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author | Harald Eilertsen <haraldei@anduin.net> | 2021-03-28 14:32:58 +0200 |
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committer | Harald Eilertsen <haraldei@anduin.net> | 2021-03-28 14:34:54 +0200 |
commit | cc36a9b13b2c378cdddd221d4995a50af7914a35 (patch) | |
tree | f844862c058a07d57f447e31d265da35b2165470 /plugins/LV2/src/ButterComp/ButterComp.h | |
parent | c0042de0d9e234a45c32aa297c775d6bdc5c730d (diff) | |
download | airwindows-lv2-port-cc36a9b13b2c378cdddd221d4995a50af7914a35.tar.gz airwindows-lv2-port-cc36a9b13b2c378cdddd221d4995a50af7914a35.tar.bz2 airwindows-lv2-port-cc36a9b13b2c378cdddd221d4995a50af7914a35.zip |
LV2: Add another batch of plugins.
Plugins added in this batch:
- BitGlitter
- BitShiftGain
- Bite
- BlockParty
- BrassRider
- BrightAmbience
- BuildATPDF
- BussColors4
- ButterComp
- ButterComp2
Diffstat (limited to 'plugins/LV2/src/ButterComp/ButterComp.h')
-rw-r--r-- | plugins/LV2/src/ButterComp/ButterComp.h | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/plugins/LV2/src/ButterComp/ButterComp.h b/plugins/LV2/src/ButterComp/ButterComp.h new file mode 100644 index 0000000..c649fdf --- /dev/null +++ b/plugins/LV2/src/ButterComp/ButterComp.h @@ -0,0 +1,47 @@ +#ifndef __ButterComp_H +#define __ButterComp_H + +#include <lv2plugin.h> + +class ButterComp : public LV2Plugin<2> { +public: + ButterComp(double rate); + + void activate(); + void run(uint32_t num_samples); + + static constexpr const char * URI = "https://www.airwindows.com/buttercomp"; + +private: + /* + * These are the original DSP functions from the VST plugin. + * They need to be called from the LV2 plugins `run` function. + */ + void processReplacing(float **in, float **out, VstInt32 samples); + void processDoubleReplacing(double **in, double **out, VstInt32 samples); + + /* + * Members needed by the processing functions. + */ + + double controlAposL; + double controlAnegL; + double controlBposL; + double controlBnegL; + double targetposL; + double targetnegL; + double controlAposR; + double controlAnegR; + double controlBposR; + double controlBnegR; + double targetposR; + double targetnegR; + long double fpNShapeL; + long double fpNShapeR; + //default stuff + + float A; + float B; +}; + +#endif |