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authorChris Johnson <jinx6568@sover.net>2019-06-23 21:33:42 -0400
committerChris Johnson <jinx6568@sover.net>2019-06-23 21:33:42 -0400
commitfe0f8b845eef41b72dd12deabed96606202bbf02 (patch)
tree58f7c3d1c5ff19284858734b161a07648173afeb /plugins/LinuxVST
parent89336d218f3aab15654d6ddb18a00b32df0c0b8f (diff)
downloadairwindows-lv2-port-fe0f8b845eef41b72dd12deabed96606202bbf02.tar.gz
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DeRez2
Diffstat (limited to 'plugins/LinuxVST')
-rwxr-xr-xplugins/LinuxVST/CMakeLists.txt1
-rwxr-xr-xplugins/LinuxVST/src/DeRez2/DeRez2.cpp155
-rwxr-xr-xplugins/LinuxVST/src/DeRez2/DeRez2.h82
-rwxr-xr-xplugins/LinuxVST/src/DeRez2/DeRez2Proc.cpp364
4 files changed, 602 insertions, 0 deletions
diff --git a/plugins/LinuxVST/CMakeLists.txt b/plugins/LinuxVST/CMakeLists.txt
index c48ab1d..1eff1ae 100755
--- a/plugins/LinuxVST/CMakeLists.txt
+++ b/plugins/LinuxVST/CMakeLists.txt
@@ -53,6 +53,7 @@ add_airwindows_plugin(Deckwrecka)
add_airwindows_plugin(DeEss)
add_airwindows_plugin(Density)
add_airwindows_plugin(DeRez)
+add_airwindows_plugin(DeRez2)
add_airwindows_plugin(Desk)
add_airwindows_plugin(Desk4)
add_airwindows_plugin(Distance)
diff --git a/plugins/LinuxVST/src/DeRez2/DeRez2.cpp b/plugins/LinuxVST/src/DeRez2/DeRez2.cpp
new file mode 100755
index 0000000..876d975
--- /dev/null
+++ b/plugins/LinuxVST/src/DeRez2/DeRez2.cpp
@@ -0,0 +1,155 @@
+/* ========================================
+ * DeRez2 - DeRez2.h
+ * Copyright (c) 2016 airwindows, All rights reserved
+ * ======================================== */
+
+#ifndef __DeRez2_H
+#include "DeRez2.h"
+#endif
+
+AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new DeRez2(audioMaster);}
+
+DeRez2::DeRez2(audioMasterCallback audioMaster) :
+ AudioEffectX(audioMaster, kNumPrograms, kNumParameters)
+{
+ A = 1.0;
+ B = 1.0;
+ C = 1.0;
+ D = 1.0;
+ lastSampleL = 0.0;
+ heldSampleL = 0.0;
+ lastDrySampleL = 0.0;
+ lastOutputSampleL = 0.0;
+
+ lastSampleR = 0.0;
+ heldSampleR = 0.0;
+ lastDrySampleR = 0.0;
+ lastOutputSampleR = 0.0;
+
+ position = 0.0;
+ incrementA = 0.0;
+ incrementB = 0.0;
+ fpd = 17;
+ //this is reset: values being initialized only once. Startup values, whatever they are.
+
+ _canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect.
+ _canDo.insert("plugAsSend"); // plug-in can be used as a send effect.
+ _canDo.insert("x2in2out");
+ setNumInputs(kNumInputs);
+ setNumOutputs(kNumOutputs);
+ setUniqueID(kUniqueId);
+ canProcessReplacing(); // supports output replacing
+ canDoubleReplacing(); // supports double precision processing
+ programsAreChunks(true);
+ vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name
+}
+
+DeRez2::~DeRez2() {}
+VstInt32 DeRez2::getVendorVersion () {return 1000;}
+void DeRez2::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);}
+void DeRez2::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);}
+//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than
+//trying to do versioning and preventing people from using older versions. Maybe they like the old one!
+
+static float pinParameter(float data)
+{
+ if (data < 0.0f) return 0.0f;
+ if (data > 1.0f) return 1.0f;
+ return data;
+}
+
+VstInt32 DeRez2::getChunk (void** data, bool isPreset)
+{
+ float *chunkData = (float *)calloc(kNumParameters, sizeof(float));
+ chunkData[0] = A;
+ chunkData[1] = B;
+ chunkData[2] = C;
+ chunkData[3] = D;
+ /* Note: The way this is set up, it will break if you manage to save settings on an Intel
+ machine and load them on a PPC Mac. However, it's fine if you stick to the machine you
+ started with. */
+
+ *data = chunkData;
+ return kNumParameters * sizeof(float);
+}
+
+VstInt32 DeRez2::setChunk (void* data, VstInt32 byteSize, bool isPreset)
+{
+ float *chunkData = (float *)data;
+ A = pinParameter(chunkData[0]);
+ B = pinParameter(chunkData[1]);
+ C = pinParameter(chunkData[2]);
+ D = pinParameter(chunkData[3]);
+ /* We're ignoring byteSize as we found it to be a filthy liar */
+
+ /* calculate any other fields you need here - you could copy in
+ code from setParameter() here. */
+ return 0;
+}
+
+void DeRez2::setParameter(VstInt32 index, float value) {
+ switch (index) {
+ case kParamA: A = value; break;
+ case kParamB: B = value; break;
+ case kParamC: C = value; break;
+ case kParamD: D = value; break;
+ default: throw; // unknown parameter, shouldn't happen!
+ }
+}
+
+float DeRez2::getParameter(VstInt32 index) {
+ switch (index) {
+ case kParamA: return A; break;
+ case kParamB: return B; break;
+ case kParamC: return C; break;
+ case kParamD: return D; break;
+ default: break; // unknown parameter, shouldn't happen!
+ } return 0.0; //we only need to update the relevant name, this is simple to manage
+}
+
+void DeRez2::getParameterName(VstInt32 index, char *text) {
+ switch (index) {
+ case kParamA: vst_strncpy (text, "Rate", kVstMaxParamStrLen); break;
+ case kParamB: vst_strncpy (text, "Rez", kVstMaxParamStrLen); break;
+ case kParamC: vst_strncpy (text, "Hard", kVstMaxParamStrLen); break;
+ case kParamD: vst_strncpy (text, "Dry/Wet", kVstMaxParamStrLen); break;
+ default: break; // unknown parameter, shouldn't happen!
+ } //this is our labels for displaying in the VST host
+}
+
+void DeRez2::getParameterDisplay(VstInt32 index, char *text) {
+ switch (index) {
+ case kParamA: float2string (A, text, kVstMaxParamStrLen); break;
+ case kParamB: float2string (B, text, kVstMaxParamStrLen); break;
+ case kParamC: float2string (C, text, kVstMaxParamStrLen); break;
+ case kParamD: float2string (D, text, kVstMaxParamStrLen); break;
+ default: break; // unknown parameter, shouldn't happen!
+ } //this displays the values and handles 'popups' where it's discrete choices
+}
+
+void DeRez2::getParameterLabel(VstInt32 index, char *text) {
+ switch (index) {
+ case kParamA: vst_strncpy (text, "", kVstMaxParamStrLen); break;
+ case kParamB: vst_strncpy (text, "", kVstMaxParamStrLen); break;
+ case kParamC: vst_strncpy (text, "", kVstMaxParamStrLen); break;
+ case kParamD: vst_strncpy (text, "", kVstMaxParamStrLen); break;
+ default: break; // unknown parameter, shouldn't happen!
+ }
+}
+
+VstInt32 DeRez2::canDo(char *text)
+{ return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know
+
+bool DeRez2::getEffectName(char* name) {
+ vst_strncpy(name, "DeRez2", kVstMaxProductStrLen); return true;
+}
+
+VstPlugCategory DeRez2::getPlugCategory() {return kPlugCategEffect;}
+
+bool DeRez2::getProductString(char* text) {
+ vst_strncpy (text, "airwindows DeRez2", kVstMaxProductStrLen); return true;
+}
+
+bool DeRez2::getVendorString(char* text) {
+ vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true;
+}
diff --git a/plugins/LinuxVST/src/DeRez2/DeRez2.h b/plugins/LinuxVST/src/DeRez2/DeRez2.h
new file mode 100755
index 0000000..7cfdaff
--- /dev/null
+++ b/plugins/LinuxVST/src/DeRez2/DeRez2.h
@@ -0,0 +1,82 @@
+/* ========================================
+ * DeRez2 - DeRez2.h
+ * Created 8/12/11 by SPIAdmin
+ * Copyright (c) 2011 __MyCompanyName__, All rights reserved
+ * ======================================== */
+
+#ifndef __DeRez2_H
+#define __DeRez2_H
+
+#ifndef __audioeffect__
+#include "audioeffectx.h"
+#endif
+
+#include <set>
+#include <string>
+#include <math.h>
+
+enum {
+ kParamA = 0,
+ kParamB = 1,
+ kParamC = 2,
+ kParamD = 3,
+ kNumParameters = 4
+}; //
+
+const int kNumPrograms = 0;
+const int kNumInputs = 2;
+const int kNumOutputs = 2;
+const unsigned long kUniqueId = 'eerz'; //Change this to what the AU identity is!
+
+class DeRez2 :
+ public AudioEffectX
+{
+public:
+ DeRez2(audioMasterCallback audioMaster);
+ ~DeRez2();
+ virtual bool getEffectName(char* name); // The plug-in name
+ virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in
+ virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg
+ virtual bool getVendorString(char* text); // Vendor info
+ virtual VstInt32 getVendorVersion(); // Version number
+ virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames);
+ virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames);
+ virtual void getProgramName(char *name); // read the name from the host
+ virtual void setProgramName(char *name); // changes the name of the preset displayed in the host
+ virtual VstInt32 getChunk (void** data, bool isPreset);
+ virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset);
+ virtual float getParameter(VstInt32 index); // get the parameter value at the specified index
+ virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value
+ virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB)
+ virtual void getParameterName(VstInt32 index, char *text); // name of the parameter
+ virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value
+ virtual VstInt32 canDo(char *text);
+private:
+ char _programName[kVstMaxProgNameLen + 1];
+ std::set< std::string > _canDo;
+
+ double lastSampleL;
+ double heldSampleL;
+ double lastDrySampleL;
+ double lastOutputSampleL;
+
+ double lastSampleR;
+ double heldSampleR;
+ double lastDrySampleR;
+ double lastOutputSampleR;
+
+ double position;
+ double incrementA;
+ double incrementB;
+
+ uint32_t fpd;
+ //default stuff
+
+ float A;
+ float B;
+ float C;
+ float D;
+
+};
+
+#endif
diff --git a/plugins/LinuxVST/src/DeRez2/DeRez2Proc.cpp b/plugins/LinuxVST/src/DeRez2/DeRez2Proc.cpp
new file mode 100755
index 0000000..889fd79
--- /dev/null
+++ b/plugins/LinuxVST/src/DeRez2/DeRez2Proc.cpp
@@ -0,0 +1,364 @@
+/* ========================================
+ * DeRez2 - DeRez2.h
+ * Copyright (c) 2016 airwindows, All rights reserved
+ * ======================================== */
+
+#ifndef __DeRez2_H
+#include "DeRez2.h"
+#endif
+
+void DeRez2::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
+{
+ float* in1 = inputs[0];
+ float* in2 = inputs[1];
+ float* out1 = outputs[0];
+ float* out2 = outputs[1];
+
+ double targetA = pow(A,3)+0.0005;
+ if (targetA > 1.0) targetA = 1.0;
+ double soften = (1.0 + targetA)/2;
+ double targetB = pow(1.0-B,3) / 3;
+ double hard = C;
+ double wet = D;
+
+ double overallscale = 1.0;
+ overallscale /= 44100.0;
+ overallscale *= getSampleRate();
+ targetA /= overallscale;
+
+ while (--sampleFrames >= 0)
+ {
+ long double inputSampleL = *in1;
+ long double inputSampleR = *in2;
+ if (fabs(inputSampleL)<1.18e-37) inputSampleL = fpd * 1.18e-37;
+ if (fabs(inputSampleR)<1.18e-37) inputSampleR = fpd * 1.18e-37;
+ long double drySampleL = inputSampleL;
+ long double drySampleR = inputSampleR;
+
+
+ incrementA = ((incrementA*999.0)+targetA)/1000.0;
+ incrementB = ((incrementB*999.0)+targetB)/1000.0;
+ //incrementA is the frequency derez
+ //incrementB is the bit depth derez
+ position += incrementA;
+
+ long double outputSampleL = heldSampleL;
+ long double outputSampleR = heldSampleR;
+ if (position > 1.0)
+ {
+ position -= 1.0;
+ heldSampleL = (lastSampleL * position) + (inputSampleL * (1.0-position));
+ outputSampleL = (outputSampleL * (1.0-soften)) + (heldSampleL * soften);
+ //softens the edge of the derez
+ heldSampleR = (lastSampleR * position) + (inputSampleR * (1.0-position));
+ outputSampleR = (outputSampleR * (1.0-soften)) + (heldSampleR * soften);
+ //softens the edge of the derez
+ }
+ inputSampleL = outputSampleL;
+ inputSampleR = outputSampleR;
+
+ long double tempL = inputSampleL;
+ long double tempR = inputSampleR;
+
+ if (inputSampleL != lastOutputSampleL) {
+ tempL = inputSampleL;
+ inputSampleL = (inputSampleL * hard) + (lastDrySampleL * (1.0-hard));
+ //transitions get an intermediate dry sample
+ lastOutputSampleL = tempL; //only one intermediate sample
+ } else {
+ lastOutputSampleL = inputSampleL;
+ }
+
+ if (inputSampleR != lastOutputSampleR) {
+ tempR = inputSampleR;
+ inputSampleR = (inputSampleR * hard) + (lastDrySampleR * (1.0-hard));
+ //transitions get an intermediate dry sample
+ lastOutputSampleR = tempR; //only one intermediate sample
+ } else {
+ lastOutputSampleR = inputSampleR;
+ }
+
+ lastDrySampleL = drySampleL;
+ lastDrySampleR = drySampleR;
+ //freq section of soft/hard interpolates dry samples
+
+ tempL = inputSampleL;
+ tempR = inputSampleR;
+
+ if (inputSampleL > 1.0) inputSampleL = 1.0;
+ if (inputSampleL < -1.0) inputSampleL = -1.0;
+
+ if (inputSampleR > 1.0) inputSampleR = 1.0;
+ if (inputSampleR < -1.0) inputSampleR = -1.0;
+
+ if (inputSampleL > 0) inputSampleL = log(1.0+(255*fabs(inputSampleL))) / log(256);
+ if (inputSampleL < 0) inputSampleL = -log(1.0+(255*fabs(inputSampleL))) / log(256);
+
+ if (inputSampleR > 0) inputSampleR = log(1.0+(255*fabs(inputSampleR))) / log(256);
+ if (inputSampleR < 0) inputSampleR = -log(1.0+(255*fabs(inputSampleR))) / log(256);
+
+ inputSampleL = (tempL * hard) + (inputSampleL * (1.0-hard));
+ inputSampleR = (tempR * hard) + (inputSampleR * (1.0-hard)); //uLaw encode as part of soft/hard
+
+ tempL = inputSampleL;
+ tempR = inputSampleR;
+
+ if (incrementB > 0.0005)
+ {
+ if (inputSampleL > 0)
+ {
+ tempL = inputSampleL;
+ while (tempL > 0) {tempL -= incrementB;}
+ inputSampleL -= tempL;
+ //it's below 0 so subtracting adds the remainder
+ }
+ if (inputSampleR > 0)
+ {
+ tempR = inputSampleR;
+ while (tempR > 0) {tempR -= incrementB;}
+ inputSampleR -= tempR;
+ //it's below 0 so subtracting adds the remainder
+ }
+
+ if (inputSampleL < 0)
+ {
+ tempL = inputSampleL;
+ while (tempL < 0) {tempL += incrementB;}
+ inputSampleL -= tempL;
+ //it's above 0 so subtracting subtracts the remainder
+ }
+ if (inputSampleR < 0)
+ {
+ tempR = inputSampleR;
+ while (tempR < 0) {tempR += incrementB;}
+ inputSampleR -= tempR;
+ //it's above 0 so subtracting subtracts the remainder
+ }
+
+ inputSampleL *= (1.0 - incrementB);
+ inputSampleR *= (1.0 - incrementB);
+ }
+
+ tempL = inputSampleL;
+ tempR = inputSampleR;
+
+ if (inputSampleL > 1.0) inputSampleL = 1.0;
+ if (inputSampleL < -1.0) inputSampleL = -1.0;
+
+ if (inputSampleR > 1.0) inputSampleR = 1.0;
+ if (inputSampleR < -1.0) inputSampleR = -1.0;
+
+ if (inputSampleL > 0) inputSampleL = (pow(256,fabs(inputSampleL))-1.0) / 255;
+ if (inputSampleL < 0) inputSampleL = -(pow(256,fabs(inputSampleL))-1.0) / 255;
+
+ if (inputSampleR > 0) inputSampleR = (pow(256,fabs(inputSampleR))-1.0) / 255;
+ if (inputSampleR < 0) inputSampleR = -(pow(256,fabs(inputSampleR))-1.0) / 255;
+
+ inputSampleL = (tempL * hard) + (inputSampleL * (1.0-hard));
+ inputSampleR = (tempR * hard) + (inputSampleR * (1.0-hard)); //uLaw decode as part of soft/hard
+
+ if (wet !=1.0) {
+ inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0-wet));
+ inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0-wet));
+ }
+ //Dry/Wet control, defaults to the last slider
+
+ lastSampleL = drySampleL;
+ lastSampleR = drySampleR;
+
+ //begin 32 bit stereo floating point dither
+ int expon; frexpf((float)inputSampleL, &expon);
+ fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
+ inputSampleL += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
+ frexpf((float)inputSampleR, &expon);
+ fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
+ inputSampleR += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
+ //end 32 bit stereo floating point dither
+
+ *out1 = inputSampleL;
+ *out2 = inputSampleR;
+
+ *in1++;
+ *in2++;
+ *out1++;
+ *out2++;
+ }
+}
+
+void DeRez2::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
+{
+ double* in1 = inputs[0];
+ double* in2 = inputs[1];
+ double* out1 = outputs[0];
+ double* out2 = outputs[1];
+
+ double targetA = pow(A,3)+0.0005;
+ if (targetA > 1.0) targetA = 1.0;
+ double soften = (1.0 + targetA)/2;
+ double targetB = pow(1.0-B,3) / 3;
+ double hard = C;
+ double wet = D;
+
+ double overallscale = 1.0;
+ overallscale /= 44100.0;
+ overallscale *= getSampleRate();
+ targetA /= overallscale;
+
+ while (--sampleFrames >= 0)
+ {
+ long double inputSampleL = *in1;
+ long double inputSampleR = *in2;
+ if (fabs(inputSampleL)<1.18e-43) inputSampleL = fpd * 1.18e-43;
+ if (fabs(inputSampleR)<1.18e-43) inputSampleR = fpd * 1.18e-43;
+ long double drySampleL = inputSampleL;
+ long double drySampleR = inputSampleR;
+
+
+ incrementA = ((incrementA*999.0)+targetA)/1000.0;
+ incrementB = ((incrementB*999.0)+targetB)/1000.0;
+ //incrementA is the frequency derez
+ //incrementB is the bit depth derez
+ position += incrementA;
+
+ long double outputSampleL = heldSampleL;
+ long double outputSampleR = heldSampleR;
+ if (position > 1.0)
+ {
+ position -= 1.0;
+ heldSampleL = (lastSampleL * position) + (inputSampleL * (1.0-position));
+ outputSampleL = (outputSampleL * (1.0-soften)) + (heldSampleL * soften);
+ //softens the edge of the derez
+ heldSampleR = (lastSampleR * position) + (inputSampleR * (1.0-position));
+ outputSampleR = (outputSampleR * (1.0-soften)) + (heldSampleR * soften);
+ //softens the edge of the derez
+ }
+ inputSampleL = outputSampleL;
+ inputSampleR = outputSampleR;
+
+ long double tempL = inputSampleL;
+ long double tempR = inputSampleR;
+
+ if (inputSampleL != lastOutputSampleL) {
+ tempL = inputSampleL;
+ inputSampleL = (inputSampleL * hard) + (lastDrySampleL * (1.0-hard));
+ //transitions get an intermediate dry sample
+ lastOutputSampleL = tempL; //only one intermediate sample
+ } else {
+ lastOutputSampleL = inputSampleL;
+ }
+
+ if (inputSampleR != lastOutputSampleR) {
+ tempR = inputSampleR;
+ inputSampleR = (inputSampleR * hard) + (lastDrySampleR * (1.0-hard));
+ //transitions get an intermediate dry sample
+ lastOutputSampleR = tempR; //only one intermediate sample
+ } else {
+ lastOutputSampleR = inputSampleR;
+ }
+
+ lastDrySampleL = drySampleL;
+ lastDrySampleR = drySampleR;
+ //freq section of soft/hard interpolates dry samples
+
+ tempL = inputSampleL;
+ tempR = inputSampleR;
+
+ if (inputSampleL > 1.0) inputSampleL = 1.0;
+ if (inputSampleL < -1.0) inputSampleL = -1.0;
+
+ if (inputSampleR > 1.0) inputSampleR = 1.0;
+ if (inputSampleR < -1.0) inputSampleR = -1.0;
+
+ if (inputSampleL > 0) inputSampleL = log(1.0+(255*fabs(inputSampleL))) / log(256);
+ if (inputSampleL < 0) inputSampleL = -log(1.0+(255*fabs(inputSampleL))) / log(256);
+
+ if (inputSampleR > 0) inputSampleR = log(1.0+(255*fabs(inputSampleR))) / log(256);
+ if (inputSampleR < 0) inputSampleR = -log(1.0+(255*fabs(inputSampleR))) / log(256);
+
+ inputSampleL = (tempL * hard) + (inputSampleL * (1.0-hard));
+ inputSampleR = (tempR * hard) + (inputSampleR * (1.0-hard)); //uLaw encode as part of soft/hard
+
+ tempL = inputSampleL;
+ tempR = inputSampleR;
+
+ if (incrementB > 0.0005)
+ {
+ if (inputSampleL > 0)
+ {
+ tempL = inputSampleL;
+ while (tempL > 0) {tempL -= incrementB;}
+ inputSampleL -= tempL;
+ //it's below 0 so subtracting adds the remainder
+ }
+ if (inputSampleR > 0)
+ {
+ tempR = inputSampleR;
+ while (tempR > 0) {tempR -= incrementB;}
+ inputSampleR -= tempR;
+ //it's below 0 so subtracting adds the remainder
+ }
+
+ if (inputSampleL < 0)
+ {
+ tempL = inputSampleL;
+ while (tempL < 0) {tempL += incrementB;}
+ inputSampleL -= tempL;
+ //it's above 0 so subtracting subtracts the remainder
+ }
+ if (inputSampleR < 0)
+ {
+ tempR = inputSampleR;
+ while (tempR < 0) {tempR += incrementB;}
+ inputSampleR -= tempR;
+ //it's above 0 so subtracting subtracts the remainder
+ }
+
+ inputSampleL *= (1.0 - incrementB);
+ inputSampleR *= (1.0 - incrementB);
+ }
+
+ tempL = inputSampleL;
+ tempR = inputSampleR;
+
+ if (inputSampleL > 1.0) inputSampleL = 1.0;
+ if (inputSampleL < -1.0) inputSampleL = -1.0;
+
+ if (inputSampleR > 1.0) inputSampleR = 1.0;
+ if (inputSampleR < -1.0) inputSampleR = -1.0;
+
+ if (inputSampleL > 0) inputSampleL = (pow(256,fabs(inputSampleL))-1.0) / 255;
+ if (inputSampleL < 0) inputSampleL = -(pow(256,fabs(inputSampleL))-1.0) / 255;
+
+ if (inputSampleR > 0) inputSampleR = (pow(256,fabs(inputSampleR))-1.0) / 255;
+ if (inputSampleR < 0) inputSampleR = -(pow(256,fabs(inputSampleR))-1.0) / 255;
+
+ inputSampleL = (tempL * hard) + (inputSampleL * (1.0-hard));
+ inputSampleR = (tempR * hard) + (inputSampleR * (1.0-hard)); //uLaw decode as part of soft/hard
+
+ if (wet !=1.0) {
+ inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0-wet));
+ inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0-wet));
+ }
+ //Dry/Wet control, defaults to the last slider
+
+ lastSampleL = drySampleL;
+ lastSampleR = drySampleR;
+
+ //begin 64 bit stereo floating point dither
+ int expon; frexp((double)inputSampleL, &expon);
+ fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
+ inputSampleL += ((double(fpd)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
+ frexp((double)inputSampleR, &expon);
+ fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
+ inputSampleR += ((double(fpd)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
+ //end 64 bit stereo floating point dither
+
+ *out1 = inputSampleL;
+ *out2 = inputSampleR;
+
+ *in1++;
+ *in2++;
+ *out1++;
+ *out2++;
+ }
+}