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authorChris Johnson <jinx6568@sover.net>2018-10-22 18:04:06 -0400
committerChris Johnson <jinx6568@sover.net>2018-10-22 18:04:06 -0400
commit633be2e22c6648c901f08f3b4cd4e8e14ea86443 (patch)
tree1e272c3d2b5bd29636b9f9f521af62734e4df012 /plugins/LinuxVST/src/Console5DarkCh
parent057757aa8eb0a463caf0cdfdb5894ac5f723ff3f (diff)
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Updates (in case my plane crashes)
Diffstat (limited to 'plugins/LinuxVST/src/Console5DarkCh')
-rwxr-xr-xplugins/LinuxVST/src/Console5DarkCh/Console5DarkCh.cpp131
-rwxr-xr-xplugins/LinuxVST/src/Console5DarkCh/Console5DarkCh.h74
-rwxr-xr-xplugins/LinuxVST/src/Console5DarkCh/Console5DarkChProc.cpp358
3 files changed, 563 insertions, 0 deletions
diff --git a/plugins/LinuxVST/src/Console5DarkCh/Console5DarkCh.cpp b/plugins/LinuxVST/src/Console5DarkCh/Console5DarkCh.cpp
new file mode 100755
index 0000000..0d613a9
--- /dev/null
+++ b/plugins/LinuxVST/src/Console5DarkCh/Console5DarkCh.cpp
@@ -0,0 +1,131 @@
+/* ========================================
+ * Console5DarkCh - Console5DarkCh.h
+ * Copyright (c) 2016 airwindows, All rights reserved
+ * ======================================== */
+
+#ifndef __Console5DarkCh_H
+#include "Console5DarkCh.h"
+#endif
+
+AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new Console5DarkCh(audioMaster);}
+
+Console5DarkCh::Console5DarkCh(audioMasterCallback audioMaster) :
+ AudioEffectX(audioMaster, kNumPrograms, kNumParameters)
+{
+ A = 1.0;
+ lastSampleChannelL = 0.0;
+ lastSampleChannelR = 0.0;
+ lastFXChannelL = 0.0;
+ lastFXChannelR = 0.0;
+ iirCorrectL = 0.0;
+ iirCorrectR = 0.0;
+ gainchase = -90.0;
+ settingchase = -90.0;
+ chasespeed = 350.0;
+ fpNShapeLA = 0.0;
+ fpNShapeLB = 0.0;
+ fpNShapeRA = 0.0;
+ fpNShapeRB = 0.0;
+ fpFlip = true;
+ //this is reset: values being initialized only once. Startup values, whatever they are.
+
+ _canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect.
+ _canDo.insert("plugAsSend"); // plug-in can be used as a send effect.
+ _canDo.insert("x2in2out");
+ setNumInputs(kNumInputs);
+ setNumOutputs(kNumOutputs);
+ setUniqueID(kUniqueId);
+ canProcessReplacing(); // supports output replacing
+ canDoubleReplacing(); // supports double precision processing
+ programsAreChunks(true);
+ vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name
+}
+
+Console5DarkCh::~Console5DarkCh() {}
+VstInt32 Console5DarkCh::getVendorVersion () {return 1000;}
+void Console5DarkCh::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);}
+void Console5DarkCh::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);}
+//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than
+//trying to do versioning and preventing people from using older versions. Maybe they like the old one!
+
+static float pinParameter(float data)
+{
+ if (data < 0.0f) return 0.0f;
+ if (data > 1.0f) return 1.0f;
+ return data;
+}
+
+VstInt32 Console5DarkCh::getChunk (void** data, bool isPreset)
+{
+ float *chunkData = (float *)calloc(kNumParameters, sizeof(float));
+ chunkData[0] = A;
+ /* Note: The way this is set up, it will break if you manage to save settings on an Intel
+ machine and load them on a PPC Mac. However, it's fine if you stick to the machine you
+ started with. */
+
+ *data = chunkData;
+ return kNumParameters * sizeof(float);
+}
+
+VstInt32 Console5DarkCh::setChunk (void* data, VstInt32 byteSize, bool isPreset)
+{
+ float *chunkData = (float *)data;
+ A = pinParameter(chunkData[0]);
+ /* We're ignoring byteSize as we found it to be a filthy liar */
+
+ /* calculate any other fields you need here - you could copy in
+ code from setParameter() here. */
+ return 0;
+}
+
+void Console5DarkCh::setParameter(VstInt32 index, float value) {
+ switch (index) {
+ case kParamA: A = value; break;
+ default: throw; // unknown parameter, shouldn't happen!
+ }
+}
+
+float Console5DarkCh::getParameter(VstInt32 index) {
+ switch (index) {
+ case kParamA: return A; break;
+ default: break; // unknown parameter, shouldn't happen!
+ } return 0.0; //we only need to update the relevant name, this is simple to manage
+}
+
+void Console5DarkCh::getParameterName(VstInt32 index, char *text) {
+ switch (index) {
+ case kParamA: vst_strncpy (text, "Input", kVstMaxParamStrLen); break;
+ default: break; // unknown parameter, shouldn't happen!
+ } //this is our labels for displaying in the VST host
+}
+
+void Console5DarkCh::getParameterDisplay(VstInt32 index, char *text) {
+ switch (index) {
+ case kParamA: float2string (A, text, kVstMaxParamStrLen); break;
+ default: break; // unknown parameter, shouldn't happen!
+ } //this displays the values and handles 'popups' where it's discrete choices
+}
+
+void Console5DarkCh::getParameterLabel(VstInt32 index, char *text) {
+ switch (index) {
+ case kParamA: vst_strncpy (text, "", kVstMaxParamStrLen); break;
+ default: break; // unknown parameter, shouldn't happen!
+ }
+}
+
+VstInt32 Console5DarkCh::canDo(char *text)
+{ return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know
+
+bool Console5DarkCh::getEffectName(char* name) {
+ vst_strncpy(name, "Console5DarkCh", kVstMaxProductStrLen); return true;
+}
+
+VstPlugCategory Console5DarkCh::getPlugCategory() {return kPlugCategEffect;}
+
+bool Console5DarkCh::getProductString(char* text) {
+ vst_strncpy (text, "airwindows Console5DarkCh", kVstMaxProductStrLen); return true;
+}
+
+bool Console5DarkCh::getVendorString(char* text) {
+ vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true;
+}
diff --git a/plugins/LinuxVST/src/Console5DarkCh/Console5DarkCh.h b/plugins/LinuxVST/src/Console5DarkCh/Console5DarkCh.h
new file mode 100755
index 0000000..558e4f7
--- /dev/null
+++ b/plugins/LinuxVST/src/Console5DarkCh/Console5DarkCh.h
@@ -0,0 +1,74 @@
+/* ========================================
+ * Console5DarkCh - Console5DarkCh.h
+ * Created 8/12/11 by SPIAdmin
+ * Copyright (c) 2011 __MyCompanyName__, All rights reserved
+ * ======================================== */
+
+#ifndef __Console5DarkCh_H
+#define __Console5DarkCh_H
+
+#ifndef __audioeffect__
+#include "audioeffectx.h"
+#endif
+
+#include <set>
+#include <string>
+#include <math.h>
+
+enum {
+ kParamA = 0,
+ kNumParameters = 1
+}; //
+
+const int kNumPrograms = 0;
+const int kNumInputs = 2;
+const int kNumOutputs = 2;
+const unsigned long kUniqueId = 'conl'; //Change this to what the AU identity is!
+
+class Console5DarkCh :
+ public AudioEffectX
+{
+public:
+ Console5DarkCh(audioMasterCallback audioMaster);
+ ~Console5DarkCh();
+ virtual bool getEffectName(char* name); // The plug-in name
+ virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in
+ virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg
+ virtual bool getVendorString(char* text); // Vendor info
+ virtual VstInt32 getVendorVersion(); // Version number
+ virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames);
+ virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames);
+ virtual void getProgramName(char *name); // read the name from the host
+ virtual void setProgramName(char *name); // changes the name of the preset displayed in the host
+ virtual VstInt32 getChunk (void** data, bool isPreset);
+ virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset);
+ virtual float getParameter(VstInt32 index); // get the parameter value at the specified index
+ virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value
+ virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB)
+ virtual void getParameterName(VstInt32 index, char *text); // name of the parameter
+ virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value
+ virtual VstInt32 canDo(char *text);
+private:
+ char _programName[kVstMaxProgNameLen + 1];
+ std::set< std::string > _canDo;
+
+ double lastSampleChannelL;
+ double lastSampleChannelR;
+ double lastFXChannelL;
+ double lastFXChannelR;
+ double iirCorrectL;
+ double iirCorrectR;
+ double gainchase;
+ double settingchase;
+ double chasespeed;
+ long double fpNShapeLA;
+ long double fpNShapeLB;
+ long double fpNShapeRA;
+ long double fpNShapeRB;
+ bool fpFlip;
+ //default stuff
+
+ float A;
+};
+
+#endif
diff --git a/plugins/LinuxVST/src/Console5DarkCh/Console5DarkChProc.cpp b/plugins/LinuxVST/src/Console5DarkCh/Console5DarkChProc.cpp
new file mode 100755
index 0000000..e17ff88c
--- /dev/null
+++ b/plugins/LinuxVST/src/Console5DarkCh/Console5DarkChProc.cpp
@@ -0,0 +1,358 @@
+/* ========================================
+ * Console5DarkCh - Console5DarkCh.h
+ * Copyright (c) 2016 airwindows, All rights reserved
+ * ======================================== */
+
+#ifndef __Console5DarkCh_H
+#include "Console5DarkCh.h"
+#endif
+
+void Console5DarkCh::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
+{
+ float* in1 = inputs[0];
+ float* in2 = inputs[1];
+ float* out1 = outputs[0];
+ float* out2 = outputs[1];
+
+ double overallscale = 1.0;
+ overallscale /= 44100.0;
+ overallscale *= getSampleRate();
+ float fpTemp;
+ long double fpOld = 0.618033988749894848204586; //golden ratio!
+ long double fpNew = 1.0 - fpOld;
+
+ double inputgain = A;
+ double differenceL;
+ double differenceR;
+ double nearZeroL;
+ double nearZeroR;
+ double servoTrim = 0.0000001 / overallscale;
+ double bassTrim = 0.005 / overallscale;
+ long double inputSampleL;
+ long double inputSampleR;
+
+ if (settingchase != inputgain) {
+ chasespeed *= 2.0;
+ settingchase = inputgain;
+ }
+ if (chasespeed > 2500.0) chasespeed = 2500.0;
+ if (gainchase < 0.0) gainchase = inputgain;
+
+ while (--sampleFrames >= 0)
+ {
+ inputSampleL = *in1;
+ inputSampleR = *in2;
+ if (inputSampleL<1.2e-38 && -inputSampleL<1.2e-38) {
+ static int noisesource = 0;
+ //this declares a variable before anything else is compiled. It won't keep assigning
+ //it to 0 for every sample, it's as if the declaration doesn't exist in this context,
+ //but it lets me add this denormalization fix in a single place rather than updating
+ //it in three different locations. The variable isn't thread-safe but this is only
+ //a random seed and we can share it with whatever.
+ noisesource = noisesource % 1700021; noisesource++;
+ int residue = noisesource * noisesource;
+ residue = residue % 170003; residue *= residue;
+ residue = residue % 17011; residue *= residue;
+ residue = residue % 1709; residue *= residue;
+ residue = residue % 173; residue *= residue;
+ residue = residue % 17;
+ double applyresidue = residue;
+ applyresidue *= 0.00000001;
+ applyresidue *= 0.00000001;
+ inputSampleL = applyresidue;
+ }
+ if (inputSampleR<1.2e-38 && -inputSampleR<1.2e-38) {
+ static int noisesource = 0;
+ noisesource = noisesource % 1700021; noisesource++;
+ int residue = noisesource * noisesource;
+ residue = residue % 170003; residue *= residue;
+ residue = residue % 17011; residue *= residue;
+ residue = residue % 1709; residue *= residue;
+ residue = residue % 173; residue *= residue;
+ residue = residue % 17;
+ double applyresidue = residue;
+ applyresidue *= 0.00000001;
+ applyresidue *= 0.00000001;
+ inputSampleR = applyresidue;
+ //this denormalization routine produces a white noise at -300 dB which the noise
+ //shaping will interact with to produce a bipolar output, but the noise is actually
+ //all positive. That should stop any variables from going denormal, and the routine
+ //only kicks in if digital black is input. As a final touch, if you save to 24-bit
+ //the silence will return to being digital black again.
+ }
+
+ chasespeed *= 0.9999;
+ chasespeed -= 0.01;
+ if (chasespeed < 350.0) chasespeed = 350.0;
+ //we have our chase speed compensated for recent fader activity
+
+ gainchase = (((gainchase*chasespeed)+inputgain)/(chasespeed+1.0));
+ //gainchase is chasing the target, as a simple multiply gain factor
+
+ if (1.0 != gainchase) {
+ inputSampleL *= gainchase;
+ inputSampleR *= gainchase;
+ }
+ //done with trim control
+
+ differenceL = lastSampleChannelL - inputSampleL;
+ lastSampleChannelL = inputSampleL;
+ differenceR = lastSampleChannelR - inputSampleR;
+ lastSampleChannelR = inputSampleR;
+ //derive slew part off direct sample measurement + from last time
+
+ if (differenceL > 1.0) differenceL = 1.0;
+ if (differenceL < -1.0) differenceL = -1.0;
+ if (differenceR > 1.0) differenceR = 1.0;
+ if (differenceR < -1.0) differenceR = -1.0;
+ //clamp the slew correction to prevent invalid math results
+
+ differenceL = lastFXChannelL + sin(differenceL);
+ differenceR = lastFXChannelR + sin(differenceR);
+ //we're about to use this twice and then not use difference again, so we'll reuse it
+ //enhance slew is arcsin(): cutting it back is sin()
+
+ iirCorrectL += inputSampleL - differenceL;
+ inputSampleL = differenceL;
+ iirCorrectR += inputSampleR - differenceR;
+ inputSampleR = differenceR;
+ //apply the slew to stored value: can develop DC offsets.
+ //store the change we made so we can dial it back
+
+ lastFXChannelL = inputSampleL;
+ lastFXChannelR = inputSampleR;
+ if (lastFXChannelL > 1.0) lastFXChannelL = 1.0;
+ if (lastFXChannelL < -1.0) lastFXChannelL = -1.0;
+ if (lastFXChannelR > 1.0) lastFXChannelR = 1.0;
+ if (lastFXChannelR < -1.0) lastFXChannelR = -1.0;
+ //store current sample as new base for next offset
+
+ nearZeroL = pow(fabs(fabs(lastFXChannelL)-1.0), 2);
+ nearZeroR = pow(fabs(fabs(lastFXChannelR)-1.0), 2);
+ //if the sample is very near zero this number is higher.
+ if (iirCorrectL > 0) iirCorrectL -= servoTrim;
+ if (iirCorrectL < 0) iirCorrectL += servoTrim;
+ if (iirCorrectR > 0) iirCorrectR -= servoTrim;
+ if (iirCorrectR < 0) iirCorrectR += servoTrim;
+ //cut back the servo by which we're pulling back the DC
+ lastFXChannelL += (iirCorrectL * 0.0000005);
+ lastFXChannelR += (iirCorrectR * 0.0000005);
+ //apply the servo to the stored value, pulling back the DC
+ lastFXChannelL *= (1.0 - (nearZeroL * bassTrim));
+ lastFXChannelR *= (1.0 - (nearZeroR * bassTrim));
+ //this cuts back the DC offset directly, relative to how near zero we are
+
+ if (inputSampleL > 1.57079633) inputSampleL= 1.57079633;
+ if (inputSampleL < -1.57079633) inputSampleL = -1.57079633;
+ inputSampleL = sin(inputSampleL);
+ //amplitude aspect
+
+ if (inputSampleR > 1.57079633) inputSampleR = 1.57079633;
+ if (inputSampleR < -1.57079633) inputSampleR = -1.57079633;
+ inputSampleR = sin(inputSampleR);
+ //amplitude aspect
+
+ //noise shaping to 32-bit floating point
+ if (fpFlip) {
+ fpTemp = inputSampleL;
+ fpNShapeLA = (fpNShapeLA*fpOld)+((inputSampleL-fpTemp)*fpNew);
+ inputSampleL += fpNShapeLA;
+ fpTemp = inputSampleR;
+ fpNShapeRA = (fpNShapeRA*fpOld)+((inputSampleR-fpTemp)*fpNew);
+ inputSampleR += fpNShapeRA;
+ }
+ else {
+ fpTemp = inputSampleL;
+ fpNShapeLB = (fpNShapeLB*fpOld)+((inputSampleL-fpTemp)*fpNew);
+ inputSampleL += fpNShapeLB;
+ fpTemp = inputSampleR;
+ fpNShapeRB = (fpNShapeRB*fpOld)+((inputSampleR-fpTemp)*fpNew);
+ inputSampleR += fpNShapeRB;
+ }
+ fpFlip = !fpFlip;
+ //end noise shaping on 32 bit output
+
+ *out1 = inputSampleL;
+ *out2 = inputSampleR;
+
+ *in1++;
+ *in2++;
+ *out1++;
+ *out2++;
+ }
+}
+
+void Console5DarkCh::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
+{
+ double* in1 = inputs[0];
+ double* in2 = inputs[1];
+ double* out1 = outputs[0];
+ double* out2 = outputs[1];
+
+ double overallscale = 1.0;
+ overallscale /= 44100.0;
+ overallscale *= getSampleRate();
+ double fpTemp;
+ long double fpOld = 0.618033988749894848204586; //golden ratio!
+ long double fpNew = 1.0 - fpOld;
+
+ double inputgain = A;
+ double differenceL;
+ double differenceR;
+ double nearZeroL;
+ double nearZeroR;
+ double servoTrim = 0.0000001 / overallscale;
+ double bassTrim = 0.005 / overallscale;
+ long double inputSampleL;
+ long double inputSampleR;
+
+ if (settingchase != inputgain) {
+ chasespeed *= 2.0;
+ settingchase = inputgain;
+ }
+ if (chasespeed > 2500.0) chasespeed = 2500.0;
+ if (gainchase < 0.0) gainchase = inputgain;
+
+ while (--sampleFrames >= 0)
+ {
+ inputSampleL = *in1;
+ inputSampleR = *in2;
+ if (inputSampleL<1.2e-38 && -inputSampleL<1.2e-38) {
+ static int noisesource = 0;
+ //this declares a variable before anything else is compiled. It won't keep assigning
+ //it to 0 for every sample, it's as if the declaration doesn't exist in this context,
+ //but it lets me add this denormalization fix in a single place rather than updating
+ //it in three different locations. The variable isn't thread-safe but this is only
+ //a random seed and we can share it with whatever.
+ noisesource = noisesource % 1700021; noisesource++;
+ int residue = noisesource * noisesource;
+ residue = residue % 170003; residue *= residue;
+ residue = residue % 17011; residue *= residue;
+ residue = residue % 1709; residue *= residue;
+ residue = residue % 173; residue *= residue;
+ residue = residue % 17;
+ double applyresidue = residue;
+ applyresidue *= 0.00000001;
+ applyresidue *= 0.00000001;
+ inputSampleL = applyresidue;
+ }
+ if (inputSampleR<1.2e-38 && -inputSampleR<1.2e-38) {
+ static int noisesource = 0;
+ noisesource = noisesource % 1700021; noisesource++;
+ int residue = noisesource * noisesource;
+ residue = residue % 170003; residue *= residue;
+ residue = residue % 17011; residue *= residue;
+ residue = residue % 1709; residue *= residue;
+ residue = residue % 173; residue *= residue;
+ residue = residue % 17;
+ double applyresidue = residue;
+ applyresidue *= 0.00000001;
+ applyresidue *= 0.00000001;
+ inputSampleR = applyresidue;
+ //this denormalization routine produces a white noise at -300 dB which the noise
+ //shaping will interact with to produce a bipolar output, but the noise is actually
+ //all positive. That should stop any variables from going denormal, and the routine
+ //only kicks in if digital black is input. As a final touch, if you save to 24-bit
+ //the silence will return to being digital black again.
+ }
+
+ chasespeed *= 0.9999;
+ chasespeed -= 0.01;
+ if (chasespeed < 350.0) chasespeed = 350.0;
+ //we have our chase speed compensated for recent fader activity
+
+ gainchase = (((gainchase*chasespeed)+inputgain)/(chasespeed+1.0));
+ //gainchase is chasing the target, as a simple multiply gain factor
+
+ if (1.0 != gainchase) {
+ inputSampleL *= gainchase;
+ inputSampleR *= gainchase;
+ }
+ //done with trim control
+
+ differenceL = lastSampleChannelL - inputSampleL;
+ lastSampleChannelL = inputSampleL;
+ differenceR = lastSampleChannelR - inputSampleR;
+ lastSampleChannelR = inputSampleR;
+ //derive slew part off direct sample measurement + from last time
+
+ if (differenceL > 1.0) differenceL = 1.0;
+ if (differenceL < -1.0) differenceL = -1.0;
+ if (differenceR > 1.0) differenceR = 1.0;
+ if (differenceR < -1.0) differenceR = -1.0;
+ //clamp the slew correction to prevent invalid math results
+
+ differenceL = lastFXChannelL + sin(differenceL);
+ differenceR = lastFXChannelR + sin(differenceR);
+ //we're about to use this twice and then not use difference again, so we'll reuse it
+ //enhance slew is arcsin(): cutting it back is sin()
+
+ iirCorrectL += inputSampleL - differenceL;
+ inputSampleL = differenceL;
+ iirCorrectR += inputSampleR - differenceR;
+ inputSampleR = differenceR;
+ //apply the slew to stored value: can develop DC offsets.
+ //store the change we made so we can dial it back
+
+ lastFXChannelL = inputSampleL;
+ lastFXChannelR = inputSampleR;
+ if (lastFXChannelL > 1.0) lastFXChannelL = 1.0;
+ if (lastFXChannelL < -1.0) lastFXChannelL = -1.0;
+ if (lastFXChannelR > 1.0) lastFXChannelR = 1.0;
+ if (lastFXChannelR < -1.0) lastFXChannelR = -1.0;
+ //store current sample as new base for next offset
+
+ nearZeroL = pow(fabs(fabs(lastFXChannelL)-1.0), 2);
+ nearZeroR = pow(fabs(fabs(lastFXChannelR)-1.0), 2);
+ //if the sample is very near zero this number is higher.
+ if (iirCorrectL > 0) iirCorrectL -= servoTrim;
+ if (iirCorrectL < 0) iirCorrectL += servoTrim;
+ if (iirCorrectR > 0) iirCorrectR -= servoTrim;
+ if (iirCorrectR < 0) iirCorrectR += servoTrim;
+ //cut back the servo by which we're pulling back the DC
+ lastFXChannelL += (iirCorrectL * 0.0000005);
+ lastFXChannelR += (iirCorrectR * 0.0000005);
+ //apply the servo to the stored value, pulling back the DC
+ lastFXChannelL *= (1.0 - (nearZeroL * bassTrim));
+ lastFXChannelR *= (1.0 - (nearZeroR * bassTrim));
+ //this cuts back the DC offset directly, relative to how near zero we are
+
+ if (inputSampleL > 1.57079633) inputSampleL= 1.57079633;
+ if (inputSampleL < -1.57079633) inputSampleL = -1.57079633;
+ inputSampleL = sin(inputSampleL);
+ //amplitude aspect
+
+ if (inputSampleR > 1.57079633) inputSampleR = 1.57079633;
+ if (inputSampleR < -1.57079633) inputSampleR = -1.57079633;
+ inputSampleR = sin(inputSampleR);
+ //amplitude aspect
+
+ //noise shaping to 64-bit floating point
+ if (fpFlip) {
+ fpTemp = inputSampleL;
+ fpNShapeLA = (fpNShapeLA*fpOld)+((inputSampleL-fpTemp)*fpNew);
+ inputSampleL += fpNShapeLA;
+ fpTemp = inputSampleR;
+ fpNShapeRA = (fpNShapeRA*fpOld)+((inputSampleR-fpTemp)*fpNew);
+ inputSampleR += fpNShapeRA;
+ }
+ else {
+ fpTemp = inputSampleL;
+ fpNShapeLB = (fpNShapeLB*fpOld)+((inputSampleL-fpTemp)*fpNew);
+ inputSampleL += fpNShapeLB;
+ fpTemp = inputSampleR;
+ fpNShapeRB = (fpNShapeRB*fpOld)+((inputSampleR-fpTemp)*fpNew);
+ inputSampleR += fpNShapeRB;
+ }
+ fpFlip = !fpFlip;
+ //end noise shaping on 64 bit output
+
+ *out1 = inputSampleL;
+ *out2 = inputSampleR;
+
+ *in1++;
+ *in2++;
+ *out1++;
+ *out2++;
+ }
+} \ No newline at end of file