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author | Chris Johnson <jinx6568@sover.net> | 2019-05-19 21:28:21 -0400 |
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committer | Chris Johnson <jinx6568@sover.net> | 2019-05-19 21:28:21 -0400 |
commit | e8ccea5bb3022ca5f2686010f931dedfa249c802 (patch) | |
tree | 7badd73939e37966bd0cc24b082bb217886f7721 /plugins/MacAU/Deckwrecka/Deckwrecka.h | |
parent | f6b60d4eccf2757049a5d9ac1a5cb32e68f6854b (diff) | |
download | airwindows-lv2-port-e8ccea5bb3022ca5f2686010f931dedfa249c802.tar.gz airwindows-lv2-port-e8ccea5bb3022ca5f2686010f931dedfa249c802.tar.bz2 airwindows-lv2-port-e8ccea5bb3022ca5f2686010f931dedfa249c802.zip |
Deckwrecka
Diffstat (limited to 'plugins/MacAU/Deckwrecka/Deckwrecka.h')
-rwxr-xr-x | plugins/MacAU/Deckwrecka/Deckwrecka.h | 168 |
1 files changed, 168 insertions, 0 deletions
diff --git a/plugins/MacAU/Deckwrecka/Deckwrecka.h b/plugins/MacAU/Deckwrecka/Deckwrecka.h new file mode 100755 index 0000000..0dc8e09 --- /dev/null +++ b/plugins/MacAU/Deckwrecka/Deckwrecka.h @@ -0,0 +1,168 @@ +/* +* File: Deckwrecka.h +* +* Version: 1.0 +* +* Created: 10/23/13 +* +* Copyright: Copyright © 2013 Airwindows, All Rights Reserved +* +* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in +* consideration of your agreement to the following terms, and your use, installation, modification +* or redistribution of this Apple software constitutes acceptance of these terms. If you do +* not agree with these terms, please do not use, install, modify or redistribute this Apple +* software. +* +* In consideration of your agreement to abide by the following terms, and subject to these terms, +* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this +* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the +* Apple Software, with or without modifications, in source and/or binary forms; provided that if you +* redistribute the Apple Software in its entirety and without modifications, you must retain this +* notice and the following text and disclaimers in all such redistributions of the Apple Software. +* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to +* endorse or promote products derived from the Apple Software without specific prior written +* permission from Apple. Except as expressly stated in this notice, no other rights or +* licenses, express or implied, are granted by Apple herein, including but not limited to any +* patent rights that may be infringed by your derivative works or by other works in which the +* Apple Software may be incorporated. +* +* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR +* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY +* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE +* OR IN COMBINATION WITH YOUR PRODUCTS. +* +* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL +* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS +* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE, +* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER +* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN +* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +#include "AUEffectBase.h" +#include "DeckwreckaVersion.h" + +#if AU_DEBUG_DISPATCHER + #include "AUDebugDispatcher.h" +#endif + + +#ifndef __Deckwrecka_h__ +#define __Deckwrecka_h__ + + +#pragma mark ____Deckwrecka Parameters + +// parameters +static const float kDefaultValue_ParamOne = 0.0; + +static CFStringRef kParameterOneName = CFSTR("Wreck"); +//Alter the name if desired, but using the plugin name is a start + +enum { + kParam_One =0, + //Add your parameters here... + kNumberOfParameters=1 +}; + +#pragma mark ____Deckwrecka +class Deckwrecka : public AUEffectBase +{ +public: + Deckwrecka(AudioUnit component); +#if AU_DEBUG_DISPATCHER + virtual ~Deckwrecka () { delete mDebugDispatcher; } +#endif + + virtual AUKernelBase * NewKernel() { return new DeckwreckaKernel(this); } + + virtual ComponentResult GetParameterValueStrings(AudioUnitScope inScope, + AudioUnitParameterID inParameterID, + CFArrayRef * outStrings); + + virtual ComponentResult GetParameterInfo(AudioUnitScope inScope, + AudioUnitParameterID inParameterID, + AudioUnitParameterInfo &outParameterInfo); + + virtual ComponentResult GetPropertyInfo(AudioUnitPropertyID inID, + AudioUnitScope inScope, + AudioUnitElement inElement, + UInt32 & outDataSize, + Boolean & outWritable ); + + virtual ComponentResult GetProperty(AudioUnitPropertyID inID, + AudioUnitScope inScope, + AudioUnitElement inElement, + void * outData); + + virtual ComponentResult Initialize(); + virtual bool SupportsTail () { return true; } + virtual Float64 GetTailTime() {return (1.0/GetSampleRate())*0.0;} //in SECONDS! gsr * a number = in samples + virtual Float64 GetLatency() {return (1.0/GetSampleRate())*0.0;} // in SECONDS! gsr * a number = in samples + + /*! @method Version */ + virtual ComponentResult Version() { return kDeckwreckaVersion; } + + + +protected: + class DeckwreckaKernel : public AUKernelBase // most of the real work happens here + { +public: + DeckwreckaKernel(AUEffectBase *inAudioUnit ) + : AUKernelBase(inAudioUnit) + { + } + + // *Required* overides for the process method for this effect + // processes one channel of interleaved samples + virtual void Process( const Float32 *inSourceP, + Float32 *inDestP, + UInt32 inFramesToProcess, + UInt32 inNumChannels, + bool &ioSilence); + + virtual void Reset(); + + private: + + int bflip; + Float64 iirHeadBumpA; + Float64 iirHeadBumpB; + Float64 iirHeadBumpC; + + Float64 iirSampleA; + Float64 iirSampleB; + Float64 iirSampleC; + Float64 iirSampleD; + Float64 iirSampleE; + Float64 iirSampleF; + Float64 iirSampleG; + Float64 iirSampleH; + Float64 iirSampleI; + Float64 iirSampleJ; + Float64 iirSampleK; + Float64 iirSampleL; + Float64 iirSampleM; + Float64 iirSampleN; + Float64 iirSampleO; + Float64 iirSampleP; + Float64 iirSampleQ; + Float64 iirSampleR; + Float64 iirSampleS; + Float64 iirSampleT; + Float64 iirSampleU; + Float64 iirSampleV; + Float64 iirSampleW; + Float64 iirSampleX; + Float64 iirSampleY; + Float64 iirSampleZ; + + uint32_t fpd; + }; +}; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + + +#endif
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