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authorChris Johnson <jinx6568@sover.net>2018-09-09 22:59:35 -0400
committerChris Johnson <jinx6568@sover.net>2018-09-09 22:59:35 -0400
commit9ecd9a8c01bea3c02f6e94cf67dd7c4ad12d1e34 (patch)
treea93e71197b6adf49d6abc74ae055d7463c3c0597 /plugins/LinuxVST
parent3dd30d920a374ba31994f784fadd5ee130752247 (diff)
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UnBox, and build folder cleanups
Note that I am compelled to break VST builds on Windows because my build folders have had some files in 'em: you'll have to find those yourself. Here's hoping anyone trying to develop for Windows VST (or any VST) is able to find what they need, but I cannot help you set up a build environment, I can only give you my code for the audio part.
Diffstat (limited to 'plugins/LinuxVST')
-rwxr-xr-xplugins/LinuxVST/CMakeLists.txt1
-rwxr-xr-xplugins/LinuxVST/src/UnBox/UnBox.cpp143
-rwxr-xr-xplugins/LinuxVST/src/UnBox/UnBox.h79
-rwxr-xr-xplugins/LinuxVST/src/UnBox/UnBoxProc.cpp488
4 files changed, 711 insertions, 0 deletions
diff --git a/plugins/LinuxVST/CMakeLists.txt b/plugins/LinuxVST/CMakeLists.txt
index 73e7ca2..9e8fa4e 100755
--- a/plugins/LinuxVST/CMakeLists.txt
+++ b/plugins/LinuxVST/CMakeLists.txt
@@ -57,6 +57,7 @@ add_airwindows_plugin(StereoFX)
add_airwindows_plugin(SubsOnly)
add_airwindows_plugin(TapeDither)
add_airwindows_plugin(TPDFDither)
+add_airwindows_plugin(UnBox)
add_airwindows_plugin(VoiceOfTheStarship)
add_airwindows_plugin(VariMu)
add_airwindows_plugin(VinylDither)
diff --git a/plugins/LinuxVST/src/UnBox/UnBox.cpp b/plugins/LinuxVST/src/UnBox/UnBox.cpp
new file mode 100755
index 0000000..bb2c7d4
--- /dev/null
+++ b/plugins/LinuxVST/src/UnBox/UnBox.cpp
@@ -0,0 +1,143 @@
+/* ========================================
+ * UnBox - UnBox.h
+ * Copyright (c) 2016 airwindows, All rights reserved
+ * ======================================== */
+
+#ifndef __UnBox_H
+#include "UnBox.h"
+#endif
+
+AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new UnBox(audioMaster);}
+
+UnBox::UnBox(audioMasterCallback audioMaster) :
+ AudioEffectX(audioMaster, kNumPrograms, kNumParameters)
+{
+ A = 0.5;
+ B = 0.0;
+ C = 0.5;
+
+ for(int count = 0; count < 5; count++) {aL[count] = 0.0; bL[count] = 0.0; aR[count] = 0.0; bR[count] = 0.0; e[count] = 0.0;}
+ for(int count = 0; count < 11; count++) {cL[count] = 0.0; cR[count] = 0.0; f[count] = 0.0;}
+ iirSampleAL = 0.0;
+ iirSampleBL = 0.0;
+ iirSampleAR = 0.0;
+ iirSampleBR = 0.0;
+
+ fpNShapeL = 0.0;
+ fpNShapeR = 0.0;
+ //this is reset: values being initialized only once. Startup values, whatever they are.
+
+ _canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect.
+ _canDo.insert("plugAsSend"); // plug-in can be used as a send effect.
+ _canDo.insert("x2in2out");
+ setNumInputs(kNumInputs);
+ setNumOutputs(kNumOutputs);
+ setUniqueID(kUniqueId);
+ canProcessReplacing(); // supports output replacing
+ canDoubleReplacing(); // supports double precision processing
+ programsAreChunks(true);
+ vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name
+}
+
+UnBox::~UnBox() {}
+VstInt32 UnBox::getVendorVersion () {return 1000;}
+void UnBox::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);}
+void UnBox::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);}
+//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than
+//trying to do versioning and preventing people from using older versions. Maybe they like the old one!
+
+static float pinParameter(float data)
+{
+ if (data < 0.0f) return 0.0f;
+ if (data > 1.0f) return 1.0f;
+ return data;
+}
+
+VstInt32 UnBox::getChunk (void** data, bool isPreset)
+{
+ float *chunkData = (float *)calloc(kNumParameters, sizeof(float));
+ chunkData[0] = A;
+ chunkData[1] = B;
+ chunkData[2] = C;
+ /* Note: The way this is set up, it will break if you manage to save settings on an Intel
+ machine and load them on a PPC Mac. However, it's fine if you stick to the machine you
+ started with. */
+
+ *data = chunkData;
+ return kNumParameters * sizeof(float);
+}
+
+VstInt32 UnBox::setChunk (void* data, VstInt32 byteSize, bool isPreset)
+{
+ float *chunkData = (float *)data;
+ A = pinParameter(chunkData[0]);
+ B = pinParameter(chunkData[1]);
+ C = pinParameter(chunkData[2]);
+ /* We're ignoring byteSize as we found it to be a filthy liar */
+
+ /* calculate any other fields you need here - you could copy in
+ code from setParameter() here. */
+ return 0;
+}
+
+void UnBox::setParameter(VstInt32 index, float value) {
+ switch (index) {
+ case kParamA: A = value; break;
+ case kParamB: B = value; break;
+ case kParamC: C = value; break;
+ default: throw; // unknown parameter, shouldn't happen!
+ }
+}
+
+float UnBox::getParameter(VstInt32 index) {
+ switch (index) {
+ case kParamA: return A; break;
+ case kParamB: return B; break;
+ case kParamC: return C; break;
+ default: break; // unknown parameter, shouldn't happen!
+ } return 0.0; //we only need to update the relevant name, this is simple to manage
+}
+
+void UnBox::getParameterName(VstInt32 index, char *text) {
+ switch (index) {
+ case kParamA: vst_strncpy (text, "Input", kVstMaxParamStrLen); break;
+ case kParamB: vst_strncpy (text, "UnBox", kVstMaxParamStrLen); break;
+ case kParamC: vst_strncpy (text, "Output", kVstMaxParamStrLen); break;
+ default: break; // unknown parameter, shouldn't happen!
+ } //this is our labels for displaying in the VST host
+}
+
+void UnBox::getParameterDisplay(VstInt32 index, char *text) {
+ switch (index) {
+ case kParamA: float2string (A*2.0, text, kVstMaxParamStrLen); break;
+ case kParamB: float2string (B, text, kVstMaxParamStrLen); break;
+ case kParamC: float2string (C*2.0, text, kVstMaxParamStrLen); break;
+ default: break; // unknown parameter, shouldn't happen!
+ } //this displays the values and handles 'popups' where it's discrete choices
+}
+
+void UnBox::getParameterLabel(VstInt32 index, char *text) {
+ switch (index) {
+ case kParamA: vst_strncpy (text, "", kVstMaxParamStrLen); break;
+ case kParamB: vst_strncpy (text, "", kVstMaxParamStrLen); break;
+ case kParamC: vst_strncpy (text, "", kVstMaxParamStrLen); break;
+ default: break; // unknown parameter, shouldn't happen!
+ }
+}
+
+VstInt32 UnBox::canDo(char *text)
+{ return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know
+
+bool UnBox::getEffectName(char* name) {
+ vst_strncpy(name, "UnBox", kVstMaxProductStrLen); return true;
+}
+
+VstPlugCategory UnBox::getPlugCategory() {return kPlugCategEffect;}
+
+bool UnBox::getProductString(char* text) {
+ vst_strncpy (text, "airwindows UnBox", kVstMaxProductStrLen); return true;
+}
+
+bool UnBox::getVendorString(char* text) {
+ vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true;
+}
diff --git a/plugins/LinuxVST/src/UnBox/UnBox.h b/plugins/LinuxVST/src/UnBox/UnBox.h
new file mode 100755
index 0000000..61db142
--- /dev/null
+++ b/plugins/LinuxVST/src/UnBox/UnBox.h
@@ -0,0 +1,79 @@
+/* ========================================
+ * UnBox - UnBox.h
+ * Created 8/12/11 by SPIAdmin
+ * Copyright (c) 2011 __MyCompanyName__, All rights reserved
+ * ======================================== */
+
+#ifndef __UnBox_H
+#define __UnBox_H
+
+#ifndef __audioeffect__
+#include "audioeffectx.h"
+#endif
+
+#include <set>
+#include <string>
+#include <math.h>
+
+enum {
+ kParamA = 0,
+ kParamB = 1,
+ kParamC = 2,
+ kNumParameters = 3
+};
+
+const int kNumPrograms = 0;
+const int kNumInputs = 2;
+const int kNumOutputs = 2;
+const unsigned long kUniqueId = 'unbx'; //Change this to what the AU identity is!
+
+class UnBox :
+ public AudioEffectX
+{
+public:
+ UnBox(audioMasterCallback audioMaster);
+ ~UnBox();
+ virtual bool getEffectName(char* name); // The plug-in name
+ virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in
+ virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg
+ virtual bool getVendorString(char* text); // Vendor info
+ virtual VstInt32 getVendorVersion(); // Version number
+ virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames);
+ virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames);
+ virtual void getProgramName(char *name); // read the name from the host
+ virtual void setProgramName(char *name); // changes the name of the preset displayed in the host
+ virtual VstInt32 getChunk (void** data, bool isPreset);
+ virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset);
+ virtual float getParameter(VstInt32 index); // get the parameter value at the specified index
+ virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value
+ virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB)
+ virtual void getParameterName(VstInt32 index, char *text); // name of the parameter
+ virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value
+ virtual VstInt32 canDo(char *text);
+private:
+ char _programName[kVstMaxProgNameLen + 1];
+ std::set< std::string > _canDo;
+
+ long double fpNShapeL;
+ long double fpNShapeR;
+ //default stuff
+ long double aL[5];
+ long double bL[5];
+ long double cL[11];
+ long double aR[5];
+ long double bR[5];
+ long double cR[11];
+ long double e[5];
+ long double f[11];
+ long double iirSampleAL;
+ long double iirSampleBL;
+ long double iirSampleAR;
+ long double iirSampleBR;
+
+
+ float A;
+ float B;
+ float C;
+};
+
+#endif
diff --git a/plugins/LinuxVST/src/UnBox/UnBoxProc.cpp b/plugins/LinuxVST/src/UnBox/UnBoxProc.cpp
new file mode 100755
index 0000000..12133dc
--- /dev/null
+++ b/plugins/LinuxVST/src/UnBox/UnBoxProc.cpp
@@ -0,0 +1,488 @@
+/* ========================================
+ * UnBox - UnBox.h
+ * Copyright (c) 2016 airwindows, All rights reserved
+ * ======================================== */
+
+#ifndef __UnBox_H
+#include "UnBox.h"
+#endif
+
+void UnBox::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
+{
+ float* in1 = inputs[0];
+ float* in2 = inputs[1];
+ float* out1 = outputs[0];
+ float* out2 = outputs[1];
+
+ double overallscale = 1.0;
+ overallscale /= 44100.0;
+ overallscale *= getSampleRate();
+
+ double input = A*2.0;
+ double unbox = B+1.0;
+ unbox *= unbox; //let's get some more gain into this
+ double iirAmount = (unbox*0.00052)/overallscale;
+ double output = C*2.0;
+
+ double treble = unbox; //averaging taps 1-4
+ double gain = treble;
+ if (gain > 1.0) {e[0] = 1.0; gain -= 1.0;} else {e[0] = gain; gain = 0.0;}
+ if (gain > 1.0) {e[1] = 1.0; gain -= 1.0;} else {e[1] = gain; gain = 0.0;}
+ if (gain > 1.0) {e[2] = 1.0; gain -= 1.0;} else {e[2] = gain; gain = 0.0;}
+ if (gain > 1.0) {e[3] = 1.0; gain -= 1.0;} else {e[3] = gain; gain = 0.0;}
+ if (gain > 1.0) {e[4] = 1.0; gain -= 1.0;} else {e[4] = gain; gain = 0.0;}
+ //there, now we have a neat little moving average with remainders
+ if (treble < 1.0) treble = 1.0;
+ e[0] /= treble;
+ e[1] /= treble;
+ e[2] /= treble;
+ e[3] /= treble;
+ e[4] /= treble;
+ //and now it's neatly scaled, too
+
+ treble = unbox*2.0; //averaging taps 1-8
+ gain = treble;
+ if (gain > 1.0) {f[0] = 1.0; gain -= 1.0;} else {f[0] = gain; gain = 0.0;}
+ if (gain > 1.0) {f[1] = 1.0; gain -= 1.0;} else {f[1] = gain; gain = 0.0;}
+ if (gain > 1.0) {f[2] = 1.0; gain -= 1.0;} else {f[2] = gain; gain = 0.0;}
+ if (gain > 1.0) {f[3] = 1.0; gain -= 1.0;} else {f[3] = gain; gain = 0.0;}
+ if (gain > 1.0) {f[4] = 1.0; gain -= 1.0;} else {f[4] = gain; gain = 0.0;}
+ if (gain > 1.0) {f[5] = 1.0; gain -= 1.0;} else {f[5] = gain; gain = 0.0;}
+ if (gain > 1.0) {f[6] = 1.0; gain -= 1.0;} else {f[6] = gain; gain = 0.0;}
+ if (gain > 1.0) {f[7] = 1.0; gain -= 1.0;} else {f[7] = gain; gain = 0.0;}
+ if (gain > 1.0) {f[8] = 1.0; gain -= 1.0;} else {f[8] = gain; gain = 0.0;}
+ if (gain > 1.0) {f[9] = 1.0; gain -= 1.0;} else {f[9] = gain; gain = 0.0;}
+ //there, now we have a neat little moving average with remainders
+ if (treble < 1.0) treble = 1.0;
+ f[0] /= treble;
+ f[1] /= treble;
+ f[2] /= treble;
+ f[3] /= treble;
+ f[4] /= treble;
+ f[5] /= treble;
+ f[6] /= treble;
+ f[7] /= treble;
+ f[8] /= treble;
+ f[9] /= treble;
+ //and now it's neatly scaled, too
+
+ while (--sampleFrames >= 0)
+ {
+ long double inputSampleL = *in1;
+ long double inputSampleR = *in2;
+
+ if (input != 1.0) {inputSampleL *= input; inputSampleR *= input;}
+
+ static int noisesourceL = 0;
+ static int noisesourceR = 850010;
+ int residue;
+ double applyresidue;
+
+ noisesourceL = noisesourceL % 1700021; noisesourceL++;
+ residue = noisesourceL * noisesourceL;
+ residue = residue % 170003; residue *= residue;
+ residue = residue % 17011; residue *= residue;
+ residue = residue % 1709; residue *= residue;
+ residue = residue % 173; residue *= residue;
+ residue = residue % 17;
+ applyresidue = residue;
+ applyresidue *= 0.00000001;
+ applyresidue *= 0.00000001;
+ inputSampleL += applyresidue;
+ if (inputSampleL<1.2e-38 && -inputSampleL<1.2e-38) {
+ inputSampleL -= applyresidue;
+ }
+
+ noisesourceR = noisesourceR % 1700021; noisesourceR++;
+ residue = noisesourceR * noisesourceR;
+ residue = residue % 170003; residue *= residue;
+ residue = residue % 17011; residue *= residue;
+ residue = residue % 1709; residue *= residue;
+ residue = residue % 173; residue *= residue;
+ residue = residue % 17;
+ applyresidue = residue;
+ applyresidue *= 0.00000001;
+ applyresidue *= 0.00000001;
+ inputSampleR += applyresidue;
+ if (inputSampleR<1.2e-38 && -inputSampleR<1.2e-38) {
+ inputSampleR -= applyresidue;
+ }
+ //for live air, we always apply the dither noise. Then, if our result is
+ //effectively digital black, we'll subtract it aUnBox. We want a 'air' hiss
+ long double drySampleL = inputSampleL;
+ long double drySampleR = inputSampleR;
+
+ aL[4] = aL[3]; aL[3] = aL[2]; aL[2] = aL[1];
+ aL[1] = aL[0]; aL[0] = inputSampleL;
+ inputSampleL *= e[0];
+ inputSampleL += (aL[1] * e[1]);
+ inputSampleL += (aL[2] * e[2]);
+ inputSampleL += (aL[3] * e[3]);
+ inputSampleL += (aL[4] * e[4]);
+ //this is now an average of inputSampleL
+
+ aR[4] = aR[3]; aR[3] = aR[2]; aR[2] = aR[1];
+ aR[1] = aR[0]; aR[0] = inputSampleR;
+ inputSampleR *= e[0];
+ inputSampleR += (aR[1] * e[1]);
+ inputSampleR += (aR[2] * e[2]);
+ inputSampleR += (aR[3] * e[3]);
+ inputSampleR += (aR[4] * e[4]);
+ //this is now an average of inputSampleR
+
+ bL[4] = bL[3]; bL[3] = bL[2]; bL[2] = bL[1];
+ bL[1] = bL[0]; bL[0] = inputSampleL;
+ inputSampleL *= e[0];
+ inputSampleL += (bL[1] * e[1]);
+ inputSampleL += (bL[2] * e[2]);
+ inputSampleL += (bL[3] * e[3]);
+ inputSampleL += (bL[4] * e[4]);
+ //this is now an average of an average of inputSampleL. Two poles
+
+ bR[4] = bR[3]; bR[3] = bR[2]; bR[2] = bR[1];
+ bR[1] = bR[0]; bR[0] = inputSampleR;
+ inputSampleR *= e[0];
+ inputSampleR += (bR[1] * e[1]);
+ inputSampleR += (bR[2] * e[2]);
+ inputSampleR += (bR[3] * e[3]);
+ inputSampleR += (bR[4] * e[4]);
+ //this is now an average of an average of inputSampleR. Two poles
+
+ inputSampleL *= unbox;
+ inputSampleR *= unbox;
+ //clip to 1.2533141373155 to reach maximum output
+ if (inputSampleL > 1.2533141373155) inputSampleL = 1.2533141373155;
+ if (inputSampleL < -1.2533141373155) inputSampleL = -1.2533141373155;
+ inputSampleL = sin(inputSampleL * fabs(inputSampleL)) / ((inputSampleL == 0.0) ?1:fabs(inputSampleL));
+
+ if (inputSampleR > 1.2533141373155) inputSampleR = 1.2533141373155;
+ if (inputSampleR < -1.2533141373155) inputSampleR = -1.2533141373155;
+ inputSampleR = sin(inputSampleR * fabs(inputSampleR)) / ((inputSampleR == 0.0) ?1:fabs(inputSampleR));
+
+ inputSampleL /= unbox;
+ inputSampleR /= unbox;
+ //now we have a distorted inputSample at the correct volume relative to drySample
+
+ long double accumulatorSampleL = (drySampleL - inputSampleL);
+ cL[9] = cL[8]; cL[8] = cL[7]; cL[7] = cL[6]; cL[6] = cL[5];
+ cL[5] = cL[4]; cL[4] = cL[3]; cL[3] = cL[2]; cL[2] = cL[1];
+ cL[1] = cL[0]; cL[0] = accumulatorSampleL;
+ accumulatorSampleL *= f[0];
+ accumulatorSampleL += (cL[1] * f[1]);
+ accumulatorSampleL += (cL[2] * f[2]);
+ accumulatorSampleL += (cL[3] * f[3]);
+ accumulatorSampleL += (cL[4] * f[4]);
+ accumulatorSampleL += (cL[5] * f[5]);
+ accumulatorSampleL += (cL[6] * f[6]);
+ accumulatorSampleL += (cL[7] * f[7]);
+ accumulatorSampleL += (cL[8] * f[8]);
+ accumulatorSampleL += (cL[9] * f[9]);
+ //this is now an average of all the recent variances from dry
+
+ long double accumulatorSampleR = (drySampleR - inputSampleR);
+ cR[9] = cR[8]; cR[8] = cR[7]; cR[7] = cR[6]; cR[6] = cR[5];
+ cR[5] = cR[4]; cR[4] = cR[3]; cR[3] = cR[2]; cR[2] = cR[1];
+ cR[1] = cR[0]; cR[0] = accumulatorSampleR;
+ accumulatorSampleR *= f[0];
+ accumulatorSampleR += (cR[1] * f[1]);
+ accumulatorSampleR += (cR[2] * f[2]);
+ accumulatorSampleR += (cR[3] * f[3]);
+ accumulatorSampleR += (cR[4] * f[4]);
+ accumulatorSampleR += (cR[5] * f[5]);
+ accumulatorSampleR += (cR[6] * f[6]);
+ accumulatorSampleR += (cR[7] * f[7]);
+ accumulatorSampleR += (cR[8] * f[8]);
+ accumulatorSampleR += (cR[9] * f[9]);
+ //this is now an average of all the recent variances from dry
+
+ iirSampleAL = (iirSampleAL * (1 - iirAmount)) + (accumulatorSampleL * iirAmount);
+ accumulatorSampleL -= iirSampleAL;
+ //two poles of IIR
+
+ iirSampleAR = (iirSampleAR * (1 - iirAmount)) + (accumulatorSampleR * iirAmount);
+ accumulatorSampleR -= iirSampleAR;
+ //two poles of IIR
+
+ iirSampleBL = (iirSampleBL * (1 - iirAmount)) + (accumulatorSampleL * iirAmount);
+ accumulatorSampleL -= iirSampleBL;
+ //highpass section
+
+ iirSampleBR = (iirSampleBR * (1 - iirAmount)) + (accumulatorSampleR * iirAmount);
+ accumulatorSampleR -= iirSampleBR;
+ //highpass section
+ //this is now a highpassed average of all the recent variances from dry
+
+ inputSampleL = drySampleL - accumulatorSampleL;
+ inputSampleR = drySampleR - accumulatorSampleR;
+ //we apply it as one operation, to get the result.
+
+ if (output != 1.0) {inputSampleL *= output; inputSampleR *= output;}
+
+ //noise shaping to 32-bit floating point
+ float fpTemp = inputSampleL;
+ fpNShapeL += (inputSampleL-fpTemp);
+ inputSampleL += fpNShapeL;
+ //if this confuses you look at the wordlength for fpTemp :)
+ fpTemp = inputSampleR;
+ fpNShapeR += (inputSampleR-fpTemp);
+ inputSampleR += fpNShapeR;
+ //for deeper space and warmth, we try a non-oscillating noise shaping
+ //that is kind of ruthless: it will forever retain the rounding errors
+ //except we'll dial it back a hair at the end of every buffer processed
+ //end noise shaping on 32 bit output
+
+ *out1 = inputSampleL;
+ *out2 = inputSampleR;
+
+ *in1++;
+ *in2++;
+ *out1++;
+ *out2++;
+ }
+ fpNShapeL *= 0.999999;
+ fpNShapeR *= 0.999999;
+ //we will just delicately dial back the FP noise shaping, not even every sample
+ //this is a good place to put subtle 'no runaway' calculations, though bear in mind
+ //that it will be called more often when you use shorter sample buffers in the DAW.
+ //So, very low latency operation will call these calculations more often.
+}
+
+void UnBox::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
+{
+ double* in1 = inputs[0];
+ double* in2 = inputs[1];
+ double* out1 = outputs[0];
+ double* out2 = outputs[1];
+
+ double overallscale = 1.0;
+ overallscale /= 44100.0;
+ overallscale *= getSampleRate();
+
+ double input = A*2.0;
+ double unbox = B+1.0;
+ unbox *= unbox; //let's get some more gain into this
+ double iirAmount = (unbox*0.00052)/overallscale;
+ double output = C*2.0;
+
+ double treble = unbox; //averaging taps 1-4
+ double gain = treble;
+ if (gain > 1.0) {e[0] = 1.0; gain -= 1.0;} else {e[0] = gain; gain = 0.0;}
+ if (gain > 1.0) {e[1] = 1.0; gain -= 1.0;} else {e[1] = gain; gain = 0.0;}
+ if (gain > 1.0) {e[2] = 1.0; gain -= 1.0;} else {e[2] = gain; gain = 0.0;}
+ if (gain > 1.0) {e[3] = 1.0; gain -= 1.0;} else {e[3] = gain; gain = 0.0;}
+ if (gain > 1.0) {e[4] = 1.0; gain -= 1.0;} else {e[4] = gain; gain = 0.0;}
+ //there, now we have a neat little moving average with remainders
+ if (treble < 1.0) treble = 1.0;
+ e[0] /= treble;
+ e[1] /= treble;
+ e[2] /= treble;
+ e[3] /= treble;
+ e[4] /= treble;
+ //and now it's neatly scaled, too
+
+ treble = unbox*2.0; //averaging taps 1-8
+ gain = treble;
+ if (gain > 1.0) {f[0] = 1.0; gain -= 1.0;} else {f[0] = gain; gain = 0.0;}
+ if (gain > 1.0) {f[1] = 1.0; gain -= 1.0;} else {f[1] = gain; gain = 0.0;}
+ if (gain > 1.0) {f[2] = 1.0; gain -= 1.0;} else {f[2] = gain; gain = 0.0;}
+ if (gain > 1.0) {f[3] = 1.0; gain -= 1.0;} else {f[3] = gain; gain = 0.0;}
+ if (gain > 1.0) {f[4] = 1.0; gain -= 1.0;} else {f[4] = gain; gain = 0.0;}
+ if (gain > 1.0) {f[5] = 1.0; gain -= 1.0;} else {f[5] = gain; gain = 0.0;}
+ if (gain > 1.0) {f[6] = 1.0; gain -= 1.0;} else {f[6] = gain; gain = 0.0;}
+ if (gain > 1.0) {f[7] = 1.0; gain -= 1.0;} else {f[7] = gain; gain = 0.0;}
+ if (gain > 1.0) {f[8] = 1.0; gain -= 1.0;} else {f[8] = gain; gain = 0.0;}
+ if (gain > 1.0) {f[9] = 1.0; gain -= 1.0;} else {f[9] = gain; gain = 0.0;}
+ //there, now we have a neat little moving average with remainders
+ if (treble < 1.0) treble = 1.0;
+ f[0] /= treble;
+ f[1] /= treble;
+ f[2] /= treble;
+ f[3] /= treble;
+ f[4] /= treble;
+ f[5] /= treble;
+ f[6] /= treble;
+ f[7] /= treble;
+ f[8] /= treble;
+ f[9] /= treble;
+ //and now it's neatly scaled, too
+
+ while (--sampleFrames >= 0)
+ {
+ long double inputSampleL = *in1;
+ long double inputSampleR = *in2;
+
+ if (input != 1.0) {inputSampleL *= input; inputSampleR *= input;}
+
+ static int noisesourceL = 0;
+ static int noisesourceR = 850010;
+ int residue;
+ double applyresidue;
+
+ noisesourceL = noisesourceL % 1700021; noisesourceL++;
+ residue = noisesourceL * noisesourceL;
+ residue = residue % 170003; residue *= residue;
+ residue = residue % 17011; residue *= residue;
+ residue = residue % 1709; residue *= residue;
+ residue = residue % 173; residue *= residue;
+ residue = residue % 17;
+ applyresidue = residue;
+ applyresidue *= 0.00000001;
+ applyresidue *= 0.00000001;
+ inputSampleL += applyresidue;
+ if (inputSampleL<1.2e-38 && -inputSampleL<1.2e-38) {
+ inputSampleL -= applyresidue;
+ }
+
+ noisesourceR = noisesourceR % 1700021; noisesourceR++;
+ residue = noisesourceR * noisesourceR;
+ residue = residue % 170003; residue *= residue;
+ residue = residue % 17011; residue *= residue;
+ residue = residue % 1709; residue *= residue;
+ residue = residue % 173; residue *= residue;
+ residue = residue % 17;
+ applyresidue = residue;
+ applyresidue *= 0.00000001;
+ applyresidue *= 0.00000001;
+ inputSampleR += applyresidue;
+ if (inputSampleR<1.2e-38 && -inputSampleR<1.2e-38) {
+ inputSampleR -= applyresidue;
+ }
+ //for live air, we always apply the dither noise. Then, if our result is
+ //effectively digital black, we'll subtract it aUnBox. We want a 'air' hiss
+ long double drySampleL = inputSampleL;
+ long double drySampleR = inputSampleR;
+
+ aL[4] = aL[3]; aL[3] = aL[2]; aL[2] = aL[1];
+ aL[1] = aL[0]; aL[0] = inputSampleL;
+ inputSampleL *= e[0];
+ inputSampleL += (aL[1] * e[1]);
+ inputSampleL += (aL[2] * e[2]);
+ inputSampleL += (aL[3] * e[3]);
+ inputSampleL += (aL[4] * e[4]);
+ //this is now an average of inputSampleL
+
+ aR[4] = aR[3]; aR[3] = aR[2]; aR[2] = aR[1];
+ aR[1] = aR[0]; aR[0] = inputSampleR;
+ inputSampleR *= e[0];
+ inputSampleR += (aR[1] * e[1]);
+ inputSampleR += (aR[2] * e[2]);
+ inputSampleR += (aR[3] * e[3]);
+ inputSampleR += (aR[4] * e[4]);
+ //this is now an average of inputSampleR
+
+ bL[4] = bL[3]; bL[3] = bL[2]; bL[2] = bL[1];
+ bL[1] = bL[0]; bL[0] = inputSampleL;
+ inputSampleL *= e[0];
+ inputSampleL += (bL[1] * e[1]);
+ inputSampleL += (bL[2] * e[2]);
+ inputSampleL += (bL[3] * e[3]);
+ inputSampleL += (bL[4] * e[4]);
+ //this is now an average of an average of inputSampleL. Two poles
+
+ bR[4] = bR[3]; bR[3] = bR[2]; bR[2] = bR[1];
+ bR[1] = bR[0]; bR[0] = inputSampleR;
+ inputSampleR *= e[0];
+ inputSampleR += (bR[1] * e[1]);
+ inputSampleR += (bR[2] * e[2]);
+ inputSampleR += (bR[3] * e[3]);
+ inputSampleR += (bR[4] * e[4]);
+ //this is now an average of an average of inputSampleR. Two poles
+
+ inputSampleL *= unbox;
+ inputSampleR *= unbox;
+ //clip to 1.2533141373155 to reach maximum output
+ if (inputSampleL > 1.2533141373155) inputSampleL = 1.2533141373155;
+ if (inputSampleL < -1.2533141373155) inputSampleL = -1.2533141373155;
+ inputSampleL = sin(inputSampleL * fabs(inputSampleL)) / ((inputSampleL == 0.0) ?1:fabs(inputSampleL));
+
+ if (inputSampleR > 1.2533141373155) inputSampleR = 1.2533141373155;
+ if (inputSampleR < -1.2533141373155) inputSampleR = -1.2533141373155;
+ inputSampleR = sin(inputSampleR * fabs(inputSampleR)) / ((inputSampleR == 0.0) ?1:fabs(inputSampleR));
+
+ inputSampleL /= unbox;
+ inputSampleR /= unbox;
+ //now we have a distorted inputSample at the correct volume relative to drySample
+
+ long double accumulatorSampleL = (drySampleL - inputSampleL);
+ cL[9] = cL[8]; cL[8] = cL[7]; cL[7] = cL[6]; cL[6] = cL[5];
+ cL[5] = cL[4]; cL[4] = cL[3]; cL[3] = cL[2]; cL[2] = cL[1];
+ cL[1] = cL[0]; cL[0] = accumulatorSampleL;
+ accumulatorSampleL *= f[0];
+ accumulatorSampleL += (cL[1] * f[1]);
+ accumulatorSampleL += (cL[2] * f[2]);
+ accumulatorSampleL += (cL[3] * f[3]);
+ accumulatorSampleL += (cL[4] * f[4]);
+ accumulatorSampleL += (cL[5] * f[5]);
+ accumulatorSampleL += (cL[6] * f[6]);
+ accumulatorSampleL += (cL[7] * f[7]);
+ accumulatorSampleL += (cL[8] * f[8]);
+ accumulatorSampleL += (cL[9] * f[9]);
+ //this is now an average of all the recent variances from dry
+
+ long double accumulatorSampleR = (drySampleR - inputSampleR);
+ cR[9] = cR[8]; cR[8] = cR[7]; cR[7] = cR[6]; cR[6] = cR[5];
+ cR[5] = cR[4]; cR[4] = cR[3]; cR[3] = cR[2]; cR[2] = cR[1];
+ cR[1] = cR[0]; cR[0] = accumulatorSampleR;
+ accumulatorSampleR *= f[0];
+ accumulatorSampleR += (cR[1] * f[1]);
+ accumulatorSampleR += (cR[2] * f[2]);
+ accumulatorSampleR += (cR[3] * f[3]);
+ accumulatorSampleR += (cR[4] * f[4]);
+ accumulatorSampleR += (cR[5] * f[5]);
+ accumulatorSampleR += (cR[6] * f[6]);
+ accumulatorSampleR += (cR[7] * f[7]);
+ accumulatorSampleR += (cR[8] * f[8]);
+ accumulatorSampleR += (cR[9] * f[9]);
+ //this is now an average of all the recent variances from dry
+
+ iirSampleAL = (iirSampleAL * (1 - iirAmount)) + (accumulatorSampleL * iirAmount);
+ accumulatorSampleL -= iirSampleAL;
+ //two poles of IIR
+
+ iirSampleAR = (iirSampleAR * (1 - iirAmount)) + (accumulatorSampleR * iirAmount);
+ accumulatorSampleR -= iirSampleAR;
+ //two poles of IIR
+
+ iirSampleBL = (iirSampleBL * (1 - iirAmount)) + (accumulatorSampleL * iirAmount);
+ accumulatorSampleL -= iirSampleBL;
+ //highpass section
+
+ iirSampleBR = (iirSampleBR * (1 - iirAmount)) + (accumulatorSampleR * iirAmount);
+ accumulatorSampleR -= iirSampleBR;
+ //highpass section
+ //this is now a highpassed average of all the recent variances from dry
+
+ inputSampleL = drySampleL - accumulatorSampleL;
+ inputSampleR = drySampleR - accumulatorSampleR;
+ //we apply it as one operation, to get the result.
+
+ if (output != 1.0) {inputSampleL *= output; inputSampleR *= output;}
+
+ //noise shaping to 64-bit floating point
+ double fpTemp = inputSampleL;
+ fpNShapeL += (inputSampleL-fpTemp);
+ inputSampleL += fpNShapeL;
+ //if this confuses you look at the wordlength for fpTemp :)
+ fpTemp = inputSampleR;
+ fpNShapeR += (inputSampleR-fpTemp);
+ inputSampleR += fpNShapeR;
+ //for deeper space and warmth, we try a non-oscillating noise shaping
+ //that is kind of ruthless: it will forever retain the rounding errors
+ //except we'll dial it back a hair at the end of every buffer processed
+ //end noise shaping on 64 bit output
+
+ *out1 = inputSampleL;
+ *out2 = inputSampleR;
+
+ *in1++;
+ *in2++;
+ *out1++;
+ *out2++;
+ }
+ fpNShapeL *= 0.999999;
+ fpNShapeR *= 0.999999;
+ //we will just delicately dial back the FP noise shaping, not even every sample
+ //this is a good place to put subtle 'no runaway' calculations, though bear in mind
+ //that it will be called more often when you use shorter sample buffers in the DAW.
+ //So, very low latency operation will call these calculations more often.
+}