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authorChris Johnson <jinx6568@sover.net>2020-02-09 19:05:55 -0500
committerChris Johnson <jinx6568@sover.net>2020-02-09 19:05:55 -0500
commit652cbd32b1ac910d09068f76549edc0a3df8151f (patch)
tree1d55fb9c2766af58501c686d8411a6ff1d879a74 /plugins/LinuxVST
parent828681015d65db1c4f6c39c1ffb9fe89b71f8af2 (diff)
downloadairwindows-lv2-port-652cbd32b1ac910d09068f76549edc0a3df8151f.tar.gz
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Neverland
Diffstat (limited to 'plugins/LinuxVST')
-rwxr-xr-xplugins/LinuxVST/CMakeLists.txt1
-rwxr-xr-xplugins/LinuxVST/src/Neverland/Neverland.cpp145
-rwxr-xr-xplugins/LinuxVST/src/Neverland/Neverland.h72
-rwxr-xr-xplugins/LinuxVST/src/Neverland/NeverlandProc.cpp361
4 files changed, 579 insertions, 0 deletions
diff --git a/plugins/LinuxVST/CMakeLists.txt b/plugins/LinuxVST/CMakeLists.txt
index f49a225..8a4ed9f 100755
--- a/plugins/LinuxVST/CMakeLists.txt
+++ b/plugins/LinuxVST/CMakeLists.txt
@@ -120,6 +120,7 @@ add_airwindows_plugin(MoNoam)
add_airwindows_plugin(MV)
add_airwindows_plugin(NaturalizeDither)
add_airwindows_plugin(NCSeventeen)
+add_airwindows_plugin(Neverland)
add_airwindows_plugin(NodeDither)
add_airwindows_plugin(Noise)
add_airwindows_plugin(NonlinearSpace)
diff --git a/plugins/LinuxVST/src/Neverland/Neverland.cpp b/plugins/LinuxVST/src/Neverland/Neverland.cpp
new file mode 100755
index 0000000..e0c4d5f
--- /dev/null
+++ b/plugins/LinuxVST/src/Neverland/Neverland.cpp
@@ -0,0 +1,145 @@
+/* ========================================
+ * Neverland - Neverland.h
+ * Copyright (c) 2016 airwindows, All rights reserved
+ * ======================================== */
+
+#ifndef __Neverland_H
+#include "Neverland.h"
+#endif
+
+AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new Neverland(audioMaster);}
+
+Neverland::Neverland(audioMasterCallback audioMaster) :
+ AudioEffectX(audioMaster, kNumPrograms, kNumParameters)
+{
+ A = 0.74;
+ B = 0.3333333;
+ C = 0.3333333;
+ D = 1.0;
+ for(int count = 0; count < 34; count++) {bR[count] = 0;bL[count] = 0;}
+ lastSampleR = 0.0;lastSampleL = 0.0;
+
+ fpd = 17;
+ //this is reset: values being initialized only once. Startup values, whatever they are.
+
+ _canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect.
+ _canDo.insert("plugAsSend"); // plug-in can be used as a send effect.
+ _canDo.insert("x2in2out");
+ setNumInputs(kNumInputs);
+ setNumOutputs(kNumOutputs);
+ setUniqueID(kUniqueId);
+ canProcessReplacing(); // supports output replacing
+ canDoubleReplacing(); // supports double precision processing
+ programsAreChunks(true);
+ vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name
+}
+
+Neverland::~Neverland() {}
+VstInt32 Neverland::getVendorVersion () {return 1000;}
+void Neverland::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);}
+void Neverland::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);}
+//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than
+//trying to do versioning and preventing people from using older versions. Maybe they like the old one!
+
+static float pinParameter(float data)
+{
+ if (data < 0.0f) return 0.0f;
+ if (data > 1.0f) return 1.0f;
+ return data;
+}
+
+VstInt32 Neverland::getChunk (void** data, bool isPreset)
+{
+ float *chunkData = (float *)calloc(kNumParameters, sizeof(float));
+ chunkData[0] = A;
+ chunkData[1] = B;
+ chunkData[2] = C;
+ chunkData[3] = D;
+ /* Note: The way this is set up, it will break if you manage to save settings on an Intel
+ machine and load them on a PPC Mac. However, it's fine if you stick to the machine you
+ started with. */
+
+ *data = chunkData;
+ return kNumParameters * sizeof(float);
+}
+
+VstInt32 Neverland::setChunk (void* data, VstInt32 byteSize, bool isPreset)
+{
+ float *chunkData = (float *)data;
+ A = pinParameter(chunkData[0]);
+ B = pinParameter(chunkData[1]);
+ C = pinParameter(chunkData[2]);
+ D = pinParameter(chunkData[3]);
+ /* We're ignoring byteSize as we found it to be a filthy liar */
+
+ /* calculate any other fields you need here - you could copy in
+ code from setParameter() here. */
+ return 0;
+}
+
+void Neverland::setParameter(VstInt32 index, float value) {
+ switch (index) {
+ case kParamA: A = value; break;
+ case kParamB: B = value; break;
+ case kParamC: C = value; break;
+ case kParamD: D = value; break;
+ default: throw; // unknown parameter, shouldn't happen!
+ }
+}
+
+float Neverland::getParameter(VstInt32 index) {
+ switch (index) {
+ case kParamA: return A; break;
+ case kParamB: return B; break;
+ case kParamC: return C; break;
+ case kParamD: return D; break;
+ default: break; // unknown parameter, shouldn't happen!
+ } return 0.0; //we only need to update the relevant name, this is simple to manage
+}
+
+void Neverland::getParameterName(VstInt32 index, char *text) {
+ switch (index) {
+ case kParamA: vst_strncpy (text, "Hardns", kVstMaxParamStrLen); break;
+ case kParamB: vst_strncpy (text, "Persnlty", kVstMaxParamStrLen); break;
+ case kParamC: vst_strncpy (text, "Drive", kVstMaxParamStrLen); break;
+ case kParamD: vst_strncpy (text, "Output", kVstMaxParamStrLen); break;
+ default: break; // unknown parameter, shouldn't happen!
+ } //this is our labels for displaying in the VST host
+}
+
+void Neverland::getParameterDisplay(VstInt32 index, char *text) {
+ switch (index) {
+ case kParamA: float2string (A, text, kVstMaxParamStrLen); break;
+ case kParamB: float2string (B*3.0, text, kVstMaxParamStrLen); break;
+ case kParamC: float2string (C*3.0, text, kVstMaxParamStrLen); break;
+ case kParamD: float2string (D, text, kVstMaxParamStrLen); break;
+ default: break; // unknown parameter, shouldn't happen!
+ } //this displays the values and handles 'popups' where it's discrete choices
+}
+
+void Neverland::getParameterLabel(VstInt32 index, char *text) {
+ switch (index) {
+ case kParamA: vst_strncpy (text, "", kVstMaxParamStrLen); break;
+ case kParamB: vst_strncpy (text, "", kVstMaxParamStrLen); break;
+ case kParamC: vst_strncpy (text, "", kVstMaxParamStrLen); break;
+ case kParamD: vst_strncpy (text, "", kVstMaxParamStrLen); break;
+ default: break; // unknown parameter, shouldn't happen!
+ }
+}
+
+VstInt32 Neverland::canDo(char *text)
+{ return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know
+
+bool Neverland::getEffectName(char* name) {
+ vst_strncpy(name, "Neverland", kVstMaxProductStrLen); return true;
+}
+
+VstPlugCategory Neverland::getPlugCategory() {return kPlugCategEffect;}
+
+bool Neverland::getProductString(char* text) {
+ vst_strncpy (text, "airwindows Neverland", kVstMaxProductStrLen); return true;
+}
+
+bool Neverland::getVendorString(char* text) {
+ vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true;
+}
diff --git a/plugins/LinuxVST/src/Neverland/Neverland.h b/plugins/LinuxVST/src/Neverland/Neverland.h
new file mode 100755
index 0000000..fbddceb
--- /dev/null
+++ b/plugins/LinuxVST/src/Neverland/Neverland.h
@@ -0,0 +1,72 @@
+/* ========================================
+ * Neverland - Neverland.h
+ * Created 8/12/11 by SPIAdmin
+ * Copyright (c) 2011 __MyCompanyName__, All rights reserved
+ * ======================================== */
+
+#ifndef __Neverland_H
+#define __Neverland_H
+
+#ifndef __audioeffect__
+#include "audioeffectx.h"
+#endif
+
+#include <set>
+#include <string>
+#include <math.h>
+
+enum {
+ kParamA = 0,
+ kParamB = 1,
+ kParamC = 2,
+ kParamD = 3,
+ kNumParameters = 4
+}; //
+
+const int kNumPrograms = 0;
+const int kNumInputs = 2;
+const int kNumOutputs = 2;
+const unsigned long kUniqueId = 'neve'; //Change this to what the AU identity is!
+
+class Neverland :
+ public AudioEffectX
+{
+public:
+ Neverland(audioMasterCallback audioMaster);
+ ~Neverland();
+ virtual bool getEffectName(char* name); // The plug-in name
+ virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in
+ virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg
+ virtual bool getVendorString(char* text); // Vendor info
+ virtual VstInt32 getVendorVersion(); // Version number
+ virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames);
+ virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames);
+ virtual void getProgramName(char *name); // read the name from the host
+ virtual void setProgramName(char *name); // changes the name of the preset displayed in the host
+ virtual VstInt32 getChunk (void** data, bool isPreset);
+ virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset);
+ virtual float getParameter(VstInt32 index); // get the parameter value at the specified index
+ virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value
+ virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB)
+ virtual void getParameterName(VstInt32 index, char *text); // name of the parameter
+ virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value
+ virtual VstInt32 canDo(char *text);
+private:
+ char _programName[kVstMaxProgNameLen + 1];
+ std::set< std::string > _canDo;
+
+ double bR[35];
+ double lastSampleR;
+ double bL[35];
+ double lastSampleL;
+ uint32_t fpd;
+ //default stuff
+
+ float A;
+ float B;
+ float C;
+ float D;
+
+};
+
+#endif
diff --git a/plugins/LinuxVST/src/Neverland/NeverlandProc.cpp b/plugins/LinuxVST/src/Neverland/NeverlandProc.cpp
new file mode 100755
index 0000000..de15a19
--- /dev/null
+++ b/plugins/LinuxVST/src/Neverland/NeverlandProc.cpp
@@ -0,0 +1,361 @@
+/* ========================================
+ * Neverland - Neverland.h
+ * Copyright (c) 2016 airwindows, All rights reserved
+ * ======================================== */
+
+#ifndef __Neverland_H
+#include "Neverland.h"
+#endif
+
+void Neverland::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
+{
+ float* in1 = inputs[0];
+ float* in2 = inputs[1];
+ float* out1 = outputs[0];
+ float* out2 = outputs[1];
+
+ double threshold = A;
+ double hardness;
+ double breakup = (1.0-(threshold/2.0))*3.14159265358979;
+ double bridgerectifier;
+ double sqdrive = (B*3.0)*0.788;
+ if (sqdrive > 1.0) sqdrive *= sqdrive;
+ sqdrive = sqrt(sqdrive);
+ double indrive = C*3.0;
+ if (indrive > 1.0) indrive *= indrive;
+ indrive /= (1.0+(0.2*sqdrive));
+ //correct for gain loss of convolution
+ //calibrate this to match noise level with character at 1.0
+ //you get for instance 0.819 and 1.0-0.819 is 0.181
+ double randy;
+ double outlevel = D;
+
+ if (threshold < 1) hardness = 1.0 / (1.0-threshold);
+ else hardness = 999999999999999999999.0;
+ //set up hardness to exactly fill gap between threshold and 0db
+ //if threshold is literally 1 then hardness is infinite, so we make it very big
+
+ while (--sampleFrames >= 0)
+ {
+ long double inputSampleL = *in1;
+ long double inputSampleR = *in2;
+ if (fabs(inputSampleL)<1.18e-37) inputSampleL = fpd * 1.18e-37;
+ if (fabs(inputSampleR)<1.18e-37) inputSampleR = fpd * 1.18e-37;
+
+ inputSampleL *= indrive;
+ inputSampleR *= indrive;
+ //calibrated to match gain through convolution and -0.3 correction
+
+ if (fabs(inputSampleL) > threshold)
+ {
+ bridgerectifier = (fabs(inputSampleL)-threshold)*hardness;
+ //skip flat area if any, scale to distortion limit
+ if (bridgerectifier > breakup) bridgerectifier = breakup;
+ //max value for sine function, 'breakup' modeling for trashed console tone
+ //more hardness = more solidness behind breakup modeling. more softness, more 'grunge' and sag
+ bridgerectifier = sin(bridgerectifier)/hardness;
+ //do the sine factor, scale back to proper amount
+ if (inputSampleL > 0) inputSampleL = bridgerectifier+threshold;
+ else inputSampleL = -(bridgerectifier+threshold);
+ }
+ //otherwise we leave it untouched by the overdrive stuff
+ if (fabs(inputSampleR) > threshold)
+ {
+ bridgerectifier = (fabs(inputSampleR)-threshold)*hardness;
+ //skip flat area if any, scale to distortion limit
+ if (bridgerectifier > breakup) bridgerectifier = breakup;
+ //max value for sine function, 'breakup' modeling for trashed console tone
+ //more hardness = more solidness behind breakup modeling. more softness, more 'grunge' and sag
+ bridgerectifier = sin(bridgerectifier)/hardness;
+ //do the sine factor, scale back to proper amount
+ if (inputSampleR > 0) inputSampleR = bridgerectifier+threshold;
+ else inputSampleR = -(bridgerectifier+threshold);
+ }
+ //otherwise we leave it untouched by the overdrive stuff
+
+ if (sqdrive > 0.0){
+ bL[33] = bL[32]; bL[32] = bL[31];
+ bL[31] = bL[30]; bL[30] = bL[29]; bL[29] = bL[28]; bL[28] = bL[27]; bL[27] = bL[26]; bL[26] = bL[25]; bL[25] = bL[24]; bL[24] = bL[23];
+ bL[23] = bL[22]; bL[22] = bL[21]; bL[21] = bL[20]; bL[20] = bL[19]; bL[19] = bL[18]; bL[18] = bL[17]; bL[17] = bL[16]; bL[16] = bL[15];
+ bL[15] = bL[14]; bL[14] = bL[13]; bL[13] = bL[12]; bL[12] = bL[11]; bL[11] = bL[10]; bL[10] = bL[9]; bL[9] = bL[8]; bL[8] = bL[7];
+ bL[7] = bL[6]; bL[6] = bL[5]; bL[5] = bL[4]; bL[4] = bL[3]; bL[3] = bL[2]; bL[2] = bL[1]; bL[1] = bL[0]; bL[0] = inputSampleL * sqdrive;
+
+ inputSampleL += (bL[1] * (0.20641602693167951 - (0.00078952185394898*fabs(bL[1]))));
+ inputSampleL -= (bL[2] * (0.07601816702459827 + (0.00022786334179951*fabs(bL[2]))));
+ inputSampleL += (bL[3] * (0.03929765560019285 - (0.00054517993246352*fabs(bL[3]))));
+ inputSampleL += (bL[4] * (0.00298333157711103 - (0.00033083756545638*fabs(bL[4]))));
+ inputSampleL -= (bL[5] * (0.00724006282304610 + (0.00045483683460812*fabs(bL[5]))));
+ inputSampleL += (bL[6] * (0.03073108963506036 - (0.00038190060537423*fabs(bL[6]))));
+ inputSampleL -= (bL[7] * (0.02332434692533051 + (0.00040347288688932*fabs(bL[7]))));
+ inputSampleL += (bL[8] * (0.03792606869061214 - (0.00039673687335892*fabs(bL[8]))));
+ inputSampleL -= (bL[9] * (0.02437059376675688 + (0.00037221210539535*fabs(bL[9]))));
+ inputSampleL += (bL[10] * (0.03416764311979521 - (0.00040314850796953*fabs(bL[10]))));
+ inputSampleL -= (bL[11] * (0.01761669868102127 + (0.00035989484330131*fabs(bL[11]))));
+ inputSampleL += (bL[12] * (0.02538237753523052 - (0.00040149119125394*fabs(bL[12]))));
+ inputSampleL -= (bL[13] * (0.00770737340728377 + (0.00035462118723555*fabs(bL[13]))));
+ inputSampleL += (bL[14] * (0.01580706228482803 - (0.00037563141307594*fabs(bL[14]))));
+ inputSampleL += (bL[15] * (0.00055119240005586 - (0.00035409299268971*fabs(bL[15]))));
+ inputSampleL += (bL[16] * (0.00818552143438768 - (0.00036507661042180*fabs(bL[16]))));
+ inputSampleL += (bL[17] * (0.00661842703548304 - (0.00034550528559056*fabs(bL[17]))));
+ inputSampleL += (bL[18] * (0.00362447476272098 - (0.00035553012761240*fabs(bL[18]))));
+ inputSampleL += (bL[19] * (0.00957098027225745 - (0.00034091691045338*fabs(bL[19]))));
+ inputSampleL += (bL[20] * (0.00193621774016660 - (0.00034554529131668*fabs(bL[20]))));
+ inputSampleL += (bL[21] * (0.01005433027357935 - (0.00033878223153845*fabs(bL[21]))));
+ inputSampleL += (bL[22] * (0.00221712428802004 - (0.00033481410137711*fabs(bL[22]))));
+ inputSampleL += (bL[23] * (0.00911255639207995 - (0.00033263425232666*fabs(bL[23]))));
+ inputSampleL += (bL[24] * (0.00339667169034909 - (0.00032634428038430*fabs(bL[24]))));
+ inputSampleL += (bL[25] * (0.00774096948249924 - (0.00032599868802996*fabs(bL[25]))));
+ inputSampleL += (bL[26] * (0.00463907626773794 - (0.00032131993173361*fabs(bL[26]))));
+ inputSampleL += (bL[27] * (0.00658222997260378 - (0.00032014977430211*fabs(bL[27]))));
+ inputSampleL += (bL[28] * (0.00550347079924993 - (0.00031557153256653*fabs(bL[28]))));
+ inputSampleL += (bL[29] * (0.00588754981375325 - (0.00032041307242303*fabs(bL[29]))));
+ inputSampleL += (bL[30] * (0.00590293898419892 - (0.00030457857428714*fabs(bL[30]))));
+ inputSampleL += (bL[31] * (0.00558952010441800 - (0.00030448053548086*fabs(bL[31]))));
+ inputSampleL += (bL[32] * (0.00598183557634295 - (0.00030715064323181*fabs(bL[32]))));
+ inputSampleL += (bL[33] * (0.00555223929714115 - (0.00030319367948553*fabs(bL[33]))));
+ //we apply the first samples of the Neve impulse- dynamically adjusted.
+
+ bR[33] = bR[32]; bR[32] = bR[31];
+ bR[31] = bR[30]; bR[30] = bR[29]; bR[29] = bR[28]; bR[28] = bR[27]; bR[27] = bR[26]; bR[26] = bR[25]; bR[25] = bR[24]; bR[24] = bR[23];
+ bR[23] = bR[22]; bR[22] = bR[21]; bR[21] = bR[20]; bR[20] = bR[19]; bR[19] = bR[18]; bR[18] = bR[17]; bR[17] = bR[16]; bR[16] = bR[15];
+ bR[15] = bR[14]; bR[14] = bR[13]; bR[13] = bR[12]; bR[12] = bR[11]; bR[11] = bR[10]; bR[10] = bR[9]; bR[9] = bR[8]; bR[8] = bR[7];
+ bR[7] = bR[6]; bR[6] = bR[5]; bR[5] = bR[4]; bR[4] = bR[3]; bR[3] = bR[2]; bR[2] = bR[1]; bR[1] = bR[0]; bR[0] = inputSampleR * sqdrive;
+
+ inputSampleR += (bR[1] * (0.20641602693167951 - (0.00078952185394898*fabs(bR[1]))));
+ inputSampleR -= (bR[2] * (0.07601816702459827 + (0.00022786334179951*fabs(bR[2]))));
+ inputSampleR += (bR[3] * (0.03929765560019285 - (0.00054517993246352*fabs(bR[3]))));
+ inputSampleR += (bR[4] * (0.00298333157711103 - (0.00033083756545638*fabs(bR[4]))));
+ inputSampleR -= (bR[5] * (0.00724006282304610 + (0.00045483683460812*fabs(bR[5]))));
+ inputSampleR += (bR[6] * (0.03073108963506036 - (0.00038190060537423*fabs(bR[6]))));
+ inputSampleR -= (bR[7] * (0.02332434692533051 + (0.00040347288688932*fabs(bR[7]))));
+ inputSampleR += (bR[8] * (0.03792606869061214 - (0.00039673687335892*fabs(bR[8]))));
+ inputSampleR -= (bR[9] * (0.02437059376675688 + (0.00037221210539535*fabs(bR[9]))));
+ inputSampleR += (bR[10] * (0.03416764311979521 - (0.00040314850796953*fabs(bR[10]))));
+ inputSampleR -= (bR[11] * (0.01761669868102127 + (0.00035989484330131*fabs(bR[11]))));
+ inputSampleR += (bR[12] * (0.02538237753523052 - (0.00040149119125394*fabs(bR[12]))));
+ inputSampleR -= (bR[13] * (0.00770737340728377 + (0.00035462118723555*fabs(bR[13]))));
+ inputSampleR += (bR[14] * (0.01580706228482803 - (0.00037563141307594*fabs(bR[14]))));
+ inputSampleR += (bR[15] * (0.00055119240005586 - (0.00035409299268971*fabs(bR[15]))));
+ inputSampleR += (bR[16] * (0.00818552143438768 - (0.00036507661042180*fabs(bR[16]))));
+ inputSampleR += (bR[17] * (0.00661842703548304 - (0.00034550528559056*fabs(bR[17]))));
+ inputSampleR += (bR[18] * (0.00362447476272098 - (0.00035553012761240*fabs(bR[18]))));
+ inputSampleR += (bR[19] * (0.00957098027225745 - (0.00034091691045338*fabs(bR[19]))));
+ inputSampleR += (bR[20] * (0.00193621774016660 - (0.00034554529131668*fabs(bR[20]))));
+ inputSampleR += (bR[21] * (0.01005433027357935 - (0.00033878223153845*fabs(bR[21]))));
+ inputSampleR += (bR[22] * (0.00221712428802004 - (0.00033481410137711*fabs(bR[22]))));
+ inputSampleR += (bR[23] * (0.00911255639207995 - (0.00033263425232666*fabs(bR[23]))));
+ inputSampleR += (bR[24] * (0.00339667169034909 - (0.00032634428038430*fabs(bR[24]))));
+ inputSampleR += (bR[25] * (0.00774096948249924 - (0.00032599868802996*fabs(bR[25]))));
+ inputSampleR += (bR[26] * (0.00463907626773794 - (0.00032131993173361*fabs(bR[26]))));
+ inputSampleR += (bR[27] * (0.00658222997260378 - (0.00032014977430211*fabs(bR[27]))));
+ inputSampleR += (bR[28] * (0.00550347079924993 - (0.00031557153256653*fabs(bR[28]))));
+ inputSampleR += (bR[29] * (0.00588754981375325 - (0.00032041307242303*fabs(bR[29]))));
+ inputSampleR += (bR[30] * (0.00590293898419892 - (0.00030457857428714*fabs(bR[30]))));
+ inputSampleR += (bR[31] * (0.00558952010441800 - (0.00030448053548086*fabs(bR[31]))));
+ inputSampleR += (bR[32] * (0.00598183557634295 - (0.00030715064323181*fabs(bR[32]))));
+ inputSampleR += (bR[33] * (0.00555223929714115 - (0.00030319367948553*fabs(bR[33]))));
+ //we apply the first samples of the Neve impulse- dynamically adjusted.
+ }
+ randy = ((rand()/(double)RAND_MAX)*0.034);
+ inputSampleL = ((inputSampleL*(1-randy))+(lastSampleL*randy)) * outlevel;
+ lastSampleL = inputSampleL;
+
+ randy = ((rand()/(double)RAND_MAX)*0.034);
+ inputSampleR = ((inputSampleR*(1-randy))+(lastSampleR*randy)) * outlevel;
+ lastSampleR = inputSampleR;
+
+
+ //begin 32 bit stereo floating point dither
+ int expon; frexpf((float)inputSampleL, &expon);
+ fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
+ inputSampleL += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
+ frexpf((float)inputSampleR, &expon);
+ fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
+ inputSampleR += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
+ //end 32 bit stereo floating point dither
+
+ *out1 = inputSampleL;
+ *out2 = inputSampleR;
+
+ *in1++;
+ *in2++;
+ *out1++;
+ *out2++;
+ }
+}
+
+void Neverland::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
+{
+ double* in1 = inputs[0];
+ double* in2 = inputs[1];
+ double* out1 = outputs[0];
+ double* out2 = outputs[1];
+
+ double threshold = A;
+ double hardness;
+ double breakup = (1.0-(threshold/2.0))*3.14159265358979;
+ double bridgerectifier;
+ double sqdrive = (B*3.0)*0.788;
+ if (sqdrive > 1.0) sqdrive *= sqdrive;
+ sqdrive = sqrt(sqdrive);
+ double indrive = C*3.0;
+ if (indrive > 1.0) indrive *= indrive;
+ indrive /= (1.0+(0.2*sqdrive));
+ //correct for gain loss of convolution
+ //calibrate this to match noise level with character at 1.0
+ //you get for instance 0.819 and 1.0-0.819 is 0.181
+ double randy;
+ double outlevel = D;
+
+ if (threshold < 1) hardness = 1.0 / (1.0-threshold);
+ else hardness = 999999999999999999999.0;
+ //set up hardness to exactly fill gap between threshold and 0db
+ //if threshold is literally 1 then hardness is infinite, so we make it very big
+
+ while (--sampleFrames >= 0)
+ {
+ long double inputSampleL = *in1;
+ long double inputSampleR = *in2;
+ if (fabs(inputSampleL)<1.18e-43) inputSampleL = fpd * 1.18e-43;
+ if (fabs(inputSampleR)<1.18e-43) inputSampleR = fpd * 1.18e-43;
+ inputSampleL *= indrive;
+ inputSampleR *= indrive;
+ //calibrated to match gain through convolution and -0.3 correction
+
+ if (fabs(inputSampleL) > threshold)
+ {
+ bridgerectifier = (fabs(inputSampleL)-threshold)*hardness;
+ //skip flat area if any, scale to distortion limit
+ if (bridgerectifier > breakup) bridgerectifier = breakup;
+ //max value for sine function, 'breakup' modeling for trashed console tone
+ //more hardness = more solidness behind breakup modeling. more softness, more 'grunge' and sag
+ bridgerectifier = sin(bridgerectifier)/hardness;
+ //do the sine factor, scale back to proper amount
+ if (inputSampleL > 0) inputSampleL = bridgerectifier+threshold;
+ else inputSampleL = -(bridgerectifier+threshold);
+ }
+ //otherwise we leave it untouched by the overdrive stuff
+ if (fabs(inputSampleR) > threshold)
+ {
+ bridgerectifier = (fabs(inputSampleR)-threshold)*hardness;
+ //skip flat area if any, scale to distortion limit
+ if (bridgerectifier > breakup) bridgerectifier = breakup;
+ //max value for sine function, 'breakup' modeling for trashed console tone
+ //more hardness = more solidness behind breakup modeling. more softness, more 'grunge' and sag
+ bridgerectifier = sin(bridgerectifier)/hardness;
+ //do the sine factor, scale back to proper amount
+ if (inputSampleR > 0) inputSampleR = bridgerectifier+threshold;
+ else inputSampleR = -(bridgerectifier+threshold);
+ }
+ //otherwise we leave it untouched by the overdrive stuff
+
+ if (sqdrive > 0.0){
+ bL[33] = bL[32]; bL[32] = bL[31];
+ bL[31] = bL[30]; bL[30] = bL[29]; bL[29] = bL[28]; bL[28] = bL[27]; bL[27] = bL[26]; bL[26] = bL[25]; bL[25] = bL[24]; bL[24] = bL[23];
+ bL[23] = bL[22]; bL[22] = bL[21]; bL[21] = bL[20]; bL[20] = bL[19]; bL[19] = bL[18]; bL[18] = bL[17]; bL[17] = bL[16]; bL[16] = bL[15];
+ bL[15] = bL[14]; bL[14] = bL[13]; bL[13] = bL[12]; bL[12] = bL[11]; bL[11] = bL[10]; bL[10] = bL[9]; bL[9] = bL[8]; bL[8] = bL[7];
+ bL[7] = bL[6]; bL[6] = bL[5]; bL[5] = bL[4]; bL[4] = bL[3]; bL[3] = bL[2]; bL[2] = bL[1]; bL[1] = bL[0]; bL[0] = inputSampleL * sqdrive;
+
+ inputSampleL += (bL[1] * (0.20641602693167951 - (0.00078952185394898*fabs(bL[1]))));
+ inputSampleL -= (bL[2] * (0.07601816702459827 + (0.00022786334179951*fabs(bL[2]))));
+ inputSampleL += (bL[3] * (0.03929765560019285 - (0.00054517993246352*fabs(bL[3]))));
+ inputSampleL += (bL[4] * (0.00298333157711103 - (0.00033083756545638*fabs(bL[4]))));
+ inputSampleL -= (bL[5] * (0.00724006282304610 + (0.00045483683460812*fabs(bL[5]))));
+ inputSampleL += (bL[6] * (0.03073108963506036 - (0.00038190060537423*fabs(bL[6]))));
+ inputSampleL -= (bL[7] * (0.02332434692533051 + (0.00040347288688932*fabs(bL[7]))));
+ inputSampleL += (bL[8] * (0.03792606869061214 - (0.00039673687335892*fabs(bL[8]))));
+ inputSampleL -= (bL[9] * (0.02437059376675688 + (0.00037221210539535*fabs(bL[9]))));
+ inputSampleL += (bL[10] * (0.03416764311979521 - (0.00040314850796953*fabs(bL[10]))));
+ inputSampleL -= (bL[11] * (0.01761669868102127 + (0.00035989484330131*fabs(bL[11]))));
+ inputSampleL += (bL[12] * (0.02538237753523052 - (0.00040149119125394*fabs(bL[12]))));
+ inputSampleL -= (bL[13] * (0.00770737340728377 + (0.00035462118723555*fabs(bL[13]))));
+ inputSampleL += (bL[14] * (0.01580706228482803 - (0.00037563141307594*fabs(bL[14]))));
+ inputSampleL += (bL[15] * (0.00055119240005586 - (0.00035409299268971*fabs(bL[15]))));
+ inputSampleL += (bL[16] * (0.00818552143438768 - (0.00036507661042180*fabs(bL[16]))));
+ inputSampleL += (bL[17] * (0.00661842703548304 - (0.00034550528559056*fabs(bL[17]))));
+ inputSampleL += (bL[18] * (0.00362447476272098 - (0.00035553012761240*fabs(bL[18]))));
+ inputSampleL += (bL[19] * (0.00957098027225745 - (0.00034091691045338*fabs(bL[19]))));
+ inputSampleL += (bL[20] * (0.00193621774016660 - (0.00034554529131668*fabs(bL[20]))));
+ inputSampleL += (bL[21] * (0.01005433027357935 - (0.00033878223153845*fabs(bL[21]))));
+ inputSampleL += (bL[22] * (0.00221712428802004 - (0.00033481410137711*fabs(bL[22]))));
+ inputSampleL += (bL[23] * (0.00911255639207995 - (0.00033263425232666*fabs(bL[23]))));
+ inputSampleL += (bL[24] * (0.00339667169034909 - (0.00032634428038430*fabs(bL[24]))));
+ inputSampleL += (bL[25] * (0.00774096948249924 - (0.00032599868802996*fabs(bL[25]))));
+ inputSampleL += (bL[26] * (0.00463907626773794 - (0.00032131993173361*fabs(bL[26]))));
+ inputSampleL += (bL[27] * (0.00658222997260378 - (0.00032014977430211*fabs(bL[27]))));
+ inputSampleL += (bL[28] * (0.00550347079924993 - (0.00031557153256653*fabs(bL[28]))));
+ inputSampleL += (bL[29] * (0.00588754981375325 - (0.00032041307242303*fabs(bL[29]))));
+ inputSampleL += (bL[30] * (0.00590293898419892 - (0.00030457857428714*fabs(bL[30]))));
+ inputSampleL += (bL[31] * (0.00558952010441800 - (0.00030448053548086*fabs(bL[31]))));
+ inputSampleL += (bL[32] * (0.00598183557634295 - (0.00030715064323181*fabs(bL[32]))));
+ inputSampleL += (bL[33] * (0.00555223929714115 - (0.00030319367948553*fabs(bL[33]))));
+ //we apply the first samples of the Neve impulse- dynamically adjusted.
+
+ bR[33] = bR[32]; bR[32] = bR[31];
+ bR[31] = bR[30]; bR[30] = bR[29]; bR[29] = bR[28]; bR[28] = bR[27]; bR[27] = bR[26]; bR[26] = bR[25]; bR[25] = bR[24]; bR[24] = bR[23];
+ bR[23] = bR[22]; bR[22] = bR[21]; bR[21] = bR[20]; bR[20] = bR[19]; bR[19] = bR[18]; bR[18] = bR[17]; bR[17] = bR[16]; bR[16] = bR[15];
+ bR[15] = bR[14]; bR[14] = bR[13]; bR[13] = bR[12]; bR[12] = bR[11]; bR[11] = bR[10]; bR[10] = bR[9]; bR[9] = bR[8]; bR[8] = bR[7];
+ bR[7] = bR[6]; bR[6] = bR[5]; bR[5] = bR[4]; bR[4] = bR[3]; bR[3] = bR[2]; bR[2] = bR[1]; bR[1] = bR[0]; bR[0] = inputSampleR * sqdrive;
+
+ inputSampleR += (bR[1] * (0.20641602693167951 - (0.00078952185394898*fabs(bR[1]))));
+ inputSampleR -= (bR[2] * (0.07601816702459827 + (0.00022786334179951*fabs(bR[2]))));
+ inputSampleR += (bR[3] * (0.03929765560019285 - (0.00054517993246352*fabs(bR[3]))));
+ inputSampleR += (bR[4] * (0.00298333157711103 - (0.00033083756545638*fabs(bR[4]))));
+ inputSampleR -= (bR[5] * (0.00724006282304610 + (0.00045483683460812*fabs(bR[5]))));
+ inputSampleR += (bR[6] * (0.03073108963506036 - (0.00038190060537423*fabs(bR[6]))));
+ inputSampleR -= (bR[7] * (0.02332434692533051 + (0.00040347288688932*fabs(bR[7]))));
+ inputSampleR += (bR[8] * (0.03792606869061214 - (0.00039673687335892*fabs(bR[8]))));
+ inputSampleR -= (bR[9] * (0.02437059376675688 + (0.00037221210539535*fabs(bR[9]))));
+ inputSampleR += (bR[10] * (0.03416764311979521 - (0.00040314850796953*fabs(bR[10]))));
+ inputSampleR -= (bR[11] * (0.01761669868102127 + (0.00035989484330131*fabs(bR[11]))));
+ inputSampleR += (bR[12] * (0.02538237753523052 - (0.00040149119125394*fabs(bR[12]))));
+ inputSampleR -= (bR[13] * (0.00770737340728377 + (0.00035462118723555*fabs(bR[13]))));
+ inputSampleR += (bR[14] * (0.01580706228482803 - (0.00037563141307594*fabs(bR[14]))));
+ inputSampleR += (bR[15] * (0.00055119240005586 - (0.00035409299268971*fabs(bR[15]))));
+ inputSampleR += (bR[16] * (0.00818552143438768 - (0.00036507661042180*fabs(bR[16]))));
+ inputSampleR += (bR[17] * (0.00661842703548304 - (0.00034550528559056*fabs(bR[17]))));
+ inputSampleR += (bR[18] * (0.00362447476272098 - (0.00035553012761240*fabs(bR[18]))));
+ inputSampleR += (bR[19] * (0.00957098027225745 - (0.00034091691045338*fabs(bR[19]))));
+ inputSampleR += (bR[20] * (0.00193621774016660 - (0.00034554529131668*fabs(bR[20]))));
+ inputSampleR += (bR[21] * (0.01005433027357935 - (0.00033878223153845*fabs(bR[21]))));
+ inputSampleR += (bR[22] * (0.00221712428802004 - (0.00033481410137711*fabs(bR[22]))));
+ inputSampleR += (bR[23] * (0.00911255639207995 - (0.00033263425232666*fabs(bR[23]))));
+ inputSampleR += (bR[24] * (0.00339667169034909 - (0.00032634428038430*fabs(bR[24]))));
+ inputSampleR += (bR[25] * (0.00774096948249924 - (0.00032599868802996*fabs(bR[25]))));
+ inputSampleR += (bR[26] * (0.00463907626773794 - (0.00032131993173361*fabs(bR[26]))));
+ inputSampleR += (bR[27] * (0.00658222997260378 - (0.00032014977430211*fabs(bR[27]))));
+ inputSampleR += (bR[28] * (0.00550347079924993 - (0.00031557153256653*fabs(bR[28]))));
+ inputSampleR += (bR[29] * (0.00588754981375325 - (0.00032041307242303*fabs(bR[29]))));
+ inputSampleR += (bR[30] * (0.00590293898419892 - (0.00030457857428714*fabs(bR[30]))));
+ inputSampleR += (bR[31] * (0.00558952010441800 - (0.00030448053548086*fabs(bR[31]))));
+ inputSampleR += (bR[32] * (0.00598183557634295 - (0.00030715064323181*fabs(bR[32]))));
+ inputSampleR += (bR[33] * (0.00555223929714115 - (0.00030319367948553*fabs(bR[33]))));
+ //we apply the first samples of the Neve impulse- dynamically adjusted.
+ }
+ randy = ((rand()/(double)RAND_MAX)*0.034);
+ inputSampleL = ((inputSampleL*(1-randy))+(lastSampleL*randy)) * outlevel;
+ lastSampleL = inputSampleL;
+
+ randy = ((rand()/(double)RAND_MAX)*0.034);
+ inputSampleR = ((inputSampleR*(1-randy))+(lastSampleR*randy)) * outlevel;
+ lastSampleR = inputSampleR;
+
+
+ //begin 64 bit stereo floating point dither
+ int expon; frexp((double)inputSampleL, &expon);
+ fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
+ inputSampleL += ((double(fpd)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
+ frexp((double)inputSampleR, &expon);
+ fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
+ inputSampleR += ((double(fpd)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
+ //end 64 bit stereo floating point dither
+
+ *out1 = inputSampleL;
+ *out2 = inputSampleR;
+
+ *in1++;
+ *in2++;
+ *out1++;
+ *out2++;
+ }
+}