations on a separate value + correction = (inputSampleR-wearRPrev) + accumulatorSample; + wearRPrev = inputSampleR; + inputSampleR += correction; + + wearL[9] = wearL[8]; wearL[8] = wearL[7]; wearL[7] = wearL[6]; wearL[6] = wearL[5]; + wearL[5] = wearL[4]; wearL[4] = wearL[3]; wearL[3] = wearL[2]; wearL[2] = wearL[1]; + wearL[1] = wearL[0]; wearL[0] = accumulatorSample = (inputSampleL-wearLPrev); + + accumulatorSample *= factor[0]; + accumulatorSample += (wearL[1] * factor[1]); + accumulatorSample += (wearL[2] * factor[2]); + accumulatorSample += (wearL[3] * factor[3]); + accumulatorSample += (wearL[4] * factor[4]); + accumulatorSample += (wearL[5] * factor[5]); + accumulatorSample += (wearL[6] * factor[6]); + accumulatorSample += (wearL[7] * factor[7]); + accumulatorSample += (wearL[8] * factor[8]); + accumulatorSample += (wearL[9] * factor[9]); + //we are doing our repetitive calculations on a separate value + correction = (inputSampleL-wearLPrev) + accumulatorSample; + wearLPrev = inputSampleL; + inputSampleL += correction; + //completed Groove Wear section + + inputSampleL /= outputPad; + inputSampleR /= outputPad; + + //back to previous plugin + drySampleL *= dryness; + drySampleR *= dryness; + + inputSampleL *= wetness; + inputSampleR *= wetness; + + inputSampleL += drySampleL; + inputSampleR += drySampleR; + //here we combine the tanks with the dry signal + + //noise shaping to 64-bit floating point + if (fpFlip) { + fpTemp = inputSampleL; + fpNShapeLA = (fpNShapeLA*fpOld)+((inputSampleL-fpTemp)*fpNew); + inputSampleL += fpNShapeLA; + fpTemp = inputSampleR; + fpNShapeRA = (fpNShapeRA*fpOld)+((inputSampleR-fpTemp)*fpNew); + inputSampleR += fpNShapeRA; + } + else { + fpTemp = inputSampleL; + fpNShapeLB = (fpNShapeLB*fpOld)+((inputSampleL-fpTemp)*fpNew); + inputSampleL += fpNShapeLB; + fpTemp = inputSampleR; + fpNShapeRB = (fpNShapeRB*fpOld)+((inputSampleR-fpTemp)*fpNew); + inputSampleR += fpNShapeRB; + } + fpFlip = !fpFlip; + //end noise shaping on 64 bit output + + *out1 = inputSampleL; + *out2 = inputSampleR; + + *in1++; + *in2++; + *out1++; + *out2++; + } +}
\ No newline at end of file diff --git a/plugins/WinVST/StarChild/VSTProject.sln b/plugins/WinVST/StarChild/VSTProject.sln new file mode 100755 index 0000000..694b424 --- /dev/null +++ b/plugins/WinVST/StarChild/VSTProject.sln @@ -0,0 +1,28 @@ +
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+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
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\ No newline at end of file |