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author | Chris Johnson <jinx6568@sover.net> | 2019-06-02 16:58:05 -0400 |
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committer | Chris Johnson <jinx6568@sover.net> | 2019-06-02 16:58:05 -0400 |
commit | d7c0b640295bd715cbb76aa060692c29b3f90b85 (patch) | |
tree | a1dadc160602c1450ada268c0abd71f24e7707f0 /plugins/MacAU/PodcastDeluxe/PodcastDeluxe.cpp | |
parent | 82a3f77e2f07495f6f9901fdd05968f1a365f775 (diff) | |
download | airwindows-lv2-port-d7c0b640295bd715cbb76aa060692c29b3f90b85.tar.gz airwindows-lv2-port-d7c0b640295bd715cbb76aa060692c29b3f90b85.tar.bz2 airwindows-lv2-port-d7c0b640295bd715cbb76aa060692c29b3f90b85.zip |
PodcastDeluxe
Diffstat (limited to 'plugins/MacAU/PodcastDeluxe/PodcastDeluxe.cpp')
-rwxr-xr-x | plugins/MacAU/PodcastDeluxe/PodcastDeluxe.cpp | 372 |
1 files changed, 372 insertions, 0 deletions
diff --git a/plugins/MacAU/PodcastDeluxe/PodcastDeluxe.cpp b/plugins/MacAU/PodcastDeluxe/PodcastDeluxe.cpp new file mode 100755 index 0000000..945e206 --- /dev/null +++ b/plugins/MacAU/PodcastDeluxe/PodcastDeluxe.cpp @@ -0,0 +1,372 @@ +/* +* File: PodcastDeluxe.cpp +* +* Version: 1.0 +* +* Created: 5/24/19 +* +* Copyright: Copyright © 2019 Airwindows, All Rights Reserved +* +* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in +* consideration of your agreement to the following terms, and your use, installation, modification +* or redistribution of this Apple software constitutes acceptance of these terms. If you do +* not agree with these terms, please do not use, install, modify or redistribute this Apple +* software. +* +* In consideration of your agreement to abide by the following terms, and subject to these terms, +* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this +* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the +* Apple Software, with or without modifications, in source and/or binary forms; provided that if you +* redistribute the Apple Software in its entirety and without modifications, you must retain this +* notice and the following text and disclaimers in all such redistributions of the Apple Software. +* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to +* endorse or promote products derived from the Apple Software without specific prior written +* permission from Apple. Except as expressly stated in this notice, no other rights or +* licenses, express or implied, are granted by Apple herein, including but not limited to any +* patent rights that may be infringed by your derivative works or by other works in which the +* Apple Software may be incorporated. +* +* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR +* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY +* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE +* OR IN COMBINATION WITH YOUR PRODUCTS. +* +* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL +* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS +* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE, +* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER +* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN +* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/*============================================================================= + PodcastDeluxe.cpp + +=============================================================================*/ +#include "PodcastDeluxe.h" + + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +COMPONENT_ENTRY(PodcastDeluxe) + + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// PodcastDeluxe::PodcastDeluxe +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +PodcastDeluxe::PodcastDeluxe(AudioUnit component) + : AUEffectBase(component) +{ + CreateElements(); + Globals()->UseIndexedParameters(kNumberOfParameters); + SetParameter(kParam_One, kDefaultValue_ParamOne ); + +#if AU_DEBUG_DISPATCHER + mDebugDispatcher = new AUDebugDispatcher (this); +#endif + +} + + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// PodcastDeluxe::GetParameterValueStrings +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +ComponentResult PodcastDeluxe::GetParameterValueStrings(AudioUnitScope inScope, + AudioUnitParameterID inParameterID, + CFArrayRef * outStrings) +{ + + return kAudioUnitErr_InvalidProperty; +} + + + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// PodcastDeluxe::GetParameterInfo +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +ComponentResult PodcastDeluxe::GetParameterInfo(AudioUnitScope inScope, + AudioUnitParameterID inParameterID, + AudioUnitParameterInfo &outParameterInfo ) +{ + ComponentResult result = noErr; + + outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable + | kAudioUnitParameterFlag_IsReadable; + + if (inScope == kAudioUnitScope_Global) { + switch(inParameterID) + { + case kParam_One: + AUBase::FillInParameterName (outParameterInfo, kParameterOneName, false); + outParameterInfo.unit = kAudioUnitParameterUnit_Generic; + outParameterInfo.minValue = 0.0; + outParameterInfo.maxValue = 1.0; + outParameterInfo.defaultValue = kDefaultValue_ParamOne; + break; + default: + result = kAudioUnitErr_InvalidParameter; + break; + } + } else { + result = kAudioUnitErr_InvalidParameter; + } + + + + return result; +} + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// PodcastDeluxe::GetPropertyInfo +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +ComponentResult PodcastDeluxe::GetPropertyInfo (AudioUnitPropertyID inID, + AudioUnitScope inScope, + AudioUnitElement inElement, + UInt32 & outDataSize, + Boolean & outWritable) +{ + return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable); +} + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// PodcastDeluxe::GetProperty +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +ComponentResult PodcastDeluxe::GetProperty( AudioUnitPropertyID inID, + AudioUnitScope inScope, + AudioUnitElement inElement, + void * outData ) +{ + return AUEffectBase::GetProperty (inID, inScope, inElement, outData); +} + +// PodcastDeluxe::Initialize +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +ComponentResult PodcastDeluxe::Initialize() +{ + ComponentResult result = AUEffectBase::Initialize(); + if (result == noErr) + Reset(kAudioUnitScope_Global, 0); + return result; +} + +#pragma mark ____PodcastDeluxeEffectKernel + + + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// PodcastDeluxe::PodcastDeluxeKernel::Reset() +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +void PodcastDeluxe::PodcastDeluxeKernel::Reset() +{ + for(int count = 0; count < 502; count++) {d1[count] = 0.0; d2[count] = 0.0; d3[count] = 0.0; d4[count] = 0.0; d5[count] = 0.0;} + tap1 = 1; tap2 = 1; tap3 = 1; tap4 = 1; tap5 = 1; + maxdelay1 = 9001; maxdelay2 = 9001; maxdelay3 = 9001; maxdelay4 = 9001; maxdelay5 = 9001; + c1 = 2.0; c2 = 2.0; c3 = 2.0; c4 = 2.0; c5 = 2.0; //startup comp gains + fpd = 17; +} + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// PodcastDeluxe::PodcastDeluxeKernel::Process +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +void PodcastDeluxe::PodcastDeluxeKernel::Process( const Float32 *inSourceP, + Float32 *inDestP, + UInt32 inFramesToProcess, + UInt32 inNumChannels, + bool &ioSilence ) +{ + UInt32 nSampleFrames = inFramesToProcess; + const Float32 *sourceP = inSourceP; + Float32 *destP = inDestP; + long double overallscale = 1.0; + overallscale /= 44100.0; + overallscale *= GetSampleRate(); + + int allpasstemp; + Float64 outallpass = 0.618033988749894848204586; + + Float64 compress = 1.0+pow(GetParameter( kParam_One )*0.8,2); + + Float64 speed1 = 128.0 / pow(compress,2); + speed1 *= overallscale; + Float64 speed2 = speed1 * 1.4; + Float64 speed3 = speed2 * 1.5; + Float64 speed4 = speed3 * 1.6; + Float64 speed5 = speed4 * 1.7; + + maxdelay1 = (int)(23.0*overallscale); + maxdelay2 = (int)(19.0*overallscale); + maxdelay3 = (int)(17.0*overallscale); + maxdelay4 = (int)(13.0*overallscale); + maxdelay5 = (int)(11.0*overallscale); + //set up the prime delays + + Float64 refclip = 0.999; + Float64 softness = 0.435; + Float64 invsoft = 0.56; + Float64 outsoft = 0.545; + Float64 trigger; + + while (nSampleFrames-- > 0) { + long double inputSample = *sourceP; + if (fabs(inputSample)<1.18e-37) inputSample = fpd * 1.18e-37; + + allpasstemp = tap1 - 1; + if (allpasstemp < 0 || allpasstemp > maxdelay1) {allpasstemp = maxdelay1;} + //set up the delay position + //using 'tap' and 'allpasstemp' to position the tap + inputSample -= d1[allpasstemp]*outallpass; + d1[tap1] = inputSample; + inputSample *= outallpass; + inputSample += (d1[allpasstemp]); + //allpass stage + tap1--; if (tap1 < 0 || tap1 > maxdelay1) {tap1 = maxdelay1;} + //decrement the position for reals + + inputSample *= c1; + trigger = fabs(inputSample)*4.7; + if (trigger > 4.7) trigger = 4.7; + trigger = sin(trigger); + if (trigger < 0) trigger *= 8.0; + if (trigger < -4.2) trigger = -4.2; + c1 += trigger/speed5; + if (c1 > compress) c1 = compress; + //compress stage + + allpasstemp = tap2 - 1; + if (allpasstemp < 0 || allpasstemp > maxdelay2) {allpasstemp = maxdelay2;} + //set up the delay position + //using 'tap' and 'allpasstemp' to position the tap + inputSample -= d2[allpasstemp]*outallpass; + d2[tap2] = inputSample; + inputSample *= outallpass; + inputSample += (d2[allpasstemp]); + //allpass stage + tap2--; if (tap2 < 0 || tap2 > maxdelay2) {tap2 = maxdelay2;} + //decrement the position for reals + + inputSample *= c2; + trigger = fabs(inputSample)*4.7; + if (trigger > 4.7) trigger = 4.7; + trigger = sin(trigger); + if (trigger < 0) trigger *= 8.0; + if (trigger < -4.2) trigger = -4.2; + c2 += trigger/speed4; + if (c2 > compress) c2 = compress; + //compress stage + + allpasstemp = tap3 - 1; + if (allpasstemp < 0 || allpasstemp > maxdelay3) {allpasstemp = maxdelay3;} + //set up the delay position + //using 'tap' and 'allpasstemp' to position the tap + inputSample -= d3[allpasstemp]*outallpass; + d3[tap3] = inputSample; + inputSample *= outallpass; + inputSample += (d3[allpasstemp]); + //allpass stage + tap3--; if (tap3 < 0 || tap3 > maxdelay3) {tap3 = maxdelay3;} + //decrement the position for reals + + inputSample *= c3; + trigger = fabs(inputSample)*4.7; + if (trigger > 4.7) trigger = 4.7; + trigger = sin(trigger); + if (trigger < 0) trigger *= 8.0; + if (trigger < -4.2) trigger = -4.2; + c3 += trigger/speed3; + if (c3 > compress) c3 = compress; + //compress stage + + allpasstemp = tap4 - 1; + if (allpasstemp < 0 || allpasstemp > maxdelay4) {allpasstemp = maxdelay4;} + //set up the delay position + //using 'tap' and 'allpasstemp' to position the tap + inputSample -= d4[allpasstemp]*outallpass; + d4[tap4] = inputSample; + inputSample *= outallpass; + inputSample += (d4[allpasstemp]); + //allpass stage + tap4--; if (tap4 < 0 || tap4 > maxdelay4) {tap4 = maxdelay4;} + //decrement the position for reals + + inputSample *= c4; + trigger = fabs(inputSample)*4.7; + if (trigger > 4.7) trigger = 4.7; + trigger = sin(trigger); + if (trigger < 0) trigger *= 8.0; + if (trigger < -4.2) trigger = -4.2; + c4 += trigger/speed2; + if (c4 > compress) c4 = compress; + //compress stage + + allpasstemp = tap5 - 1; + if (allpasstemp < 0 || allpasstemp > maxdelay5) {allpasstemp = maxdelay5;} + //set up the delay position + //using 'tap' and 'allpasstemp' to position the tap + inputSample -= d5[allpasstemp]*outallpass; + d5[tap5] = inputSample; + inputSample *= outallpass; + inputSample += (d5[allpasstemp]); + //allpass stage + tap5--; if (tap5 < 0 || tap5 > maxdelay5) {tap5 = maxdelay5;} + //decrement the position for reals + + inputSample *= c5; + trigger = fabs(inputSample)*4.7; + if (trigger > 4.7) trigger = 4.7; + trigger = sin(trigger); + if (trigger < 0) trigger *= 8.0; + if (trigger < -4.2) trigger = -4.2; + c5 += trigger/speed1; + if (c5 > compress) c5 = compress; + //compress stage + + if (compress > 1.0) inputSample /= compress; + + if (lastSample >= refclip) + { + if (inputSample < refclip) + { + lastSample = (outsoft + (inputSample * softness)); + } + else lastSample = refclip; + } + + if (lastSample <= -refclip) + { + if (inputSample > -refclip) + { + lastSample = (-outsoft + (inputSample * softness)); + } + else lastSample = -refclip; + } + + if (inputSample > refclip) + { + if (lastSample < refclip) + { + inputSample = (invsoft + (lastSample * softness)); + } + else inputSample = refclip; + } + + if (inputSample < -refclip) + { + if (lastSample > -refclip) + { + inputSample = (-invsoft + (lastSample * softness)); + } + else inputSample = -refclip; + } + + //begin 32 bit floating point dither + int expon; frexpf((float)inputSample, &expon); + fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5; + inputSample += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); + //end 32 bit floating point dither + + *destP = inputSample; + + sourceP += inNumChannels; destP += inNumChannels; + } +} + |