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authorairwindows <jinx6568@sover.net>2018-04-08 20:25:10 -0400
committerairwindows <jinx6568@sover.net>2018-04-08 20:25:10 -0400
commit4d9d683cc1101c3ffc4a96408b035f4dc6f30f5d (patch)
treee62f096a25568d317948f5ddd8184fa7db830413 /plugins/WinVST/EQ/EQ.h
parent31a2f1a4e8f1c4aa7d4b7c36dd32ec5d0298b91b (diff)
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EQ
Diffstat (limited to 'plugins/WinVST/EQ/EQ.h')
-rwxr-xr-xplugins/WinVST/EQ/EQ.h173
1 files changed, 173 insertions, 0 deletions
diff --git a/plugins/WinVST/EQ/EQ.h b/plugins/WinVST/EQ/EQ.h
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+/* ========================================
+ * EQ - EQ.h
+ * Created 8/12/11 by SPIAdmin
+ * Copyright (c) 2011 __MyCompanyName__, All rights reserved
+ * ======================================== */
+
+#ifndef __EQ_H
+#define __EQ_H
+
+#ifndef __audioeffect__
+#include "audioeffectx.h"
+#endif
+
+#include <set>
+#include <string>
+#include <math.h>
+
+enum {
+ kParamA = 0,
+ kParamB = 1,
+ kParamC = 2,
+ kParamD = 3,
+ kParamE = 4,
+ kParamF = 5,
+ kParamG = 6,
+ kParamH = 7,
+ kNumParameters = 8
+}; //
+
+const int kNumPrograms = 0;
+const int kNumInputs = 2;
+const int kNumOutputs = 2;
+const unsigned long kUniqueId = 'eqeq'; //Change this to what the AU identity is!
+
+class EQ :
+ public AudioEffectX
+{
+public:
+ EQ(audioMasterCallback audioMaster);
+ ~EQ();
+ virtual bool getEffectName(char* name); // The plug-in name
+ virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in
+ virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg
+ virtual bool getVendorString(char* text); // Vendor info
+ virtual VstInt32 getVendorVersion(); // Version number
+ virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames);
+ virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames);
+ virtual void getProgramName(char *name); // read the name from the host
+ virtual void setProgramName(char *name); // changes the name of the preset displayed in the host
+ virtual VstInt32 getChunk (void** data, bool isPreset);
+ virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset);
+ virtual float getParameter(VstInt32 index); // get the parameter value at the specified index
+ virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value
+ virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB)
+ virtual void getParameterName(VstInt32 index, char *text); // name of the parameter
+ virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value
+ virtual VstInt32 canDo(char *text);
+private:
+ char _programName[kVstMaxProgNameLen + 1];
+ std::set< std::string > _canDo;
+
+ long double fpNShapeLA;
+ long double fpNShapeLB;
+ long double fpNShapeRA;
+ long double fpNShapeRB;
+ bool fpFlip;
+ //default stuff
+
+ double lastSampleL;
+ double last2SampleL;
+ double lastSampleR;
+ double last2SampleR;
+
+ //begin EQ
+ double iirHighSampleLA;
+ double iirHighSampleLB;
+ double iirHighSampleLC;
+ double iirHighSampleLD;
+ double iirHighSampleLE;
+ double iirLowSampleLA;
+ double iirLowSampleLB;
+ double iirLowSampleLC;
+ double iirLowSampleLD;
+ double iirLowSampleLE;
+ double iirHighSampleL;
+ double iirLowSampleL;
+
+ double iirHighSampleRA;
+ double iirHighSampleRB;
+ double iirHighSampleRC;
+ double iirHighSampleRD;
+ double iirHighSampleRE;
+ double iirLowSampleRA;
+ double iirLowSampleRB;
+ double iirLowSampleRC;
+ double iirLowSampleRD;
+ double iirLowSampleRE;
+ double iirHighSampleR;
+ double iirLowSampleR;
+
+ double tripletLA;
+ double tripletLB;
+ double tripletLC;
+ double tripletFactorL;
+
+ double tripletRA;
+ double tripletRB;
+ double tripletRC;
+ double tripletFactorR;
+
+ double lowpassSampleLAA;
+ double lowpassSampleLAB;
+ double lowpassSampleLBA;
+ double lowpassSampleLBB;
+ double lowpassSampleLCA;
+ double lowpassSampleLCB;
+ double lowpassSampleLDA;
+ double lowpassSampleLDB;
+ double lowpassSampleLE;
+ double lowpassSampleLF;
+ double lowpassSampleLG;
+
+ double lowpassSampleRAA;
+ double lowpassSampleRAB;
+ double lowpassSampleRBA;
+ double lowpassSampleRBB;
+ double lowpassSampleRCA;
+ double lowpassSampleRCB;
+ double lowpassSampleRDA;
+ double lowpassSampleRDB;
+ double lowpassSampleRE;
+ double lowpassSampleRF;
+ double lowpassSampleRG;
+
+ double highpassSampleLAA;
+ double highpassSampleLAB;
+ double highpassSampleLBA;
+ double highpassSampleLBB;
+ double highpassSampleLCA;
+ double highpassSampleLCB;
+ double highpassSampleLDA;
+ double highpassSampleLDB;
+ double highpassSampleLE;
+ double highpassSampleLF;
+
+ double highpassSampleRAA;
+ double highpassSampleRAB;
+ double highpassSampleRBA;
+ double highpassSampleRBB;
+ double highpassSampleRCA;
+ double highpassSampleRCB;
+ double highpassSampleRDA;
+ double highpassSampleRDB;
+ double highpassSampleRE;
+ double highpassSampleRF;
+
+ bool flip;
+ int flipthree;
+ //end EQ
+
+
+ float A;
+ float B;
+ float C;
+ float D;
+ float E;
+ float F;
+ float G;
+ float H;
+
+};
+
+#endif