/* ========================================
* CStrip - CStrip.h
* Created 8/12/11 by SPIAdmin
* Copyright (c) 2011 __MyCompanyName__, All rights reserved
* ======================================== */
#ifndef __CStrip_H
#define __CStrip_H
#ifndef __audioeffect__
#include "audioeffectx.h"
#endif
#include <set>
#include <string>
#include <math.h>
enum {
kParamA = 0,
kParamB = 1,
kParamC = 2,
kParamD = 3,
kParamE = 4,
kParamF = 5,
kParamG = 6,
kParamH = 7,
kParamI = 8,
kParamJ = 9,
kParamK = 10,
kParamL = 11,
kNumParameters = 12
}; //
const int kNumPrograms = 0;
const int kNumInputs = 2;
const int kNumOutputs = 2;
const unsigned long kUniqueId = 'cstr'; //Change this to what the AU identity is!
class CStrip :
public AudioEffectX
{
public:
CStrip(audioMasterCallback audioMaster);
~CStrip();
virtual bool getEffectName(char* name); // The plug-in name
virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in
virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg
virtual bool getVendorString(char* text); // Vendor info
virtual VstInt32 getVendorVersion(); // Version number
virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames);
virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames);
virtual void getProgramName(char *name); // read the name from the host
virtual void setProgramName(char *name); // changes the name of the preset displayed in the host
virtual VstInt32 getChunk (void** data, bool isPreset);
virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset);
virtual float getParameter(VstInt32 index); // get the parameter value at the specified index
virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value
virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB)
virtual void getParameterName(VstInt32 index, char *text); // name of the parameter
virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value
virtual VstInt32 canDo(char *text);
private:
char _programName[kVstMaxProgNameLen + 1];
std::set< std::string > _canDo;
long double fpNShapeL;
long double fpNShapeR;
//default stuff
double lastSampleL;
double last2SampleL;
double lastSampleR;
double last2SampleR;
//begin EQ
double iirHighSampleLA;
double iirHighSampleLB;
double iirHighSampleLC;
double iirHighSampleLD;
double iirHighSampleLE;
double iirLowSampleLA;
double iirLowSampleLB;
double iirLowSampleLC;
double iirLowSampleLD;
double iirLowSampleLE;
double iirHighSampleL;
double iirLowSampleL;
double iirHighSampleRA;
double iirHighSampleRB;
double iirHighSampleRC;
double iirHighSampleRD;
double iirHighSampleRE;
double iirLowSampleRA;
double iirLowSampleRB;
double iirLowSampleRC;
double iirLowSampleRD;
double iirLowSampleRE;
double iirHighSampleR;
double iirLowSampleR;
double tripletLA;
double tripletLB;
double tripletLC;
double tripletFactorL;
double tripletRA;
double tripletRB;
double tripletRC;
double tripletFactorR;
double lowpassSampleLAA;
double lowpassSampleLAB;
double lowpassSampleLBA;
double lowpassSampleLBB;
double lowpassSampleLCA;
double lowpassSampleLCB;
double lowpassSampleLDA;
double lowpassSampleLDB;
double lowpassSampleLE;
double lowpassSampleLF;
double lowpassSampleLG;
double lowpassSampleRAA;
double lowpassSampleRAB;
double lowpassSampleRBA;
double lowpassSampleRBB;
double lowpassSampleRCA;
double lowpassSampleRCB;
double lowpassSampleRDA;
double lowpassSampleRDB;
double lowpassSampleRE;
double lowpassSampleRF;
double lowpassSampleRG;
double highpassSampleLAA;
double highpassSampleLAB;
double highpassSampleLBA;
double highpassSampleLBB;
double highpassSampleLCA;
double highpassSampleLCB;
double highpassSampleLDA;
double highpassSampleLDB;
double highpassSampleLE;
double highpassSampleLF;
double highpassSampleRAA;
double highpassSampleRAB;
double highpassSampleRBA;
double highpassSampleRBB;
double highpassSampleRCA;
double highpassSampleRCB;
double highpassSampleRDA;
double highpassSampleRDB;
double highpassSampleRE;
double highpassSampleRF;
bool flip;
int flipthree;
//end EQ
//begin Gate
bool WasNegativeL;
int ZeroCrossL;
double gaterollerL;
double gateL;
bool WasNegativeR;
int ZeroCrossR;
double gaterollerR;
double gateR;
//end Gate
//begin Timing
double pL[4099];
double pR[4099];
int count;
//end Timing
//begin ButterComp
double controlAposL;
double controlAnegL;
double controlBposL;
double controlBnegL;
double targetposL;
double targetnegL;
double avgLA;
double avgLB;
double nvgLA;
double nvgLB;
double controlAposR;
double controlAnegR;
double controlBposR;
double controlBnegR;
double targetposR;
double targetnegR;
double avgRA;
double avgRB;
double nvgRA;
double nvgRB;
//end ButterComp
//flip is already covered in EQ
float A;
float B;
float C;
float D;
float E;
float F;
float G;
float H;
float I;
float J;
float K;
float L;
};
#endif