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author | Chris Johnson <jinx6568@sover.net> | 2019-01-27 21:13:54 -0500 |
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committer | Chris Johnson <jinx6568@sover.net> | 2019-01-27 21:13:54 -0500 |
commit | 966f2d253cd2ee6ce140ad68095a20a9d2b63052 (patch) | |
tree | b0400d95bd06512531ade6ddf55190a58b6a5623 /plugins/MacAU/Wider/Wider.cpp | |
parent | 0887543349dbbec0721a1fc8b1c7deba9afefa8b (diff) | |
download | airwindows-lv2-port-966f2d253cd2ee6ce140ad68095a20a9d2b63052.tar.gz airwindows-lv2-port-966f2d253cd2ee6ce140ad68095a20a9d2b63052.tar.bz2 airwindows-lv2-port-966f2d253cd2ee6ce140ad68095a20a9d2b63052.zip |
Floating Point Dither For All
Diffstat (limited to 'plugins/MacAU/Wider/Wider.cpp')
-rwxr-xr-x | plugins/MacAU/Wider/Wider.cpp | 39 |
1 files changed, 10 insertions, 29 deletions
diff --git a/plugins/MacAU/Wider/Wider.cpp b/plugins/MacAU/Wider/Wider.cpp index 050f43a..3063f97 100755 --- a/plugins/MacAU/Wider/Wider.cpp +++ b/plugins/MacAU/Wider/Wider.cpp @@ -189,11 +189,8 @@ ComponentResult Wider::Reset(AudioUnitScope inScope, AudioUnitElement inElement { for(int fcount = 0; fcount < 4098; fcount++) {p[fcount] = 0.0;} count = 0; - flip = false; - fpNShapeAL = 0.0; - fpNShapeBL = 0.0; - fpNShapeAR = 0.0; - fpNShapeBR = 0.0; + fpNShapeL = 0.0; + fpNShapeR = 0.0; return noErr; } @@ -215,9 +212,6 @@ OSStatus Wider::ProcessBufferLists(AudioUnitRenderActionFlags & ioActionFlags, Float64 overallscale = 1.0; overallscale /= 44100.0; overallscale *= GetSampleRate(); - Float32 fpTemp; - Float64 fpOld = 0.618033988749894848204586; //golden ratio! - Float64 fpNew = 1.0 - fpOld; long double inputSampleL; long double inputSampleR; Float64 drySampleL; @@ -338,27 +332,14 @@ OSStatus Wider::ProcessBufferLists(AudioUnitRenderActionFlags & ioActionFlags, inputSampleL = (drySampleL * dry) + ((mid+side) * wet); inputSampleR = (drySampleR * dry) + ((mid-side) * wet); - //noise shaping to 32-bit floating point - if (flip) { - fpTemp = inputSampleL; - fpNShapeAL = (fpNShapeAL*fpOld)+((inputSampleL-fpTemp)*fpNew); - inputSampleL += fpNShapeAL; - - fpTemp = inputSampleR; - fpNShapeAR = (fpNShapeAR*fpOld)+((inputSampleR-fpTemp)*fpNew); - inputSampleR += fpNShapeAR; - } - else { - fpTemp = inputSampleL; - fpNShapeBL = (fpNShapeBL*fpOld)+((inputSampleL-fpTemp)*fpNew); - inputSampleL += fpNShapeBL; - - fpTemp = inputSampleR; - fpNShapeBR = (fpNShapeBR*fpOld)+((inputSampleR-fpTemp)*fpNew); - inputSampleR += fpNShapeBR; - } - flip = !flip; - //end noise shaping on 32 bit output + //stereo 32 bit dither, made small and tidy. + int expon; frexpf((Float32)inputSampleL, &expon); + long double dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62); + inputSampleL += (dither-fpNShapeL); fpNShapeL = dither; + frexpf((Float32)inputSampleR, &expon); + dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62); + inputSampleR += (dither-fpNShapeR); fpNShapeR = dither; + //end 32 bit dither *outputL = inputSampleL; *outputR = inputSampleR; |