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authorChris Johnson <jinx6568@sover.net>2019-01-27 21:13:54 -0500
committerChris Johnson <jinx6568@sover.net>2019-01-27 21:13:54 -0500
commit966f2d253cd2ee6ce140ad68095a20a9d2b63052 (patch)
treeb0400d95bd06512531ade6ddf55190a58b6a5623 /plugins/MacAU/Surge/Surge.cpp
parent0887543349dbbec0721a1fc8b1c7deba9afefa8b (diff)
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Floating Point Dither For All
Diffstat (limited to 'plugins/MacAU/Surge/Surge.cpp')
-rwxr-xr-xplugins/MacAU/Surge/Surge.cpp40
1 files changed, 10 insertions, 30 deletions
diff --git a/plugins/MacAU/Surge/Surge.cpp b/plugins/MacAU/Surge/Surge.cpp
index 6c59016..af2adf4 100755
--- a/plugins/MacAU/Surge/Surge.cpp
+++ b/plugins/MacAU/Surge/Surge.cpp
@@ -181,11 +181,8 @@ ComponentResult Surge::Initialize()
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult Surge::Reset(AudioUnitScope inScope, AudioUnitElement inElement)
{
- fpNShapeAL = 0.0;
- fpNShapeBL = 0.0;
- fpNShapeAR = 0.0;
- fpNShapeBR = 0.0;
- flip = true;
+ fpNShapeL = 0.0;
+ fpNShapeR = 0.0;
chaseA = 0.0;
chaseB = 0.0;
chaseC = 0.0;
@@ -210,9 +207,6 @@ OSStatus Surge::ProcessBufferLists(AudioUnitRenderActionFlags & ioActionFlags,
Float64 overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= GetSampleRate();
- Float32 fpTemp;
- long double fpOld = 0.618033988749894848204586; //golden ratio!
- long double fpNew = 1.0 - fpOld;
long double inputSampleL;
long double inputSampleR;
@@ -227,7 +221,6 @@ OSStatus Surge::ProcessBufferLists(AudioUnitRenderActionFlags & ioActionFlags,
Float64 dry = 1.0 - wet;
Float64 inputSense;
-
while (nSampleFrames-- > 0) {
inputSampleL = *inputL;
inputSampleR = *inputR;
@@ -312,27 +305,14 @@ OSStatus Surge::ProcessBufferLists(AudioUnitRenderActionFlags & ioActionFlags,
inputSampleR = drySampleR - (inputSampleR * intensity);
inputSampleR = (drySampleR * dry) + (inputSampleR * wet);
- //noise shaping to 32-bit floating point
- if (flip) {
- fpTemp = inputSampleL;
- fpNShapeAL = (fpNShapeAL*fpOld)+((inputSampleL-fpTemp)*fpNew);
- inputSampleL += fpNShapeAL;
-
- fpTemp = inputSampleR;
- fpNShapeAR = (fpNShapeAR*fpOld)+((inputSampleR-fpTemp)*fpNew);
- inputSampleR += fpNShapeAR;
- }
- else {
- fpTemp = inputSampleL;
- fpNShapeBL = (fpNShapeBL*fpOld)+((inputSampleL-fpTemp)*fpNew);
- inputSampleL += fpNShapeBL;
-
- fpTemp = inputSampleR;
- fpNShapeBR = (fpNShapeBR*fpOld)+((inputSampleR-fpTemp)*fpNew);
- inputSampleR += fpNShapeBR;
- }
- flip = !flip;
- //end noise shaping on 32 bit output
+ //stereo 32 bit dither, made small and tidy.
+ int expon; frexpf((Float32)inputSampleL, &expon);
+ long double dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62);
+ inputSampleL += (dither-fpNShapeL); fpNShapeL = dither;
+ frexpf((Float32)inputSampleR, &expon);
+ dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62);
+ inputSampleR += (dither-fpNShapeR); fpNShapeR = dither;
+ //end 32 bit dither
*outputL = inputSampleL;
*outputR = inputSampleR;