diff options
author | Chris Johnson <jinx6568@sover.net> | 2019-04-08 07:08:18 -0400 |
---|---|---|
committer | Chris Johnson <jinx6568@sover.net> | 2019-04-08 07:08:18 -0400 |
commit | cc40b8f8ce6cf447317baf4c97a09a6e639854af (patch) | |
tree | 3f821bcd13497ea6e44af7ded504b37c15b75a46 /plugins/LinuxVST | |
parent | b18e5d0f3ffae1756be1935fa3cd10875f9193b1 (diff) | |
download | airwindows-lv2-port-cc40b8f8ce6cf447317baf4c97a09a6e639854af.tar.gz airwindows-lv2-port-cc40b8f8ce6cf447317baf4c97a09a6e639854af.tar.bz2 airwindows-lv2-port-cc40b8f8ce6cf447317baf4c97a09a6e639854af.zip |
BrassRider, Highpass2
Diffstat (limited to 'plugins/LinuxVST')
-rwxr-xr-x | plugins/LinuxVST/CMakeLists.txt | 2 | ||||
-rwxr-xr-x | plugins/LinuxVST/src/BrassRider/BrassRider.cpp | 142 | ||||
-rwxr-xr-x | plugins/LinuxVST/src/BrassRider/BrassRider.h | 80 | ||||
-rwxr-xr-x | plugins/LinuxVST/src/BrassRider/BrassRiderProc.cpp | 292 | ||||
-rwxr-xr-x | plugins/LinuxVST/src/Highpass2/Highpass2.cpp | 162 | ||||
-rwxr-xr-x | plugins/LinuxVST/src/Highpass2/Highpass2.h | 87 | ||||
-rwxr-xr-x | plugins/LinuxVST/src/Highpass2/Highpass2Proc.cpp | 348 |
7 files changed, 1113 insertions, 0 deletions
diff --git a/plugins/LinuxVST/CMakeLists.txt b/plugins/LinuxVST/CMakeLists.txt index 1006e16..5e1ce5f 100755 --- a/plugins/LinuxVST/CMakeLists.txt +++ b/plugins/LinuxVST/CMakeLists.txt @@ -21,6 +21,7 @@ add_airwindows_plugin(Bite) add_airwindows_plugin(BitGlitter) add_airwindows_plugin(BitShiftGain) add_airwindows_plugin(BlockParty) +add_airwindows_plugin(BrassRider) add_airwindows_plugin(BuildATPDF) add_airwindows_plugin(BussColors4) add_airwindows_plugin(ButterComp) @@ -82,6 +83,7 @@ add_airwindows_plugin(HermeTrim) add_airwindows_plugin(HighGlossDither) add_airwindows_plugin(HighImpact) add_airwindows_plugin(Highpass) +add_airwindows_plugin(Highpass2) add_airwindows_plugin(Holt) add_airwindows_plugin(Hombre) add_airwindows_plugin(IronOxide5) diff --git a/plugins/LinuxVST/src/BrassRider/BrassRider.cpp b/plugins/LinuxVST/src/BrassRider/BrassRider.cpp new file mode 100755 index 0000000..3c6ac09 --- /dev/null +++ b/plugins/LinuxVST/src/BrassRider/BrassRider.cpp @@ -0,0 +1,142 @@ +/* ======================================== + * BrassRider - BrassRider.h + * Copyright (c) 2016 airwindows, All rights reserved + * ======================================== */ + +#ifndef __BrassRider_H +#include "BrassRider.h" +#endif + +AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new BrassRider(audioMaster);} + +BrassRider::BrassRider(audioMasterCallback audioMaster) : + AudioEffectX(audioMaster, kNumPrograms, kNumParameters) +{ + A = 0.0; + B = 0.0; + for(int count = 0; count < 80001; count++) {d[count] = 0.0; e[count] = 0.0;} + control = 0.0; + clamp = 0.0; + highIIRL = 0.0; + slewIIRL = 0.0; + highIIR2L = 0.0; + slewIIR2L = 0.0; + lastSampleL = 0.0; + lastSlewL = 0.0; + highIIRR = 0.0; + slewIIRR = 0.0; + highIIR2R = 0.0; + slewIIR2R = 0.0; + lastSampleR = 0.0; + lastSlewR = 0.0; + gcount = 0; + fpd = 17; + //this is reset: values being initialized only once. Startup values, whatever they are. + + _canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect. + _canDo.insert("plugAsSend"); // plug-in can be used as a send effect. + _canDo.insert("x2in2out"); + setNumInputs(kNumInputs); + setNumOutputs(kNumOutputs); + setUniqueID(kUniqueId); + canProcessReplacing(); // supports output replacing + canDoubleReplacing(); // supports double precision processing + programsAreChunks(true); + vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name +} + +BrassRider::~BrassRider() {} +VstInt32 BrassRider::getVendorVersion () {return 1000;} +void BrassRider::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);} +void BrassRider::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);} +//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than +//trying to do versioning and preventing people from using older versions. Maybe they like the old one! + +static float pinParameter(float data) +{ + if (data < 0.0f) return 0.0f; + if (data > 1.0f) return 1.0f; + return data; +} + +VstInt32 BrassRider::getChunk (void** data, bool isPreset) +{ + float *chunkData = (float *)calloc(kNumParameters, sizeof(float)); + chunkData[0] = A; + chunkData[1] = B; + /* Note: The way this is set up, it will break if you manage to save settings on an Intel + machine and load them on a PPC Mac. However, it's fine if you stick to the machine you + started with. */ + + *data = chunkData; + return kNumParameters * sizeof(float); +} + +VstInt32 BrassRider::setChunk (void* data, VstInt32 byteSize, bool isPreset) +{ + float *chunkData = (float *)data; + A = pinParameter(chunkData[0]); + B = pinParameter(chunkData[1]); + /* We're ignoring byteSize as we found it to be a filthy liar */ + + /* calculate any other fields you need here - you could copy in + code from setParameter() here. */ + return 0; +} + +void BrassRider::setParameter(VstInt32 index, float value) { + switch (index) { + case kParamA: A = value; break; + case kParamB: B = value; break; + default: throw; // unknown parameter, shouldn't happen! + } +} + +float BrassRider::getParameter(VstInt32 index) { + switch (index) { + case kParamA: return A; break; + case kParamB: return B; break; + default: break; // unknown parameter, shouldn't happen! + } return 0.0; //we only need to update the relevant name, this is simple to manage +} + +void BrassRider::getParameterName(VstInt32 index, char *text) { + switch (index) { + case kParamA: vst_strncpy (text, "Thresh", kVstMaxParamStrLen); break; + case kParamB: vst_strncpy (text, "Dry/Wet", kVstMaxParamStrLen); break; + default: break; // unknown parameter, shouldn't happen! + } //this is our labels for displaying in the VST host +} + +void BrassRider::getParameterDisplay(VstInt32 index, char *text) { + switch (index) { + case kParamA: float2string (A, text, kVstMaxParamStrLen); break; + case kParamB: float2string (B, text, kVstMaxParamStrLen); break; + default: break; // unknown parameter, shouldn't happen! + } //this displays the values and handles 'popups' where it's discrete choices +} + +void BrassRider::getParameterLabel(VstInt32 index, char *text) { + switch (index) { + case kParamA: vst_strncpy (text, "", kVstMaxParamStrLen); break; + case kParamB: vst_strncpy (text, "", kVstMaxParamStrLen); break; + default: break; // unknown parameter, shouldn't happen! + } +} + +VstInt32 BrassRider::canDo(char *text) +{ return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know + +bool BrassRider::getEffectName(char* name) { + vst_strncpy(name, "BrassRider", kVstMaxProductStrLen); return true; +} + +VstPlugCategory BrassRider::getPlugCategory() {return kPlugCategEffect;} + +bool BrassRider::getProductString(char* text) { + vst_strncpy (text, "airwindows BrassRider", kVstMaxProductStrLen); return true; +} + +bool BrassRider::getVendorString(char* text) { + vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true; +} diff --git a/plugins/LinuxVST/src/BrassRider/BrassRider.h b/plugins/LinuxVST/src/BrassRider/BrassRider.h new file mode 100755 index 0000000..06fb616 --- /dev/null +++ b/plugins/LinuxVST/src/BrassRider/BrassRider.h @@ -0,0 +1,80 @@ +/* ======================================== + * BrassRider - BrassRider.h + * Created 8/12/11 by SPIAdmin + * Copyright (c) 2011 __MyCompanyName__, All rights reserved + * ======================================== */ + +#ifndef __BrassRider_H +#define __BrassRider_H + +#ifndef __audioeffect__ +#include "audioeffectx.h" +#endif + +#include <set> +#include <string> +#include <math.h> + +enum { + kParamA = 0, + kParamB = 1, + kNumParameters = 2 +}; // + +const int kNumPrograms = 0; +const int kNumInputs = 2; +const int kNumOutputs = 2; +const unsigned long kUniqueId = 'brsr'; //Change this to what the AU identity is! + +class BrassRider : + public AudioEffectX +{ +public: + BrassRider(audioMasterCallback audioMaster); + ~BrassRider(); + virtual bool getEffectName(char* name); // The plug-in name + virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in + virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg + virtual bool getVendorString(char* text); // Vendor info + virtual VstInt32 getVendorVersion(); // Version number + virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames); + virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames); + virtual void getProgramName(char *name); // read the name from the host + virtual void setProgramName(char *name); // changes the name of the preset displayed in the host + virtual VstInt32 getChunk (void** data, bool isPreset); + virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset); + virtual float getParameter(VstInt32 index); // get the parameter value at the specified index + virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value + virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB) + virtual void getParameterName(VstInt32 index, char *text); // name of the parameter + virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value + virtual VstInt32 canDo(char *text); +private: + char _programName[kVstMaxProgNameLen + 1]; + std::set< std::string > _canDo; + + double d[80002]; + double e[80002]; + double highIIRL; + double slewIIRL; + double highIIR2L; + double slewIIR2L; + double highIIRR; + double slewIIRR; + double highIIR2R; + double slewIIR2R; + double control; + double clamp; + double lastSampleL; + double lastSlewL; + double lastSampleR; + double lastSlewR; + int gcount; + uint32_t fpd; + //default stuff + + float A; + float B; +}; + +#endif diff --git a/plugins/LinuxVST/src/BrassRider/BrassRiderProc.cpp b/plugins/LinuxVST/src/BrassRider/BrassRiderProc.cpp new file mode 100755 index 0000000..3acd783 --- /dev/null +++ b/plugins/LinuxVST/src/BrassRider/BrassRiderProc.cpp @@ -0,0 +1,292 @@ +/* ======================================== + * BrassRider - BrassRider.h + * Copyright (c) 2016 airwindows, All rights reserved + * ======================================== */ + +#ifndef __BrassRider_H +#include "BrassRider.h" +#endif + +void BrassRider::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames) +{ + float* in1 = inputs[0]; + float* in2 = inputs[1]; + float* out1 = outputs[0]; + float* out2 = outputs[1]; + + double limitOut = A*16; + int offsetA = 13500; + int offsetB = 16700; + double wet = B; + + while (--sampleFrames >= 0) + { + long double inputSampleL = *in1; + long double inputSampleR = *in2; + + static int noisesourceL = 0; + static int noisesourceR = 850010; + int residue; + double applyresidue; + + noisesourceL = noisesourceL % 1700021; noisesourceL++; + residue = noisesourceL * noisesourceL; + residue = residue % 170003; residue *= residue; + residue = residue % 17011; residue *= residue; + residue = residue % 1709; residue *= residue; + residue = residue % 173; residue *= residue; + residue = residue % 17; + applyresidue = residue; + applyresidue *= 0.00000001; + applyresidue *= 0.00000001; + inputSampleL += applyresidue; + if (inputSampleL<1.2e-38 && -inputSampleL<1.2e-38) { + inputSampleL -= applyresidue; + } + + noisesourceR = noisesourceR % 1700021; noisesourceR++; + residue = noisesourceR * noisesourceR; + residue = residue % 170003; residue *= residue; + residue = residue % 17011; residue *= residue; + residue = residue % 1709; residue *= residue; + residue = residue % 173; residue *= residue; + residue = residue % 17; + applyresidue = residue; + applyresidue *= 0.00000001; + applyresidue *= 0.00000001; + inputSampleR += applyresidue; + if (inputSampleR<1.2e-38 && -inputSampleR<1.2e-38) { + inputSampleR -= applyresidue; + } + //for live air, we always apply the dither noise. Then, if our result is + //effectively digital black, we'll subtract it again. We want a 'air' hiss + long double drySampleL = inputSampleL; + long double drySampleR = inputSampleR; + + inputSampleL *= limitOut; + highIIRL = (highIIRL*0.5); + highIIRL += (inputSampleL*0.5); + inputSampleL -= highIIRL; + highIIR2L = (highIIR2L*0.5); + highIIR2L += (inputSampleL*0.5); + inputSampleL -= highIIR2L; + long double slewSampleL = fabs(inputSampleL - lastSampleL); + lastSampleL = inputSampleL; + slewSampleL /= fabs(inputSampleL * lastSampleL)+0.2; + slewIIRL = (slewIIRL*0.5); + slewIIRL += (slewSampleL*0.5); + slewSampleL = fabs(slewSampleL - slewIIRL); + slewIIR2L = (slewIIR2L*0.5); + slewIIR2L += (slewSampleL*0.5); + slewSampleL = fabs(slewSampleL - slewIIR2L); + long double bridgerectifier = slewSampleL; + //there's the left channel, now to feed it to overall clamp + + if (bridgerectifier > 3.1415) bridgerectifier = 0.0; + bridgerectifier = sin(bridgerectifier); + if (gcount < 0 || gcount > 40000) {gcount = 40000;} + d[gcount+40000] = d[gcount] = bridgerectifier; + control += (d[gcount] / (offsetA+1)); + control -= (d[gcount+offsetA] / offsetA); + double ramp = (control*control) * 16.0; + e[gcount+40000] = e[gcount] = ramp; + clamp += (e[gcount] / (offsetB+1)); + clamp -= (e[gcount+offsetB] / offsetB); + if (clamp > wet*8) clamp = wet*8; + gcount--; + + inputSampleR *= limitOut; + highIIRR = (highIIRR*0.5); + highIIRR += (inputSampleR*0.5); + inputSampleR -= highIIRR; + highIIR2R = (highIIR2R*0.5); + highIIR2R += (inputSampleR*0.5); + inputSampleR -= highIIR2R; + long double slewSampleR = fabs(inputSampleR - lastSampleR); + lastSampleR = inputSampleR; + slewSampleR /= fabs(inputSampleR * lastSampleR)+0.2; + slewIIRR = (slewIIRR*0.5); + slewIIRR += (slewSampleR*0.5); + slewSampleR = fabs(slewSampleR - slewIIRR); + slewIIR2R = (slewIIR2R*0.5); + slewIIR2R += (slewSampleR*0.5); + slewSampleR = fabs(slewSampleR - slewIIR2R); + bridgerectifier = slewSampleR; + //there's the right channel, now to feed it to overall clamp + + if (bridgerectifier > 3.1415) bridgerectifier = 0.0; + bridgerectifier = sin(bridgerectifier); + if (gcount < 0 || gcount > 40000) {gcount = 40000;} + d[gcount+40000] = d[gcount] = bridgerectifier; + control += (d[gcount] / (offsetA+1)); + control -= (d[gcount+offsetA] / offsetA); + ramp = (control*control) * 16.0; + e[gcount+40000] = e[gcount] = ramp; + clamp += (e[gcount] / (offsetB+1)); + clamp -= (e[gcount+offsetB] / offsetB); + if (clamp > wet*8) clamp = wet*8; + gcount--; + + inputSampleL = (drySampleL * (1.0-wet)) + (drySampleL * clamp * wet * 16.0); + inputSampleR = (drySampleR * (1.0-wet)) + (drySampleR * clamp * wet * 16.0); + + //begin 32 bit stereo floating point dither + int expon; frexpf((float)inputSampleL, &expon); + fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5; + inputSampleL += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); + frexpf((float)inputSampleR, &expon); + fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5; + inputSampleR += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); + //end 32 bit stereo floating point dither + + *out1 = inputSampleL; + *out2 = inputSampleR; + + *in1++; + *in2++; + *out1++; + *out2++; + } +} + +void BrassRider::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames) +{ + double* in1 = inputs[0]; + double* in2 = inputs[1]; + double* out1 = outputs[0]; + double* out2 = outputs[1]; + + double limitOut = A*16; + int offsetA = 13500; + int offsetB = 16700; + double wet = B; + + while (--sampleFrames >= 0) + { + long double inputSampleL = *in1; + long double inputSampleR = *in2; + + static int noisesourceL = 0; + static int noisesourceR = 850010; + int residue; + double applyresidue; + + noisesourceL = noisesourceL % 1700021; noisesourceL++; + residue = noisesourceL * noisesourceL; + residue = residue % 170003; residue *= residue; + residue = residue % 17011; residue *= residue; + residue = residue % 1709; residue *= residue; + residue = residue % 173; residue *= residue; + residue = residue % 17; + applyresidue = residue; + applyresidue *= 0.00000001; + applyresidue *= 0.00000001; + inputSampleL += applyresidue; + if (inputSampleL<1.2e-38 && -inputSampleL<1.2e-38) { + inputSampleL -= applyresidue; + } + + noisesourceR = noisesourceR % 1700021; noisesourceR++; + residue = noisesourceR * noisesourceR; + residue = residue % 170003; residue *= residue; + residue = residue % 17011; residue *= residue; + residue = residue % 1709; residue *= residue; + residue = residue % 173; residue *= residue; + residue = residue % 17; + applyresidue = residue; + applyresidue *= 0.00000001; + applyresidue *= 0.00000001; + inputSampleR += applyresidue; + if (inputSampleR<1.2e-38 && -inputSampleR<1.2e-38) { + inputSampleR -= applyresidue; + } + //for live air, we always apply the dither noise. Then, if our result is + //effectively digital black, we'll subtract it again. We want a 'air' hiss + long double drySampleL = inputSampleL; + long double drySampleR = inputSampleR; + + inputSampleL *= limitOut; + highIIRL = (highIIRL*0.5); + highIIRL += (inputSampleL*0.5); + inputSampleL -= highIIRL; + highIIR2L = (highIIR2L*0.5); + highIIR2L += (inputSampleL*0.5); + inputSampleL -= highIIR2L; + long double slewSampleL = fabs(inputSampleL - lastSampleL); + lastSampleL = inputSampleL; + slewSampleL /= fabs(inputSampleL * lastSampleL)+0.2; + slewIIRL = (slewIIRL*0.5); + slewIIRL += (slewSampleL*0.5); + slewSampleL = fabs(slewSampleL - slewIIRL); + slewIIR2L = (slewIIR2L*0.5); + slewIIR2L += (slewSampleL*0.5); + slewSampleL = fabs(slewSampleL - slewIIR2L); + long double bridgerectifier = slewSampleL; + //there's the left channel, now to feed it to overall clamp + + if (bridgerectifier > 3.1415) bridgerectifier = 0.0; + bridgerectifier = sin(bridgerectifier); + if (gcount < 0 || gcount > 40000) {gcount = 40000;} + d[gcount+40000] = d[gcount] = bridgerectifier; + control += (d[gcount] / (offsetA+1)); + control -= (d[gcount+offsetA] / offsetA); + double ramp = (control*control) * 16.0; + e[gcount+40000] = e[gcount] = ramp; + clamp += (e[gcount] / (offsetB+1)); + clamp -= (e[gcount+offsetB] / offsetB); + if (clamp > wet*8) clamp = wet*8; + gcount--; + + inputSampleR *= limitOut; + highIIRR = (highIIRR*0.5); + highIIRR += (inputSampleR*0.5); + inputSampleR -= highIIRR; + highIIR2R = (highIIR2R*0.5); + highIIR2R += (inputSampleR*0.5); + inputSampleR -= highIIR2R; + long double slewSampleR = fabs(inputSampleR - lastSampleR); + lastSampleR = inputSampleR; + slewSampleR /= fabs(inputSampleR * lastSampleR)+0.2; + slewIIRR = (slewIIRR*0.5); + slewIIRR += (slewSampleR*0.5); + slewSampleR = fabs(slewSampleR - slewIIRR); + slewIIR2R = (slewIIR2R*0.5); + slewIIR2R += (slewSampleR*0.5); + slewSampleR = fabs(slewSampleR - slewIIR2R); + bridgerectifier = slewSampleR; + //there's the right channel, now to feed it to overall clamp + + if (bridgerectifier > 3.1415) bridgerectifier = 0.0; + bridgerectifier = sin(bridgerectifier); + if (gcount < 0 || gcount > 40000) {gcount = 40000;} + d[gcount+40000] = d[gcount] = bridgerectifier; + control += (d[gcount] / (offsetA+1)); + control -= (d[gcount+offsetA] / offsetA); + ramp = (control*control) * 16.0; + e[gcount+40000] = e[gcount] = ramp; + clamp += (e[gcount] / (offsetB+1)); + clamp -= (e[gcount+offsetB] / offsetB); + if (clamp > wet*8) clamp = wet*8; + gcount--; + + inputSampleL = (drySampleL * (1.0-wet)) + (drySampleL * clamp * wet * 16.0); + inputSampleR = (drySampleR * (1.0-wet)) + (drySampleR * clamp * wet * 16.0); + + //begin 64 bit stereo floating point dither + int expon; frexp((double)inputSampleL, &expon); + fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5; + inputSampleL += ((double(fpd)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); + frexp((double)inputSampleR, &expon); + fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5; + inputSampleR += ((double(fpd)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); + //end 64 bit stereo floating point dither + + *out1 = inputSampleL; + *out2 = inputSampleR; + + *in1++; + *in2++; + *out1++; + *out2++; + } +} diff --git a/plugins/LinuxVST/src/Highpass2/Highpass2.cpp b/plugins/LinuxVST/src/Highpass2/Highpass2.cpp new file mode 100755 index 0000000..bcb2ce1 --- /dev/null +++ b/plugins/LinuxVST/src/Highpass2/Highpass2.cpp @@ -0,0 +1,162 @@ +/* ======================================== + * Highpass2 - Highpass2.h + * Copyright (c) 2016 airwindows, All rights reserved + * ======================================== */ + +#ifndef __Highpass2_H +#include "Highpass2.h" +#endif + +AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new Highpass2(audioMaster);} + +Highpass2::Highpass2(audioMasterCallback audioMaster) : + AudioEffectX(audioMaster, kNumPrograms, kNumParameters) +{ + A = 0.0; + B = 0.5; //-1.0 to 1.0 + C = 0.25; // 0.0 to 4.0 + D = 1.0; + fpd = 17; + + iirSampleAL = 0.0; + iirSampleBL = 0.0; + iirSampleCL = 0.0; + iirSampleDL = 0.0; + iirSampleEL = 0.0; + iirSampleFL = 0.0; + iirSampleGL = 0.0; + iirSampleHL = 0.0; + + iirSampleAR = 0.0; + iirSampleBR = 0.0; + iirSampleCR = 0.0; + iirSampleDR = 0.0; + iirSampleER = 0.0; + iirSampleFR = 0.0; + iirSampleGR = 0.0; + iirSampleHR = 0.0; + + fpFlip = true; + //this is reset: values being initialized only once. Startup values, whatever they are. + + _canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect. + _canDo.insert("plugAsSend"); // plug-in can be used as a send effect. + _canDo.insert("x2in2out"); + setNumInputs(kNumInputs); + setNumOutputs(kNumOutputs); + setUniqueID(kUniqueId); + canProcessReplacing(); // supports output replacing + canDoubleReplacing(); // supports double precision processing + programsAreChunks(true); + vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name +} + +Highpass2::~Highpass2() {} +VstInt32 Highpass2::getVendorVersion () {return 1000;} +void Highpass2::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);} +void Highpass2::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);} +//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than +//trying to do versioning and preventing people from using older versions. Maybe they like the old one! + +static float pinParameter(float data) +{ + if (data < 0.0f) return 0.0f; + if (data > 1.0f) return 1.0f; + return data; +} + +VstInt32 Highpass2::getChunk (void** data, bool isPreset) +{ + float *chunkData = (float *)calloc(kNumParameters, sizeof(float)); + chunkData[0] = A; + chunkData[1] = B; + chunkData[2] = C; + chunkData[3] = D; + /* Note: The way this is set up, it will break if you manage to save settings on an Intel + machine and load them on a PPC Mac. However, it's fine if you stick to the machine you + started with. */ + + *data = chunkData; + return kNumParameters * sizeof(float); +} + +VstInt32 Highpass2::setChunk (void* data, VstInt32 byteSize, bool isPreset) +{ + float *chunkData = (float *)data; + A = pinParameter(chunkData[0]); + B = pinParameter(chunkData[1]); + C = pinParameter(chunkData[2]); + D = pinParameter(chunkData[3]); + /* We're ignoring byteSize as we found it to be a filthy liar */ + + /* calculate any other fields you need here - you could copy in + code from setParameter() here. */ + return 0; +} + +void Highpass2::setParameter(VstInt32 index, float value) { + switch (index) { + case kParamA: A = value; break; + case kParamB: B = value; break; + case kParamC: C = value; break; + case kParamD: D = value; break; + default: throw; // unknown parameter, shouldn't happen! + } +} + +float Highpass2::getParameter(VstInt32 index) { + switch (index) { + case kParamA: return A; break; + case kParamB: return B; break; + case kParamC: return C; break; + case kParamD: return D; break; + default: break; // unknown parameter, shouldn't happen! + } return 0.0; //we only need to update the relevant name, this is simple to manage +} + +void Highpass2::getParameterName(VstInt32 index, char *text) { + switch (index) { + case kParamA: vst_strncpy (text, "Hipass", kVstMaxParamStrLen); break; + case kParamB: vst_strncpy (text, "Ls/Tite", kVstMaxParamStrLen); break; + case kParamC: vst_strncpy (text, "Poles", kVstMaxParamStrLen); break; + case kParamD: vst_strncpy (text, "Dry/Wet", kVstMaxParamStrLen); break; + default: break; // unknown parameter, shouldn't happen! + } //this is our labels for displaying in the VST host +} + +void Highpass2::getParameterDisplay(VstInt32 index, char *text) { + switch (index) { + case kParamA: float2string (A, text, kVstMaxParamStrLen); break; + case kParamB: float2string ((B*2.0)-1.0, text, kVstMaxParamStrLen); break; + case kParamC: float2string (C*4.0, text, kVstMaxParamStrLen); break; + case kParamD: float2string (D, text, kVstMaxParamStrLen); break; + default: break; // unknown parameter, shouldn't happen! + } //this displays the values and handles 'popups' where it's discrete choices +} + +void Highpass2::getParameterLabel(VstInt32 index, char *text) { + switch (index) { + case kParamA: vst_strncpy (text, "", kVstMaxParamStrLen); break; + case kParamB: vst_strncpy (text, "", kVstMaxParamStrLen); break; + case kParamC: vst_strncpy (text, "", kVstMaxParamStrLen); break; + case kParamD: vst_strncpy (text, "", kVstMaxParamStrLen); break; + default: break; // unknown parameter, shouldn't happen! + } +} + +VstInt32 Highpass2::canDo(char *text) +{ return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know + +bool Highpass2::getEffectName(char* name) { + vst_strncpy(name, "Highpass2", kVstMaxProductStrLen); return true; +} + +VstPlugCategory Highpass2::getPlugCategory() {return kPlugCategEffect;} + +bool Highpass2::getProductString(char* text) { + vst_strncpy (text, "airwindows Highpass2", kVstMaxProductStrLen); return true; +} + +bool Highpass2::getVendorString(char* text) { + vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true; +} diff --git a/plugins/LinuxVST/src/Highpass2/Highpass2.h b/plugins/LinuxVST/src/Highpass2/Highpass2.h new file mode 100755 index 0000000..ea8176b --- /dev/null +++ b/plugins/LinuxVST/src/Highpass2/Highpass2.h @@ -0,0 +1,87 @@ +/* ======================================== + * Highpass2 - Highpass2.h + * Created 8/12/11 by SPIAdmin + * Copyright (c) 2011 __MyCompanyName__, All rights reserved + * ======================================== */ + +#ifndef __Highpass2_H +#define __Highpass2_H + +#ifndef __audioeffect__ +#include "audioeffectx.h" +#endif + +#include <set> +#include <string> +#include <math.h> + +enum { + kParamA = 0, + kParamB = 1, + kParamC = 2, + kParamD = 3, + kNumParameters = 4 +}; + +const int kNumPrograms = 0; +const int kNumInputs = 2; +const int kNumOutputs = 2; +const unsigned long kUniqueId = 'hpat'; //Change this to what the AU identity is! + +class Highpass2 : + public AudioEffectX +{ +public: + Highpass2(audioMasterCallback audioMaster); + ~Highpass2(); + virtual bool getEffectName(char* name); // The plug-in name + virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in + virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg + virtual bool getVendorString(char* text); // Vendor info + virtual VstInt32 getVendorVersion(); // Version number + virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames); + virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames); + virtual void getProgramName(char *name); // read the name from the host + virtual void setProgramName(char *name); // changes the name of the preset displayed in the host + virtual VstInt32 getChunk (void** data, bool isPreset); + virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset); + virtual float getParameter(VstInt32 index); // get the parameter value at the specified index + virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value + virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB) + virtual void getParameterName(VstInt32 index, char *text); // name of the parameter + virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value + virtual VstInt32 canDo(char *text); +private: + char _programName[kVstMaxProgNameLen + 1]; + std::set< std::string > _canDo; + + uint32_t fpd; + //default stuff + + double iirSampleAL; + double iirSampleBL; + double iirSampleCL; + double iirSampleDL; + double iirSampleEL; + double iirSampleFL; + double iirSampleGL; + double iirSampleHL; + + double iirSampleAR; + double iirSampleBR; + double iirSampleCR; + double iirSampleDR; + double iirSampleER; + double iirSampleFR; + double iirSampleGR; + double iirSampleHR; + + bool fpFlip; + + float A; + float B; + float C; + float D; +}; + +#endif diff --git a/plugins/LinuxVST/src/Highpass2/Highpass2Proc.cpp b/plugins/LinuxVST/src/Highpass2/Highpass2Proc.cpp new file mode 100755 index 0000000..adc3ba1 --- /dev/null +++ b/plugins/LinuxVST/src/Highpass2/Highpass2Proc.cpp @@ -0,0 +1,348 @@ +/* ======================================== + * Highpass2 - Highpass2.h + * Copyright (c) 2016 airwindows, All rights reserved + * ======================================== */ + +#ifndef __Highpass2_H +#include "Highpass2.h" +#endif + +void Highpass2::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames) +{ + float* in1 = inputs[0]; + float* in2 = inputs[1]; + float* out1 = outputs[0]; + float* out2 = outputs[1]; + + double iirAmount = A; + double tight = (B*2.0)-1.0; + if (iirAmount < 0.0000001) iirAmount = 0.0000001; + if (iirAmount > 1) iirAmount = 1; + if (tight < 0.0) tight *= 0.5; + double offsetL; + double offsetR; + double aWet = 1.0; + double bWet = 1.0; + double cWet = 1.0; + double dWet = C*4.0; + //four-stage wet/dry control using progressive stages that bypass when not engaged + if (dWet < 1.0) {aWet = dWet; bWet = 0.0; cWet = 0.0; dWet = 0.0;} + else if (dWet < 2.0) {bWet = dWet - 1.0; cWet = 0.0; dWet = 0.0;} + else if (dWet < 3.0) {cWet = dWet - 2.0; dWet = 0.0;} + else {dWet -= 3.0;} + //this is one way to make a little set of dry/wet stages that are successively added to the + //output as the control is turned up. Each one independently goes from 0-1 and stays at 1 + //beyond that point: this is a way to progressively add a 'black box' sound processing + //which lets you fall through to simpler processing at lower settings. + double wet = D; + + while (--sampleFrames >= 0) + { + long double inputSampleL = *in1; + long double inputSampleR = *in2; + + static int noisesourceL = 0; + static int noisesourceR = 850010; + int residue; + double applyresidue; + + noisesourceL = noisesourceL % 1700021; noisesourceL++; + residue = noisesourceL * noisesourceL; + residue = residue % 170003; residue *= residue; + residue = residue % 17011; residue *= residue; + residue = residue % 1709; residue *= residue; + residue = residue % 173; residue *= residue; + residue = residue % 17; + applyresidue = residue; + applyresidue *= 0.00000001; + applyresidue *= 0.00000001; + inputSampleL += applyresidue; + if (inputSampleL<1.2e-38 && -inputSampleL<1.2e-38) { + inputSampleL -= applyresidue; + } + + noisesourceR = noisesourceR % 1700021; noisesourceR++; + residue = noisesourceR * noisesourceR; + residue = residue % 170003; residue *= residue; + residue = residue % 17011; residue *= residue; + residue = residue % 1709; residue *= residue; + residue = residue % 173; residue *= residue; + residue = residue % 17; + applyresidue = residue; + applyresidue *= 0.00000001; + applyresidue *= 0.00000001; + inputSampleR += applyresidue; + if (inputSampleR<1.2e-38 && -inputSampleR<1.2e-38) { + inputSampleR -= applyresidue; + } + //for live air, we always apply the dither noise. Then, if our result is + //effectively digital black, we'll subtract it again. We want a 'air' hiss + long double drySampleL = inputSampleL; + long double drySampleR = inputSampleR; + + if (tight > 0) offsetL = (1 - tight) + (fabs(inputSampleL)*tight); + else offsetL = (1 + tight) + ((1-fabs(inputSampleL))*tight); + if (offsetL < 0.0000001) offsetL = 0.0000001; if (offsetL > 1) offsetL = 1; + + if (tight > 0) offsetR = (1 - tight) + (fabs(inputSampleR)*tight); + else offsetR = (1 + tight) + ((1-fabs(inputSampleR))*tight); + if (offsetR < 0.0000001) offsetR = 0.0000001; if (offsetR > 1) offsetR = 1; + + if (fpFlip) + { + if (aWet > 0.0) { + iirSampleAL = (iirSampleAL * (1 - (offsetL * iirAmount))) + (inputSampleL * (offsetL * iirAmount)); + inputSampleL = ((inputSampleL-iirSampleAL) * aWet) + (inputSampleL * (1.0-aWet)); + + iirSampleAR = (iirSampleAR * (1 - (offsetR * iirAmount))) + (inputSampleR * (offsetR * iirAmount)); + inputSampleR = ((inputSampleR-iirSampleAR) * aWet) + (inputSampleR * (1.0-aWet)); + } + if (bWet > 0.0) { + iirSampleCL = (iirSampleCL * (1 - (offsetL * iirAmount))) + (inputSampleL * (offsetL * iirAmount)); + inputSampleL = ((inputSampleL-iirSampleCL) * bWet) + (inputSampleL * (1.0-bWet)); + + iirSampleCR = (iirSampleCR * (1 - (offsetR * iirAmount))) + (inputSampleR * (offsetR * iirAmount)); + inputSampleR = ((inputSampleR-iirSampleCR) * bWet) + (inputSampleR * (1.0-bWet)); + } + if (cWet > 0.0) { + iirSampleEL = (iirSampleEL * (1 - (offsetL * iirAmount))) + (inputSampleL * (offsetL * iirAmount)); + inputSampleL = ((inputSampleL-iirSampleEL) * cWet) + (inputSampleL * (1.0-cWet)); + + iirSampleER = (iirSampleER * (1 - (offsetR * iirAmount))) + (inputSampleR * (offsetR * iirAmount)); + inputSampleR = ((inputSampleR-iirSampleER) * cWet) + (inputSampleR * (1.0-cWet)); + } + if (dWet > 0.0) { + iirSampleGL = (iirSampleGL * (1 - (offsetL * iirAmount))) + (inputSampleL * (offsetL * iirAmount)); + inputSampleL = ((inputSampleL-iirSampleGL) * dWet) + (inputSampleL * (1.0-dWet)); + + iirSampleGR = (iirSampleGR * (1 - (offsetR * iirAmount))) + (inputSampleR * (offsetR * iirAmount)); + inputSampleR = ((inputSampleR-iirSampleGR) * dWet) + (inputSampleR * (1.0-dWet)); + } + } + else + { + if (aWet > 0.0) { + iirSampleBL = (iirSampleBL * (1 - (offsetL * iirAmount))) + (inputSampleL * (offsetL * iirAmount)); + inputSampleL = ((inputSampleL-iirSampleBL) * aWet) + (inputSampleL * (1.0-aWet)); + + iirSampleBR = (iirSampleBR * (1 - (offsetR * iirAmount))) + (inputSampleR * (offsetR * iirAmount)); + inputSampleR = ((inputSampleR-iirSampleBR) * aWet) + (inputSampleR * (1.0-aWet)); + } + if (bWet > 0.0) { + iirSampleDL = (iirSampleDL * (1 - (offsetL * iirAmount))) + (inputSampleL * (offsetL * iirAmount)); + inputSampleL = ((inputSampleL-iirSampleDL) * bWet) + (inputSampleL * (1.0-bWet)); + + iirSampleDR = (iirSampleDR * (1 - (offsetR * iirAmount))) + (inputSampleR * (offsetR * iirAmount)); + inputSampleR = ((inputSampleR-iirSampleDR) * bWet) + (inputSampleR * (1.0-bWet)); + } + if (cWet > 0.0) { + iirSampleFL = (iirSampleFL * (1 - (offsetL * iirAmount))) + (inputSampleL * (offsetL * iirAmount)); + inputSampleL = ((inputSampleL-iirSampleFL) * cWet) + (inputSampleL * (1.0-cWet)); + + iirSampleFR = (iirSampleFR * (1 - (offsetR * iirAmount))) + (inputSampleR * (offsetR * iirAmount)); + inputSampleR = ((inputSampleR-iirSampleFR) * cWet) + (inputSampleR * (1.0-cWet)); + } + if (dWet > 0.0) { + iirSampleHL = (iirSampleHL * (1 - (offsetL * iirAmount))) + (inputSampleL * (offsetL * iirAmount)); + inputSampleL = ((inputSampleL-iirSampleHL) * dWet) + (inputSampleL * (1.0-dWet)); + + iirSampleHR = (iirSampleHR * (1 - (offsetR * iirAmount))) + (inputSampleR * (offsetR * iirAmount)); + inputSampleR = ((inputSampleR-iirSampleHR) * dWet) + (inputSampleR * (1.0-dWet)); + } + } + + if (wet !=1.0) { + inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0-wet)); + inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0-wet)); + } + //Dry/Wet control, defaults to the last slider + fpFlip = !fpFlip; + + //begin 32 bit stereo floating point dither + int expon; frexpf((float)inputSampleL, &expon); + fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5; + inputSampleL += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); + frexpf((float)inputSampleR, &expon); + fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5; + inputSampleR += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); + //end 32 bit stereo floating point dither + + *out1 = inputSampleL; + *out2 = inputSampleR; + + *in1++; + *in2++; + *out1++; + *out2++; + } +} + +void Highpass2::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames) +{ + double* in1 = inputs[0]; + double* in2 = inputs[1]; + double* out1 = outputs[0]; + double* out2 = outputs[1]; + + double iirAmount = A; + double tight = (B*2.0)-1.0; + if (iirAmount < 0.0000001) iirAmount = 0.0000001; + if (iirAmount > 1) iirAmount = 1; + if (tight < 0.0) tight *= 0.5; + double offsetL; + double offsetR; + double aWet = 1.0; + double bWet = 1.0; + double cWet = 1.0; + double dWet = C*4.0; + //four-stage wet/dry control using progressive stages that bypass when not engaged + if (dWet < 1.0) {aWet = dWet; bWet = 0.0; cWet = 0.0; dWet = 0.0;} + else if (dWet < 2.0) {bWet = dWet - 1.0; cWet = 0.0; dWet = 0.0;} + else if (dWet < 3.0) {cWet = dWet - 2.0; dWet = 0.0;} + else {dWet -= 3.0;} + //this is one way to make a little set of dry/wet stages that are successively added to the + //output as the control is turned up. Each one independently goes from 0-1 and stays at 1 + //beyond that point: this is a way to progressively add a 'black box' sound processing + //which lets you fall through to simpler processing at lower settings. + double wet = D; + + while (--sampleFrames >= 0) + { + long double inputSampleL = *in1; + long double inputSampleR = *in2; + + static int noisesourceL = 0; + static int noisesourceR = 850010; + int residue; + double applyresidue; + + noisesourceL = noisesourceL % 1700021; noisesourceL++; + residue = noisesourceL * noisesourceL; + residue = residue % 170003; residue *= residue; + residue = residue % 17011; residue *= residue; + residue = residue % 1709; residue *= residue; + residue = residue % 173; residue *= residue; + residue = residue % 17; + applyresidue = residue; + applyresidue *= 0.00000001; + applyresidue *= 0.00000001; + inputSampleL += applyresidue; + if (inputSampleL<1.2e-38 && -inputSampleL<1.2e-38) { + inputSampleL -= applyresidue; + } + + noisesourceR = noisesourceR % 1700021; noisesourceR++; + residue = noisesourceR * noisesourceR; + residue = residue % 170003; residue *= residue; + residue = residue % 17011; residue *= residue; + residue = residue % 1709; residue *= residue; + residue = residue % 173; residue *= residue; + residue = residue % 17; + applyresidue = residue; + applyresidue *= 0.00000001; + applyresidue *= 0.00000001; + inputSampleR += applyresidue; + if (inputSampleR<1.2e-38 && -inputSampleR<1.2e-38) { + inputSampleR -= applyresidue; + } + //for live air, we always apply the dither noise. Then, if our result is + //effectively digital black, we'll subtract it again. We want a 'air' hiss + long double drySampleL = inputSampleL; + long double drySampleR = inputSampleR; + + if (tight > 0) offsetL = (1 - tight) + (fabs(inputSampleL)*tight); + else offsetL = (1 + tight) + ((1-fabs(inputSampleL))*tight); + if (offsetL < 0.0000001) offsetL = 0.0000001; if (offsetL > 1) offsetL = 1; + + if (tight > 0) offsetR = (1 - tight) + (fabs(inputSampleR)*tight); + else offsetR = (1 + tight) + ((1-fabs(inputSampleR))*tight); + if (offsetR < 0.0000001) offsetR = 0.0000001; if (offsetR > 1) offsetR = 1; + + if (fpFlip) + { + if (aWet > 0.0) { + iirSampleAL = (iirSampleAL * (1 - (offsetL * iirAmount))) + (inputSampleL * (offsetL * iirAmount)); + inputSampleL = ((inputSampleL-iirSampleAL) * aWet) + (inputSampleL * (1.0-aWet)); + + iirSampleAR = (iirSampleAR * (1 - (offsetR * iirAmount))) + (inputSampleR * (offsetR * iirAmount)); + inputSampleR = ((inputSampleR-iirSampleAR) * aWet) + (inputSampleR * (1.0-aWet)); + } + if (bWet > 0.0) { + iirSampleCL = (iirSampleCL * (1 - (offsetL * iirAmount))) + (inputSampleL * (offsetL * iirAmount)); + inputSampleL = ((inputSampleL-iirSampleCL) * bWet) + (inputSampleL * (1.0-bWet)); + + iirSampleCR = (iirSampleCR * (1 - (offsetR * iirAmount))) + (inputSampleR * (offsetR * iirAmount)); + inputSampleR = ((inputSampleR-iirSampleCR) * bWet) + (inputSampleR * (1.0-bWet)); + } + if (cWet > 0.0) { + iirSampleEL = (iirSampleEL * (1 - (offsetL * iirAmount))) + (inputSampleL * (offsetL * iirAmount)); + inputSampleL = ((inputSampleL-iirSampleEL) * cWet) + (inputSampleL * (1.0-cWet)); + + iirSampleER = (iirSampleER * (1 - (offsetR * iirAmount))) + (inputSampleR * (offsetR * iirAmount)); + inputSampleR = ((inputSampleR-iirSampleER) * cWet) + (inputSampleR * (1.0-cWet)); + } + if (dWet > 0.0) { + iirSampleGL = (iirSampleGL * (1 - (offsetL * iirAmount))) + (inputSampleL * (offsetL * iirAmount)); + inputSampleL = ((inputSampleL-iirSampleGL) * dWet) + (inputSampleL * (1.0-dWet)); + + iirSampleGR = (iirSampleGR * (1 - (offsetR * iirAmount))) + (inputSampleR * (offsetR * iirAmount)); + inputSampleR = ((inputSampleR-iirSampleGR) * dWet) + (inputSampleR * (1.0-dWet)); + } + } + else + { + if (aWet > 0.0) { + iirSampleBL = (iirSampleBL * (1 - (offsetL * iirAmount))) + (inputSampleL * (offsetL * iirAmount)); + inputSampleL = ((inputSampleL-iirSampleBL) * aWet) + (inputSampleL * (1.0-aWet)); + + iirSampleBR = (iirSampleBR * (1 - (offsetR * iirAmount))) + (inputSampleR * (offsetR * iirAmount)); + inputSampleR = ((inputSampleR-iirSampleBR) * aWet) + (inputSampleR * (1.0-aWet)); + } + if (bWet > 0.0) { + iirSampleDL = (iirSampleDL * (1 - (offsetL * iirAmount))) + (inputSampleL * (offsetL * iirAmount)); + inputSampleL = ((inputSampleL-iirSampleDL) * bWet) + (inputSampleL * (1.0-bWet)); + + iirSampleDR = (iirSampleDR * (1 - (offsetR * iirAmount))) + (inputSampleR * (offsetR * iirAmount)); + inputSampleR = ((inputSampleR-iirSampleDR) * bWet) + (inputSampleR * (1.0-bWet)); + } + if (cWet > 0.0) { + iirSampleFL = (iirSampleFL * (1 - (offsetL * iirAmount))) + (inputSampleL * (offsetL * iirAmount)); + inputSampleL = ((inputSampleL-iirSampleFL) * cWet) + (inputSampleL * (1.0-cWet)); + + iirSampleFR = (iirSampleFR * (1 - (offsetR * iirAmount))) + (inputSampleR * (offsetR * iirAmount)); + inputSampleR = ((inputSampleR-iirSampleFR) * cWet) + (inputSampleR * (1.0-cWet)); + } + if (dWet > 0.0) { + iirSampleHL = (iirSampleHL * (1 - (offsetL * iirAmount))) + (inputSampleL * (offsetL * iirAmount)); + inputSampleL = ((inputSampleL-iirSampleHL) * dWet) + (inputSampleL * (1.0-dWet)); + + iirSampleHR = (iirSampleHR * (1 - (offsetR * iirAmount))) + (inputSampleR * (offsetR * iirAmount)); + inputSampleR = ((inputSampleR-iirSampleHR) * dWet) + (inputSampleR * (1.0-dWet)); + } + } + + if (wet !=1.0) { + inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0-wet)); + inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0-wet)); + } + //Dry/Wet control, defaults to the last slider + fpFlip = !fpFlip; + + //begin 64 bit stereo floating point dither + int expon; frexp((double)inputSampleL, &expon); + fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5; + inputSampleL += ((double(fpd)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); + frexp((double)inputSampleR, &expon); + fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5; + inputSampleR += ((double(fpd)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); + //end 64 bit stereo floating point dither + + *out1 = inputSampleL; + *out2 = inputSampleR; + + *in1++; + *in2++; + *out1++; + *out2++; + } +} |