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authorChris Johnson <jinx6568@sover.net>2018-10-22 18:04:06 -0400
committerChris Johnson <jinx6568@sover.net>2018-10-22 18:04:06 -0400
commit633be2e22c6648c901f08f3b4cd4e8e14ea86443 (patch)
tree1e272c3d2b5bd29636b9f9f521af62734e4df012 /plugins/LinuxVST/src/IronOxide5
parent057757aa8eb0a463caf0cdfdb5894ac5f723ff3f (diff)
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Updates (in case my plane crashes)
Diffstat (limited to 'plugins/LinuxVST/src/IronOxide5')
-rwxr-xr-xplugins/LinuxVST/src/IronOxide5/IronOxide5.cpp196
-rwxr-xr-xplugins/LinuxVST/src/IronOxide5/IronOxide5.h121
-rwxr-xr-xplugins/LinuxVST/src/IronOxide5/IronOxide5Proc.cpp898
3 files changed, 1215 insertions, 0 deletions
diff --git a/plugins/LinuxVST/src/IronOxide5/IronOxide5.cpp b/plugins/LinuxVST/src/IronOxide5/IronOxide5.cpp
new file mode 100755
index 0000000..2d7c84f
--- /dev/null
+++ b/plugins/LinuxVST/src/IronOxide5/IronOxide5.cpp
@@ -0,0 +1,196 @@
+/* ========================================
+ * IronOxide5 - IronOxide5.h
+ * Copyright (c) 2016 airwindows, All rights reserved
+ * ======================================== */
+
+#ifndef __IronOxide5_H
+#include "IronOxide5.h"
+#endif
+
+AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new IronOxide5(audioMaster);}
+
+IronOxide5::IronOxide5(audioMasterCallback audioMaster) :
+ AudioEffectX(audioMaster, kNumPrograms, kNumParameters)
+{
+ A = 0.5; //0.0 input trim in dB -18 to +18, default 0 ((A*36.0)-18.0)
+ B = 0.562341325190349; //15.0 ips 1.5 to 150.0 logarithmic. B*B
+ C = 0.562341325190349; // (C*C) * (C*C) * 150 gives 15 ips (clamp to 1.5 minimum)
+ //15.0 (0.316227766016838)squared * 150 gives 15 ips
+ D = 0.5; //0.5 flutter 0 to 1
+ E = 0.5; //0.5 noise 0 to 1
+ F = 0.5; //0.0 output trim in dB -18 to +18, default 0 ((E*36.0)-18.0)
+ G = 1.0; //1.0 inv/dry/wet -1 0 1 ((F*2.0)-1.0)
+ //needs very fussy defaults to comply with unusual defaults
+
+ for (int temp = 0; temp < 263; temp++) {dL[temp] = 0.0; dR[temp] = 0.0;}
+ gcount = 0;
+
+ fastIIRAL = fastIIRBL = slowIIRAL = slowIIRBL = 0.0;
+ fastIIHAL = fastIIHBL = slowIIHAL = slowIIHBL = 0.0;
+ iirSamplehAL = iirSamplehBL = 0.0;
+ iirSampleAL = iirSampleBL = 0.0;
+ prevInputSampleL = 0.0;
+
+ fastIIRAR = fastIIRBR = slowIIRAR = slowIIRBR = 0.0;
+ fastIIHAR = fastIIHBR = slowIIHAR = slowIIHBR = 0.0;
+ iirSamplehAR = iirSamplehBR = 0.0;
+ iirSampleAR = iirSampleBR = 0.0;
+ prevInputSampleR = 0.0;
+
+ flip = false;
+ for (int temp = 0; temp < 99; temp++) {flL[temp] = 0.0; flR[temp] = 0.0;}
+
+ fstoredcount = 0;
+ sweep = 0.0;
+ rateof = 0.5;
+ nextmax = 0.5;
+
+ fpNShapeLA = 0.0;
+ fpNShapeLB = 0.0;
+ fpNShapeRA = 0.0;
+ fpNShapeRB = 0.0;
+ fpFlip = true;
+ //this is reset: values being initialized only once. Startup values, whatever they are.
+
+ _canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect.
+ _canDo.insert("plugAsSend"); // plug-in can be used as a send effect.
+ _canDo.insert("x2in2out");
+ setNumInputs(kNumInputs);
+ setNumOutputs(kNumOutputs);
+ setUniqueID(kUniqueId);
+ canProcessReplacing(); // supports output replacing
+ canDoubleReplacing(); // supports double precision processing
+ programsAreChunks(true);
+ vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name
+}
+
+IronOxide5::~IronOxide5() {}
+VstInt32 IronOxide5::getVendorVersion () {return 1000;}
+void IronOxide5::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);}
+void IronOxide5::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);}
+//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than
+//trying to do versioning and preventing people from using older versions. Maybe they like the old one!
+
+static float pinParameter(float data)
+{
+ if (data < 0.0f) return 0.0f;
+ if (data > 1.0f) return 1.0f;
+ return data;
+}
+
+VstInt32 IronOxide5::getChunk (void** data, bool isPreset)
+{
+ float *chunkData = (float *)calloc(kNumParameters, sizeof(float));
+ chunkData[0] = A;
+ chunkData[1] = B;
+ chunkData[2] = C;
+ chunkData[3] = D;
+ chunkData[4] = E;
+ chunkData[5] = F;
+ chunkData[6] = G;
+ /* Note: The way this is set up, it will break if you manage to save settings on an Intel
+ machine and load them on a PPC Mac. However, it's fine if you stick to the machine you
+ started with. */
+
+ *data = chunkData;
+ return kNumParameters * sizeof(float);
+}
+
+VstInt32 IronOxide5::setChunk (void* data, VstInt32 byteSize, bool isPreset)
+{
+ float *chunkData = (float *)data;
+ A = pinParameter(chunkData[0]);
+ B = pinParameter(chunkData[1]);
+ C = pinParameter(chunkData[2]);
+ D = pinParameter(chunkData[3]);
+ E = pinParameter(chunkData[4]);
+ F = pinParameter(chunkData[5]);
+ G = pinParameter(chunkData[6]);
+ /* We're ignoring byteSize as we found it to be a filthy liar */
+
+ /* calculate any other fields you need here - you could copy in
+ code from setParameter() here. */
+ return 0;
+}
+
+void IronOxide5::setParameter(VstInt32 index, float value) {
+ switch (index) {
+ case kParamA: A = value; break;
+ case kParamB: B = value; break;
+ case kParamC: C = value; break;
+ case kParamD: D = value; break;
+ case kParamE: E = value; break;
+ case kParamF: F = value; break;
+ case kParamG: G = value; break;
+ default: throw; // unknown parameter, shouldn't happen!
+ }
+}
+
+float IronOxide5::getParameter(VstInt32 index) {
+ switch (index) {
+ case kParamA: return A; break;
+ case kParamB: return B; break;
+ case kParamC: return C; break;
+ case kParamD: return D; break;
+ case kParamE: return E; break;
+ case kParamF: return F; break;
+ case kParamG: return G; break;
+ default: break; // unknown parameter, shouldn't happen!
+ } return 0.0; //we only need to update the relevant name, this is simple to manage
+}
+
+void IronOxide5::getParameterName(VstInt32 index, char *text) {
+ switch (index) {
+ case kParamA: vst_strncpy (text, "Input Trim", kVstMaxParamStrLen); break;
+ case kParamB: vst_strncpy (text, "Tape High", kVstMaxParamStrLen); break;
+ case kParamC: vst_strncpy (text, "Tape Low", kVstMaxParamStrLen); break;
+ case kParamD: vst_strncpy (text, "Flutter", kVstMaxParamStrLen); break;
+ case kParamE: vst_strncpy (text, "Noise", kVstMaxParamStrLen); break;
+ case kParamF: vst_strncpy (text, "Output Trim", kVstMaxParamStrLen); break;
+ case kParamG: vst_strncpy (text, "Inv/Dry/Wet", kVstMaxParamStrLen); break;
+ default: break; // unknown parameter, shouldn't happen!
+ } //this is our labels for displaying in the VST host
+}
+
+void IronOxide5::getParameterDisplay(VstInt32 index, char *text) {
+ switch (index) {
+ case kParamA: float2string (((A*36.0)-18.0), text, kVstMaxParamStrLen); break;
+ case kParamB: float2string (((B*B)*(B*B)*148.5)+1.5, text, kVstMaxParamStrLen); break;
+ case kParamC: float2string (((C*C)*(C*C)*148.5)+1.5, text, kVstMaxParamStrLen); break;
+ case kParamD: float2string (D, text, kVstMaxParamStrLen); break;
+ case kParamE: float2string (E, text, kVstMaxParamStrLen); break;
+ case kParamF: float2string (((F*36.0)-18.0), text, kVstMaxParamStrLen); break;
+ case kParamG: float2string (((G*2.0)-1.0), text, kVstMaxParamStrLen); break;
+ default: break; // unknown parameter, shouldn't happen!
+ } //this displays the values and handles 'popups' where it's discrete choices
+}
+
+void IronOxide5::getParameterLabel(VstInt32 index, char *text) {
+ switch (index) {
+ case kParamA: vst_strncpy (text, "dB", kVstMaxParamStrLen); break;
+ case kParamB: vst_strncpy (text, "ips", kVstMaxParamStrLen); break;
+ case kParamC: vst_strncpy (text, "ips", kVstMaxParamStrLen); break;
+ case kParamD: vst_strncpy (text, "", kVstMaxParamStrLen); break;
+ case kParamE: vst_strncpy (text, "", kVstMaxParamStrLen); break;
+ case kParamF: vst_strncpy (text, "dB", kVstMaxParamStrLen); break;
+ case kParamG: vst_strncpy (text, "", kVstMaxParamStrLen); break;
+ default: break; // unknown parameter, shouldn't happen!
+ }
+}
+
+VstInt32 IronOxide5::canDo(char *text)
+{ return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know
+
+bool IronOxide5::getEffectName(char* name) {
+ vst_strncpy(name, "IronOxide5", kVstMaxProductStrLen); return true;
+}
+
+VstPlugCategory IronOxide5::getPlugCategory() {return kPlugCategEffect;}
+
+bool IronOxide5::getProductString(char* text) {
+ vst_strncpy (text, "airwindows IronOxide5", kVstMaxProductStrLen); return true;
+}
+
+bool IronOxide5::getVendorString(char* text) {
+ vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true;
+}
diff --git a/plugins/LinuxVST/src/IronOxide5/IronOxide5.h b/plugins/LinuxVST/src/IronOxide5/IronOxide5.h
new file mode 100755
index 0000000..a7cad5d
--- /dev/null
+++ b/plugins/LinuxVST/src/IronOxide5/IronOxide5.h
@@ -0,0 +1,121 @@
+/* ========================================
+ * IronOxide5 - IronOxide5.h
+ * Created 8/12/11 by SPIAdmin
+ * Copyright (c) 2011 __MyCompanyName__, All rights reserved
+ * ======================================== */
+
+#ifndef __IronOxide5_H
+#define __IronOxide5_H
+
+#ifndef __audioeffect__
+#include "audioeffectx.h"
+#endif
+
+#include <set>
+#include <string>
+#include <math.h>
+
+enum {
+ kParamA = 0,
+ kParamB = 1,
+ kParamC = 2,
+ kParamD = 3,
+ kParamE = 4,
+ kParamF = 5,
+ kParamG = 6,
+ kNumParameters = 7
+
+}; //
+
+const int kNumPrograms = 0;
+const int kNumInputs = 2;
+const int kNumOutputs = 2;
+const unsigned long kUniqueId = 'feob'; //Change this to what the AU identity is!
+
+class IronOxide5 :
+ public AudioEffectX
+{
+public:
+ IronOxide5(audioMasterCallback audioMaster);
+ ~IronOxide5();
+ virtual bool getEffectName(char* name); // The plug-in name
+ virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in
+ virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg
+ virtual bool getVendorString(char* text); // Vendor info
+ virtual VstInt32 getVendorVersion(); // Version number
+ virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames);
+ virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames);
+ virtual void getProgramName(char *name); // read the name from the host
+ virtual void setProgramName(char *name); // changes the name of the preset displayed in the host
+ virtual VstInt32 getChunk (void** data, bool isPreset);
+ virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset);
+ virtual float getParameter(VstInt32 index); // get the parameter value at the specified index
+ virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value
+ virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB)
+ virtual void getParameterName(VstInt32 index, char *text); // name of the parameter
+ virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value
+ virtual VstInt32 canDo(char *text);
+private:
+ char _programName[kVstMaxProgNameLen + 1];
+ std::set< std::string > _canDo;
+
+ double iirSamplehAL;
+ double iirSamplehBL;
+ double iirSampleAL;
+ double iirSampleBL;
+ double dL[264];
+ double fastIIRAL;
+ double fastIIRBL;
+ double slowIIRAL;
+ double slowIIRBL;
+ double fastIIHAL;
+ double fastIIHBL;
+ double slowIIHAL;
+ double slowIIHBL;
+ double prevInputSampleL;
+
+ double iirSamplehAR;
+ double iirSamplehBR;
+ double iirSampleAR;
+ double iirSampleBR;
+ double dR[264];
+ double fastIIRAR;
+ double fastIIRBR;
+ double slowIIRAR;
+ double slowIIRBR;
+ double fastIIHAR;
+ double fastIIHBR;
+ double slowIIHAR;
+ double slowIIHBR;
+ double prevInputSampleR;
+
+ int gcount;
+ bool flip;
+
+ double flL[100];
+ double flR[100];
+
+ int fstoredcount;
+ double rateof;
+ double sweep;
+ double nextmax;
+
+
+ long double fpNShapeLA;
+ long double fpNShapeLB;
+ long double fpNShapeRA;
+ long double fpNShapeRB;
+ bool fpFlip;
+ //default stuff
+
+ float A;
+ float B;
+ float C;
+ float D;
+ float E;
+ float F;
+ float G;
+
+};
+
+#endif
diff --git a/plugins/LinuxVST/src/IronOxide5/IronOxide5Proc.cpp b/plugins/LinuxVST/src/IronOxide5/IronOxide5Proc.cpp
new file mode 100755
index 0000000..c0fbb35
--- /dev/null
+++ b/plugins/LinuxVST/src/IronOxide5/IronOxide5Proc.cpp
@@ -0,0 +1,898 @@
+/* ========================================
+ * IronOxide5 - IronOxide5.h
+ * Copyright (c) 2016 airwindows, All rights reserved
+ * ======================================== */
+
+#ifndef __IronOxide5_H
+#include "IronOxide5.h"
+#endif
+
+void IronOxide5::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
+{
+ float* in1 = inputs[0];
+ float* in2 = inputs[1];
+ float* out1 = outputs[0];
+ float* out2 = outputs[1];
+
+ double overallscale = 1.0;
+ overallscale /= 44100.0;
+ overallscale *= getSampleRate();
+ float fpTemp;
+ long double fpOld = 0.618033988749894848204586; //golden ratio!
+ long double fpNew = 1.0 - fpOld;
+
+ double inputgain = pow(10.0,((A*36.0)-18.0)/20.0);
+ double outputgain = pow(10.0,((F*36.0)-18.0)/20.0);
+ double ips = (((B*B)*(B*B)*148.5)+1.5) * 1.1;
+ //slight correction to dial in convincing ips settings
+ if (ips < 1 || ips > 200){ips=33.0;}
+ //sanity checks are always key
+ double tempRandy = 0.04+(0.11/sqrt(ips));
+ double randy;
+ double lps = (((C*C)*(C*C)*148.5)+1.5) * 1.1;
+ //slight correction to dial in convincing ips settings
+ if (lps < 1 || lps > 200){lps=33.0;}
+ //sanity checks are always key
+ double iirAmount = lps/430.0; //for low leaning
+ double bridgerectifierL;
+ double bridgerectifierR;
+ double fastTaper = ips/15.0;
+ double slowTaper = 2.0/(lps*lps);
+ double lowspeedscale = (5.0/ips);
+ int count;
+ int flutcount;
+ double flutterrandy;
+ double temp;
+ double depth = pow(D,2)*overallscale;
+ double fluttertrim = 0.00581/overallscale;
+ double sweeptrim = (0.0005*depth)/overallscale;
+ double offset;
+ double flooroffset;
+ double tupi = 3.141592653589793238 * 2.0;
+ double newrate = 0.006/overallscale;
+ double oldrate = 1.0-newrate;
+ if (overallscale == 0) {fastTaper += 1.0; slowTaper += 1.0;}
+ else
+ {
+ iirAmount /= overallscale;
+ lowspeedscale *= overallscale;
+ fastTaper = 1.0 + (fastTaper / overallscale);
+ slowTaper = 1.0 + (slowTaper / overallscale);
+ }
+
+ double noise = E * 0.5;
+ double invdrywet = ((G*2.0)-1.0);
+ double dry = 1.0;
+ if (invdrywet > 0.0) dry -= invdrywet;
+
+ long double inputSampleL;
+ long double inputSampleR;
+ double drySampleL;
+ double drySampleR;
+
+ while (--sampleFrames >= 0)
+ {
+ inputSampleL = *in1;
+ inputSampleR = *in2;
+ if (inputSampleL<1.2e-38 && -inputSampleL<1.2e-38) {
+ static int noisesource = 0;
+ //this declares a variable before anything else is compiled. It won't keep assigning
+ //it to 0 for every sample, it's as if the declaration doesn't exist in this context,
+ //but it lets me add this denormalization fix in a single place rather than updating
+ //it in three different locations. The variable isn't thread-safe but this is only
+ //a random seed and we can share it with whatever.
+ noisesource = noisesource % 1700021; noisesource++;
+ int residue = noisesource * noisesource;
+ residue = residue % 170003; residue *= residue;
+ residue = residue % 17011; residue *= residue;
+ residue = residue % 1709; residue *= residue;
+ residue = residue % 173; residue *= residue;
+ residue = residue % 17;
+ double applyresidue = residue;
+ applyresidue *= 0.00000001;
+ applyresidue *= 0.00000001;
+ inputSampleL = applyresidue;
+ }
+ if (inputSampleR<1.2e-38 && -inputSampleR<1.2e-38) {
+ static int noisesource = 0;
+ noisesource = noisesource % 1700021; noisesource++;
+ int residue = noisesource * noisesource;
+ residue = residue % 170003; residue *= residue;
+ residue = residue % 17011; residue *= residue;
+ residue = residue % 1709; residue *= residue;
+ residue = residue % 173; residue *= residue;
+ residue = residue % 17;
+ double applyresidue = residue;
+ applyresidue *= 0.00000001;
+ applyresidue *= 0.00000001;
+ inputSampleR = applyresidue;
+ //this denormalization routine produces a white noise at -300 dB which the noise
+ //shaping will interact with to produce a bipolar output, but the noise is actually
+ //all positive. That should stop any variables from going denormal, and the routine
+ //only kicks in if digital black is input. As a final touch, if you save to 24-bit
+ //the silence will return to being digital black again.
+ }
+ drySampleL = inputSampleL;
+ drySampleR = inputSampleR;
+
+ flutterrandy = (rand()/(double)RAND_MAX);
+ //part of flutter section
+ //now we've got a random flutter, so we're messing with the pitch before tape effects go on
+ if (fstoredcount < 0 || fstoredcount > 30) {fstoredcount = 30;}
+ flutcount = fstoredcount;
+ flL[flutcount+31] = flL[flutcount] = inputSampleL;
+ flR[flutcount+31] = flR[flutcount] = inputSampleR;
+ offset = (1.0 + sin(sweep)) * depth;
+ flooroffset = offset-floor(offset);
+ flutcount += (int)floor(offset);
+ bridgerectifierL = (flL[flutcount] * (1-flooroffset));
+ bridgerectifierR = (flR[flutcount] * (1-flooroffset));
+ bridgerectifierL += (flL[flutcount+1] * flooroffset);
+ bridgerectifierR += (flR[flutcount+1] * flooroffset);
+ rateof = (nextmax * newrate) + (rateof * oldrate);
+ sweep += rateof * fluttertrim;
+ sweep += sweep * sweeptrim;
+ if (sweep >= tupi){sweep = 0.0; nextmax = 0.02 + (flutterrandy*0.98);}
+ fstoredcount--;
+ inputSampleL = bridgerectifierL;
+ inputSampleR = bridgerectifierR;
+ //apply to input signal, interpolate samples
+ //all the funky renaming is just trying to fix how I never reassigned the control numbers
+
+ if (flip)
+ {
+ iirSampleAL = (iirSampleAL * (1 - iirAmount)) + (inputSampleL * iirAmount);
+ iirSampleAR = (iirSampleAR * (1 - iirAmount)) + (inputSampleR * iirAmount);
+ inputSampleL -= iirSampleAL;
+ inputSampleR -= iirSampleAR;
+ }
+ else
+ {
+ iirSampleBL = (iirSampleBL * (1 - iirAmount)) + (inputSampleL * iirAmount);
+ iirSampleBR = (iirSampleBR * (1 - iirAmount)) + (inputSampleR * iirAmount);
+ inputSampleL -= iirSampleBL;
+ inputSampleR -= iirSampleBR;
+ }
+ //do IIR highpass for leaning out
+
+ inputSampleL *= inputgain;
+ inputSampleR *= inputgain;
+
+ bridgerectifierL = fabs(inputSampleL);
+ if (bridgerectifierL > 1.57079633) bridgerectifierL = 1.57079633;
+ bridgerectifierL = sin(bridgerectifierL);
+ if (inputSampleL > 0.0) inputSampleL = bridgerectifierL;
+ else inputSampleL = -bridgerectifierL;
+ //preliminary gain stage using antialiasing
+
+ bridgerectifierR = fabs(inputSampleR);
+ if (bridgerectifierR > 1.57079633) bridgerectifierR = 1.57079633;
+ bridgerectifierR = sin(bridgerectifierR);
+ if (inputSampleR > 0.0) inputSampleR = bridgerectifierR;
+ else inputSampleR = -bridgerectifierR;
+ //preliminary gain stage using antialiasing
+
+ //over to the Iron Oxide shaping code using inputsample
+ if (gcount < 0 || gcount > 131) {gcount = 131;}
+ count = gcount;
+ //increment the counter
+
+ dL[count+131] = dL[count] = inputSampleL;
+ dR[count+131] = dR[count] = inputSampleR;
+
+ if (flip)
+ {
+ fastIIRAL = fastIIRAL/fastTaper;
+ slowIIRAL = slowIIRAL/slowTaper;
+ fastIIRAL += dL[count];
+ //scale stuff down
+
+ fastIIRAR = fastIIRAR/fastTaper;
+ slowIIRAR = slowIIRAR/slowTaper;
+ fastIIRAR += dR[count];
+ //scale stuff down
+ count += 3;
+
+ temp = dL[count+127];
+ temp += dL[count+113];
+ temp += dL[count+109];
+ temp += dL[count+107];
+ temp += dL[count+103];
+ temp += dL[count+101];
+ temp += dL[count+97];
+ temp += dL[count+89];
+ temp += dL[count+83];
+ temp /= 2;
+ temp += dL[count+79];
+ temp += dL[count+73];
+ temp += dL[count+71];
+ temp += dL[count+67];
+ temp += dL[count+61];
+ temp += dL[count+59];
+ temp += dL[count+53];
+ temp += dL[count+47];
+ temp += dL[count+43];
+ temp += dL[count+41];
+ temp += dL[count+37];
+ temp += dL[count+31];
+ temp += dL[count+29];
+ temp /= 2;
+ temp += dL[count+23];
+ temp += dL[count+19];
+ temp += dL[count+17];
+ temp += dL[count+13];
+ temp += dL[count+11];
+ temp /= 2;
+ temp += dL[count+7];
+ temp += dL[count+5];
+ temp += dL[count+3];
+ temp /= 2;
+ temp += dL[count+2];
+ temp += dL[count+1]; //end L
+ slowIIRAL += (temp/128);
+
+ temp = dR[count+127];
+ temp += dR[count+113];
+ temp += dR[count+109];
+ temp += dR[count+107];
+ temp += dR[count+103];
+ temp += dR[count+101];
+ temp += dR[count+97];
+ temp += dR[count+89];
+ temp += dR[count+83];
+ temp /= 2;
+ temp += dR[count+79];
+ temp += dR[count+73];
+ temp += dR[count+71];
+ temp += dR[count+67];
+ temp += dR[count+61];
+ temp += dR[count+59];
+ temp += dR[count+53];
+ temp += dR[count+47];
+ temp += dR[count+43];
+ temp += dR[count+41];
+ temp += dR[count+37];
+ temp += dR[count+31];
+ temp += dR[count+29];
+ temp /= 2;
+ temp += dR[count+23];
+ temp += dR[count+19];
+ temp += dR[count+17];
+ temp += dR[count+13];
+ temp += dR[count+11];
+ temp /= 2;
+ temp += dR[count+7];
+ temp += dR[count+5];
+ temp += dR[count+3];
+ temp /= 2;
+ temp += dR[count+2];
+ temp += dR[count+1]; //end R
+ slowIIRAR += (temp/128);
+
+ inputSampleL = fastIIRAL - (slowIIRAL / slowTaper);
+ inputSampleR = fastIIRAR - (slowIIRAR / slowTaper);
+ }
+ else
+ {
+ fastIIRBL = fastIIRBL/fastTaper;
+ slowIIRBL = slowIIRBL/slowTaper;
+ fastIIRBL += dL[count];
+ //scale stuff down
+
+ fastIIRBR = fastIIRBR/fastTaper;
+ slowIIRBR = slowIIRBR/slowTaper;
+ fastIIRBR += dR[count];
+ //scale stuff down
+ count += 3;
+
+ temp = dL[count+127];
+ temp += dL[count+113];
+ temp += dL[count+109];
+ temp += dL[count+107];
+ temp += dL[count+103];
+ temp += dL[count+101];
+ temp += dL[count+97];
+ temp += dL[count+89];
+ temp += dL[count+83];
+ temp /= 2;
+ temp += dL[count+79];
+ temp += dL[count+73];
+ temp += dL[count+71];
+ temp += dL[count+67];
+ temp += dL[count+61];
+ temp += dL[count+59];
+ temp += dL[count+53];
+ temp += dL[count+47];
+ temp += dL[count+43];
+ temp += dL[count+41];
+ temp += dL[count+37];
+ temp += dL[count+31];
+ temp += dL[count+29];
+ temp /= 2;
+ temp += dL[count+23];
+ temp += dL[count+19];
+ temp += dL[count+17];
+ temp += dL[count+13];
+ temp += dL[count+11];
+ temp /= 2;
+ temp += dL[count+7];
+ temp += dL[count+5];
+ temp += dL[count+3];
+ temp /= 2;
+ temp += dL[count+2];
+ temp += dL[count+1];
+ slowIIRBL += (temp/128);
+
+ temp = dR[count+127];
+ temp += dR[count+113];
+ temp += dR[count+109];
+ temp += dR[count+107];
+ temp += dR[count+103];
+ temp += dR[count+101];
+ temp += dR[count+97];
+ temp += dR[count+89];
+ temp += dR[count+83];
+ temp /= 2;
+ temp += dR[count+79];
+ temp += dR[count+73];
+ temp += dR[count+71];
+ temp += dR[count+67];
+ temp += dR[count+61];
+ temp += dR[count+59];
+ temp += dR[count+53];
+ temp += dR[count+47];
+ temp += dR[count+43];
+ temp += dR[count+41];
+ temp += dR[count+37];
+ temp += dR[count+31];
+ temp += dR[count+29];
+ temp /= 2;
+ temp += dR[count+23];
+ temp += dR[count+19];
+ temp += dR[count+17];
+ temp += dR[count+13];
+ temp += dR[count+11];
+ temp /= 2;
+ temp += dR[count+7];
+ temp += dR[count+5];
+ temp += dR[count+3];
+ temp /= 2;
+ temp += dR[count+2];
+ temp += dR[count+1];
+ slowIIRBR += (temp/128);
+
+ inputSampleL = fastIIRBL - (slowIIRBL / slowTaper);
+ inputSampleR = fastIIRBR - (slowIIRBR / slowTaper);
+ }
+
+ inputSampleL /= fastTaper;
+ inputSampleR /= fastTaper;
+ inputSampleL /= lowspeedscale;
+ inputSampleR /= lowspeedscale;
+
+ bridgerectifierL = fabs(inputSampleL);
+ if (bridgerectifierL > 1.57079633) bridgerectifierL = 1.57079633;
+ bridgerectifierL = sin(bridgerectifierL);
+ //can use as an output limiter
+ if (inputSampleL > 0.0) inputSampleL = bridgerectifierL;
+ else inputSampleL = -bridgerectifierL;
+ //second stage of overdrive to prevent overs and allow bloody loud extremeness
+
+ bridgerectifierR = fabs(inputSampleR);
+ if (bridgerectifierR > 1.57079633) bridgerectifierR = 1.57079633;
+ bridgerectifierR = sin(bridgerectifierR);
+ //can use as an output limiter
+ if (inputSampleR > 0.0) inputSampleR = bridgerectifierR;
+ else inputSampleR = -bridgerectifierR;
+ //second stage of overdrive to prevent overs and allow bloody loud extremeness
+
+ randy = (0.55 + tempRandy + ((rand()/(double)RAND_MAX)*tempRandy))*noise; //0 to 2
+
+ inputSampleL *= (1.0 - randy);
+ inputSampleL += (prevInputSampleL*randy);
+ prevInputSampleL = drySampleL;
+
+ inputSampleR *= (1.0 - randy);
+ inputSampleR += (prevInputSampleR*randy);
+ prevInputSampleR = drySampleR;
+ //a slew-based noise generator: noise is only relative to how much change between samples there is.
+ //This will cause high sample rates to be a little 'smoother' and clearer. I see this mechanic as something that
+ //interacts with the sample rate. The 'dust' is scaled to the size of the samples.
+
+ flip = !flip;
+
+ //begin invdrywet block with outputgain
+ if (outputgain != 1.0) {
+ inputSampleL *= outputgain;
+ inputSampleR *= outputgain;
+ }
+ if (invdrywet != 1.0) {
+ inputSampleL *= invdrywet;
+ inputSampleR *= invdrywet;
+ }
+ if (dry != 1.0) {
+ drySampleL *= dry;
+ drySampleR *= dry;
+ }
+ if (fabs(drySampleL) > 0.0) {
+ inputSampleL += drySampleL;
+ }
+ if (fabs(drySampleR) > 0.0) {
+ inputSampleR += drySampleR;
+ }
+ //end invdrywet block with outputgain
+
+ //noise shaping to 32-bit floating point
+ if (fpFlip) {
+ fpTemp = inputSampleL;
+ fpNShapeLA = (fpNShapeLA*fpOld)+((inputSampleL-fpTemp)*fpNew);
+ inputSampleL += fpNShapeLA;
+ fpTemp = inputSampleR;
+ fpNShapeRA = (fpNShapeRA*fpOld)+((inputSampleR-fpTemp)*fpNew);
+ inputSampleR += fpNShapeRA;
+ }
+ else {
+ fpTemp = inputSampleL;
+ fpNShapeLB = (fpNShapeLB*fpOld)+((inputSampleL-fpTemp)*fpNew);
+ inputSampleL += fpNShapeLB;
+ fpTemp = inputSampleR;
+ fpNShapeRB = (fpNShapeRB*fpOld)+((inputSampleR-fpTemp)*fpNew);
+ inputSampleR += fpNShapeRB;
+ }
+ fpFlip = !fpFlip;
+ //end noise shaping on 32 bit output
+
+ *out1 = inputSampleL;
+ *out2 = inputSampleR;
+
+ *in1++;
+ *in2++;
+ *out1++;
+ *out2++;
+ }
+}
+
+void IronOxide5::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
+{
+ double* in1 = inputs[0];
+ double* in2 = inputs[1];
+ double* out1 = outputs[0];
+ double* out2 = outputs[1];
+
+ double overallscale = 1.0;
+ overallscale /= 44100.0;
+ overallscale *= getSampleRate();
+ double fpTemp;
+ long double fpOld = 0.618033988749894848204586; //golden ratio!
+ long double fpNew = 1.0 - fpOld;
+
+ double inputgain = pow(10.0,((A*36.0)-18.0)/20.0);
+ double outputgain = pow(10.0,((F*36.0)-18.0)/20.0);
+ double ips = (((B*B)*(B*B)*148.5)+1.5) * 1.1;
+ //slight correction to dial in convincing ips settings
+ if (ips < 1 || ips > 200){ips=33.0;}
+ //sanity checks are always key
+ double tempRandy = 0.04+(0.11/sqrt(ips));
+ double randy;
+ double lps = (((C*C)*(C*C)*148.5)+1.5) * 1.1;
+ //slight correction to dial in convincing ips settings
+ if (lps < 1 || lps > 200){lps=33.0;}
+ //sanity checks are always key
+ double iirAmount = lps/430.0; //for low leaning
+ double bridgerectifierL;
+ double bridgerectifierR;
+ double fastTaper = ips/15.0;
+ double slowTaper = 2.0/(lps*lps);
+ double lowspeedscale = (5.0/ips);
+ int count;
+ int flutcount;
+ double flutterrandy;
+ double temp;
+ double depth = pow(D,2)*overallscale;
+ double fluttertrim = 0.00581/overallscale;
+ double sweeptrim = (0.0005*depth)/overallscale;
+ double offset;
+ double flooroffset;
+ double tupi = 3.141592653589793238 * 2.0;
+ double newrate = 0.006/overallscale;
+ double oldrate = 1.0-newrate;
+ if (overallscale == 0) {fastTaper += 1.0; slowTaper += 1.0;}
+ else
+ {
+ iirAmount /= overallscale;
+ lowspeedscale *= overallscale;
+ fastTaper = 1.0 + (fastTaper / overallscale);
+ slowTaper = 1.0 + (slowTaper / overallscale);
+ }
+
+ double noise = E * 0.5;
+ double invdrywet = ((G*2.0)-1.0);
+ double dry = 1.0;
+ if (invdrywet > 0.0) dry -= invdrywet;
+
+ long double inputSampleL;
+ long double inputSampleR;
+ double drySampleL;
+ double drySampleR;
+
+ while (--sampleFrames >= 0)
+ {
+ inputSampleL = *in1;
+ inputSampleR = *in2;
+ if (inputSampleL<1.2e-38 && -inputSampleL<1.2e-38) {
+ static int noisesource = 0;
+ //this declares a variable before anything else is compiled. It won't keep assigning
+ //it to 0 for every sample, it's as if the declaration doesn't exist in this context,
+ //but it lets me add this denormalization fix in a single place rather than updating
+ //it in three different locations. The variable isn't thread-safe but this is only
+ //a random seed and we can share it with whatever.
+ noisesource = noisesource % 1700021; noisesource++;
+ int residue = noisesource * noisesource;
+ residue = residue % 170003; residue *= residue;
+ residue = residue % 17011; residue *= residue;
+ residue = residue % 1709; residue *= residue;
+ residue = residue % 173; residue *= residue;
+ residue = residue % 17;
+ double applyresidue = residue;
+ applyresidue *= 0.00000001;
+ applyresidue *= 0.00000001;
+ inputSampleL = applyresidue;
+ }
+ if (inputSampleR<1.2e-38 && -inputSampleR<1.2e-38) {
+ static int noisesource = 0;
+ noisesource = noisesource % 1700021; noisesource++;
+ int residue = noisesource * noisesource;
+ residue = residue % 170003; residue *= residue;
+ residue = residue % 17011; residue *= residue;
+ residue = residue % 1709; residue *= residue;
+ residue = residue % 173; residue *= residue;
+ residue = residue % 17;
+ double applyresidue = residue;
+ applyresidue *= 0.00000001;
+ applyresidue *= 0.00000001;
+ inputSampleR = applyresidue;
+ //this denormalization routine produces a white noise at -300 dB which the noise
+ //shaping will interact with to produce a bipolar output, but the noise is actually
+ //all positive. That should stop any variables from going denormal, and the routine
+ //only kicks in if digital black is input. As a final touch, if you save to 24-bit
+ //the silence will return to being digital black again.
+ }
+ drySampleL = inputSampleL;
+ drySampleR = inputSampleR;
+
+ flutterrandy = (rand()/(double)RAND_MAX);
+ //part of flutter section
+ //now we've got a random flutter, so we're messing with the pitch before tape effects go on
+ if (fstoredcount < 0 || fstoredcount > 30) {fstoredcount = 30;}
+ flutcount = fstoredcount;
+ flL[flutcount+31] = flL[flutcount] = inputSampleL;
+ flR[flutcount+31] = flR[flutcount] = inputSampleR;
+ offset = (1.0 + sin(sweep)) * depth;
+ flooroffset = offset-floor(offset);
+ flutcount += (int)floor(offset);
+ bridgerectifierL = (flL[flutcount] * (1-flooroffset));
+ bridgerectifierR = (flR[flutcount] * (1-flooroffset));
+ bridgerectifierL += (flL[flutcount+1] * flooroffset);
+ bridgerectifierR += (flR[flutcount+1] * flooroffset);
+ rateof = (nextmax * newrate) + (rateof * oldrate);
+ sweep += rateof * fluttertrim;
+ sweep += sweep * sweeptrim;
+ if (sweep >= tupi){sweep = 0.0; nextmax = 0.02 + (flutterrandy*0.98);}
+ fstoredcount--;
+ inputSampleL = bridgerectifierL;
+ inputSampleR = bridgerectifierR;
+ //apply to input signal, interpolate samples
+ //all the funky renaming is just trying to fix how I never reassigned the control numbers
+
+ if (flip)
+ {
+ iirSampleAL = (iirSampleAL * (1 - iirAmount)) + (inputSampleL * iirAmount);
+ iirSampleAR = (iirSampleAR * (1 - iirAmount)) + (inputSampleR * iirAmount);
+ inputSampleL -= iirSampleAL;
+ inputSampleR -= iirSampleAR;
+ }
+ else
+ {
+ iirSampleBL = (iirSampleBL * (1 - iirAmount)) + (inputSampleL * iirAmount);
+ iirSampleBR = (iirSampleBR * (1 - iirAmount)) + (inputSampleR * iirAmount);
+ inputSampleL -= iirSampleBL;
+ inputSampleR -= iirSampleBR;
+ }
+ //do IIR highpass for leaning out
+
+ inputSampleL *= inputgain;
+ inputSampleR *= inputgain;
+
+ bridgerectifierL = fabs(inputSampleL);
+ if (bridgerectifierL > 1.57079633) bridgerectifierL = 1.57079633;
+ bridgerectifierL = sin(bridgerectifierL);
+ if (inputSampleL > 0.0) inputSampleL = bridgerectifierL;
+ else inputSampleL = -bridgerectifierL;
+ //preliminary gain stage using antialiasing
+
+ bridgerectifierR = fabs(inputSampleR);
+ if (bridgerectifierR > 1.57079633) bridgerectifierR = 1.57079633;
+ bridgerectifierR = sin(bridgerectifierR);
+ if (inputSampleR > 0.0) inputSampleR = bridgerectifierR;
+ else inputSampleR = -bridgerectifierR;
+ //preliminary gain stage using antialiasing
+
+ //over to the Iron Oxide shaping code using inputsample
+ if (gcount < 0 || gcount > 131) {gcount = 131;}
+ count = gcount;
+ //increment the counter
+
+ dL[count+131] = dL[count] = inputSampleL;
+ dR[count+131] = dR[count] = inputSampleR;
+
+ if (flip)
+ {
+ fastIIRAL = fastIIRAL/fastTaper;
+ slowIIRAL = slowIIRAL/slowTaper;
+ fastIIRAL += dL[count];
+ //scale stuff down
+
+ fastIIRAR = fastIIRAR/fastTaper;
+ slowIIRAR = slowIIRAR/slowTaper;
+ fastIIRAR += dR[count];
+ //scale stuff down
+ count += 3;
+
+ temp = dL[count+127];
+ temp += dL[count+113];
+ temp += dL[count+109];
+ temp += dL[count+107];
+ temp += dL[count+103];
+ temp += dL[count+101];
+ temp += dL[count+97];
+ temp += dL[count+89];
+ temp += dL[count+83];
+ temp /= 2;
+ temp += dL[count+79];
+ temp += dL[count+73];
+ temp += dL[count+71];
+ temp += dL[count+67];
+ temp += dL[count+61];
+ temp += dL[count+59];
+ temp += dL[count+53];
+ temp += dL[count+47];
+ temp += dL[count+43];
+ temp += dL[count+41];
+ temp += dL[count+37];
+ temp += dL[count+31];
+ temp += dL[count+29];
+ temp /= 2;
+ temp += dL[count+23];
+ temp += dL[count+19];
+ temp += dL[count+17];
+ temp += dL[count+13];
+ temp += dL[count+11];
+ temp /= 2;
+ temp += dL[count+7];
+ temp += dL[count+5];
+ temp += dL[count+3];
+ temp /= 2;
+ temp += dL[count+2];
+ temp += dL[count+1]; //end L
+ slowIIRAL += (temp/128);
+
+ temp = dR[count+127];
+ temp += dR[count+113];
+ temp += dR[count+109];
+ temp += dR[count+107];
+ temp += dR[count+103];
+ temp += dR[count+101];
+ temp += dR[count+97];
+ temp += dR[count+89];
+ temp += dR[count+83];
+ temp /= 2;
+ temp += dR[count+79];
+ temp += dR[count+73];
+ temp += dR[count+71];
+ temp += dR[count+67];
+ temp += dR[count+61];
+ temp += dR[count+59];
+ temp += dR[count+53];
+ temp += dR[count+47];
+ temp += dR[count+43];
+ temp += dR[count+41];
+ temp += dR[count+37];
+ temp += dR[count+31];
+ temp += dR[count+29];
+ temp /= 2;
+ temp += dR[count+23];
+ temp += dR[count+19];
+ temp += dR[count+17];
+ temp += dR[count+13];
+ temp += dR[count+11];
+ temp /= 2;
+ temp += dR[count+7];
+ temp += dR[count+5];
+ temp += dR[count+3];
+ temp /= 2;
+ temp += dR[count+2];
+ temp += dR[count+1]; //end R
+ slowIIRAR += (temp/128);
+
+ inputSampleL = fastIIRAL - (slowIIRAL / slowTaper);
+ inputSampleR = fastIIRAR - (slowIIRAR / slowTaper);
+ }
+ else
+ {
+ fastIIRBL = fastIIRBL/fastTaper;
+ slowIIRBL = slowIIRBL/slowTaper;
+ fastIIRBL += dL[count];
+ //scale stuff down
+
+ fastIIRBR = fastIIRBR/fastTaper;
+ slowIIRBR = slowIIRBR/slowTaper;
+ fastIIRBR += dR[count];
+ //scale stuff down
+ count += 3;
+
+ temp = dL[count+127];
+ temp += dL[count+113];
+ temp += dL[count+109];
+ temp += dL[count+107];
+ temp += dL[count+103];
+ temp += dL[count+101];
+ temp += dL[count+97];
+ temp += dL[count+89];
+ temp += dL[count+83];
+ temp /= 2;
+ temp += dL[count+79];
+ temp += dL[count+73];
+ temp += dL[count+71];
+ temp += dL[count+67];
+ temp += dL[count+61];
+ temp += dL[count+59];
+ temp += dL[count+53];
+ temp += dL[count+47];
+ temp += dL[count+43];
+ temp += dL[count+41];
+ temp += dL[count+37];
+ temp += dL[count+31];
+ temp += dL[count+29];
+ temp /= 2;
+ temp += dL[count+23];
+ temp += dL[count+19];
+ temp += dL[count+17];
+ temp += dL[count+13];
+ temp += dL[count+11];
+ temp /= 2;
+ temp += dL[count+7];
+ temp += dL[count+5];
+ temp += dL[count+3];
+ temp /= 2;
+ temp += dL[count+2];
+ temp += dL[count+1];
+ slowIIRBL += (temp/128);
+
+ temp = dR[count+127];
+ temp += dR[count+113];
+ temp += dR[count+109];
+ temp += dR[count+107];
+ temp += dR[count+103];
+ temp += dR[count+101];
+ temp += dR[count+97];
+ temp += dR[count+89];
+ temp += dR[count+83];
+ temp /= 2;
+ temp += dR[count+79];
+ temp += dR[count+73];
+ temp += dR[count+71];
+ temp += dR[count+67];
+ temp += dR[count+61];
+ temp += dR[count+59];
+ temp += dR[count+53];
+ temp += dR[count+47];
+ temp += dR[count+43];
+ temp += dR[count+41];
+ temp += dR[count+37];
+ temp += dR[count+31];
+ temp += dR[count+29];
+ temp /= 2;
+ temp += dR[count+23];
+ temp += dR[count+19];
+ temp += dR[count+17];
+ temp += dR[count+13];
+ temp += dR[count+11];
+ temp /= 2;
+ temp += dR[count+7];
+ temp += dR[count+5];
+ temp += dR[count+3];
+ temp /= 2;
+ temp += dR[count+2];
+ temp += dR[count+1];
+ slowIIRBR += (temp/128);
+
+ inputSampleL = fastIIRBL - (slowIIRBL / slowTaper);
+ inputSampleR = fastIIRBR - (slowIIRBR / slowTaper);
+ }
+
+ inputSampleL /= fastTaper;
+ inputSampleR /= fastTaper;
+ inputSampleL /= lowspeedscale;
+ inputSampleR /= lowspeedscale;
+
+ bridgerectifierL = fabs(inputSampleL);
+ if (bridgerectifierL > 1.57079633) bridgerectifierL = 1.57079633;
+ bridgerectifierL = sin(bridgerectifierL);
+ //can use as an output limiter
+ if (inputSampleL > 0.0) inputSampleL = bridgerectifierL;
+ else inputSampleL = -bridgerectifierL;
+ //second stage of overdrive to prevent overs and allow bloody loud extremeness
+
+ bridgerectifierR = fabs(inputSampleR);
+ if (bridgerectifierR > 1.57079633) bridgerectifierR = 1.57079633;
+ bridgerectifierR = sin(bridgerectifierR);
+ //can use as an output limiter
+ if (inputSampleR > 0.0) inputSampleR = bridgerectifierR;
+ else inputSampleR = -bridgerectifierR;
+ //second stage of overdrive to prevent overs and allow bloody loud extremeness
+
+ randy = (0.55 + tempRandy + ((rand()/(double)RAND_MAX)*tempRandy))*noise; //0 to 2
+
+ inputSampleL *= (1.0 - randy);
+ inputSampleL += (prevInputSampleL*randy);
+ prevInputSampleL = drySampleL;
+
+ inputSampleR *= (1.0 - randy);
+ inputSampleR += (prevInputSampleR*randy);
+ prevInputSampleR = drySampleR;
+ //a slew-based noise generator: noise is only relative to how much change between samples there is.
+ //This will cause high sample rates to be a little 'smoother' and clearer. I see this mechanic as something that
+ //interacts with the sample rate. The 'dust' is scaled to the size of the samples.
+
+ flip = !flip;
+
+ //begin invdrywet block with outputgain
+ if (outputgain != 1.0) {
+ inputSampleL *= outputgain;
+ inputSampleR *= outputgain;
+ }
+ if (invdrywet != 1.0) {
+ inputSampleL *= invdrywet;
+ inputSampleR *= invdrywet;
+ }
+ if (dry != 1.0) {
+ drySampleL *= dry;
+ drySampleR *= dry;
+ }
+ if (fabs(drySampleL) > 0.0) {
+ inputSampleL += drySampleL;
+ }
+ if (fabs(drySampleR) > 0.0) {
+ inputSampleR += drySampleR;
+ }
+ //end invdrywet block with outputgain
+
+ //noise shaping to 64-bit floating point
+ if (fpFlip) {
+ fpTemp = inputSampleL;
+ fpNShapeLA = (fpNShapeLA*fpOld)+((inputSampleL-fpTemp)*fpNew);
+ inputSampleL += fpNShapeLA;
+ fpTemp = inputSampleR;
+ fpNShapeRA = (fpNShapeRA*fpOld)+((inputSampleR-fpTemp)*fpNew);
+ inputSampleR += fpNShapeRA;
+ }
+ else {
+ fpTemp = inputSampleL;
+ fpNShapeLB = (fpNShapeLB*fpOld)+((inputSampleL-fpTemp)*fpNew);
+ inputSampleL += fpNShapeLB;
+ fpTemp = inputSampleR;
+ fpNShapeRB = (fpNShapeRB*fpOld)+((inputSampleR-fpTemp)*fpNew);
+ inputSampleR += fpNShapeRB;
+ }
+ fpFlip = !fpFlip;
+ //end noise shaping on 64 bit output
+
+ *out1 = inputSampleL;
+ *out2 = inputSampleR;
+
+ *in1++;
+ *in2++;
+ *out1++;
+ *out2++;
+ }
+} \ No newline at end of file