aboutsummaryrefslogtreecommitdiffstats
path: root/plugins/LV2/src/Ensemble/Ensemble.h
diff options
context:
space:
mode:
authorHarald Eilertsen <haraldei@anduin.net>2021-07-31 21:34:28 +0200
committerHarald Eilertsen <haraldei@anduin.net>2021-07-31 21:34:28 +0200
commit1bd34fa795d0eac15d0dc9d4c756f19fc6624872 (patch)
treefdb9bb2e5e20a0adb2953597beafd66aa7c924fc /plugins/LV2/src/Ensemble/Ensemble.h
parent94a6cc3d6c70883e08fd7be16e9405d44bfb94e5 (diff)
downloadairwindows-lv2-port-1bd34fa795d0eac15d0dc9d4c756f19fc6624872.tar.gz
airwindows-lv2-port-1bd34fa795d0eac15d0dc9d4c756f19fc6624872.tar.bz2
airwindows-lv2-port-1bd34fa795d0eac15d0dc9d4c756f19fc6624872.zip
LV2: Port another batch of plugins, EQ - SurgeTide
Some plugins won't compile for various reasons, these have been left out for now. One plugin failed autoporting, so that one's left out too. I have not tested these plugins yet, so no guarantees that they work, or that they work right. Please report any problems or if there's missing control info to the mailing list.
Diffstat (limited to 'plugins/LV2/src/Ensemble/Ensemble.h')
-rw-r--r--plugins/LV2/src/Ensemble/Ensemble.h51
1 files changed, 51 insertions, 0 deletions
diff --git a/plugins/LV2/src/Ensemble/Ensemble.h b/plugins/LV2/src/Ensemble/Ensemble.h
new file mode 100644
index 0000000..56b79d3
--- /dev/null
+++ b/plugins/LV2/src/Ensemble/Ensemble.h
@@ -0,0 +1,51 @@
+#ifndef __Ensemble_H
+#define __Ensemble_H
+
+#include <lv2plugin.h>
+
+class Ensemble : public LV2Plugin<4> {
+public:
+ Ensemble(double rate);
+
+ void activate();
+ void run(uint32_t num_samples);
+
+ static constexpr const char * URI = "https://www.airwindows.com/ensemble";
+
+private:
+ /*
+ * These are the original DSP functions from the VST plugin.
+ * They need to be called from the LV2 plugins `run` function.
+ */
+ void processReplacing(float **in, float **out, VstInt32 samples);
+ void processDoubleReplacing(double **in, double **out, VstInt32 samples);
+
+ /*
+ * Members needed by the processing functions.
+ */
+
+ long double fpNShapeL;
+ long double fpNShapeR;
+ //default stuff
+ const static int totalsamples = 65540;
+ float dL[totalsamples];
+ float dR[totalsamples];
+ double sweep[49];
+ int gcount;
+ double airPrevL;
+ double airEvenL;
+ double airOddL;
+ double airFactorL;
+ double airPrevR;
+ double airEvenR;
+ double airOddR;
+ double airFactorR;
+ bool fpFlip;
+ float A;
+ float B;
+ float C;
+ float D;
+
+};
+
+#endif