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authorChris Johnson <jinx6568@sover.net>2018-10-22 18:04:06 -0400
committerChris Johnson <jinx6568@sover.net>2018-10-22 18:04:06 -0400
commit633be2e22c6648c901f08f3b4cd4e8e14ea86443 (patch)
tree1e272c3d2b5bd29636b9f9f521af62734e4df012 /plugins/MacAU/Capacitor/Capacitor.h
parent057757aa8eb0a463caf0cdfdb5894ac5f723ff3f (diff)
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Updates (in case my plane crashes)
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+/*
+* File: Capacitor.h
+*
+* Version: 1.0
+*
+* Created: 2/1/17
+*
+* Copyright: Copyright © 2017 Airwindows, All Rights Reserved
+*
+* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
+* consideration of your agreement to the following terms, and your use, installation, modification
+* or redistribution of this Apple software constitutes acceptance of these terms. If you do
+* not agree with these terms, please do not use, install, modify or redistribute this Apple
+* software.
+*
+* In consideration of your agreement to abide by the following terms, and subject to these terms,
+* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
+* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
+* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
+* redistribute the Apple Software in its entirety and without modifications, you must retain this
+* notice and the following text and disclaimers in all such redistributions of the Apple Software.
+* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
+* endorse or promote products derived from the Apple Software without specific prior written
+* permission from Apple. Except as expressly stated in this notice, no other rights or
+* licenses, express or implied, are granted by Apple herein, including but not limited to any
+* patent rights that may be infringed by your derivative works or by other works in which the
+* Apple Software may be incorporated.
+*
+* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
+* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
+* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
+* OR IN COMBINATION WITH YOUR PRODUCTS.
+*
+* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
+* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
+* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
+* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
+* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
+* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*
+*/
+#include "AUEffectBase.h"
+#include "CapacitorVersion.h"
+
+#if AU_DEBUG_DISPATCHER
+ #include "AUDebugDispatcher.h"
+#endif
+
+
+#ifndef __Capacitor_h__
+#define __Capacitor_h__
+
+
+#pragma mark ____Capacitor Parameters
+
+// parameters
+static const float kDefaultValue_ParamOne = 1.0;
+static const float kDefaultValue_ParamTwo = 0.0;
+static const float kDefaultValue_ParamThree = 1.0;
+
+static CFStringRef kParameterOneName = CFSTR("Lowpass");
+static CFStringRef kParameterTwoName = CFSTR("Highpass");
+static CFStringRef kParameterThreeName = CFSTR("Dry/Wet");
+//Alter the name if desired, but using the plugin name is a start
+
+enum {
+ kParam_One =0,
+ kParam_Two =1,
+ kParam_Three =2,
+ //Add your parameters here...
+ kNumberOfParameters=3
+};
+
+#pragma mark ____Capacitor
+class Capacitor : public AUEffectBase
+{
+public:
+ Capacitor(AudioUnit component);
+#if AU_DEBUG_DISPATCHER
+ virtual ~Capacitor () { delete mDebugDispatcher; }
+#endif
+
+ virtual AUKernelBase * NewKernel() { return new CapacitorKernel(this); }
+
+ virtual ComponentResult GetParameterValueStrings(AudioUnitScope inScope,
+ AudioUnitParameterID inParameterID,
+ CFArrayRef * outStrings);
+
+ virtual ComponentResult GetParameterInfo(AudioUnitScope inScope,
+ AudioUnitParameterID inParameterID,
+ AudioUnitParameterInfo &outParameterInfo);
+
+ virtual ComponentResult GetPropertyInfo(AudioUnitPropertyID inID,
+ AudioUnitScope inScope,
+ AudioUnitElement inElement,
+ UInt32 & outDataSize,
+ Boolean & outWritable );
+
+ virtual ComponentResult GetProperty(AudioUnitPropertyID inID,
+ AudioUnitScope inScope,
+ AudioUnitElement inElement,
+ void * outData);
+
+ virtual ComponentResult Initialize();
+ virtual bool SupportsTail () { return true; }
+ virtual Float64 GetTailTime() {return (1.0/GetSampleRate())*0.0;} //in SECONDS! gsr * a number = in samples
+ virtual Float64 GetLatency() {return (1.0/GetSampleRate())*0.0;} // in SECONDS! gsr * a number = in samples
+
+ /*! @method Version */
+ virtual ComponentResult Version() { return kCapacitorVersion; }
+
+
+
+protected:
+ class CapacitorKernel : public AUKernelBase // most of the real work happens here
+ {
+public:
+ CapacitorKernel(AUEffectBase *inAudioUnit )
+ : AUKernelBase(inAudioUnit)
+ {
+ }
+
+ // *Required* overides for the process method for this effect
+ // processes one channel of interleaved samples
+ virtual void Process( const Float32 *inSourceP,
+ Float32 *inDestP,
+ UInt32 inFramesToProcess,
+ UInt32 inNumChannels,
+ bool &ioSilence);
+
+ virtual void Reset();
+
+ private:
+
+ Float64 iirHighpassA;
+ Float64 iirHighpassB;
+ Float64 iirHighpassC;
+ Float64 iirHighpassD;
+ Float64 iirHighpassE;
+ Float64 iirHighpassF;
+ Float64 iirLowpassA;
+ Float64 iirLowpassB;
+ Float64 iirLowpassC;
+ Float64 iirLowpassD;
+ Float64 iirLowpassE;
+ Float64 iirLowpassF;
+ int count;
+
+ Float64 lowpassChase;
+ Float64 highpassChase;
+ Float64 wetChase;
+
+ Float64 lowpassAmount;
+ Float64 highpassAmount;
+ Float64 wet;
+
+ Float64 lastLowpass;
+ Float64 lastHighpass;
+ Float64 lastWet;
+
+ long double fpNShapeA;
+ long double fpNShapeB;
+ bool fpFlip;
+ };
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+
+#endif \ No newline at end of file