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authorChris Johnson <jinx6568@sover.net>2018-01-21 20:53:47 -0500
committerChris Johnson <jinx6568@sover.net>2018-01-21 20:53:47 -0500
commit8c4e1842efd13a80ddc5519d45e29ba5e4695184 (patch)
tree9117eda262f5bcce359dfb24f17a0418d76b7988 /plugins/WinVST/PurestConsoleChannel
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airwindows-lv2-port-8c4e1842efd13a80ddc5519d45e29ba5e4695184.zip
Initial upload of plugins
Diffstat (limited to 'plugins/WinVST/PurestConsoleChannel')
-rw-r--r--plugins/WinVST/PurestConsoleChannel/.DS_Storebin0 -> 6148 bytes
-rw-r--r--plugins/WinVST/PurestConsoleChannel/.vs/Console4Channel64/v14/.suobin0 -> 32768 bytes
-rw-r--r--plugins/WinVST/PurestConsoleChannel/.vs/VSTProject/v14/.suobin0 -> 23040 bytes
-rw-r--r--plugins/WinVST/PurestConsoleChannel/PurestConsoleChannel.cpp107
-rw-r--r--plugins/WinVST/PurestConsoleChannel/PurestConsoleChannel.h63
-rw-r--r--plugins/WinVST/PurestConsoleChannel/PurestConsoleChannelProc.cpp190
-rw-r--r--plugins/WinVST/PurestConsoleChannel/VSTProject.sln28
-rw-r--r--plugins/WinVST/PurestConsoleChannel/VSTProject.vcxproj183
-rw-r--r--plugins/WinVST/PurestConsoleChannel/VSTProject.vcxproj.filters48
-rw-r--r--plugins/WinVST/PurestConsoleChannel/VSTProject.vcxproj.user19
-rw-r--r--plugins/WinVST/PurestConsoleChannel/vst2.x/aeffeditor.h61
-rw-r--r--plugins/WinVST/PurestConsoleChannel/vst2.x/audioeffect.cpp703
-rw-r--r--plugins/WinVST/PurestConsoleChannel/vst2.x/audioeffect.h177
-rw-r--r--plugins/WinVST/PurestConsoleChannel/vst2.x/audioeffectx.cpp1546
-rw-r--r--plugins/WinVST/PurestConsoleChannel/vst2.x/audioeffectx.h252
-rw-r--r--plugins/WinVST/PurestConsoleChannel/vst2.x/vstplugmain.cpp68
-rw-r--r--plugins/WinVST/PurestConsoleChannel/vstplug.def3
17 files changed, 3448 insertions, 0 deletions
diff --git a/plugins/WinVST/PurestConsoleChannel/.DS_Store b/plugins/WinVST/PurestConsoleChannel/.DS_Store
new file mode 100644
index 0000000..5008ddf
--- /dev/null
+++ b/plugins/WinVST/PurestConsoleChannel/.DS_Store
Binary files differ
diff --git a/plugins/WinVST/PurestConsoleChannel/.vs/Console4Channel64/v14/.suo b/plugins/WinVST/PurestConsoleChannel/.vs/Console4Channel64/v14/.suo
new file mode 100644
index 0000000..777b846
--- /dev/null
+++ b/plugins/WinVST/PurestConsoleChannel/.vs/Console4Channel64/v14/.suo
Binary files differ
diff --git a/plugins/WinVST/PurestConsoleChannel/.vs/VSTProject/v14/.suo b/plugins/WinVST/PurestConsoleChannel/.vs/VSTProject/v14/.suo
new file mode 100644
index 0000000..506b762
--- /dev/null
+++ b/plugins/WinVST/PurestConsoleChannel/.vs/VSTProject/v14/.suo
Binary files differ
diff --git a/plugins/WinVST/PurestConsoleChannel/PurestConsoleChannel.cpp b/plugins/WinVST/PurestConsoleChannel/PurestConsoleChannel.cpp
new file mode 100644
index 0000000..b9f3e04
--- /dev/null
+++ b/plugins/WinVST/PurestConsoleChannel/PurestConsoleChannel.cpp
@@ -0,0 +1,107 @@
+/* ========================================
+ * PurestConsoleChannel - PurestConsoleChannel.h
+ * Copyright (c) 2016 airwindows, All rights reserved
+ * ======================================== */
+
+#ifndef __PurestConsoleChannel_H
+#include "PurestConsoleChannel.h"
+#endif
+
+AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new PurestConsoleChannel(audioMaster);}
+
+PurestConsoleChannel::PurestConsoleChannel(audioMasterCallback audioMaster) :
+ AudioEffectX(audioMaster, kNumPrograms, kNumParameters)
+{
+ fpNShapeLA = 0.0;
+ fpNShapeLB = 0.0;
+ fpNShapeRA = 0.0;
+ fpNShapeRB = 0.0;
+ fpFlip = true;
+ //this is reset: values being initialized only once. Startup values, whatever they are.
+
+ _canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect.
+ _canDo.insert("plugAsSend"); // plug-in can be used as a send effect.
+ _canDo.insert("x2in2out");
+ setNumInputs(kNumInputs);
+ setNumOutputs(kNumOutputs);
+ setUniqueID(kUniqueId);
+ canProcessReplacing(); // supports output replacing
+ canDoubleReplacing(); // supports double precision processing
+ programsAreChunks(true);
+ vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name
+}
+
+PurestConsoleChannel::~PurestConsoleChannel() {}
+VstInt32 PurestConsoleChannel::getVendorVersion () {return 1000;}
+void PurestConsoleChannel::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);}
+void PurestConsoleChannel::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);}
+//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than
+//trying to do versioning and preventing people from using older versions. Maybe they like the old one!
+
+VstInt32 PurestConsoleChannel::getChunk (void** data, bool isPreset)
+{
+ float *chunkData = (float *)calloc(kNumParameters, sizeof(float));
+ /* Note: The way this is set up, it will break if you manage to save settings on an Intel
+ machine and load them on a PPC Mac. However, it's fine if you stick to the machine you
+ started with. */
+
+ *data = chunkData;
+ return kNumParameters * sizeof(float);
+}
+
+VstInt32 PurestConsoleChannel::setChunk (void* data, VstInt32 byteSize, bool isPreset)
+{
+ float *chunkData = (float *)data;
+ /* We're ignoring byteSize as we found it to be a filthy liar */
+
+ /* calculate any other fields you need here - you could copy in
+ code from setParameter() here. */
+ return 0;
+}
+
+void PurestConsoleChannel::setParameter(VstInt32 index, float value) {
+ switch (index) {
+ default: throw; // unknown parameter, shouldn't happen!
+ }
+}
+
+float PurestConsoleChannel::getParameter(VstInt32 index) {
+ switch (index) {
+ default: break; // unknown parameter, shouldn't happen!
+ } return 0.0; //we only need to update the relevant name, this is simple to manage
+}
+
+void PurestConsoleChannel::getParameterName(VstInt32 index, char *text) {
+ switch (index) {
+ default: break; // unknown parameter, shouldn't happen!
+ } //this is our labels for displaying in the VST host
+}
+
+void PurestConsoleChannel::getParameterDisplay(VstInt32 index, char *text) {
+ switch (index) {
+ default: break; // unknown parameter, shouldn't happen!
+ } //this displays the values and handles 'popups' where it's discrete choices
+}
+
+void PurestConsoleChannel::getParameterLabel(VstInt32 index, char *text) {
+ switch (index) {
+ default: break; // unknown parameter, shouldn't happen!
+ }
+}
+
+VstInt32 PurestConsoleChannel::canDo(char *text)
+{ return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know
+
+bool PurestConsoleChannel::getEffectName(char* name) {
+ vst_strncpy(name, "PurestConsoleChannel", kVstMaxProductStrLen); return true;
+}
+
+VstPlugCategory PurestConsoleChannel::getPlugCategory() {return kPlugCategEffect;}
+
+bool PurestConsoleChannel::getProductString(char* text) {
+ vst_strncpy (text, "airwindows PurestConsoleChannel", kVstMaxProductStrLen); return true;
+}
+
+bool PurestConsoleChannel::getVendorString(char* text) {
+ vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true;
+}
diff --git a/plugins/WinVST/PurestConsoleChannel/PurestConsoleChannel.h b/plugins/WinVST/PurestConsoleChannel/PurestConsoleChannel.h
new file mode 100644
index 0000000..c0a1648
--- /dev/null
+++ b/plugins/WinVST/PurestConsoleChannel/PurestConsoleChannel.h
@@ -0,0 +1,63 @@
+/* ========================================
+ * PurestConsoleChannel - PurestConsoleChannel.h
+ * Created 8/12/11 by SPIAdmin
+ * Copyright (c) 2011 __MyCompanyName__, All rights reserved
+ * ======================================== */
+
+#ifndef __PurestConsoleChannel_H
+#define __PurestConsoleChannel_H
+
+#ifndef __audioeffect__
+#include "audioeffectx.h"
+#endif
+
+#include <set>
+#include <string>
+#include <math.h>
+
+enum {
+ kNumParameters = 0
+}; //
+
+const int kNumPrograms = 0;
+const int kNumInputs = 2;
+const int kNumOutputs = 2;
+const unsigned long kUniqueId = 'pcoc'; //Change this to what the AU identity is!
+
+class PurestConsoleChannel :
+ public AudioEffectX
+{
+public:
+ PurestConsoleChannel(audioMasterCallback audioMaster);
+ ~PurestConsoleChannel();
+ virtual bool getEffectName(char* name); // The plug-in name
+ virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in
+ virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg
+ virtual bool getVendorString(char* text); // Vendor info
+ virtual VstInt32 getVendorVersion(); // Version number
+ virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames);
+ virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames);
+ virtual void getProgramName(char *name); // read the name from the host
+ virtual void setProgramName(char *name); // changes the name of the preset displayed in the host
+ virtual VstInt32 getChunk (void** data, bool isPreset);
+ virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset);
+ virtual float getParameter(VstInt32 index); // get the parameter value at the specified index
+ virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value
+ virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB)
+ virtual void getParameterName(VstInt32 index, char *text); // name of the parameter
+ virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value
+ virtual VstInt32 canDo(char *text);
+private:
+ char _programName[kVstMaxProgNameLen + 1];
+ std::set< std::string > _canDo;
+
+ long double fpNShapeLA;
+ long double fpNShapeLB;
+ long double fpNShapeRA;
+ long double fpNShapeRB;
+ bool fpFlip;
+ //default stuff
+
+};
+
+#endif
diff --git a/plugins/WinVST/PurestConsoleChannel/PurestConsoleChannelProc.cpp b/plugins/WinVST/PurestConsoleChannel/PurestConsoleChannelProc.cpp
new file mode 100644
index 0000000..630cba7
--- /dev/null
+++ b/plugins/WinVST/PurestConsoleChannel/PurestConsoleChannelProc.cpp
@@ -0,0 +1,190 @@
+/* ========================================
+ * PurestConsoleChannel - PurestConsoleChannel.h
+ * Copyright (c) 2016 airwindows, All rights reserved
+ * ======================================== */
+
+#ifndef __PurestConsoleChannel_H
+#include "PurestConsoleChannel.h"
+#endif
+
+void PurestConsoleChannel::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
+{
+ float* in1 = inputs[0];
+ float* in2 = inputs[1];
+ float* out1 = outputs[0];
+ float* out2 = outputs[1];
+
+ float fpTemp;
+ long double fpOld = 0.618033988749894848204586; //golden ratio!
+ long double fpNew = 1.0 - fpOld;
+
+ long double inputSampleL;
+ long double inputSampleR;
+
+ while (--sampleFrames >= 0)
+ {
+ inputSampleL = *in1;
+ inputSampleR = *in2;
+ if (inputSampleL<1.2e-38 && -inputSampleL<1.2e-38) {
+ static int noisesource = 0;
+ //this declares a variable before anything else is compiled. It won't keep assigning
+ //it to 0 for every sample, it's as if the declaration doesn't exist in this context,
+ //but it lets me add this denormalization fix in a single place rather than updating
+ //it in three different locations. The variable isn't thread-safe but this is only
+ //a random seed and we can share it with whatever.
+ noisesource = noisesource % 1700021; noisesource++;
+ int residue = noisesource * noisesource;
+ residue = residue % 170003; residue *= residue;
+ residue = residue % 17011; residue *= residue;
+ residue = residue % 1709; residue *= residue;
+ residue = residue % 173; residue *= residue;
+ residue = residue % 17;
+ double applyresidue = residue;
+ applyresidue *= 0.00000001;
+ applyresidue *= 0.00000001;
+ inputSampleL = applyresidue;
+ }
+ if (inputSampleR<1.2e-38 && -inputSampleR<1.2e-38) {
+ static int noisesource = 0;
+ noisesource = noisesource % 1700021; noisesource++;
+ int residue = noisesource * noisesource;
+ residue = residue % 170003; residue *= residue;
+ residue = residue % 17011; residue *= residue;
+ residue = residue % 1709; residue *= residue;
+ residue = residue % 173; residue *= residue;
+ residue = residue % 17;
+ double applyresidue = residue;
+ applyresidue *= 0.00000001;
+ applyresidue *= 0.00000001;
+ inputSampleR = applyresidue;
+ //this denormalization routine produces a white noise at -300 dB which the noise
+ //shaping will interact with to produce a bipolar output, but the noise is actually
+ //all positive. That should stop any variables from going denormal, and the routine
+ //only kicks in if digital black is input. As a final touch, if you save to 24-bit
+ //the silence will return to being digital black again.
+ }
+
+ inputSampleL = sin(inputSampleL);
+ inputSampleR = sin(inputSampleR);
+ //amplitude aspect
+
+ //noise shaping to 32-bit floating point
+ if (fpFlip) {
+ fpTemp = inputSampleL;
+ fpNShapeLA = (fpNShapeLA*fpOld)+((inputSampleL-fpTemp)*fpNew);
+ inputSampleL += fpNShapeLA;
+ fpTemp = inputSampleR;
+ fpNShapeRA = (fpNShapeRA*fpOld)+((inputSampleR-fpTemp)*fpNew);
+ inputSampleR += fpNShapeRA;
+ }
+ else {
+ fpTemp = inputSampleL;
+ fpNShapeLB = (fpNShapeLB*fpOld)+((inputSampleL-fpTemp)*fpNew);
+ inputSampleL += fpNShapeLB;
+ fpTemp = inputSampleR;
+ fpNShapeRB = (fpNShapeRB*fpOld)+((inputSampleR-fpTemp)*fpNew);
+ inputSampleR += fpNShapeRB;
+ }
+ fpFlip = !fpFlip;
+ //end noise shaping on 32 bit output
+
+ *out1 = inputSampleL;
+ *out2 = inputSampleR;
+
+ *in1++;
+ *in2++;
+ *out1++;
+ *out2++;
+ }
+}
+
+void PurestConsoleChannel::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
+{
+ double* in1 = inputs[0];
+ double* in2 = inputs[1];
+ double* out1 = outputs[0];
+ double* out2 = outputs[1];
+
+ double fpTemp;
+ long double fpOld = 0.618033988749894848204586; //golden ratio!
+ long double fpNew = 1.0 - fpOld;
+
+ long double inputSampleL;
+ long double inputSampleR;
+
+ while (--sampleFrames >= 0)
+ {
+ inputSampleL = *in1;
+ inputSampleR = *in2;
+ if (inputSampleL<1.2e-38 && -inputSampleL<1.2e-38) {
+ static int noisesource = 0;
+ //this declares a variable before anything else is compiled. It won't keep assigning
+ //it to 0 for every sample, it's as if the declaration doesn't exist in this context,
+ //but it lets me add this denormalization fix in a single place rather than updating
+ //it in three different locations. The variable isn't thread-safe but this is only
+ //a random seed and we can share it with whatever.
+ noisesource = noisesource % 1700021; noisesource++;
+ int residue = noisesource * noisesource;
+ residue = residue % 170003; residue *= residue;
+ residue = residue % 17011; residue *= residue;
+ residue = residue % 1709; residue *= residue;
+ residue = residue % 173; residue *= residue;
+ residue = residue % 17;
+ double applyresidue = residue;
+ applyresidue *= 0.00000001;
+ applyresidue *= 0.00000001;
+ inputSampleL = applyresidue;
+ }
+ if (inputSampleR<1.2e-38 && -inputSampleR<1.2e-38) {
+ static int noisesource = 0;
+ noisesource = noisesource % 1700021; noisesource++;
+ int residue = noisesource * noisesource;
+ residue = residue % 170003; residue *= residue;
+ residue = residue % 17011; residue *= residue;
+ residue = residue % 1709; residue *= residue;
+ residue = residue % 173; residue *= residue;
+ residue = residue % 17;
+ double applyresidue = residue;
+ applyresidue *= 0.00000001;
+ applyresidue *= 0.00000001;
+ inputSampleR = applyresidue;
+ //this denormalization routine produces a white noise at -300 dB which the noise
+ //shaping will interact with to produce a bipolar output, but the noise is actually
+ //all positive. That should stop any variables from going denormal, and the routine
+ //only kicks in if digital black is input. As a final touch, if you save to 24-bit
+ //the silence will return to being digital black again.
+ }
+
+ inputSampleL = sin(inputSampleL);
+ inputSampleR = sin(inputSampleR);
+ //amplitude aspect
+
+ //noise shaping to 64-bit floating point
+ if (fpFlip) {
+ fpTemp = inputSampleL;
+ fpNShapeLA = (fpNShapeLA*fpOld)+((inputSampleL-fpTemp)*fpNew);
+ inputSampleL += fpNShapeLA;
+ fpTemp = inputSampleR;
+ fpNShapeRA = (fpNShapeRA*fpOld)+((inputSampleR-fpTemp)*fpNew);
+ inputSampleR += fpNShapeRA;
+ }
+ else {
+ fpTemp = inputSampleL;
+ fpNShapeLB = (fpNShapeLB*fpOld)+((inputSampleL-fpTemp)*fpNew);
+ inputSampleL += fpNShapeLB;
+ fpTemp = inputSampleR;
+ fpNShapeRB = (fpNShapeRB*fpOld)+((inputSampleR-fpTemp)*fpNew);
+ inputSampleR += fpNShapeRB;
+ }
+ fpFlip = !fpFlip;
+ //end noise shaping on 64 bit output
+
+ *out1 = inputSampleL;
+ *out2 = inputSampleR;
+
+ *in1++;
+ *in2++;
+ *out1++;
+ *out2++;
+ }
+} \ No newline at end of file
diff --git a/plugins/WinVST/PurestConsoleChannel/VSTProject.sln b/plugins/WinVST/PurestConsoleChannel/VSTProject.sln
new file mode 100644
index 0000000..694b424
--- /dev/null
+++ b/plugins/WinVST/PurestConsoleChannel/VSTProject.sln
@@ -0,0 +1,28 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio 14
+VisualStudioVersion = 14.0.25420.1
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "VSTProject", "VSTProject.vcxproj", "{16F7AB3C-1AE0-4574-B60C-7B4DED82938C}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|x64 = Debug|x64
+ Debug|x86 = Debug|x86
+ Release|x64 = Release|x64
+ Release|x86 = Release|x86
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Debug|x64.ActiveCfg = Debug|x64
+ {16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Debug|x64.Build.0 = Debug|x64
+ {16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Debug|x86.ActiveCfg = Debug|Win32
+ {16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Debug|x86.Build.0 = Debug|Win32
+ {16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Release|x64.ActiveCfg = Release|x64
+ {16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Release|x64.Build.0 = Release|x64
+ {16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Release|x86.ActiveCfg = Release|Win32
+ {16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Release|x86.Build.0 = Release|Win32
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
diff --git a/plugins/WinVST/PurestConsoleChannel/VSTProject.vcxproj b/plugins/WinVST/PurestConsoleChannel/VSTProject.vcxproj
new file mode 100644
index 0000000..8ed20f5
--- /dev/null
+++ b/plugins/WinVST/PurestConsoleChannel/VSTProject.vcxproj
@@ -0,0 +1,183 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffect.cpp" />
+ <ClCompile Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffectx.cpp" />
+ <ClCompile Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\vstplugmain.cpp" />
+ <ClCompile Include="PurestConsoleChannel.cpp" />
+ <ClCompile Include="PurestConsoleChannelProc.cpp" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\aeffeditor.h" />
+ <ClInclude Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffect.h" />
+ <ClInclude Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffectx.h" />
+ <ClInclude Include="PurestConsoleChannel.h" />
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{16F7AB3C-1AE0-4574-B60C-7B4DED82938C}</ProjectGuid>
+ <RootNamespace>VSTProject</RootNamespace>
+ <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
+ <ProjectName>PurestConsoleChannel64</ProjectName>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v140</PlatformToolset>
+ <CharacterSet>NotSet</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v140</PlatformToolset>
+ <WholeProgramOptimization>false</WholeProgramOptimization>
+ <CharacterSet>NotSet</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v140</PlatformToolset>
+ <CharacterSet>NotSet</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v140</PlatformToolset>
+ <WholeProgramOptimization>false</WholeProgramOptimization>
+ <CharacterSet>NotSet</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Label="Shared">
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <TargetExt>.dll</TargetExt>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <OutDir>$(SolutionDir)$(Configuration)\</OutDir>
+ <IntDir>$(Configuration)\</IntDir>
+ <ExecutablePath>$(VC_ExecutablePath_x64);$(WindowsSDK_ExecutablePath);$(VS_ExecutablePath);$(MSBuild_ExecutablePath);$(SystemRoot)\SysWow64;$(FxCopDir);$(PATH)</ExecutablePath>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <OutDir>$(SolutionDir)$(Configuration)\</OutDir>
+ <IntDir>$(Configuration)\</IntDir>
+ <ExecutablePath>$(VC_ExecutablePath_x64);$(WindowsSDK_ExecutablePath);$(VS_ExecutablePath);$(MSBuild_ExecutablePath);$(SystemRoot)\SysWow64;$(FxCopDir);$(PATH)</ExecutablePath>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>MaxSpeed</Optimization>
+ <SDLCheck>true</SDLCheck>
+ <AdditionalIncludeDirectories>C:\Users\christopherjohnson\Documents\Visual Studio 2015\Projects\VSTProject\vst2.x;C:\Users\christopherjohnson\Documents\vstsdk2.4;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>WINDOWS;_WINDOWS;WIN32;_USRDLL;_USE_MATH_DEFINES;_CRT_SECURE_NO_DEPRECATE;VST_FORCE_DEPRECATED;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
+ <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
+ <MinimalRebuild>false</MinimalRebuild>
+ <BasicRuntimeChecks>Default</BasicRuntimeChecks>
+ <FunctionLevelLinking>false</FunctionLevelLinking>
+ <DebugInformationFormat>None</DebugInformationFormat>
+ </ClCompile>
+ <Link>
+ <ModuleDefinitionFile>vstplug.def</ModuleDefinitionFile>
+ <IgnoreSpecificDefaultLibraries>libcmt.dll;libcmtd.dll;msvcrt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
+ <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>MaxSpeed</Optimization>
+ <SDLCheck>true</SDLCheck>
+ <AdditionalIncludeDirectories>C:\Users\christopherjohnson\Documents\Visual Studio 2015\Projects\VSTProject\vst2.x;C:\Users\christopherjohnson\Documents\vstsdk2.4;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
+ <PreprocessorDefinitions>WINDOWS;_WINDOWS;WIN32;_USRDLL;_USE_MATH_DEFINES;_CRT_SECURE_NO_DEPRECATE;VST_FORCE_DEPRECATED;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MinimalRebuild>false</MinimalRebuild>
+ <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
+ <BasicRuntimeChecks>Default</BasicRuntimeChecks>
+ <FunctionLevelLinking>false</FunctionLevelLinking>
+ <DebugInformationFormat>None</DebugInformationFormat>
+ </ClCompile>
+ <Link>
+ <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <IgnoreSpecificDefaultLibraries>libcmt.dll;libcmtd.dll;msvcrt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
+ <ModuleDefinitionFile>vstplug.def</ModuleDefinitionFile>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>MaxSpeed</Optimization>
+ <FunctionLevelLinking>false</FunctionLevelLinking>
+ <IntrinsicFunctions>false</IntrinsicFunctions>
+ <SDLCheck>true</SDLCheck>
+ <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+ <AdditionalIncludeDirectories>C:\Users\christopherjohnson\Documents\Visual Studio 2015\Projects\VSTProject\vst2.x;C:\Users\christopherjohnson\Documents\vstsdk2.4;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <DebugInformationFormat>None</DebugInformationFormat>
+ <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
+ <PreprocessorDefinitions>WINDOWS;_WINDOWS;WIN32;_USRDLL;_USE_MATH_DEFINES;_CRT_SECURE_NO_DEPRECATE;VST_FORCE_DEPRECATED;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ </ClCompile>
+ <Link>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ <IgnoreSpecificDefaultLibraries>libcmt.dll;libcmtd.dll;msvcrt.lib;libc.lib;libcd.lib;libcmt.lib;msvcrtd.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
+ <AdditionalDependencies>libcmt.lib;uuid.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <ModuleDefinitionFile>vstplug.def</ModuleDefinitionFile>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>MaxSpeed</Optimization>
+ <FunctionLevelLinking>false</FunctionLevelLinking>
+ <IntrinsicFunctions>false</IntrinsicFunctions>
+ <SDLCheck>true</SDLCheck>
+ <AdditionalIncludeDirectories>C:\Users\christopherjohnson\Documents\Visual Studio 2015\Projects\VSTProject\vst2.x;C:\Users\christopherjohnson\Documents\vstsdk2.4;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <DebugInformationFormat>None</DebugInformationFormat>
+ <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
+ <PreprocessorDefinitions>WINDOWS;_WINDOWS;WIN32;_USRDLL;_USE_MATH_DEFINES;_CRT_SECURE_NO_DEPRECATE;VST_FORCE_DEPRECATED;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+ </ClCompile>
+ <Link>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ <IgnoreSpecificDefaultLibraries>libcmt.dll;libcmtd.dll;msvcrt.lib;libc.lib;libcd.lib;libcmt.lib;msvcrtd.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
+ <AdditionalDependencies>libcmt.lib;uuid.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <ModuleDefinitionFile>vstplug.def</ModuleDefinitionFile>
+ </Link>
+ </ItemDefinitionGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file
diff --git a/plugins/WinVST/PurestConsoleChannel/VSTProject.vcxproj.filters b/plugins/WinVST/PurestConsoleChannel/VSTProject.vcxproj.filters
new file mode 100644
index 0000000..2e64344
--- /dev/null
+++ b/plugins/WinVST/PurestConsoleChannel/VSTProject.vcxproj.filters
@@ -0,0 +1,48 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="Source Files">
+ <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
+ <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
+ </Filter>
+ <Filter Include="Header Files">
+ <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
+ <Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
+ </Filter>
+ <Filter Include="Resource Files">
+ <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
+ <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffect.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffectx.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\vstplugmain.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="PurestConsoleChannel.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="PurestConsoleChannelProc.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\aeffeditor.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffect.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffectx.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="PurestConsoleChannel.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ </ItemGroup>
+</Project> \ No newline at end of file
diff --git a/plugins/WinVST/PurestConsoleChannel/VSTProject.vcxproj.user b/plugins/WinVST/PurestConsoleChannel/VSTProject.vcxproj.user
new file mode 100644
index 0000000..2216267
--- /dev/null
+++ b/plugins/WinVST/PurestConsoleChannel/VSTProject.vcxproj.user
@@ -0,0 +1,19 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <LocalDebuggerAmpDefaultAccelerator>{ADEFF70D-84BF-47A1-91C3-FF6B0FC71218}</LocalDebuggerAmpDefaultAccelerator>
+ <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <LocalDebuggerAmpDefaultAccelerator>{ADEFF70D-84BF-47A1-91C3-FF6B0FC71218}</LocalDebuggerAmpDefaultAccelerator>
+ <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <LocalDebuggerAmpDefaultAccelerator>{ADEFF70D-84BF-47A1-91C3-FF6B0FC71218}</LocalDebuggerAmpDefaultAccelerator>
+ <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <LocalDebuggerAmpDefaultAccelerator>{ADEFF70D-84BF-47A1-91C3-FF6B0FC71218}</LocalDebuggerAmpDefaultAccelerator>
+ <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+ </PropertyGroup>
+</Project> \ No newline at end of file
diff --git a/plugins/WinVST/PurestConsoleChannel/vst2.x/aeffeditor.h b/plugins/WinVST/PurestConsoleChannel/vst2.x/aeffeditor.h
new file mode 100644
index 0000000..04f7339
--- /dev/null
+++ b/plugins/WinVST/PurestConsoleChannel/vst2.x/aeffeditor.h
@@ -0,0 +1,61 @@
+//-------------------------------------------------------------------------------------------------------
+// VST Plug-Ins SDK
+// Version 2.4 $Date: 2006/01/12 09:05:31 $
+//
+// Category : VST 2.x Classes
+// Filename : aeffeditor.h
+// Created by : Steinberg Media Technologies
+// Description : Editor Class for VST Plug-Ins
+//
+// © 2006, Steinberg Media Technologies, All Rights Reserved
+//-------------------------------------------------------------------------------------------------------
+
+#ifndef __aeffeditor__
+#define __aeffeditor__
+
+#include "audioeffectx.h"
+
+//-------------------------------------------------------------------------------------------------------
+/** VST Effect Editor class. */
+//-------------------------------------------------------------------------------------------------------
+class AEffEditor
+{
+public:
+//-------------------------------------------------------------------------------------------------------
+ AEffEditor (AudioEffect* effect = 0) ///< Editor class constructor. Requires pointer to associated effect instance.
+ : effect (effect)
+ , systemWindow (0)
+ {}
+
+ virtual ~AEffEditor () ///< Editor class destructor.
+ {}
+
+ virtual AudioEffect* getEffect () { return effect; } ///< Returns associated effect instance
+ virtual bool getRect (ERect** rect) { *rect = 0; return false; } ///< Query editor size as #ERect
+ virtual bool open (void* ptr) { systemWindow = ptr; return 0; } ///< Open editor, pointer to parent windows is platform-dependent (HWND on Windows, WindowRef on Mac).
+ virtual void close () { systemWindow = 0; } ///< Close editor (detach from parent window)
+ virtual bool isOpen () { return systemWindow != 0; } ///< Returns true if editor is currently open
+ virtual void idle () {} ///< Idle call supplied by Host application
+
+#if TARGET_API_MAC_CARBON
+ virtual void DECLARE_VST_DEPRECATED (draw) (ERect* rect) {}
+ virtual VstInt32 DECLARE_VST_DEPRECATED (mouse) (VstInt32 x, VstInt32 y) { return 0; }
+ virtual VstInt32 DECLARE_VST_DEPRECATED (key) (VstInt32 keyCode) { return 0; }
+ virtual void DECLARE_VST_DEPRECATED (top) () {}
+ virtual void DECLARE_VST_DEPRECATED (sleep) () {}
+#endif
+
+#if VST_2_1_EXTENSIONS
+ virtual bool onKeyDown (VstKeyCode& keyCode) { return false; } ///< Receive key down event. Return true only if key was really used!
+ virtual bool onKeyUp (VstKeyCode& keyCode) { return false; } ///< Receive key up event. Return true only if key was really used!
+ virtual bool onWheel (float distance) { return false; } ///< Handle mouse wheel event, distance is positive or negative to indicate wheel direction.
+ virtual bool setKnobMode (VstInt32 val) { return false; } ///< Set knob mode (if supported by Host). See CKnobMode in VSTGUI.
+#endif
+
+//-------------------------------------------------------------------------------------------------------
+protected:
+ AudioEffect* effect; ///< associated effect instance
+ void* systemWindow; ///< platform-dependent parent window (HWND or WindowRef)
+};
+
+#endif // __aeffeditor__
diff --git a/plugins/WinVST/PurestConsoleChannel/vst2.x/audioeffect.cpp b/plugins/WinVST/PurestConsoleChannel/vst2.x/audioeffect.cpp
new file mode 100644
index 0000000..e7440d2
--- /dev/null
+++ b/plugins/WinVST/PurestConsoleChannel/vst2.x/audioeffect.cpp
@@ -0,0 +1,703 @@
+//-------------------------------------------------------------------------------------------------------
+// VST Plug-Ins SDK
+// Version 2.4 $Date: 2006/06/07 08:22:01 $
+//
+// Category : VST 2.x Classes
+// Filename : audioeffect.cpp
+// Created by : Steinberg Media Technologies
+// Description : Class AudioEffect (VST 1.0)
+//
+// © 2006, Steinberg Media Technologies, All Rights Reserved
+//-------------------------------------------------------------------------------------------------------
+
+#include "audioeffect.h"
+#include "aeffeditor.h"
+
+#include <stddef.h>
+#include <stdio.h>
+#include <math.h>
+
+//-------------------------------------------------------------------------------------------------------
+VstIntPtr AudioEffect::dispatchEffectClass (AEffect* e, VstInt32 opCode, VstInt32 index, VstIntPtr value, void* ptr, float opt)
+{
+ AudioEffect* ae = (AudioEffect*)(e->object);
+
+ if (opCode == effClose)
+ {
+ ae->dispatcher (opCode, index, value, ptr, opt);
+ delete ae;
+ return 1;
+ }
+
+ return ae->dispatcher (opCode, index, value, ptr, opt);
+}
+
+//-------------------------------------------------------------------------------------------------------
+float AudioEffect::getParameterClass (AEffect* e, VstInt32 index)
+{
+ AudioEffect* ae = (AudioEffect*)(e->object);
+ return ae->getParameter (index);
+}
+
+//-------------------------------------------------------------------------------------------------------
+void AudioEffect::setParameterClass (AEffect* e, VstInt32 index, float value)
+{
+ AudioEffect* ae = (AudioEffect*)(e->object);
+ ae->setParameter (index, value);
+}
+
+//-------------------------------------------------------------------------------------------------------
+void AudioEffect::DECLARE_VST_DEPRECATED (processClass) (AEffect* e, float** inputs, float** outputs, VstInt32 sampleFrames)
+{
+ AudioEffect* ae = (AudioEffect*)(e->object);
+ ae->DECLARE_VST_DEPRECATED (process) (inputs, outputs, sampleFrames);
+}
+
+//-------------------------------------------------------------------------------------------------------
+void AudioEffect::processClassReplacing (AEffect* e, float** inputs, float** outputs, VstInt32 sampleFrames)
+{
+ AudioEffect* ae = (AudioEffect*)(e->object);
+ ae->processReplacing (inputs, outputs, sampleFrames);
+}
+
+//-------------------------------------------------------------------------------------------------------
+#if VST_2_4_EXTENSIONS
+void AudioEffect::processClassDoubleReplacing (AEffect* e, double** inputs, double** outputs, VstInt32 sampleFrames)
+{
+ AudioEffect* ae = (AudioEffect*)(e->object);
+ ae->processDoubleReplacing (inputs, outputs, sampleFrames);
+}
+#endif
+
+//-------------------------------------------------------------------------------------------------------
+// Class AudioEffect Implementation
+//-------------------------------------------------------------------------------------------------------
+/*!
+ The constructor of your class is passed a parameter of the type \e audioMasterCallback. The actual
+ mechanism in which your class gets constructed is not important right now. Effectively your class is
+ constructed by the hosting application, which passes an object of type \e audioMasterCallback that
+ handles the interaction with the plug-in. You pass this on to the base class' constructor and then
+ can forget about it.
+
+ \param audioMaster Passed by the Host and handles interaction
+ \param numPrograms Pass the number of programs the plug-in provides
+ \param numParams Pass the number of parameters the plug-in provides
+
+\code
+MyPlug::MyPlug (audioMasterCallback audioMaster)
+: AudioEffectX (audioMaster, 1, 1) // 1 program, 1 parameter only
+{
+ setNumInputs (2); // stereo in
+ setNumOutputs (2); // stereo out
+ setUniqueID ('MyPl'); // you must change this for other plug-ins!
+ canProcessReplacing (); // supports replacing mode
+}
+\endcode
+
+ \sa setNumInputs, setNumOutputs, setUniqueID, canProcessReplacing
+*/
+AudioEffect::AudioEffect (audioMasterCallback audioMaster, VstInt32 numPrograms, VstInt32 numParams)
+: audioMaster (audioMaster)
+, editor (0)
+, sampleRate (44100.f)
+, blockSize (1024)
+, numPrograms (numPrograms)
+, numParams (numParams)
+, curProgram (0)
+{
+ memset (&cEffect, 0, sizeof (cEffect));
+
+ cEffect.magic = kEffectMagic;
+ cEffect.dispatcher = dispatchEffectClass;
+ cEffect.DECLARE_VST_DEPRECATED (process) = DECLARE_VST_DEPRECATED (processClass);
+ cEffect.setParameter = setParameterClass;
+ cEffect.getParameter = getParameterClass;
+ cEffect.numPrograms = numPrograms;
+ cEffect.numParams = numParams;
+ cEffect.numInputs = 1; // mono input
+ cEffect.numOutputs = 2; // stereo output
+ cEffect.DECLARE_VST_DEPRECATED (ioRatio) = 1.f;
+ cEffect.object = this;
+ cEffect.uniqueID = CCONST ('N', 'o', 'E', 'f');
+ cEffect.version = 1;
+ cEffect.processReplacing = processClassReplacing;
+
+#if VST_2_4_EXTENSIONS
+ canProcessReplacing (); // mandatory in VST 2.4!
+ cEffect.processDoubleReplacing = processClassDoubleReplacing;
+#endif
+}
+
+//-------------------------------------------------------------------------------------------------------
+AudioEffect::~AudioEffect ()
+{
+ if (editor)
+ delete editor;
+}
+
+//-------------------------------------------------------------------------------------------------------
+void AudioEffect::setEditor (AEffEditor* editor)
+{
+ this->editor = editor;
+ if (editor)
+ cEffect.flags |= effFlagsHasEditor;
+ else
+ cEffect.flags &= ~effFlagsHasEditor;
+}
+
+//-------------------------------------------------------------------------------------------------------
+VstIntPtr AudioEffect::dispatcher (VstInt32 opcode, VstInt32 index, VstIntPtr value, void* ptr, float opt)
+{
+ VstIntPtr v = 0;
+
+ switch (opcode)
+ {
+ case effOpen: open (); break;
+ case effClose: close (); break;
+ case effSetProgram: if (value < numPrograms) setProgram ((VstInt32)value); break;
+ case effGetProgram: v = getProgram (); break;
+ case effSetProgramName: setProgramName ((char*)ptr); break;
+ case effGetProgramName: getProgramName ((char*)ptr); break;
+ case effGetParamLabel: getParameterLabel (index, (char*)ptr); break;
+ case effGetParamDisplay: getParameterDisplay (index, (char*)ptr); break;
+ case effGetParamName: getParameterName (index, (char*)ptr); break;
+
+ case effSetSampleRate: setSampleRate (opt); break;
+ case effSetBlockSize: setBlockSize ((VstInt32)value); break;
+ case effMainsChanged: if (!value) suspend (); else resume (); break;
+ #if !VST_FORCE_DEPRECATED
+ case effGetVu: v = (VstIntPtr)(getVu () * 32767.); break;
+ #endif
+
+ //---Editor------------
+ case effEditGetRect: if (editor) v = editor->getRect ((ERect**)ptr) ? 1 : 0; break;
+ case effEditOpen: if (editor) v = editor->open (ptr) ? 1 : 0; break;
+ case effEditClose: if (editor) editor->close (); break;
+ case effEditIdle: if (editor) editor->idle (); break;
+
+ #if (TARGET_API_MAC_CARBON && !VST_FORCE_DEPRECATED)
+ case effEditDraw: if (editor) editor->draw ((ERect*)ptr); break;
+ case effEditMouse: if (editor) v = editor->mouse (index, value); break;
+ case effEditKey: if (editor) v = editor->key (value); break;
+ case effEditTop: if (editor) editor->top (); break;
+ case effEditSleep: if (editor) editor->sleep (); break;
+ #endif
+
+ case DECLARE_VST_DEPRECATED (effIdentify): v = CCONST ('N', 'v', 'E', 'f'); break;
+
+ //---Persistence-------
+ case effGetChunk: v = getChunk ((void**)ptr, index ? true : false); break;
+ case effSetChunk: v = setChunk (ptr, (VstInt32)value, index ? true : false); break;
+ }
+ return v;
+}
+
+//-------------------------------------------------------------------------------------------------------
+/*!
+ Use to ask for the Host's version
+ \return The Host's version
+*/
+VstInt32 AudioEffect::getMasterVersion ()
+{
+ VstInt32 version = 1;
+ if (audioMaster)
+ {
+ version = (VstInt32)audioMaster (&cEffect, audioMasterVersion, 0, 0, 0, 0);
+ if (!version) // old
+ version = 1;
+ }
+ return version;
+}
+
+//-------------------------------------------------------------------------------------------------------
+/*!
+ \sa AudioEffectX::getNextShellPlugin
+*/
+VstInt32 AudioEffect::getCurrentUniqueId ()
+{
+ VstInt32 id = 0;
+ if (audioMaster)
+ id = (VstInt32)audioMaster (&cEffect, audioMasterCurrentId, 0, 0, 0, 0);
+ return id;
+}
+
+//-------------------------------------------------------------------------------------------------------
+/*!
+ Give idle time to Host application, e.g. if plug-in editor is doing mouse tracking in a modal loop.
+*/
+void AudioEffect::masterIdle ()
+{
+ if (audioMaster)
+ audioMaster (&cEffect, audioMasterIdle, 0, 0, 0, 0);
+}
+
+//-------------------------------------------------------------------------------------------------------
+bool AudioEffect::DECLARE_VST_DEPRECATED (isInputConnected) (VstInt32 input)
+{
+ VstInt32 ret = 0;
+ if (audioMaster)
+ ret = (VstInt32)audioMaster (&cEffect, DECLARE_VST_DEPRECATED (audioMasterPinConnected), input, 0, 0, 0);
+ return ret ? false : true; // return value is 0 for true
+}
+
+//-------------------------------------------------------------------------------------------------------
+bool AudioEffect::DECLARE_VST_DEPRECATED (isOutputConnected) (VstInt32 output)
+{
+ VstInt32 ret = 0;
+ if (audioMaster)
+ ret = (VstInt32)audioMaster (&cEffect, DECLARE_VST_DEPRECATED (audioMasterPinConnected), output, 1, 0, 0);
+ return ret ? false : true; // return value is 0 for true
+}
+
+//-------------------------------------------------------------------------------------------------------
+/*!
+ \param index parameter index
+ \param float parameter value
+
+ \note An important thing to notice is that if the user changes a parameter in your editor, which is
+ out of the Host's control if you are not using the default string based interface, you should
+ call setParameterAutomated (). This ensures that the Host is notified of the parameter change, which
+ allows it to record these changes for automation.
+
+ \sa setParameter
+*/
+void AudioEffect::setParameterAutomated (VstInt32 index, float value)
+{
+ setParameter (index, value);
+ if (audioMaster)
+ audioMaster (&cEffect, audioMasterAutomate, index, 0, 0, value); // value is in opt
+}
+
+//-------------------------------------------------------------------------------------------------------
+// Flags
+//-------------------------------------------------------------------------------------------------------
+void AudioEffect::DECLARE_VST_DEPRECATED (hasVu) (bool state)
+{
+ if (state)
+ cEffect.flags |= DECLARE_VST_DEPRECATED (effFlagsHasVu);
+ else
+ cEffect.flags &= ~DECLARE_VST_DEPRECATED (effFlagsHasVu);
+}
+
+//-------------------------------------------------------------------------------------------------------
+void AudioEffect::DECLARE_VST_DEPRECATED (hasClip) (bool state)
+{
+ if (state)
+ cEffect.flags |= DECLARE_VST_DEPRECATED (effFlagsHasClip);
+ else
+ cEffect.flags &= ~DECLARE_VST_DEPRECATED (effFlagsHasClip);
+}
+
+//-------------------------------------------------------------------------------------------------------
+void AudioEffect::DECLARE_VST_DEPRECATED (canMono) (bool state)
+{
+ if (state)
+ cEffect.flags |= DECLARE_VST_DEPRECATED (effFlagsCanMono);
+ else
+ cEffect.flags &= ~DECLARE_VST_DEPRECATED (effFlagsCanMono);
+}
+
+//-------------------------------------------------------------------------------------------------------
+/*!
+ \param state Set to \e true if supported
+
+ \note Needs to be called in the plug-in's constructor
+*/
+void AudioEffect::canProcessReplacing (bool state)
+{
+ if (state)
+ cEffect.flags |= effFlagsCanReplacing;
+ else
+ cEffect.flags &= ~effFlagsCanReplacing;
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ \param state Set to \e true if supported
+
+ \note Needs to be called in the plug-in's constructor
+*/
+#if VST_2_4_EXTENSIONS
+void AudioEffect::canDoubleReplacing (bool state)
+{
+ if (state)
+ cEffect.flags |= effFlagsCanDoubleReplacing;
+ else
+ cEffect.flags &= ~effFlagsCanDoubleReplacing;
+}
+#endif
+
+//-------------------------------------------------------------------------------------------------------
+/*!
+ \param state Set \e true if programs are chunks
+
+ \note Needs to be called in the plug-in's constructor
+*/
+void AudioEffect::programsAreChunks (bool state)
+{
+ if (state)
+ cEffect.flags |= effFlagsProgramChunks;
+ else
+ cEffect.flags &= ~effFlagsProgramChunks;
+}
+
+//-------------------------------------------------------------------------------------------------------
+void AudioEffect::DECLARE_VST_DEPRECATED (setRealtimeQualities) (VstInt32 qualities)
+{
+ cEffect.DECLARE_VST_DEPRECATED (realQualities) = qualities;
+}
+
+//-------------------------------------------------------------------------------------------------------
+void AudioEffect::DECLARE_VST_DEPRECATED (setOfflineQualities) (VstInt32 qualities)
+{
+ cEffect.DECLARE_VST_DEPRECATED (offQualities) = qualities;
+}
+
+//-------------------------------------------------------------------------------------------------------
+/*!
+ Use to report the Plug-in's latency (Group Delay)
+
+ \param delay Plug-ins delay in samples
+*/
+void AudioEffect::setInitialDelay (VstInt32 delay)
+{
+ cEffect.initialDelay = delay;
+}
+
+//-------------------------------------------------------------------------------------------------------
+// Strings Conversion
+//-------------------------------------------------------------------------------------------------------
+/*!
+ \param value Value to convert
+ \param text String up to length char
+ \param maxLen Maximal length of the string
+*/
+void AudioEffect::dB2string (float value, char* text, VstInt32 maxLen)
+{
+ if (value <= 0)
+ vst_strncpy (text, "-oo", maxLen);
+ else
+ float2string ((float)(20. * log10 (value)), text, maxLen);
+}
+
+//-------------------------------------------------------------------------------------------------------
+/*!
+ \param samples Number of samples
+ \param text String up to length char
+ \param maxLen Maximal length of the string
+*/
+void AudioEffect::Hz2string (float samples, char* text, VstInt32 maxLen)
+{
+ float sampleRate = getSampleRate ();
+ if (!samples)
+ float2string (0, text, maxLen);
+ else
+ float2string (sampleRate / samples, text, maxLen);
+}
+
+//-------------------------------------------------------------------------------------------------------
+/*!
+ \param samples Number of samples
+ \param text String up to length char
+ \param maxLen Maximal length of the string
+*/
+void AudioEffect::ms2string (float samples, char* text, VstInt32 maxLen)
+{
+ float2string ((float)(samples * 1000. / getSampleRate ()), text, maxLen);
+}
+
+//-------------------------------------------------------------------------------------------------------
+/*!
+ \param value Value to convert
+ \param text String up to length char
+ \param maxLen Maximal length of the string
+*/
+void AudioEffect::float2string (float value, char* text, VstInt32 maxLen)
+{
+ VstInt32 c = 0, neg = 0;
+ char string[32];
+ char* s;
+ double v, integ, i10, mantissa, m10, ten = 10.;
+
+ v = (double)value;
+ if (v < 0)
+ {
+ neg = 1;
+ value = -value;
+ v = -v;
+ c++;
+ if (v > 9999999.)
+ {
+ vst_strncpy (string, "Huge!", 31);
+ return;
+ }
+ }
+ else if (v > 99999999.)
+ {
+ vst_strncpy (string, "Huge!", 31);
+ return;
+ }
+
+ s = string + 31;
+ *s-- = 0;
+ *s-- = '.';
+ c++;
+
+ integ = floor (v);
+ i10 = fmod (integ, ten);
+ *s-- = (char)((VstInt32)i10 + '0');
+ integ /= ten;
+ c++;
+ while (integ >= 1. && c < 8)
+ {
+ i10 = fmod (integ, ten);
+ *s-- = (char)((VstInt32)i10 + '0');
+ integ /= ten;
+ c++;
+ }
+ if (neg)
+ *s-- = '-';
+ vst_strncpy (text, s + 1, maxLen);
+ if (c >= 8)
+ return;
+
+ s = string + 31;
+ *s-- = 0;
+ mantissa = fmod (v, 1.);
+ mantissa *= pow (ten, (double)(8 - c));
+ while (c < 8)
+ {
+ if (mantissa <= 0)
+ *s-- = '0';
+ else
+ {
+ m10 = fmod (mantissa, ten);
+ *s-- = (char)((VstInt32)m10 + '0');
+ mantissa /= 10.;
+ }
+ c++;
+ }
+ vst_strncat (text, s + 1, maxLen);
+}
+
+//-------------------------------------------------------------------------------------------------------
+/*!
+ \param value Value to convert
+ \param text String up to length char
+ \param maxLen Maximal length of the string
+*/
+void AudioEffect::int2string (VstInt32 value, char* text, VstInt32 maxLen)
+{
+ if (value >= 100000000)
+ {
+ vst_strncpy (text, "Huge!", maxLen);
+ return;
+ }
+
+ if (value < 0)
+ {
+ vst_strncpy (text, "-", maxLen);
+ value = -value;
+ }
+ else
+ vst_strncpy (text, "", maxLen);
+
+ bool state = false;
+ for (VstInt32 div = 100000000; div >= 1; div /= 10)
+ {
+ VstInt32 digit = value / div;
+ value -= digit * div;
+ if (state || digit > 0)
+ {
+ char temp[2] = {'0' + (char)digit, '\0'};
+ vst_strncat (text, temp, maxLen);
+ state = true;
+ }
+ }
+}
+//-------------------------------------------------------------------------------------------------------
+//-------------------------------------------------------------------------------------------------------
+/*!
+ \fn void AudioEffect::processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames)
+
+ This process method must be provided. It takes input data, applies its pocessing algorithm, and then puts the
+ result to the output by overwriting the output buffer.
+
+ \param inputs An array of pointers to the data
+ \param outputs An array of pointers to where the data can be written to
+ \param sampleFrames Number of sample frames to process
+
+ \warning Never call any Mac OS 9 functions (or other functions which call into the OS) inside your
+ audio process function! This will crash the system when your plug-in is run in MP (multiprocessor) mode.
+ If you must call into the OS, you must use MPRemoteCall () (see Apples' documentation), or
+ explicitly use functions which are documented by Apple to be MP safe. On Mac OS X read the system
+ header files to be sure that you only call thread safe functions.
+
+*/
+
+//-------------------------------------------------------------------------------------------------------
+/*!
+ \fn void AudioEffect::setBlockSize (VstInt32 blockSize)
+
+ This is called by the Host, and tells the plug-in that the maximum block size passed to
+ processReplacing() will be \e blockSize.
+
+ \param blockSize Maximum number of sample frames
+
+ \warning You <b>must</b> process <b>exactly</b> \e sampleFrames number of samples in inside processReplacing, not more!
+*/
+
+//-------------------------------------------------------------------------------------------------------
+/*!
+ \fn void AudioEffect::setParameter (VstInt32 index, float value)
+
+ Parameters are the individual parameter settings the user can adjust. A VST Host can automate these
+ parameters. Set parameter \e index to \e value.
+
+ \param index Index of the parameter to change
+ \param value A float value between 0.0 and 1.0 inclusive
+
+ \note Parameter values, like all VST parameters, are declared as floats with an inclusive range of
+ 0.0 to 1.0. How data is presented to the user is merely in the user-interface handling. This is a
+ convention, but still worth regarding. Maybe the VST-Host's automation system depends on this range.
+*/
+
+//-------------------------------------------------------------------------------------------------------
+/*!
+ \fn float AudioEffect::getParameter (VstInt32 index)
+
+ Return the \e value of parameter \e index
+
+ \param index Index of the parameter
+ \return A float value between 0.0 and 1.0 inclusive
+*/
+
+//-------------------------------------------------------------------------------------------------------
+/*!
+ \fn void AudioEffect::getParameterLabel (VstInt32 index, char* label)
+
+ \param index Index of the parameter
+ \param label A string up to 8 char
+*/
+
+//-------------------------------------------------------------------------------------------------------
+/*!
+ \fn void AudioEffect::getParameterDisplay (VstInt32 index, char* text)
+
+ \param index Index of the parameter
+ \param text A string up to 8 char
+*/
+
+//-------------------------------------------------------------------------------------------------------
+/*!
+ \fn VstInt32 AudioEffect::getProgram ()
+
+ \return Index of the current program
+*/
+
+//-------------------------------------------------------------------------------------------------------
+/*!
+ \fn void AudioEffect::setProgram (VstInt32 program)
+
+ \param Program of the current program
+*/
+
+//-------------------------------------------------------------------------------------------------------
+/*!
+ \fn void AudioEffect::getParameterName (VstInt32 index, char* text)
+
+ \param index Index of the parameter
+ \param text A string up to 8 char
+*/
+
+//-------------------------------------------------------------------------------------------------------
+/*!
+ \fn void AudioEffect::setProgramName (char* name)
+
+ The program name is displayed in the rack, and can be edited by the user.
+
+ \param name A string up to 24 char
+
+ \warning Please be aware that the string lengths supported by the default VST interface are normally
+ limited to 24 characters. If you copy too much data into the buffers provided, you will break the
+ Host application.
+*/
+
+//-------------------------------------------------------------------------------------------------------
+/*!
+ \fn void AudioEffect::getProgramName (char* name)
+
+ The program name is displayed in the rack, and can be edited by the user.
+
+ \param name A string up to 24 char
+
+ \warning Please be aware that the string lengths supported by the default VST interface are normally
+ limited to 24 characters. If you copy too much data into the buffers provided, you will break the
+ Host application.
+*/
+
+//-------------------------------------------------------------------------------------------------------
+/*!
+ \fn VstInt32 AudioEffect::getChunk (void** data, bool isPreset)
+
+ \param data should point to the newly allocated memory block containg state data. You can savely release it in next suspend/resume call.
+ \param isPreset true when saving a single program, false for all programs
+
+ \note
+ If your plug-in is configured to use chunks (see AudioEffect::programsAreChunks), the Host
+ will ask for a block of memory describing the current plug-in state for saving.
+ To restore the state at a later stage, the same data is passed back to AudioEffect::setChunk.
+ Alternatively, when not using chunk, the Host will simply save all parameter values.
+*/
+
+//-------------------------------------------------------------------------------------------------------
+/*!
+ \fn VstInt32 AudioEffect::setChunk (void* data, VstInt32 byteSize, bool isPreset)
+
+ \param data pointer to state data (owned by Host)
+ \param byteSize size of state data
+ \param isPreset true when restoring a single program, false for all programs
+
+ \sa getChunk
+*/
+
+//-------------------------------------------------------------------------------------------------------
+/*!
+ \fn void AudioEffect::setNumInputs (VstInt32 inputs)
+
+ This number is fixed at construction time and can't change until the plug-in is destroyed.
+
+ \param inputs The number of inputs
+
+ \sa isInputConnected()
+
+ \note Needs to be called in the plug-in's constructor
+*/
+
+//-------------------------------------------------------------------------------------------------------
+/*!
+ \fn void AudioEffect::setNumOutputs (VstInt32 outputs)
+
+ This number is fixed at construction time and can't change until the plug-in is destroyed.
+
+ \param outputs The number of outputs
+
+ \sa isOutputConnected()
+
+ \note Needs to be called in the plug-in's constructor
+*/
+
+//-------------------------------------------------------------------------------------------------------
+/*!
+ \fn void AudioEffect::setUniqueID (VstInt32 iD)
+
+ Must call this! Set the plug-in's unique identifier. The Host uses this to identify the plug-in, for
+ instance when it is loading effect programs and banks. On Steinberg Web Page you can find an UniqueID
+ Database where you can record your UniqueID, it will check if the ID is already used by an another
+ vendor. You can use CCONST('a','b','c','d') (defined in VST 2.0) to be platform independent to
+ initialize an UniqueID.
+
+ \param iD Plug-in's unique ID
+
+ \note Needs to be called in the plug-in's constructor
+*/
diff --git a/plugins/WinVST/PurestConsoleChannel/vst2.x/audioeffect.h b/plugins/WinVST/PurestConsoleChannel/vst2.x/audioeffect.h
new file mode 100644
index 0000000..a506bde
--- /dev/null
+++ b/plugins/WinVST/PurestConsoleChannel/vst2.x/audioeffect.h
@@ -0,0 +1,177 @@
+//-------------------------------------------------------------------------------------------------------
+// VST Plug-Ins SDK
+// Version 2.4 $Date: 2006/06/06 16:01:34 $
+//
+// Category : VST 2.x Classes
+// Filename : audioeffect.h
+// Created by : Steinberg Media Technologies
+// Description : Class AudioEffect (VST 1.0)
+//
+// © 2006, Steinberg Media Technologies, All Rights Reserved
+//-------------------------------------------------------------------------------------------------------
+
+#ifndef __audioeffect__
+#define __audioeffect__
+
+#include "pluginterfaces/vst2.x/aeffect.h" // "c" interface
+
+class AEffEditor;
+
+//-------------------------------------------------------------------------------------------------------
+/** VST Effect Base Class (VST 1.0). */
+//-------------------------------------------------------------------------------------------------------
+class AudioEffect
+{
+public:
+//-------------------------------------------------------------------------------------------------------
+ AudioEffect (audioMasterCallback audioMaster, VstInt32 numPrograms, VstInt32 numParams); ///< Create an \e AudioEffect object
+ virtual ~AudioEffect (); ///< Destroy an \e AudioEffect object
+
+ virtual VstIntPtr dispatcher (VstInt32 opcode, VstInt32 index, VstIntPtr value, void* ptr, float opt); ///< Opcodes dispatcher
+
+//-------------------------------------------------------------------------------------------------------
+/// \name State Transitions
+//-------------------------------------------------------------------------------------------------------
+//@{
+ virtual void open () {} ///< Called when plug-in is initialized
+ virtual void close () {} ///< Called when plug-in will be released
+ virtual void suspend () {} ///< Called when plug-in is switched to off
+ virtual void resume () {} ///< Called when plug-in is switched to on
+//@}
+
+//-------------------------------------------------------------------------------------------------------
+/// \name Processing
+//-------------------------------------------------------------------------------------------------------
+//@{
+ virtual void setSampleRate (float sampleRate) { this->sampleRate = sampleRate; } ///< Called when the sample rate changes (always in a suspend state)
+ virtual void setBlockSize (VstInt32 blockSize) { this->blockSize = blockSize; } ///< Called when the Maximun block size changes (always in a suspend state). Note that the sampleFrames in Process Calls could be smaller than this block size, but NOT bigger.
+
+ virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames) = 0; ///< Process 32 bit (single precision) floats (always in a resume state)
+
+#if VST_2_4_EXTENSIONS
+ virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames) {} ///< Process 64 bit (double precision) floats (always in a resume state) \sa processReplacing
+#endif // VST_2_4_EXTENSIONS
+//@}
+
+//-------------------------------------------------------------------------------------------------------
+/// \name Parameters
+//-------------------------------------------------------------------------------------------------------
+//@{
+ virtual void setParameter (VstInt32 index, float value) {} ///< Called when a parameter changed
+ virtual float getParameter (VstInt32 index) { return 0; } ///< Return the value of the parameter with \e index
+ virtual void setParameterAutomated (VstInt32 index, float value);///< Called after a control has changed in the editor and when the associated parameter should be automated
+//@}
+
+//-------------------------------------------------------------------------------------------------------
+/// \name Programs and Persistence
+//-------------------------------------------------------------------------------------------------------
+//@{
+ virtual VstInt32 getProgram () { return curProgram; } ///< Return the index to the current program
+ virtual void setProgram (VstInt32 program) { curProgram = program; } ///< Set the current program to \e program
+
+ virtual void setProgramName (char* name) {} ///< Stuff the name field of the current program with \e name. Limited to #kVstMaxProgNameLen.
+ virtual void getProgramName (char* name) { *name = 0; } ///< Stuff \e name with the name of the current program. Limited to #kVstMaxProgNameLen.
+
+ virtual void getParameterLabel (VstInt32 index, char* label) { *label = 0; } ///< Stuff \e label with the units in which parameter \e index is displayed (i.e. "sec", "dB", "type", etc...). Limited to #kVstMaxParamStrLen.
+ virtual void getParameterDisplay (VstInt32 index, char* text) { *text = 0; } ///< Stuff \e text with a string representation ("0.5", "-3", "PLATE", etc...) of the value of parameter \e index. Limited to #kVstMaxParamStrLen.
+ virtual void getParameterName (VstInt32 index, char* text) { *text = 0; } ///< Stuff \e text with the name ("Time", "Gain", "RoomType", etc...) of parameter \e index. Limited to #kVstMaxParamStrLen.
+
+ virtual VstInt32 getChunk (void** data, bool isPreset = false) { return 0; } ///< Host stores plug-in state. Returns the size in bytes of the chunk (plug-in allocates the data array)
+ virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset = false) { return 0; } ///< Host restores plug-in state
+//@}
+
+//-------------------------------------------------------------------------------------------------------
+/// \name Internal Setup
+//-------------------------------------------------------------------------------------------------------
+//@{
+ virtual void setUniqueID (VstInt32 iD) { cEffect.uniqueID = iD; } ///< Must be called to set the plug-ins unique ID!
+ virtual void setNumInputs (VstInt32 inputs) { cEffect.numInputs = inputs; } ///< Set the number of inputs the plug-in will handle. For a plug-in which could change its IO configuration, this number is the maximun available inputs.
+ virtual void setNumOutputs (VstInt32 outputs) { cEffect.numOutputs = outputs; } ///< Set the number of outputs the plug-in will handle. For a plug-in which could change its IO configuration, this number is the maximun available ouputs.
+
+ virtual void canProcessReplacing (bool state = true); ///< Tells that processReplacing() could be used. Mandatory in VST 2.4!
+
+#if VST_2_4_EXTENSIONS
+ virtual void canDoubleReplacing (bool state = true); ///< Tells that processDoubleReplacing() is implemented.
+#endif // VST_2_4_EXTENSIONS
+
+ virtual void programsAreChunks (bool state = true); ///< Program data is handled in formatless chunks (using getChunk-setChunks)
+ virtual void setInitialDelay (VstInt32 delay); ///< Use to report the plug-in's latency (Group Delay)
+//@}
+
+//-------------------------------------------------------------------------------------------------------
+/// \name Editor
+//-------------------------------------------------------------------------------------------------------
+//@{
+ void setEditor (AEffEditor* editor); ///< Should be called if you want to define your own editor
+ virtual AEffEditor* getEditor () { return editor; } ///< Returns the attached editor
+//@}
+
+//-------------------------------------------------------------------------------------------------------
+/// \name Inquiry
+//-------------------------------------------------------------------------------------------------------
+//@{
+ virtual AEffect* getAeffect () { return &cEffect; } ///< Returns the #AEffect structure
+ virtual float getSampleRate () { return sampleRate; } ///< Returns the current sample rate
+ virtual VstInt32 getBlockSize () { return blockSize; } ///< Returns the current Maximum block size
+//@}
+
+//-------------------------------------------------------------------------------------------------------
+/// \name Host Communication
+//-------------------------------------------------------------------------------------------------------
+//@{
+ virtual VstInt32 getMasterVersion (); ///< Returns the Host's version (for example 2400 for VST 2.4)
+ virtual VstInt32 getCurrentUniqueId (); ///< Returns current unique identifier when loading shell plug-ins
+ virtual void masterIdle (); ///< Give idle time to Host application
+//@}
+
+//-------------------------------------------------------------------------------------------------------
+/// \name Tools (helpers)
+//-------------------------------------------------------------------------------------------------------
+//@{
+ virtual void dB2string (float value, char* text, VstInt32 maxLen); ///< Stuffs \e text with an amplitude on the [0.0, 1.0] scale converted to its value in decibels.
+ virtual void Hz2string (float samples, char* text, VstInt32 maxLen); ///< Stuffs \e text with the frequency in Hertz that has a period of \e samples.
+ virtual void ms2string (float samples, char* text, VstInt32 maxLen); ///< Stuffs \e text with the duration in milliseconds of \e samples frames.
+ virtual void float2string (float value, char* text, VstInt32 maxLen); ///< Stuffs \e text with a string representation on the floating point \e value.
+ virtual void int2string (VstInt32 value, char* text, VstInt32 maxLen); ///< Stuffs \e text with a string representation on the integer \e value.
+//@}
+
+//-------------------------------------------------------------------------------------------------------
+// Deprecated methods
+//-------------------------------------------------------------------------------------------------------
+/// @cond ignore
+ virtual void DECLARE_VST_DEPRECATED (process) (float** inputs, float** outputs, VstInt32 sampleFrames) {}
+ virtual float DECLARE_VST_DEPRECATED (getVu) () { return 0; }
+ virtual void DECLARE_VST_DEPRECATED (hasVu) (bool state = true);
+ virtual void DECLARE_VST_DEPRECATED (hasClip) (bool state = true);
+ virtual void DECLARE_VST_DEPRECATED (canMono) (bool state = true);
+ virtual void DECLARE_VST_DEPRECATED (setRealtimeQualities) (VstInt32 qualities);
+ virtual void DECLARE_VST_DEPRECATED (setOfflineQualities) (VstInt32 qualities);
+ virtual bool DECLARE_VST_DEPRECATED (isInputConnected) (VstInt32 input);
+ virtual bool DECLARE_VST_DEPRECATED (isOutputConnected) (VstInt32 output);
+/// @endcond
+
+//-------------------------------------------------------------------------------------------------------
+protected:
+ audioMasterCallback audioMaster; ///< Host callback
+ AEffEditor* editor; ///< Pointer to the plug-in's editor
+ float sampleRate; ///< Current sample rate
+ VstInt32 blockSize; ///< Maximum block size
+ VstInt32 numPrograms; ///< Number of programs
+ VstInt32 numParams; ///< Number of parameters
+ VstInt32 curProgram; ///< Current program
+ AEffect cEffect; ///< #AEffect object
+
+/// @cond ignore
+ static VstIntPtr dispatchEffectClass (AEffect* e, VstInt32 opcode, VstInt32 index, VstIntPtr value, void* ptr, float opt);
+ static float getParameterClass (AEffect* e, VstInt32 index);
+ static void setParameterClass (AEffect* e, VstInt32 index, float value);
+ static void DECLARE_VST_DEPRECATED (processClass) (AEffect* e, float** inputs, float** outputs, VstInt32 sampleFrames);
+ static void processClassReplacing (AEffect* e, float** inputs, float** outputs, VstInt32 sampleFrames);
+
+#if VST_2_4_EXTENSIONS
+ static void processClassDoubleReplacing (AEffect* e, double** inputs, double** outputs, VstInt32 sampleFrames);
+#endif // VST_2_4_EXTENSIONS
+/// @endcond
+};
+
+#endif // __audioeffect__
diff --git a/plugins/WinVST/PurestConsoleChannel/vst2.x/audioeffectx.cpp b/plugins/WinVST/PurestConsoleChannel/vst2.x/audioeffectx.cpp
new file mode 100644
index 0000000..5f07f7c
--- /dev/null
+++ b/plugins/WinVST/PurestConsoleChannel/vst2.x/audioeffectx.cpp
@@ -0,0 +1,1546 @@
+//-------------------------------------------------------------------------------------------------------
+// VST Plug-Ins SDK
+// Version 2.4 $Date: 2006/10/05 14:23:59 $
+//
+// Category : VST 2.x Classes
+// Filename : audioeffectx.cpp
+// Created by : Steinberg Media Technologies
+// Description : Class AudioEffectX extends AudioEffect with new features. You should derive
+// your plug-in from AudioEffectX.
+//
+// © 2006, Steinberg Media Technologies, All Rights Reserved
+//-------------------------------------------------------------------------------------------------------
+
+#include "audioeffectx.h"
+#include "aeffeditor.h"
+
+//-------------------------------------------------------------------------------------------------------
+/*! hostCanDos strings Plug-in -> Host */
+namespace HostCanDos
+{
+ const char* canDoSendVstEvents = "sendVstEvents"; ///< Host supports send of Vst events to plug-in
+ const char* canDoSendVstMidiEvent = "sendVstMidiEvent"; ///< Host supports send of MIDI events to plug-in
+ const char* canDoSendVstTimeInfo = "sendVstTimeInfo"; ///< Host supports send of VstTimeInfo to plug-in
+ const char* canDoReceiveVstEvents = "receiveVstEvents"; ///< Host can receive Vst events from plug-in
+ const char* canDoReceiveVstMidiEvent = "receiveVstMidiEvent"; ///< Host can receive MIDI events from plug-in
+ const char* canDoReportConnectionChanges = "reportConnectionChanges"; ///< Host will indicates the plug-in when something change in plug-in´s routing/connections with #suspend/#resume/#setSpeakerArrangement
+ const char* canDoAcceptIOChanges = "acceptIOChanges"; ///< Host supports #ioChanged ()
+ const char* canDoSizeWindow = "sizeWindow"; ///< used by VSTGUI
+ const char* canDoOffline = "offline"; ///< Host supports offline feature
+ const char* canDoOpenFileSelector = "openFileSelector"; ///< Host supports function #openFileSelector ()
+ const char* canDoCloseFileSelector = "closeFileSelector"; ///< Host supports function #closeFileSelector ()
+ const char* canDoStartStopProcess = "startStopProcess"; ///< Host supports functions #startProcess () and #stopProcess ()
+ const char* canDoShellCategory = "shellCategory"; ///< 'shell' handling via uniqueID. If supported by the Host and the Plug-in has the category #kPlugCategShell
+ const char* canDoSendVstMidiEventFlagIsRealtime = "sendVstMidiEventFlagIsRealtime"; ///< Host supports flags for #VstMidiEvent
+}
+
+//-------------------------------------------------------------------------------------------------------
+/*! plugCanDos strings Host -> Plug-in */
+namespace PlugCanDos
+{
+ const char* canDoSendVstEvents = "sendVstEvents"; ///< plug-in will send Vst events to Host
+ const char* canDoSendVstMidiEvent = "sendVstMidiEvent"; ///< plug-in will send MIDI events to Host
+ const char* canDoReceiveVstEvents = "receiveVstEvents"; ///< plug-in can receive MIDI events from Host
+ const char* canDoReceiveVstMidiEvent = "receiveVstMidiEvent"; ///< plug-in can receive MIDI events from Host
+ const char* canDoReceiveVstTimeInfo = "receiveVstTimeInfo"; ///< plug-in can receive Time info from Host
+ const char* canDoOffline = "offline"; ///< plug-in supports offline functions (#offlineNotify, #offlinePrepare, #offlineRun)
+ const char* canDoMidiProgramNames = "midiProgramNames"; ///< plug-in supports function #getMidiProgramName ()
+ const char* canDoBypass = "bypass"; ///< plug-in supports function #setBypass ()
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+// Class AudioEffectX Implementation
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ \sa AudioEffect()
+*/
+AudioEffectX::AudioEffectX (audioMasterCallback audioMaster, VstInt32 numPrograms, VstInt32 numParams)
+: AudioEffect (audioMaster, numPrograms, numParams)
+{}
+
+//-----------------------------------------------------------------------------------------------------------------
+VstIntPtr AudioEffectX::dispatcher (VstInt32 opcode, VstInt32 index, VstIntPtr value, void* ptr, float opt)
+{
+ VstIntPtr v = 0;
+ switch (opcode)
+ {
+ //---VstEvents----------------------
+ case effProcessEvents:
+ v = processEvents ((VstEvents*)ptr);
+ break;
+
+ //---Parameters and Programs----------------------
+ case effCanBeAutomated:
+ v = canParameterBeAutomated (index) ? 1 : 0;
+ break;
+ case effString2Parameter:
+ v = string2parameter (index, (char*)ptr) ? 1 : 0;
+ break;
+
+ case effGetProgramNameIndexed:
+ v = getProgramNameIndexed ((VstInt32)value, index, (char*)ptr) ? 1 : 0;
+ break;
+ #if !VST_FORCE_DEPRECATED
+ case effGetNumProgramCategories:
+ v = getNumCategories ();
+ break;
+ case effCopyProgram:
+ v = copyProgram (index) ? 1 : 0;
+ break;
+
+ //---Connections, Configuration----------------------
+ case effConnectInput:
+ inputConnected (index, value ? true : false);
+ v = 1;
+ break;
+ case effConnectOutput:
+ outputConnected (index, value ? true : false);
+ v = 1;
+ break;
+ #endif // !VST_FORCE_DEPRECATED
+
+ case effGetInputProperties:
+ v = getInputProperties (index, (VstPinProperties*)ptr) ? 1 : 0;
+ break;
+ case effGetOutputProperties:
+ v = getOutputProperties (index, (VstPinProperties*)ptr) ? 1 : 0;
+ break;
+ case effGetPlugCategory:
+ v = (VstIntPtr)getPlugCategory ();
+ break;
+
+ #if !VST_FORCE_DEPRECATED
+ //---Realtime----------------------
+ case effGetCurrentPosition:
+ v = reportCurrentPosition ();
+ break;
+
+ case effGetDestinationBuffer:
+ v = ToVstPtr<float> (reportDestinationBuffer ());
+ break;
+ #endif // !VST_FORCE_DEPRECATED
+
+ //---Offline----------------------
+ case effOfflineNotify:
+ v = offlineNotify ((VstAudioFile*)ptr, (VstInt32)value, index != 0);
+ break;
+ case effOfflinePrepare:
+ v = offlinePrepare ((VstOfflineTask*)ptr, (VstInt32)value);
+ break;
+ case effOfflineRun:
+ v = offlineRun ((VstOfflineTask*)ptr, (VstInt32)value);
+ break;
+
+ //---Others----------------------
+ case effSetSpeakerArrangement:
+ v = setSpeakerArrangement (FromVstPtr<VstSpeakerArrangement> (value), (VstSpeakerArrangement*)ptr) ? 1 : 0;
+ break;
+ case effProcessVarIo:
+ v = processVariableIo ((VstVariableIo*)ptr) ? 1 : 0;
+ break;
+ #if !VST_FORCE_DEPRECATED
+ case effSetBlockSizeAndSampleRate:
+ setBlockSizeAndSampleRate ((VstInt32)value, opt);
+ v = 1;
+ break;
+ #endif // !VST_FORCE_DEPRECATED
+ case effSetBypass:
+ v = setBypass (value ? true : false) ? 1 : 0;
+ break;
+ case effGetEffectName:
+ v = getEffectName ((char*)ptr) ? 1 : 0;
+ break;
+ case effGetVendorString:
+ v = getVendorString ((char*)ptr) ? 1 : 0;
+ break;
+ case effGetProductString:
+ v = getProductString ((char*)ptr) ? 1 : 0;
+ break;
+ case effGetVendorVersion:
+ v = getVendorVersion ();
+ break;
+ case effVendorSpecific:
+ v = vendorSpecific (index, value, ptr, opt);
+ break;
+ case effCanDo:
+ v = canDo ((char*)ptr);
+ break;
+
+ case effGetTailSize:
+ v = getGetTailSize ();
+ break;
+
+ #if !VST_FORCE_DEPRECATED
+ case effGetErrorText:
+ v = getErrorText ((char*)ptr) ? 1 : 0;
+ break;
+
+ case effGetIcon:
+ v = ToVstPtr<void> (getIcon ());
+ break;
+
+ case effSetViewPosition:
+ v = setViewPosition (index, (VstInt32)value) ? 1 : 0;
+ break;
+
+ case effIdle:
+ v = fxIdle ();
+ break;
+
+ case effKeysRequired:
+ v = (keysRequired () ? 0 : 1); // reversed to keep v1 compatibility
+ break;
+ #endif // !VST_FORCE_DEPRECATED
+
+ case effGetParameterProperties:
+ v = getParameterProperties (index, (VstParameterProperties*)ptr) ? 1 : 0;
+ break;
+
+ case effGetVstVersion:
+ v = getVstVersion ();
+ break;
+
+ //---Others----------------------
+ #if VST_2_1_EXTENSIONS
+ case effEditKeyDown:
+ if (editor)
+ {
+ VstKeyCode keyCode = {index, (unsigned char)value, (unsigned char)opt};
+ v = editor->onKeyDown (keyCode) ? 1 : 0;
+ }
+ break;
+
+ case effEditKeyUp:
+ if (editor)
+ {
+ VstKeyCode keyCode = {index, (unsigned char)value, (unsigned char)opt};
+ v = editor->onKeyUp (keyCode) ? 1 : 0;
+ }
+ break;
+
+ case effSetEditKnobMode:
+ if (editor)
+ v = editor->setKnobMode ((VstInt32)value) ? 1 : 0;
+ break;
+
+ case effGetMidiProgramName:
+ v = getMidiProgramName (index, (MidiProgramName*)ptr);
+ break;
+ case effGetCurrentMidiProgram:
+ v = getCurrentMidiProgram (index, (MidiProgramName*)ptr);
+ break;
+ case effGetMidiProgramCategory:
+ v = getMidiProgramCategory (index, (MidiProgramCategory*)ptr);
+ break;
+ case effHasMidiProgramsChanged:
+ v = hasMidiProgramsChanged (index) ? 1 : 0;
+ break;
+ case effGetMidiKeyName:
+ v = getMidiKeyName (index, (MidiKeyName*)ptr) ? 1 : 0;
+ break;
+ case effBeginSetProgram:
+ v = beginSetProgram () ? 1 : 0;
+ break;
+ case effEndSetProgram:
+ v = endSetProgram () ? 1 : 0;
+ break;
+ #endif // VST_2_1_EXTENSIONS
+
+ #if VST_2_3_EXTENSIONS
+ case effGetSpeakerArrangement:
+ v = getSpeakerArrangement (FromVstPtr<VstSpeakerArrangement*> (value), (VstSpeakerArrangement**)ptr) ? 1 : 0;
+ break;
+
+ case effSetTotalSampleToProcess:
+ v = setTotalSampleToProcess ((VstInt32)value);
+ break;
+
+ case effShellGetNextPlugin:
+ v = getNextShellPlugin ((char*)ptr);
+ break;
+
+ case effStartProcess:
+ v = startProcess ();
+ break;
+ case effStopProcess:
+ v = stopProcess ();
+ break;
+
+ case effSetPanLaw:
+ v = setPanLaw ((VstInt32)value, opt) ? 1 : 0;
+ break;
+
+ case effBeginLoadBank:
+ v = beginLoadBank ((VstPatchChunkInfo*)ptr);
+ break;
+ case effBeginLoadProgram:
+ v = beginLoadProgram ((VstPatchChunkInfo*)ptr);
+ break;
+ #endif // VST_2_3_EXTENSIONS
+
+ #if VST_2_4_EXTENSIONS
+ case effSetProcessPrecision :
+ v = setProcessPrecision ((VstInt32)value) ? 1 : 0;
+ break;
+
+ case effGetNumMidiInputChannels :
+ v = getNumMidiInputChannels ();
+ break;
+
+ case effGetNumMidiOutputChannels :
+ v = getNumMidiOutputChannels ();
+ break;
+ #endif // VST_2_4_EXTENSIONS
+
+ //---Version 1.0 or unknown-----------------
+ default:
+ v = AudioEffect::dispatcher (opcode, index, value, ptr, opt);
+ }
+ return v;
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+/*! if this effect is a synth or can receive midi events, we call the deprecated wantEvents() as some host rely on it.
+*/
+void AudioEffectX::resume ()
+{
+ if (cEffect.flags & effFlagsIsSynth || canDo ("receiveVstMidiEvent") == 1)
+ DECLARE_VST_DEPRECATED (wantEvents) ();
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+void AudioEffectX::DECLARE_VST_DEPRECATED (wantEvents) (VstInt32 filter)
+{
+ if (audioMaster)
+ audioMaster (&cEffect, DECLARE_VST_DEPRECATED (audioMasterWantMidi), 0, filter, 0, 0);
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ A plug-in will request time info by calling the function getTimeInfo() which returns a \e #VstTimeInfo
+ pointer (or NULL if not implemented by the Host). The mask parameter is composed of the same flags which
+ will be found in the flags field of \e #VstTimeInfo when returned, that is, if you need information about tempo.
+ The parameter passed to getTimeInfo() should have the \e #kVstTempoValid flag set. This request and delivery
+ system is important, as a request like this may cause significant calculations at the application's end, which
+ may take a lot of our precious time. This obviously means you should only set those flags that are required to
+ get the information you need. Also please be aware that requesting information does not necessarily mean that
+ that information is provided in return. Check the \e flags field in the \e #VstTimeInfo structure to see if your
+ request was actually met.
+
+ \param filter A mask indicating which fields are requested, as some items may require extensive conversions.
+ See the \e flags in #VstTimeInfo
+ \return A pointer to a #VstTimeInfo structure or NULL if not implemented by the Host
+*/
+VstTimeInfo* AudioEffectX::getTimeInfo (VstInt32 filter)
+{
+ if (audioMaster)
+ {
+ VstIntPtr ret = audioMaster (&cEffect, audioMasterGetTime, 0, filter, 0, 0);
+ return FromVstPtr<VstTimeInfo> (ret);
+ }
+ return 0;
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+VstInt32 AudioEffectX::DECLARE_VST_DEPRECATED (tempoAt) (VstInt32 pos)
+{
+ if (audioMaster)
+ return (VstInt32)audioMaster (&cEffect, DECLARE_VST_DEPRECATED (audioMasterTempoAt), 0, pos, 0, 0);
+ return 0;
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+bool AudioEffectX::sendVstEventsToHost (VstEvents* events)
+/*!
+ Can be called inside processReplacing.
+
+ \param events Fill with VST events
+ \return Returns \e true on success
+*/
+{
+ if (audioMaster)
+ return audioMaster (&cEffect, audioMasterProcessEvents, 0, 0, events, 0) == 1;
+ return 0;
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ \fn VstInt32 AudioEffectX::processEvents (VstEvents* events)
+
+ \return return value is ignored
+
+ \remarks Events are always related to the current audio block. For each process cycle, processEvents() is called
+ <b>once</b> before a processReplacing() call (if new events are available).
+
+ \sa VstEvents, VstMidiEvent
+*/
+
+//-----------------------------------------------------------------------------------------------------------------
+// Parameters Functions
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ \fn bool AudioEffectX::canParameterBeAutomated (VstInt32 index)
+
+ Obviously only useful when the application supports this.
+
+ \param index Index of the parameter
+ \return \true if supported
+*/
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ \fn bool AudioEffectX::string2parameter (VstInt32 index, char* text)
+
+ Especially useful for plug-ins without user interface. The application can then implement a text edit field for
+ the user to set a parameter by entering text.
+
+ \param index Index of the parameter
+ \param text A textual description of the parameter's value. A NULL pointer is used to check the capability
+ (return true).
+ \return \e true on success
+
+ \note Implies setParameter (). text==0 is to be expected to check the capability (returns true)
+*/
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ \fn bool AudioEffectX::getProgramNameIndexed (VstInt32 category, VstInt32 index, char* text)
+
+ Allows a Host application to list the plug-in's programs (presets).
+
+ \param category unused in VST 2.4
+ \param index Index of the program in a given category, starting with 0.
+ \param text A string up to 24 chars.
+ \return \e true on success
+*/
+//-----------------------------------------------------------------------------------------------------------------
+VstInt32 AudioEffectX::DECLARE_VST_DEPRECATED (getNumAutomatableParameters) ()
+{
+ if (audioMaster)
+ return (VstInt32)audioMaster (&cEffect, DECLARE_VST_DEPRECATED (audioMasterGetNumAutomatableParameters), 0, 0, 0, 0);
+ return 0;
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+VstInt32 AudioEffectX::DECLARE_VST_DEPRECATED (getParameterQuantization) ()
+{
+ if (audioMaster)
+ return (VstInt32)audioMaster (&cEffect, DECLARE_VST_DEPRECATED (audioMasterGetParameterQuantization), 0, 0, 0, 0);
+ return 0;
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+// Configuration/Settings Functions
+//-----------------------------------------------------------------------------------------------------------------
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ The Host could call a suspend() (if the plug-in was enabled (in resume() state)) and then ask for
+ getSpeakerArrangement() and/or check the \e numInputs and \e numOutputs and \e initialDelay and then call a
+ resume().
+
+ \return \e true on success
+
+ \sa setSpeakerArrangement(), getSpeakerArrangement()
+*/
+bool AudioEffectX::ioChanged ()
+{
+ if (audioMaster)
+ return (audioMaster (&cEffect, audioMasterIOChanged, 0, 0, 0, 0) != 0);
+ return false;
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+bool AudioEffectX::DECLARE_VST_DEPRECATED (needIdle) ()
+{
+ if (audioMaster)
+ return (audioMaster (&cEffect, DECLARE_VST_DEPRECATED (audioMasterNeedIdle), 0, 0, 0, 0) != 0);
+ return false;
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ \param width The window's width in pixel
+ \param height The window's height in pixel
+ \return \e true on success
+*/
+bool AudioEffectX::sizeWindow (VstInt32 width, VstInt32 height)
+{
+ if (audioMaster)
+ return (audioMaster (&cEffect, audioMasterSizeWindow, width, height, 0, 0) != 0);
+ return false;
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+double AudioEffectX::updateSampleRate ()
+/*!
+ \return The Host's sample rate
+*/
+{
+ if (audioMaster)
+ {
+ VstIntPtr res = audioMaster (&cEffect, audioMasterGetSampleRate, 0, 0, 0, 0);
+ if (res > 0)
+ sampleRate = (float)res;
+ }
+ return sampleRate;
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+VstInt32 AudioEffectX::updateBlockSize ()
+/*!
+ \return The Host's block size
+
+ \note Will cause application to call AudioEffect's setSampleRate() to be called (when implemented).
+*/
+{
+ if (audioMaster)
+ {
+ VstInt32 res = (VstInt32)audioMaster (&cEffect, audioMasterGetBlockSize, 0, 0, 0, 0);
+ if (res > 0)
+ blockSize = res;
+ }
+ return blockSize;
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ \return ASIO input latency
+ \sa getOutputLatency()
+*/
+VstInt32 AudioEffectX::getInputLatency ()
+{
+ if (audioMaster)
+ return (VstInt32)audioMaster (&cEffect, audioMasterGetInputLatency, 0, 0, 0, 0);
+ return 0;
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ While inputLatency is probably not of concern, outputLatency may be used in conjunction with getTimeInfo().
+ \e samplePos of VstTimeInfo is ahead of the 'visual' sequencer play time by the output latency, such that
+ when outputLatency samples have passed by, our processing result becomes audible.
+
+ \return ASIO output latency
+ \sa getInputLatency()
+*/
+VstInt32 AudioEffectX::getOutputLatency ()
+{
+ if (audioMaster)
+ return (VstInt32)audioMaster (&cEffect, audioMasterGetOutputLatency, 0, 0, 0, 0);
+ return 0;
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ \fn bool AudioEffectX::getInputProperties (VstInt32 index, VstPinProperties* properties)
+
+ \param index The index to the input, starting with 0
+ \param properties A pointer to a VstPinProperties structure
+ \return \e true on success
+ \sa getOutputProperties()
+ \note Example
+ <pre>
+ bool MyPlug::getInputProperties (VstInt32 index, VstPinProperties* properties)
+ {
+ bool returnCode = false;
+ if (index < kNumInputs)
+ {
+ sprintf (properties->label, "My %1d In", index + 1);
+ properties->flags = kVstPinIsStereo | kVstPinIsActive;
+ returnCode = true;
+ }
+ return returnCode;
+ }
+ </pre>
+*/
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ \fn bool AudioEffectX::getOutputProperties (VstInt32 index, VstPinProperties* properties)
+
+ \param index The index to the output, starting with 0
+ \param properties A pointer to a VstPinProperties structure
+ \return \e true on success
+ \sa getInputProperties()
+ \note Example 1
+ <pre>
+ bool MyPlug::getOutputProperties (VstInt32 index, VstPinProperties* properties)
+ {
+ bool returnCode = false;
+ if (index < kNumOutputs)
+ {
+ sprintf (properties->label, "My %1d Out", index + 1);
+ properties->flags = kVstPinIsStereo | kVstPinIsActive;
+ returnCode = true;
+ }
+ return (returnCode);
+ }
+ </pre>
+
+ \note Example 2 : plug-in with 1 mono, 1 stereo and one 5.1 outputs (kNumOutputs = 9):
+ <pre>
+ bool MyPlug::getOutputProperties (VstInt32 index, VstPinProperties* properties)
+ {
+ bool returnCode = false;
+ if (index >= 0 && index < kNumOutputs)
+ {
+ properties->flags = kVstPinIsActive;
+ if (index == 0) // mono
+ {
+ strcpy (properties->label, "Mono Out");
+ properties->arrangementType = kSpeakerArrMono;
+ }
+ else if (index == 1) // stereo (1 -> 2)
+ {
+ strcpy (properties->label, "Stereo Out");
+ properties->flags |= kVstPinIsStereo;
+ properties->arrangementType = kSpeakerArrStereo;
+ }
+ else if (index >= 3) // 5.1 (3 -> 8)
+ {
+ strcpy (properties->label, "5.1 Out");
+ properties->flags |= kVstPinUseSpeaker;
+ properties->arrangementType = kSpeakerArr51;
+ // for old VST Host < 2.3, make 5.1 to stereo/mono/mono/stereo (L R C Lfe Ls Rs)
+ if (index == 3 || index == 7)
+ properties->flags |= kVstPinIsStereo;
+ if (index == 5)
+ strcpy (properties->label, "Center");
+ else if (index == 6)
+ strcpy (properties->label, "Lfe");
+ else if (index == 7) // (7 -> 8)
+ strcpy (properties->label, "Stereo Back");
+ }
+ returnCode = true;
+ }
+ return returnCode;
+ }
+ </pre>
+*/
+
+//-----------------------------------------------------------------------------------------------------------------
+AEffect* AudioEffectX::DECLARE_VST_DEPRECATED (getPreviousPlug) (VstInt32 input)
+{
+ if (audioMaster)
+ {
+ VstIntPtr ret = audioMaster (&cEffect, DECLARE_VST_DEPRECATED (audioMasterGetPreviousPlug), 0, 0, 0, 0);
+ return FromVstPtr<AEffect> (ret);
+ }
+ return 0;
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+AEffect* AudioEffectX::DECLARE_VST_DEPRECATED (getNextPlug) (VstInt32 output)
+{
+ if (audioMaster)
+ {
+ VstIntPtr ret = audioMaster (&cEffect, DECLARE_VST_DEPRECATED (audioMasterGetNextPlug), 0, 0, 0, 0);
+ return FromVstPtr<AEffect> (ret);
+ }
+ return 0;
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ \return Plug-in's category defined in VstPlugCategory
+*/
+VstPlugCategory AudioEffectX::getPlugCategory ()
+{
+ if (cEffect.flags & effFlagsIsSynth)
+ return kPlugCategSynth;
+ return kPlugCategUnknown;
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+VstInt32 AudioEffectX::DECLARE_VST_DEPRECATED (willProcessReplacing) ()
+{
+ if (audioMaster)
+ return (VstInt32)audioMaster (&cEffect, DECLARE_VST_DEPRECATED (audioMasterWillReplaceOrAccumulate), 0, 0, 0, 0);
+ return 0;
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ A plug-in is like a black box processing some audio coming in on some inputs (if any) and going out of some
+ outputs (if any). This may be used to do offline or real-time processing, and sometimes it may be desirable to
+ know the current context.
+
+ \return #VstProcessLevels in aeffectx.h
+
+*/
+VstInt32 AudioEffectX::getCurrentProcessLevel ()
+{
+ if (audioMaster)
+ return (VstInt32)audioMaster (&cEffect, audioMasterGetCurrentProcessLevel, 0, 0, 0, 0);
+ return 0;
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ \return #VstAutomationStates in aeffectx.h
+*/
+VstInt32 AudioEffectX::getAutomationState ()
+{
+ if (audioMaster)
+ return (VstInt32)audioMaster (&cEffect, audioMasterGetAutomationState, 0, 0, 0, 0);
+ return 0;
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+void AudioEffectX::DECLARE_VST_DEPRECATED (wantAsyncOperation) (bool state)
+{
+ if (state)
+ cEffect.flags |= DECLARE_VST_DEPRECATED (effFlagsExtIsAsync);
+ else
+ cEffect.flags &= ~DECLARE_VST_DEPRECATED (effFlagsExtIsAsync);
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+void AudioEffectX::DECLARE_VST_DEPRECATED (hasExternalBuffer) (bool state)
+{
+ if (state)
+ cEffect.flags |= DECLARE_VST_DEPRECATED (effFlagsExtHasBuffer);
+ else
+ cEffect.flags &= ~DECLARE_VST_DEPRECATED (effFlagsExtHasBuffer);
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+// Offline Functions
+//-----------------------------------------------------------------------------------------------------------------
+
+//-----------------------------------------------------------------------------------------------------------------
+//-----------------------------------------------------------------------------------------------------------------
+bool AudioEffectX::offlineRead (VstOfflineTask* offline, VstOfflineOption option, bool readSource)
+{
+ if (audioMaster)
+ return (audioMaster (&cEffect, audioMasterOfflineRead, readSource, option, offline, 0) != 0);
+ return false;
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+bool AudioEffectX::offlineWrite (VstOfflineTask* offline, VstOfflineOption option)
+{
+ if (audioMaster)
+ return (audioMaster (&cEffect, audioMasterOfflineWrite, 0, option, offline, 0) != 0);
+ return false;
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+bool AudioEffectX::offlineStart (VstAudioFile* audioFiles, VstInt32 numAudioFiles, VstInt32 numNewAudioFiles)
+{
+ if (audioMaster)
+ return (audioMaster (&cEffect, audioMasterOfflineStart, numNewAudioFiles, numAudioFiles, audioFiles, 0) != 0);
+ return false;
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+VstInt32 AudioEffectX::offlineGetCurrentPass ()
+{
+ if (audioMaster)
+ return (audioMaster (&cEffect, audioMasterOfflineGetCurrentPass, 0, 0, 0, 0) != 0);
+ return false;
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+VstInt32 AudioEffectX::offlineGetCurrentMetaPass ()
+{
+ if (audioMaster)
+ return (audioMaster (&cEffect, audioMasterOfflineGetCurrentMetaPass, 0, 0, 0, 0) != 0);
+ return false;
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+// Other
+//-----------------------------------------------------------------------------------------------------------------
+
+//-----------------------------------------------------------------------------------------------------------------
+void AudioEffectX::DECLARE_VST_DEPRECATED (setOutputSamplerate) (float sampleRate)
+{
+ if (audioMaster)
+ audioMaster (&cEffect, DECLARE_VST_DEPRECATED (audioMasterSetOutputSampleRate), 0, 0, 0, sampleRate);
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+VstSpeakerArrangement* AudioEffectX::DECLARE_VST_DEPRECATED (getInputSpeakerArrangement) ()
+{
+ if (audioMaster)
+ {
+ VstIntPtr ret = audioMaster (&cEffect, DECLARE_VST_DEPRECATED (audioMasterGetInputSpeakerArrangement), 0, 0, 0, 0);
+ return FromVstPtr<VstSpeakerArrangement> (ret);
+ }
+ return 0;
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+VstSpeakerArrangement* AudioEffectX::DECLARE_VST_DEPRECATED (getOutputSpeakerArrangement) ()
+{
+ if (audioMaster)
+ {
+ VstIntPtr ret = audioMaster (&cEffect, DECLARE_VST_DEPRECATED (audioMasterGetOutputSpeakerArrangement), 0, 0, 0, 0);
+ return FromVstPtr<VstSpeakerArrangement> (ret);
+ }
+ return 0;
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ \param text String of maximum 64 char
+ \return \e true if supported
+*/
+bool AudioEffectX::getHostVendorString (char* text)
+{
+ if (audioMaster)
+ return (audioMaster (&cEffect, audioMasterGetVendorString, 0, 0, text, 0) != 0);
+ return false;
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ \param text String of maximum 64 char
+ \return \e true if supported
+*/
+bool AudioEffectX::getHostProductString (char* text)
+{
+ if (audioMaster)
+ return (audioMaster (&cEffect, audioMasterGetProductString, 0, 0, text, 0) != 0);
+ return false;
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ \return Host vendor version
+*/
+VstInt32 AudioEffectX::getHostVendorVersion ()
+{
+ if (audioMaster)
+ return (VstInt32)audioMaster (&cEffect, audioMasterGetVendorVersion, 0, 0, 0, 0);
+ return 0;
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+VstIntPtr AudioEffectX::hostVendorSpecific (VstInt32 lArg1, VstIntPtr lArg2, void* ptrArg, float floatArg)
+{
+ if (audioMaster)
+ return audioMaster (&cEffect, audioMasterVendorSpecific, lArg1, lArg2, ptrArg, floatArg);
+ return 0;
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ Asks Host if it implements the feature text. A plug-in cannot assume a 2.x feature is available from the Host.
+ Use this method to ascertain the environment in which the plug-in finds itself. Ignoring this inquiry methods and
+ trying to access a 2.x feature in a 1.0 Host will mean your plug-in or Host application will break. It is not
+ the end-users job to pick and choose which plug-ins can be supported by which Host.
+
+ \param text A string from #hostCanDos
+ \return
+ - 0 : don't know (default)
+ - 1 : yes
+ - -1: no
+*/
+VstInt32 AudioEffectX::canHostDo (char* text)
+{
+ if (audioMaster)
+ return (audioMaster (&cEffect, audioMasterCanDo, 0, 0, text, 0) != 0);
+ return 0;
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ Tells the Host that the plug-in is an instrument, i.e. that it will call wantEvents().
+
+ \param state
+ - true: is an instrument (default)
+ - false: is a simple audio effect
+*/
+void AudioEffectX::isSynth (bool state)
+{
+ if (state)
+ cEffect.flags |= effFlagsIsSynth;
+ else
+ cEffect.flags &= ~effFlagsIsSynth;
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ Enables Host to omit processReplacing() when no data is present on any input.
+*/
+void AudioEffectX::noTail (bool state)
+{
+ if (state)
+ cEffect.flags |= effFlagsNoSoundInStop;
+ else
+ cEffect.flags &= ~effFlagsNoSoundInStop;
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ \return #VstHostLanguage in aeffectx.h
+*/
+VstInt32 AudioEffectX::getHostLanguage ()
+{
+ if (audioMaster)
+ return (VstInt32)audioMaster (&cEffect, audioMasterGetLanguage, 0, 0, 0, 0);
+ return 0;
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+void* AudioEffectX::DECLARE_VST_DEPRECATED (openWindow) (DECLARE_VST_DEPRECATED (VstWindow)* window)
+{
+ if (audioMaster)
+ {
+ VstIntPtr ret = audioMaster (&cEffect, DECLARE_VST_DEPRECATED (audioMasterOpenWindow), 0, 0, window, 0);
+ return FromVstPtr<void> (ret);
+ }
+ return 0;
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+bool AudioEffectX::DECLARE_VST_DEPRECATED (closeWindow) (DECLARE_VST_DEPRECATED (VstWindow)* window)
+{
+ if (audioMaster)
+ return (audioMaster (&cEffect, DECLARE_VST_DEPRECATED (audioMasterCloseWindow), 0, 0, window, 0) != 0);
+ return false;
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ \return FSSpec on MAC, else char*
+*/
+void* AudioEffectX::getDirectory ()
+{
+ if (audioMaster)
+ {
+ VstIntPtr ret = (audioMaster (&cEffect, audioMasterGetDirectory, 0, 0, 0, 0));
+ return FromVstPtr<void> (ret);
+ }
+ return 0;
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ \return \e true if supported
+*/
+bool AudioEffectX::updateDisplay ()
+{
+ if (audioMaster)
+ return (audioMaster (&cEffect, audioMasterUpdateDisplay, 0, 0, 0, 0)) ? true : false;
+ return 0;
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ \fn bool AudioEffectX::processVariableIo (VstVariableIo* varIo)
+
+ If called with \e varIo NULL, returning \e true indicates that this call is supported by the plug-in.
+ Host will use processReplacing otherwise. The Host should call setTotalSampleToProcess before starting the processIO
+ to inform the plug-in about how many samples will be processed in total. The Host should provide an output buffer at least 5 times bigger than input buffer.
+
+ \param varIo
+ \return \true on success
+*/
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ \fn bool AudioEffectX::setSpeakerArrangement (VstSpeakerArrangement* pluginInput, VstSpeakerArrangement* pluginOutput)
+
+ Set the plug-in's speaker arrangements. If a (VST >= 2.3) plug-in returns \e true, it means that it accepts this IO
+ arrangement. The Host doesn't need to ask for getSpeakerArrangement(). If the plug-in returns \e false it means that it
+ doesn't accept this arrangement, the Host should then ask for getSpeakerArrangement() and then can (optional)
+ recall setSpeakerArrangement().
+
+ \param pluginInput A pointer to the input's #VstSpeakerArrangement structure.
+ \param pluginOutput A pointer to the output's #VstSpeakerArrangement structure.
+ \return \e true on success
+
+ \note setSpeakerArrangement() and getSpeakerArrangement() are always called in suspended state.
+ (like setSampleRate() or setBlockSize()).
+
+ \sa getSpeakerArrangement()
+*/
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ \fn bool AudioEffectX::getSpeakerArrangement (VstSpeakerArrangement** pluginInput, VstSpeakerArrangement** pluginOutput)
+
+ \param pluginInput A pointer to the input's #VstSpeakerArrangement structure.
+ \param pluginOutput A pointer to the output's #VstSpeakerArrangement structure.
+ \return \e true on success
+
+ \note setSpeakerArrangement() and getSpeakerArrangement() are always called in suspended state.
+ (like setSampleRate() or setBlockSize()).\n
+ <pre>Here an example code to show how the host uses getSpeakerArrangement()
+ VstSpeakerArrangement *plugInputVstArr = 0;
+ VstSpeakerArrangement *plugOutputVstArr = 0;
+ if (getFormatVersion () >= 2300 && #getSpeakerArrangement (&plugInputVstArr, &plugOutputVstArr))
+ ....
+ </pre>
+
+ \sa setSpeakerArrangement()
+*/
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ \fn bool AudioEffectX::setBypass (bool onOff)
+
+ process still called (if Supported) although the plug-in was bypassed. Some plugs need to stay 'alive' even
+ when bypassed. An example is a surround decoder which has more inputs than outputs and must maintain some
+ reasonable signal distribution even when being bypassed. A CanDo 'bypass' allows to ask the plug-in if it
+ supports soft bypass or not.
+
+ \note This bypass feature could be automated by the Host (this means avoid to much CPU requirement in this call)
+ \note If the plug-in supports SoftBypass and it has a latency (initialDelay), in Bypassed state the plug-in has to used
+ the same latency value.
+
+ \param onOff
+ \return
+ - true: supports SoftBypass, process will be called, the plug-in should compensate its latency, and copy inputs to outputs
+ - false: doesn't support SoftBypass, process will not be called, the Host should bypass the process call
+
+ \sa processReplacing()
+*/
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ \fn bool AudioEffectX::getEffectName (char* name)
+
+ \param name A string up to 32 chars
+ \return \e true on success
+*/
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ \fn bool AudioEffectX::getVendorString (char* text)
+
+ \param text A string up to 64 chars
+ \return \e true on success
+*/
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ \fn bool AudioEffectX::getProductString (char* text)
+
+ \param text A string up to 64 chars
+ \return \e true on success
+*/
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ \fn VstInt32 AudioEffectX::getVendorVersion ()
+
+ \return The version of the plug-in
+
+ \note This should be upported
+*/
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ \fn VstInt32 AudioEffectX::canDo (char* text)
+
+ Report what the plug-in is able to do. In general you can but don't have to report whatever you support or not
+ support via canDo. Some application functionality may require some specific reply, but in that case you will
+ probably know. Best is to report whatever you know for sure. A Host application cannot make assumptions about
+ the presence of the new 2.x features of a plug-in. Ignoring this inquiry methods and trying to access a 2.x
+ feature from a 1.0 plug, or vice versa, will mean the plug-in or Host application will break. It is not the
+ end-users job to pick and choose which plug-ins can be supported by which Host.
+
+ \param text A string from #plugCanDos
+ \return
+ - 0: don't know (default)
+ - 1: yes
+ - -1: no
+
+ \note This should be supported.
+*/
+
+//----------------------------------------------------------------------------------------------------------------
+/*!
+ \fn VstInt32 AudioEffectX::canDo (char* text)
+
+ \param text A string from #plugCanDos
+ \return
+ - 0: don't know (default).
+ - 1: yes.
+ - -1: no
+*/
+
+//----------------------------------------------------------------------------------------------------------------
+/*!
+ \fn bool AudioEffectX::getParameterProperties (VstInt32 index, VstParameterProperties* p)
+
+ \param index Index of the parameter
+ \param p Pointer to #VstParameterProperties
+ \return Return \e true on success
+*/
+
+//----------------------------------------------------------------------------------------------------------------
+/*!
+ \fn VstInt32 AudioEffectX::getVstVersion ()
+ \return
+ - 2xxx : the last VST 2.x plug-in version (by default)
+ - 0 : older versions
+
+*/
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ \fn VstInt32 AudioEffectX::getMidiProgramName (VstInt32 channel, MidiProgramName* midiProgramName)
+ Ask plug-in if MidiPrograms are used and if so, query for names, numbers
+ (ProgramChange-Number + BankSelect-Number), categories and keynames of each
+ MIDI Program, on each MIDI-channel. If this function is called, your plug-in has to read
+ MidiProgramName::thisProgramIndex, fill out the other fields with the information
+ assigned to a certain MIDI Program and return the number of available MIDI Programs on
+ that MIDI Channel.
+
+ \note plug-in canDo "midiProgramNames". No effect, if 0 is returned.
+
+ \warning don't mix concepts: the MIDI Programs are totally independent from all other
+ programs present in VST. The main difference is, that there are upto 16 simultaneous
+ active MIDI Programs (one per channel), while there can be only one active "VST"-Program.
+ (You should see the "VST"-Program as the one single main global program, which contains
+ the entire current state of the plug-in.) This function can be called in any sequence.
+
+ \param channel MidiChannel: 0-15
+ \param midiProgramName Points to \e #MidiProgramName struct
+ \return Number of available MIDI Programs on that \e channel
+ - number of used programIndexes
+ - 0 if no MidiProgramNames supported
+
+ \note Example : plug-in has 3 MidiPrograms on MidiChannel 0.
+ <pre>
+ Host calls #getMidiProgramName with idx = 0 and MidiProgramName::thisProgramIndex = 0.
+ Plug fills out:
+ MidiProgramName::name[64] = "Program A"
+ MidiProgramName::midiProgram = 0
+ MidiProgramName::midiBankMsb = -1
+ MidiProgramName::midiBankLsb = -1
+ MidiProgramName::parentCategoryIndex = -1
+ MidiProgramName::flags = 0 (if plug isn't "Omni").
+ Plug returns 3.
+ Host calls #getMidiProgramName with idx = 0 and MidiProgramName::thisProgramIndex = 1.
+ Plug fills out:
+ MidiProgramName::name[64] = "Program B"
+ MidiProgramName::midiProgram = 1
+ MidiProgramName::midiBankMsb = -1
+ MidiProgramName::midiBankLsb = -1
+ MidiProgramName::parentCategoryIndex = -1
+ MidiProgramName::flags = 0 (if plug isn't "Omni").
+ Plug returns 3.
+ Host calls #getMidiProgramName with idx = 0 and MidiProgramName::thisProgramIndex = 2.
+ Plug fills out:
+ MidiProgramName::name[64] = "Program C"
+ MidiProgramName::midiProgram = 2
+ MidiProgramName::midiBankMsb = -1
+ MidiProgramName::midiBankLsb = -1
+ MidiProgramName::parentCategoryIndex = -1
+ MidiProgramName::flags = 0 (if plug isn't "Omni").
+ Plug returns 3.
+ </pre>
+*/
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ \fn VstInt32 AudioEffectX::getCurrentMidiProgram (VstInt32 channel, MidiProgramName* currentProgram)
+
+ \param channel
+ \param currentProgram
+ \return
+ - programIndex of the current program
+ - -1 if not supported
+*/
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ \fn VstInt32 AudioEffectX::getMidiProgramCategory (VstInt32 channel, MidiProgramCategory* category)
+
+ \param channel
+ \param category
+ \return
+ - number of used categoryIndexes.
+ - 0 if no #MidiProgramCategory supported/used.
+*/
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ \fn bool AudioEffectX::hasMidiProgramsChanged (VstInt32 channel)
+
+ Ask plug-in for the currently active program on a certain MIDI Channel. Just like
+ getMidiProgramName(), but MidiProgramName::thisProgramIndex has to be filled out with
+ the currently active MIDI Program-index, which also has to be returned.
+
+ \param channel
+ \return
+ - true: if the #MidiProgramNames, #MidiKeyNames or #MidiControllerNames had changed on
+ this channel
+*/
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ \fn bool AudioEffectX::getMidiKeyName (VstInt32 channel, MidiKeyName* keyName)
+
+ \param channel
+ \param keyName If keyName is "" the standard name of the key will be displayed
+ \return Return \e false if no #MidiKeyNames defined for 'thisProgramIndex'
+*/
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ \fn bool AudioEffectX::beginSetProgram ()
+
+ \return
+ - true: the plug-in took the notification into account
+ - false: it did not...
+
+ \sa endSetProgram()
+*/
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ \fn bool AudioEffectX::endSetProgram ()
+
+ \return
+ - true: the plug-in took the notification into account
+ - false: it did not...
+
+ \sa beginSetProgram()
+*/
+
+#if VST_2_1_EXTENSIONS
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ It tells the Host that if it needs to, it has to record automation data for this control.
+
+ \param index Index of the parameter
+ \return Returns \e true on success
+
+ \sa endEdit()
+*/
+bool AudioEffectX::beginEdit (VstInt32 index)
+{
+ if (audioMaster)
+ return (audioMaster (&cEffect, audioMasterBeginEdit, index, 0, 0, 0)) ? true : false;
+ return 0;
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ It notifies the Host that this control is no longer moved by the mouse.
+
+ \param index Index of the parameter
+ \return Returns \e true on success
+
+ \sa beginEdit()
+*/
+bool AudioEffectX::endEdit (VstInt32 index)
+{
+ if (audioMaster)
+ return (audioMaster (&cEffect, audioMasterEndEdit, index, 0, 0, 0)) ? true : false;
+ return 0;
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ \param ptr
+ \return Returns \e true on success
+
+ \sa closeFileSelector()
+*/
+bool AudioEffectX::openFileSelector (VstFileSelect* ptr)
+{
+ if (audioMaster && ptr)
+ return (audioMaster (&cEffect, audioMasterOpenFileSelector, 0, 0, ptr, 0)) ? true : false;
+ return 0;
+}
+#endif // VST_2_1_EXTENSIONS
+
+#if VST_2_2_EXTENSIONS
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ \param ptr
+ \return Returns \e true on success
+
+ \sa openFileSelector()
+*/
+bool AudioEffectX::closeFileSelector (VstFileSelect* ptr)
+{
+ if (audioMaster && ptr)
+ return (audioMaster (&cEffect, audioMasterCloseFileSelector, 0, 0, ptr, 0)) ? true : false;
+ return 0;
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ It indicates how many samples will be processed.
+
+ \param nativePath
+ \return Returns \e true on success
+
+ \sa getChunk(), setChunk()
+*/
+bool AudioEffectX::DECLARE_VST_DEPRECATED (getChunkFile) (void* nativePath)
+{
+ if (audioMaster && nativePath)
+ return (audioMaster (&cEffect, DECLARE_VST_DEPRECATED (audioMasterGetChunkFile), 0, 0, nativePath, 0)) ? true : false;
+ return 0;
+}
+#endif // VST_2_2_EXTENSIONS
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ \fn VstInt32 AudioEffectX::setTotalSampleToProcess (VstInt32 value)
+
+ It indicates how many samples will be processed in total.
+
+ \param value Number of samples to process
+*/
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ \fn VstInt32 AudioEffectX::getNextShellPlugin (char* name) { return 0; }
+
+ \param name Points to a char buffer of size 64, which is to be filled with the name of the
+ plug-in including the terminating zero
+ \return Return the next plug-in's uniqueID
+ \note Example of Implementation
+<pre>
+ //---From the Host side : if found plugin is a Shell category-----------
+ if (effect->getCategory () == kPlugCategShell)
+ {
+ // scan shell for subplugins
+ char tempName[64] = {0};
+ VstInt32 plugUniqueID = 0;
+ while ((plugUniqueID = effect->dispatchEffect (effShellGetNextPlugin, 0, 0, tempName)) != 0)
+ {
+ // subplug needs a name
+ if (tempName[0] != 0)
+ {
+ ...do what you want with this tempName and plugUniqueID
+ }
+ }
+ }
+ //---From the Host side : Intanciate a subplugin of a shell plugin---
+ // retreive the uniqueID of this subplugin the host wants to load
+ // set it to the host currentID
+ currentID = subplugInfo->uniqueID;
+ // call the its shell plugin (main function)
+ main ();
+ // the shell plugin will ask for the currentUniqueID
+ // and should return the chosen subplugin
+ ...
+ //---From the plugin-Shell Side: for enumeration of subplugins---------
+ category = kPlugCategShell;
+ ->can ask the host if "shellCategory" is supported
+ // at start (instanciation) reset the index for the getNextShellPlugin call.
+ myPluginShell::index = 0;
+ // implementation of getNextShellPlugin (char* name);
+ VstInt32 myPluginShell::getNextShellPlugin (char* name)
+ {
+ strcpy (name, MyNameTable[index]);
+ return MyUniqueIDTable[index++];
+ }
+ ....
+ //---From the plugin-Shell Side: when instanciation-----
+ VstInt32 uniqueID = host->getCurrentUniqueID ();
+ if (uniqueID == 0) // the host instanciates the shell
+ {}
+ else // host try to instanciate one of my subplugin...identified by the uniqueID
+ {}
+</pre>
+*/
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ \fn bool AudioEffectX::setPanLaw (VstInt32 type, float val)
+
+ \param type
+ \param val
+
+ \return Returns \e true on success
+
+ \note Gain: for Linear : [1.0 => 0dB PanLaw], [~0.58 => -4.5dB], [0.5 => -6.02dB]
+*/
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ \fn VstInt32 AudioEffectX::beginLoadBank (VstPatchChunkInfo* ptr)
+
+ \param ptr
+ \return
+ - -1: if the Bank cannot be loaded,
+ - 1: if it can be loaded
+ - 0: else (for compatibility)
+
+ \sa beginLoadProgram()
+
+*/
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ \fn VstInt32 AudioEffectX::beginLoadProgram (VstPatchChunkInfo* ptr)
+
+ \param ptr
+ \return
+ - -1: if the Program cannot be loaded,
+ - 1: it can be loaded else,
+ - 0: else (for compatibility)
+
+ \sa beginLoadBank()
+*/
+
+//-----------------------------------------------------------------------------------------------------------------
+// Speaker Arrangement Helpers
+//-----------------------------------------------------------------------------------------------------------------
+
+#if VST_2_3_EXTENSIONS
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ \param arrangement Pointer to a \e #VstSpeakerArrangement structure
+ \param nbChannels Number of Channels
+ \return Returns \e true on success
+
+ \sa deallocateArrangement(), copySpeaker(), matchArrangement()
+*/
+bool AudioEffectX::allocateArrangement (VstSpeakerArrangement** arrangement, VstInt32 nbChannels)
+{
+ if (*arrangement)
+ {
+ char *ptr = (char*)(*arrangement);
+ delete [] ptr;
+ }
+
+ VstInt32 size = 2 * sizeof (VstInt32) + nbChannels * sizeof (VstSpeakerProperties);
+ char* ptr = new char[size];
+ if (!ptr)
+ return false;
+
+ memset (ptr, 0, size);
+ *arrangement = (VstSpeakerArrangement*)ptr;
+ (*arrangement)->numChannels = nbChannels;
+ return true;
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ \param arrangement Pointer to a \e #VstSpeakerArrangement structure
+ \return Returns \e true on success
+
+ \sa allocateArrangement(), copySpeaker(), matchArrangement()
+*/
+bool AudioEffectX::deallocateArrangement (VstSpeakerArrangement** arrangement)
+{
+ if (*arrangement)
+ {
+ char *ptr = (char*)(*arrangement);
+ delete [] ptr;
+ *arrangement = 0;
+ }
+ return true;
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ Feed the \e to speaker properties with the same values than \e from 's ones.
+ It is assumed here that \e to exists yet, ie this function won't
+ allocate memory for the speaker (this will prevent from having
+ a difference between an Arrangement's number of channels and
+ its actual speakers...)
+
+ \param to
+ \param from
+ \return Returns \e true on success
+
+ \sa allocateArrangement(), deallocateArrangement(), matchArrangement()
+*/
+bool AudioEffectX::copySpeaker (VstSpeakerProperties* to, VstSpeakerProperties* from)
+{
+ if ((from == NULL) || (to == NULL))
+ return false;
+
+ vst_strncpy (to->name, from->name, 63);
+ to->type = from->type;
+ to->azimuth = from->azimuth;
+ to->elevation = from->elevation;
+ to->radius = from->radius;
+ to->reserved = from->reserved;
+ memcpy (to->future, from->future, 28);
+
+ return true;
+}
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ \e to is deleted, then created and initialized with the same values as \e from (must exist!).
+ It's notably useful when setSpeakerArrangement() is called by the Host.
+
+ \param to
+ \param from
+ \return Returns \e true on success
+
+ \sa allocateArrangement(), deallocateArrangement(), copySpeaker()
+*/
+
+bool AudioEffectX::matchArrangement (VstSpeakerArrangement** to, VstSpeakerArrangement* from)
+{
+ if (from == NULL)
+ return false;
+
+ if ((!deallocateArrangement (to)) || (!allocateArrangement (to, from->numChannels)))
+ return false;
+
+ (*to)->type = from->type;
+ for (VstInt32 i = 0; i < (*to)->numChannels; i++)
+ {
+ if (!copySpeaker (&((*to)->speakers[i]), &(from->speakers[i])))
+ return false;
+ }
+
+ return true;
+}
+#endif // VST_2_3_EXTENSIONS
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ \fn bool AudioEffectX::setProcessPrecision (VstInt32 precision)
+
+ Is called in suspended state, similar to #setBlockSize. Default (if not called) is single precision float.
+
+ \param precision kVstProcessPrecision32 or kVstProcessPrecision64
+ \return Returns \e true on success
+ \sa VstProcessPrecision
+*/
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ \fn VstInt32 AudioEffectX::getNumMidiInputChannels ()
+
+ Called by the host application to determine how many MIDI input channels are actually used by a plugin
+ e.g. to hide unused channels from the user.
+ For compatibility with VST 2.3 and below, the default return value 0 means 'not implemented' -
+ in this case the host assumes 16 MIDI channels to be present (or none at all).
+
+ \return Number of MIDI input channels: 1-15, otherwise: 16 or no MIDI channels at all (0)
+
+ \note The VST 2.x protocol is limited to a maximum of 16 MIDI channels as defined by the MIDI Standard. This might change in future revisions of the API.
+
+ \sa
+ getNumMidiOutputChannels() @n
+ PlugCanDos::canDoReceiveVstMidiEvent
+*/
+
+//-----------------------------------------------------------------------------------------------------------------
+/*!
+ \fn VstInt32 AudioEffectX::getNumMidiOutputChannels ()
+
+ Called by the host application to determine how many MIDI output channels are actually used by a plugin
+ e.g. to hide unused channels from the user.
+ For compatibility with VST 2.3 and below, the default return value 0 means 'not implemented' -
+ in this case the host assumes 16 MIDI channels to be present (or none at all).
+
+ \return Number of MIDI output channels: 1-15, otherwise: 16 or no MIDI channels at all (0)
+
+ \note The VST 2.x protocol is limited to a maximum of 16 MIDI channels as defined by the MIDI Standard. This might change in future revisions of the API.
+
+ \sa
+ getNumMidiInputChannels() @n
+ PlugCanDos::canDoSendVstMidiEvent
+*/
diff --git a/plugins/WinVST/PurestConsoleChannel/vst2.x/audioeffectx.h b/plugins/WinVST/PurestConsoleChannel/vst2.x/audioeffectx.h
new file mode 100644
index 0000000..c04a6a0
--- /dev/null
+++ b/plugins/WinVST/PurestConsoleChannel/vst2.x/audioeffectx.h
@@ -0,0 +1,252 @@
+//-------------------------------------------------------------------------------------------------------
+// VST Plug-Ins SDK
+// Version 2.4 $Date: 2006/06/20 12:42:46 $
+//
+// Category : VST 2.x Classes
+// Filename : audioeffectx.h
+// Created by : Steinberg Media Technologies
+// Description : Class AudioEffectX extends AudioEffect with new features. You should derive
+// your plug-in from AudioEffectX.
+//
+// © 2006, Steinberg Media Technologies, All Rights Reserved
+//-------------------------------------------------------------------------------------------------------
+
+#ifndef __audioeffectx__
+#define __audioeffectx__
+
+#include "audioeffect.h" // Version 1.0 base class AudioEffect
+
+#include "pluginterfaces/vst2.x/aeffectx.h" // Version 2.x 'C' Extensions and Structures
+
+//-------------------------------------------------------------------------------------------------------
+/** Extended VST Effect Class (VST 2.x). */
+//-------------------------------------------------------------------------------------------------------
+class AudioEffectX : public AudioEffect
+{
+public:
+ AudioEffectX (audioMasterCallback audioMaster, VstInt32 numPrograms, VstInt32 numParams); ///< Create an \e AudioEffectX object
+
+//-------------------------------------------------------------------------------------------------------
+/// \name Parameters
+//-------------------------------------------------------------------------------------------------------
+//@{
+ virtual bool canParameterBeAutomated (VstInt32 index) { return true; } ///< Indicates if a parameter can be automated
+ virtual bool string2parameter (VstInt32 index, char* text) { return false; } ///< Convert a string representation to a parameter value
+ virtual bool getParameterProperties (VstInt32 index, VstParameterProperties* p) { return false; } ///< Return parameter properties
+
+#if VST_2_1_EXTENSIONS
+ virtual bool beginEdit (VstInt32 index); ///< To be called before #setParameterAutomated (on Mouse Down). This will be used by the Host for specific Automation Recording.
+ virtual bool endEdit (VstInt32 index); ///< To be called after #setParameterAutomated (on Mouse Up)
+#endif // VST_2_1_EXTENSIONS
+//@}
+
+//-------------------------------------------------------------------------------------------------------
+/// \name Programs and Persistence
+//-------------------------------------------------------------------------------------------------------
+//@{
+ virtual bool getProgramNameIndexed (VstInt32 category, VstInt32 index, char* text) { return false; } ///< Fill \e text with name of program \e index (\e category deprecated in VST 2.4)
+
+#if VST_2_1_EXTENSIONS
+ virtual bool beginSetProgram () { return false; } ///< Called before a program is loaded
+ virtual bool endSetProgram () { return false; } ///< Called after a program was loaded
+#endif // VST_2_1_EXTENSIONS
+
+#if VST_2_3_EXTENSIONS
+ virtual VstInt32 beginLoadBank (VstPatchChunkInfo* ptr) { return 0; } ///< Called before a Bank is loaded.
+ virtual VstInt32 beginLoadProgram (VstPatchChunkInfo* ptr) { return 0; } ///< Called before a Program is loaded. (called before #beginSetProgram).
+#endif // VST_2_3_EXTENSIONS
+//@}
+
+//-------------------------------------------------------------------------------------------------------
+/// \name Connections and Configuration
+//-------------------------------------------------------------------------------------------------------
+//@{
+ virtual bool ioChanged (); ///< Tell Host numInputs and/or numOutputs and/or initialDelay (and/or numParameters: to be avoid) have changed
+
+ virtual double updateSampleRate (); ///< Returns sample rate from Host (may issue setSampleRate())
+ virtual VstInt32 updateBlockSize (); ///< Returns block size from Host (may issue getBlockSize())
+ virtual VstInt32 getInputLatency (); ///< Returns the Audio (maybe ASIO) input latency values
+ virtual VstInt32 getOutputLatency (); ///< Returns the Audio (maybe ASIO) output latency values
+
+ virtual bool getInputProperties (VstInt32 index, VstPinProperties* properties) { return false; } ///< Return the \e properties of output \e index
+ virtual bool getOutputProperties (VstInt32 index, VstPinProperties* properties) { return false; }///< Return the \e properties of input \e index
+
+ virtual bool setSpeakerArrangement (VstSpeakerArrangement* pluginInput, VstSpeakerArrangement* pluginOutput) { return false; } ///< Set the plug-in's speaker arrangements
+ virtual bool getSpeakerArrangement (VstSpeakerArrangement** pluginInput, VstSpeakerArrangement** pluginOutput) { *pluginInput = 0; *pluginOutput = 0; return false; } ///< Return the plug-in's speaker arrangements
+ virtual bool setBypass (bool onOff) { return false; } ///< For 'soft-bypass' (this could be automated (in Audio Thread) that why you could NOT call iochanged (if needed) in this function, do it in fxidle).
+
+#if VST_2_3_EXTENSIONS
+ virtual bool setPanLaw (VstInt32 type, float val) { return false; } ///< Set the Panning Law used by the Host @see VstPanLawType.
+#endif // VST_2_3_EXTENSIONS
+
+#if VST_2_4_EXTENSIONS
+ virtual bool setProcessPrecision (VstInt32 precision) { return false; } ///< Set floating-point precision used for processing (32 or 64 bit)
+
+ virtual VstInt32 getNumMidiInputChannels () { return 0; } ///< Returns number of MIDI input channels used [0, 16]
+ virtual VstInt32 getNumMidiOutputChannels () { return 0; } ///< Returns number of MIDI output channels used [0, 16]
+#endif // VST_2_4_EXTENSIONS
+//@}
+
+//-------------------------------------------------------------------------------------------------------
+/// \name Realtime
+//-------------------------------------------------------------------------------------------------------
+//@{
+ virtual VstTimeInfo* getTimeInfo (VstInt32 filter); ///< Get time information from Host
+ virtual VstInt32 getCurrentProcessLevel (); ///< Returns the Host's process level
+ virtual VstInt32 getAutomationState (); ///< Returns the Host's automation state
+
+ virtual VstInt32 processEvents (VstEvents* events) { return 0; } ///< Called when new MIDI events come in
+ bool sendVstEventsToHost (VstEvents* events); ///< Send MIDI events back to Host application
+
+#if VST_2_3_EXTENSIONS
+ virtual VstInt32 startProcess () { return 0; } ///< Called one time before the start of process call. This indicates that the process call will be interrupted (due to Host reconfiguration or bypass state when the plug-in doesn't support softBypass)
+ virtual VstInt32 stopProcess () { return 0;} ///< Called after the stop of process call
+#endif // VST_2_3_EXTENSIONS
+//@}
+
+//-------------------------------------------------------------------------------------------------------
+/// \name Variable I/O (Offline)
+//-------------------------------------------------------------------------------------------------------
+//@{
+ virtual bool processVariableIo (VstVariableIo* varIo) { return false; } ///< Used for variable I/O processing (offline processing like timestreching)
+
+#if VST_2_3_EXTENSIONS
+ virtual VstInt32 setTotalSampleToProcess (VstInt32 value) { return value; } ///< Called in offline mode before process() or processVariableIo ()
+#endif // VST_2_3_EXTENSIONS
+ //@}
+
+//-------------------------------------------------------------------------------------------------------
+/// \name Host Properties
+//-------------------------------------------------------------------------------------------------------
+//@{
+ virtual bool getHostVendorString (char* text); ///< Fills \e text with a string identifying the vendor
+ virtual bool getHostProductString (char* text); ///< Fills \e text with a string with product name
+ virtual VstInt32 getHostVendorVersion (); ///< Returns vendor-specific version (for example 3200 for Nuendo 3.2)
+ virtual VstIntPtr hostVendorSpecific (VstInt32 lArg1, VstIntPtr lArg2, void* ptrArg, float floatArg); ///< No specific definition
+ virtual VstInt32 canHostDo (char* text); ///< Reports what the Host is able to do (#hostCanDos in audioeffectx.cpp)
+ virtual VstInt32 getHostLanguage (); ///< Returns the Host's language (#VstHostLanguage)
+//@}
+
+//-------------------------------------------------------------------------------------------------------
+/// \name Plug-in Properties
+//-------------------------------------------------------------------------------------------------------
+//@{
+ virtual void isSynth (bool state = true); ///< Set if plug-in is a synth
+ virtual void noTail (bool state = true); ///< Plug-in won't produce output signals while there is no input
+ virtual VstInt32 getGetTailSize () { return 0; }///< Returns tail size; 0 is default (return 1 for 'no tail'), used in offline processing too
+ virtual void* getDirectory (); ///< Returns the plug-in's directory
+ virtual bool getEffectName (char* name) { return false; } ///< Fill \e text with a string identifying the effect
+ virtual bool getVendorString (char* text) { return false; } ///< Fill \e text with a string identifying the vendor
+ virtual bool getProductString (char* text) { return false; }///< Fill \e text with a string identifying the product name
+ virtual VstInt32 getVendorVersion () { return 0; } ///< Return vendor-specific version
+ virtual VstIntPtr vendorSpecific (VstInt32 lArg, VstIntPtr lArg2, void* ptrArg, float floatArg) { return 0; } ///< No definition, vendor specific handling
+ virtual VstInt32 canDo (char* text) { return 0; } ///< Reports what the plug-in is able to do (#plugCanDos in audioeffectx.cpp)
+ virtual VstInt32 getVstVersion () { return kVstVersion; } ///< Returns the current VST Version (#kVstVersion)
+ virtual VstPlugCategory getPlugCategory (); ///< Specify a category that fits the plug (#VstPlugCategory)
+//@}
+
+//-------------------------------------------------------------------------------------------------------
+/// \name MIDI Channel Programs
+//-------------------------------------------------------------------------------------------------------
+//@{
+#if VST_2_1_EXTENSIONS
+ virtual VstInt32 getMidiProgramName (VstInt32 channel, MidiProgramName* midiProgramName) { return 0; } ///< Fill \e midiProgramName with information for 'thisProgramIndex'.
+ virtual VstInt32 getCurrentMidiProgram (VstInt32 channel, MidiProgramName* currentProgram) { return -1; } ///< Fill \e currentProgram with information for the current MIDI program.
+ virtual VstInt32 getMidiProgramCategory (VstInt32 channel, MidiProgramCategory* category) { return 0; } ///< Fill \e category with information for 'thisCategoryIndex'.
+ virtual bool hasMidiProgramsChanged (VstInt32 channel) { return false; } ///< Return true if the #MidiProgramNames, #MidiKeyNames or #MidiControllerNames had changed on this MIDI channel.
+ virtual bool getMidiKeyName (VstInt32 channel, MidiKeyName* keyName) { return false; } ///< Fill \e keyName with information for 'thisProgramIndex' and 'thisKeyNumber'
+#endif // VST_2_1_EXTENSIONS
+//@}
+
+//-------------------------------------------------------------------------------------------------------
+/// \name Others
+//-------------------------------------------------------------------------------------------------------
+//@{
+ virtual bool updateDisplay (); ///< Something has changed in plug-in, request an update display like program (MIDI too) and parameters list in Host
+ virtual bool sizeWindow (VstInt32 width, VstInt32 height); ///< Requests to resize the editor window
+
+#if VST_2_1_EXTENSIONS
+ virtual bool openFileSelector (VstFileSelect* ptr); ///< Open a Host File selector (see aeffectx.h for #VstFileSelect definition)
+#endif // VST_2_1_EXTENSIONS
+
+#if VST_2_2_EXTENSIONS
+ virtual bool closeFileSelector (VstFileSelect* ptr); ///< Close the Host File selector which was opened by #openFileSelector
+#endif // VST_2_2_EXTENSIONS
+
+#if VST_2_3_EXTENSIONS
+ virtual VstInt32 getNextShellPlugin (char* name) { return 0; } ///< This opcode is only called, if the plug-in is of type #kPlugCategShell, in order to extract all included sub-plugin´s names.
+#endif // VST_2_3_EXTENSIONS
+//@}
+
+//-------------------------------------------------------------------------------------------------------
+/// \name Tools
+//-------------------------------------------------------------------------------------------------------
+//@{
+#if VST_2_3_EXTENSIONS
+ virtual bool allocateArrangement (VstSpeakerArrangement** arrangement, VstInt32 nbChannels);///< Allocate memory for a #VstSpeakerArrangement
+ virtual bool deallocateArrangement (VstSpeakerArrangement** arrangement); ///< Delete/free memory for an allocated speaker arrangement
+ virtual bool copySpeaker (VstSpeakerProperties* to, VstSpeakerProperties* from); ///< Copy properties \e from to \e to
+ virtual bool matchArrangement (VstSpeakerArrangement** to, VstSpeakerArrangement* from); ///< "to" is deleted, then created and initialized with the same values as "from" ones ("from" must exist).
+#endif // VST_2_3_EXTENSIONS
+//@}
+
+//-------------------------------------------------------------------------------------------------------
+// Offline
+//-------------------------------------------------------------------------------------------------------
+/// @cond ignore
+ virtual bool offlineRead (VstOfflineTask* offline, VstOfflineOption option, bool readSource = true);
+ virtual bool offlineWrite (VstOfflineTask* offline, VstOfflineOption option);
+ virtual bool offlineStart (VstAudioFile* ptr, VstInt32 numAudioFiles, VstInt32 numNewAudioFiles);
+ virtual VstInt32 offlineGetCurrentPass ();
+ virtual VstInt32 offlineGetCurrentMetaPass ();
+ virtual bool offlineNotify (VstAudioFile* ptr, VstInt32 numAudioFiles, bool start) { return false; }
+ virtual bool offlinePrepare (VstOfflineTask* offline, VstInt32 count) { return false; }
+ virtual bool offlineRun (VstOfflineTask* offline, VstInt32 count) { return false; }
+ virtual VstInt32 offlineGetNumPasses () { return 0; }
+ virtual VstInt32 offlineGetNumMetaPasses () { return 0; }
+
+//-------------------------------------------------------------------------------------------------------
+// AudioEffect overrides
+//-------------------------------------------------------------------------------------------------------
+ virtual VstIntPtr dispatcher (VstInt32 opcode, VstInt32 index, VstIntPtr value, void* ptr, float opt);
+ virtual void resume ();
+
+//-------------------------------------------------------------------------------------------------------
+// Deprecated methods
+//-------------------------------------------------------------------------------------------------------
+ virtual void DECLARE_VST_DEPRECATED (wantEvents) (VstInt32 filter = 1);
+ virtual VstInt32 DECLARE_VST_DEPRECATED (tempoAt) (VstInt32 pos);
+ virtual VstInt32 DECLARE_VST_DEPRECATED (getNumAutomatableParameters) ();
+ virtual VstInt32 DECLARE_VST_DEPRECATED (getParameterQuantization) ();
+ virtual VstInt32 DECLARE_VST_DEPRECATED (getNumCategories) () { return 1L; }
+ virtual bool DECLARE_VST_DEPRECATED (copyProgram) (VstInt32 destination) { return false; }
+ virtual bool DECLARE_VST_DEPRECATED (needIdle) ();
+ virtual AEffect* DECLARE_VST_DEPRECATED (getPreviousPlug) (VstInt32 input);
+ virtual AEffect* DECLARE_VST_DEPRECATED (getNextPlug) (VstInt32 output);
+ virtual void DECLARE_VST_DEPRECATED (inputConnected) (VstInt32 index, bool state) {}
+ virtual void DECLARE_VST_DEPRECATED (outputConnected) (VstInt32 index, bool state) {}
+ virtual VstInt32 DECLARE_VST_DEPRECATED (willProcessReplacing) ();
+ virtual void DECLARE_VST_DEPRECATED (wantAsyncOperation) (bool state = true);
+ virtual void DECLARE_VST_DEPRECATED (hasExternalBuffer) (bool state = true);
+ virtual VstInt32 DECLARE_VST_DEPRECATED (reportCurrentPosition) () { return 0; }
+ virtual float* DECLARE_VST_DEPRECATED (reportDestinationBuffer) () { return 0; }
+ virtual void DECLARE_VST_DEPRECATED (setOutputSamplerate) (float samplerate);
+ virtual VstSpeakerArrangement* DECLARE_VST_DEPRECATED (getInputSpeakerArrangement) ();
+ virtual VstSpeakerArrangement* DECLARE_VST_DEPRECATED (getOutputSpeakerArrangement) ();
+ virtual void* DECLARE_VST_DEPRECATED (openWindow) (DECLARE_VST_DEPRECATED (VstWindow)*);
+ virtual bool DECLARE_VST_DEPRECATED (closeWindow) (DECLARE_VST_DEPRECATED (VstWindow)*);
+ virtual void DECLARE_VST_DEPRECATED (setBlockSizeAndSampleRate) (VstInt32 _blockSize, float _sampleRate) { blockSize = _blockSize; sampleRate = _sampleRate; }
+ virtual bool DECLARE_VST_DEPRECATED (getErrorText) (char* text) { return false; }
+ virtual void* DECLARE_VST_DEPRECATED (getIcon) () { return 0; }
+ virtual bool DECLARE_VST_DEPRECATED (setViewPosition) (VstInt32 x, VstInt32 y) { return false; }
+ virtual VstInt32 DECLARE_VST_DEPRECATED (fxIdle) () { return 0; }
+ virtual bool DECLARE_VST_DEPRECATED (keysRequired) () { return false; }
+
+#if VST_2_2_EXTENSIONS
+ virtual bool DECLARE_VST_DEPRECATED (getChunkFile) (void* nativePath); ///< Returns in platform format the path of the current chunk (could be called in #setChunk ()) (FSSpec on MAC else char*)
+#endif // VST_2_2_EXTENSIONS
+/// @endcond
+//-------------------------------------------------------------------------------------------------------
+};
+
+#endif //__audioeffectx__
diff --git a/plugins/WinVST/PurestConsoleChannel/vst2.x/vstplugmain.cpp b/plugins/WinVST/PurestConsoleChannel/vst2.x/vstplugmain.cpp
new file mode 100644
index 0000000..7e1ae71
--- /dev/null
+++ b/plugins/WinVST/PurestConsoleChannel/vst2.x/vstplugmain.cpp
@@ -0,0 +1,68 @@
+//-------------------------------------------------------------------------------------------------------
+// VST Plug-Ins SDK
+// Version 2.4 $Date: 2006/08/29 12:08:50 $
+//
+// Category : VST 2.x Classes
+// Filename : vstplugmain.cpp
+// Created by : Steinberg Media Technologies
+// Description : VST Plug-In Main Entry
+//
+// © 2006, Steinberg Media Technologies, All Rights Reserved
+//-------------------------------------------------------------------------------------------------------
+
+#include "audioeffect.h"
+
+//------------------------------------------------------------------------
+/** Must be implemented externally. */
+extern AudioEffect* createEffectInstance (audioMasterCallback audioMaster);
+
+extern "C" {
+
+#if defined (__GNUC__) && ((__GNUC__ >= 4) || ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1)))
+ #define VST_EXPORT __attribute__ ((visibility ("default")))
+#else
+ #define VST_EXPORT
+#endif
+
+//------------------------------------------------------------------------
+/** Prototype of the export function main */
+//------------------------------------------------------------------------
+VST_EXPORT AEffect* VSTPluginMain (audioMasterCallback audioMaster)
+{
+ // Get VST Version of the Host
+ if (!audioMaster (0, audioMasterVersion, 0, 0, 0, 0))
+ return 0; // old version
+
+ // Create the AudioEffect
+ AudioEffect* effect = createEffectInstance (audioMaster);
+ if (!effect)
+ return 0;
+
+ // Return the VST AEffect structur
+ return effect->getAeffect ();
+}
+
+// support for old hosts not looking for VSTPluginMain
+#if (TARGET_API_MAC_CARBON && __ppc__)
+VST_EXPORT AEffect* main_macho (audioMasterCallback audioMaster) { return VSTPluginMain (audioMaster); }
+#elif WIN32
+VST_EXPORT AEffect* MAIN (audioMasterCallback audioMaster) { return VSTPluginMain (audioMaster); }
+#elif BEOS
+VST_EXPORT AEffect* main_plugin (audioMasterCallback audioMaster) { return VSTPluginMain (audioMaster); }
+#endif
+
+} // extern "C"
+
+//------------------------------------------------------------------------
+#if WIN32
+#include <windows.h>
+void* hInstance;
+
+extern "C" {
+BOOL WINAPI DllMain (HINSTANCE hInst, DWORD dwReason, LPVOID lpvReserved)
+{
+ hInstance = hInst;
+ return 1;
+}
+} // extern "C"
+#endif
diff --git a/plugins/WinVST/PurestConsoleChannel/vstplug.def b/plugins/WinVST/PurestConsoleChannel/vstplug.def
new file mode 100644
index 0000000..5bf499a
--- /dev/null
+++ b/plugins/WinVST/PurestConsoleChannel/vstplug.def
@@ -0,0 +1,3 @@
+EXPORTS
+ VSTPluginMain
+ main=VSTPluginMain \ No newline at end of file