/*
* File: PocketVerbs.h
*
* Version: 1.0
*
* Created: 8/19/12
*
* Copyright: Copyright � 2012 Airwindows, All Rights Reserved
*
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* software.
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*/
#include "AUEffectBase.h"
#include "PocketVerbsVersion.h"
#if AU_DEBUG_DISPATCHER
#include "AUDebugDispatcher.h"
#endif
#ifndef __PocketVerbs_h__
#define __PocketVerbs_h__
#pragma mark ____PocketVerbs Parameters
// parameters
static CFStringRef kParameterOneName = CFSTR("Type");
static const int kChamber = 1;
static const int kSpring = 2;
static const int kTiled = 3;
static const int kRoom = 4;
static const int kStretch = 5;
static const int kZarathustra = 6;
static const int kDefaultValue_ParamOne = kChamber;
static CFStringRef kMenuItem_Chamber = CFSTR ("Chamber");
static CFStringRef kMenuItem_Spring = CFSTR ("Spring");
static CFStringRef kMenuItem_Tiled = CFSTR ("Tiled");
static CFStringRef kMenuItem_Room = CFSTR ("Room");
static CFStringRef kMenuItem_Stretch = CFSTR ("Stretch");
static CFStringRef kMenuItem_Zarathustra = CFSTR ("Zarathustra");
static const float kDefaultValue_ParamTwo = 0.5;
static const float kDefaultValue_ParamThree = 0.0;
static const float kDefaultValue_ParamFour = 0.5;
static CFStringRef kParameterTwoName = CFSTR("Size");
static CFStringRef kParameterThreeName = CFSTR("Gating");
static CFStringRef kParameterFourName = CFSTR("Dry/Wet");
//Alter the name if desired, but using the plugin name is a start
enum {
kParam_One =0,
kParam_Two =1,
kParam_Three =2,
kParam_Four =3,
//Add your parameters here...
kNumberOfParameters=4
};
#pragma mark ____PocketVerbs
class PocketVerbs : public AUEffectBase
{
public:
PocketVerbs(AudioUnit component);
#if AU_DEBUG_DISPATCHER
virtual ~PocketVerbs () { delete mDebugDispatcher; }
#endif
virtual AUKernelBase * NewKernel() { return new PocketVerbsKernel(this); }
virtual ComponentResult GetParameterValueStrings(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
CFArrayRef * outStrings);
virtual ComponentResult GetParameterInfo(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
AudioUnitParameterInfo &outParameterInfo);
virtual ComponentResult GetPropertyInfo(AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
UInt32 & outDataSize,
Boolean & outWritable );
virtual ComponentResult GetProperty(AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
void * outData);
virtual ComponentResult Initialize();
virtual bool SupportsTail () { return true; }
virtual Float64 GetTailTime() {return 1.0/GetSampleRate()*220000.0;} //in SECONDS! gsr * a number = in samples
virtual Float64 GetLatency() {return (1.0/GetSampleRate())*0.0;} // in SECONDS! gsr * a number = in samples
/*! @method Version */
virtual ComponentResult Version() { return kPocketVerbsVersion; }
protected:
class PocketVerbsKernel : public AUKernelBase // most of the real work happens here
{
public:
PocketVerbsKernel(AUEffectBase *inAudioUnit )
: AUKernelBase(inAudioUnit)
{
}
// *Required* overides for the process method for this effect
// processes one channel of interleaved samples
virtual void Process( const Float32 *inSourceP,
Float32 *inDestP,
UInt32 inFramesToProcess,
UInt32 inNumChannels,
bool &ioSilence);
virtual void Reset();
private:
Float64 dA[7];
Float64 dB[7];
Float64 dC[7];
Float64 dD[7];
Float64 dE[7];
Float64 dF[7];
Float64 dG[7];
Float64 dH[7];
Float64 dI[7];
Float64 dJ[7];
Float64 dK[7];
Float64 dL[7];
Float64 dM[7];
Float64 dN[7];
Float64 dO[7];
Float64 dP[7];
Float64 dQ[7];
Float64 dR[7];
Float64 dS[7];
Float64 dT[7];
Float64 dU[7];
Float64 dV[7];
Float64 dW[7];
Float64 dX[7];
Float64 dY[7];
Float64 dZ[7];
Float64 aA[15150];
Float64 aB[14618];
Float64 aC[14358];
Float64 aD[13818];
Float64 aE[13562];
Float64 aF[13046];
Float64 aG[11966];
Float64 aH[11130];
Float64 aI[10598];
Float64 aJ[9810];
Float64 aK[9522];
Float64 aL[8982];
Float64 aM[8786];
Float64 aN[8462];
Float64 aO[8310];
Float64 aP[7982];
Float64 aQ[7322];
Float64 aR[6818];
Float64 aS[6506];
Float64 aT[6002];
Float64 aU[5838];
Float64 aV[5502];
Float64 aW[5010];
Float64 aX[4850];
Float64 aY[4296];
Float64 aZ[4180];
Float64 oA[15150];
Float64 oB[14618];
Float64 oC[14358];
Float64 oD[13818];
Float64 oE[13562];
Float64 oF[13046];
Float64 oG[11966];
Float64 oH[11130];
Float64 oI[10598];
Float64 oJ[9810];
Float64 oK[9522];
Float64 oL[8982];
Float64 oM[8786];
Float64 oN[8462];
Float64 oO[8310];
Float64 oP[7982];
Float64 oQ[7322];
Float64 oR[6818];
Float64 oS[6506];
Float64 oT[6002];
Float64 oU[5838];
Float64 oV[5502];
Float64 oW[5010];
Float64 oX[4850];
Float64 oY[4296];
Float64 oZ[4180];
int outA, alpA, maxdelayA, delayA;
int outB, alpB, maxdelayB, delayB;
int outC, alpC, maxdelayC, delayC;
int outD, alpD, maxdelayD, delayD;
int outE, alpE, maxdelayE, delayE;
int outF, alpF, maxdelayF, delayF;
int outG, alpG, maxdelayG, delayG;
int outH, alpH, maxdelayH, delayH;
int outI, alpI, maxdelayI, delayI;
int outJ, alpJ, maxdelayJ, delayJ;
int outK, alpK, maxdelayK, delayK;
int outL, alpL, maxdelayL, delayL;
int outM, alpM, maxdelayM, delayM;
int outN, alpN, maxdelayN, delayN;
int outO, alpO, maxdelayO, delayO;
int outP, alpP, maxdelayP, delayP;
int outQ, alpQ, maxdelayQ, delayQ;
int outR, alpR, maxdelayR, delayR;
int outS, alpS, maxdelayS, delayS;
int outT, alpT, maxdelayT, delayT;
int outU, alpU, maxdelayU, delayU;
int outV, alpV, maxdelayV, delayV;
int outW, alpW, maxdelayW, delayW;
int outX, alpX, maxdelayX, delayX;
int outY, alpY, maxdelayY, delayY;
int outZ, alpZ, maxdelayZ, delayZ;
Float64 savedRoomsize;
int countdown;
Float64 peak;
uint32_t fpd;
};
};
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
#endif