/* ========================================
* DubSub - DubSub.h
* Created 8/12/11 by SPIAdmin
* Copyright (c) 2011 __MyCompanyName__, All rights reserved
* ======================================== */
#ifndef __DubSub_H
#define __DubSub_H
#ifndef __audioeffect__
#include "audioeffectx.h"
#endif
#include <set>
#include <string>
#include <math.h>
enum {
kParamA = 0,
kParamB = 1,
kParamC = 2,
kParamD = 3,
kParamE = 4,
kParamF = 5,
kParamG = 6,
kParamH = 7,
kParamI = 8,
kParamJ = 9,
kNumParameters = 10
}; //
const int kNumPrograms = 0;
const int kNumInputs = 2;
const int kNumOutputs = 2;
const unsigned long kUniqueId = 'dbsb'; //Change this to what the AU identity is!
class DubSub :
public AudioEffectX
{
public:
DubSub(audioMasterCallback audioMaster);
~DubSub();
virtual bool getEffectName(char* name); // The plug-in name
virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in
virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg
virtual bool getVendorString(char* text); // Vendor info
virtual VstInt32 getVendorVersion(); // Version number
virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames);
virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames);
virtual void getProgramName(char *name); // read the name from the host
virtual void setProgramName(char *name); // changes the name of the preset displayed in the host
virtual VstInt32 getChunk (void** data, bool isPreset);
virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset);
virtual float getParameter(VstInt32 index); // get the parameter value at the specified index
virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value
virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB)
virtual void getParameterName(VstInt32 index, char *text); // name of the parameter
virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value
virtual VstInt32 canDo(char *text);
private:
char _programName[kVstMaxProgNameLen + 1];
std::set< std::string > _canDo;
private:
double iirDriveSampleAL;
double iirDriveSampleBL;
double iirDriveSampleCL;
double iirDriveSampleDL;
double iirDriveSampleEL;
double iirDriveSampleFL;
double iirDriveSampleAR;
double iirDriveSampleBR;
double iirDriveSampleCR;
double iirDriveSampleDR;
double iirDriveSampleER;
double iirDriveSampleFR;
bool flip; //drive things
int bflip;
bool WasNegativeL;
bool SubOctaveL;
bool WasNegativeR;
bool SubOctaveR;
double iirHeadBumpAL;
double iirHeadBumpBL;
double iirHeadBumpCL;
double iirHeadBumpAR;
double iirHeadBumpBR;
double iirHeadBumpCR;
double iirSubBumpAL;
double iirSubBumpBL;
double iirSubBumpCL;
double iirSubBumpAR;
double iirSubBumpBR;
double iirSubBumpCR;
double lastHeadBumpL;
double lastSubBumpL;
double lastHeadBumpR;
double lastSubBumpR;
double iirSampleAL;
double iirSampleBL;
double iirSampleCL;
double iirSampleDL;
double iirSampleEL;
double iirSampleFL;
double iirSampleGL;
double iirSampleHL;
double iirSampleIL;
double iirSampleJL;
double iirSampleKL;
double iirSampleLL;
double iirSampleML;
double iirSampleNL;
double iirSampleOL;
double iirSamplePL;
double iirSampleQL;
double iirSampleRL;
double iirSampleSL;
double iirSampleTL;
double iirSampleUL;
double iirSampleVL;
double iirSampleWL;
double iirSampleXL;
double iirSampleYL;
double iirSampleZL;
double iirSampleAR;
double iirSampleBR;
double iirSampleCR;
double iirSampleDR;
double iirSampleER;
double iirSampleFR;
double iirSampleGR;
double iirSampleHR;
double iirSampleIR;
double iirSampleJR;
double iirSampleKR;
double iirSampleLR;
double iirSampleMR;
double iirSampleNR;
double iirSampleOR;
double iirSamplePR;
double iirSampleQR;
double iirSampleRR;
double iirSampleSR;
double iirSampleTR;
double iirSampleUR;
double iirSampleVR;
double iirSampleWR;
double iirSampleXR;
double iirSampleYR;
double iirSampleZR;
double oscGateL;
double oscGateR;
long double fpNShapeL;
long double fpNShapeR;
//default stuff
float A;
float B;
float C;
float D;
float E;
float F;
float G;
float H;
float I;
float J;
};
#endif