aboutsummaryrefslogblamecommitdiffstats
path: root/plugins/MacAU/NotJustAnotherCD/NotJustAnotherCD.cpp
blob: a7c0e6d9013d95a9c468833fef64c4d89397e39d (plain) (tree)


















































































































































































































































































































                                                                                                                                    
/*
*	File:		NotJustAnotherCD.cpp
*	
*	Version:	1.0
* 
*	Created:	1/31/17
*	
*	Copyright:  Copyright � 2017 Airwindows, All Rights Reserved
* 
*	Disclaimer:	IMPORTANT:  This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in 
*				consideration of your agreement to the following terms, and your use, installation, modification 
*				or redistribution of this Apple software constitutes acceptance of these terms.  If you do 
*				not agree with these terms, please do not use, install, modify or redistribute this Apple 
*				software.
*
*				In consideration of your agreement to abide by the following terms, and subject to these terms, 
*				Apple grants you a personal, non-exclusive license, under Apple's copyrights in this 
*				original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the 
*				Apple Software, with or without modifications, in source and/or binary forms; provided that if you 
*				redistribute the Apple Software in its entirety and without modifications, you must retain this 
*				notice and the following text and disclaimers in all such redistributions of the Apple Software. 
*				Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to 
*				endorse or promote products derived from the Apple Software without specific prior written 
*				permission from Apple.  Except as expressly stated in this notice, no other rights or 
*				licenses, express or implied, are granted by Apple herein, including but not limited to any 
*				patent rights that may be infringed by your derivative works or by other works in which the 
*				Apple Software may be incorporated.
*
*				The Apple Software is provided by Apple on an "AS IS" basis.  APPLE MAKES NO WARRANTIES, EXPRESS OR 
*				IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY 
*				AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE 
*				OR IN COMBINATION WITH YOUR PRODUCTS.
*
*				IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL 
*				DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS 
*				OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE, 
*				REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER 
*				UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN 
*				IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
/*=============================================================================
	NotJustAnotherCD.cpp
	
=============================================================================*/
#include "NotJustAnotherCD.h"


//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

COMPONENT_ENTRY(NotJustAnotherCD)


//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//	NotJustAnotherCD::NotJustAnotherCD
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
NotJustAnotherCD::NotJustAnotherCD(AudioUnit component)
	: AUEffectBase(component)
{
	CreateElements();
	Globals()->UseIndexedParameters(kNumberOfParameters);
         
#if AU_DEBUG_DISPATCHER
	mDebugDispatcher = new AUDebugDispatcher (this);
#endif
	
}


//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//	NotJustAnotherCD::GetParameterValueStrings
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult			NotJustAnotherCD::GetParameterValueStrings(AudioUnitScope		inScope,
                                                                AudioUnitParameterID	inParameterID,
                                                                CFArrayRef *		outStrings)
{
        
    return kAudioUnitErr_InvalidProperty;
}



//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//	NotJustAnotherCD::GetParameterInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult			NotJustAnotherCD::GetParameterInfo(AudioUnitScope		inScope,
                                                        AudioUnitParameterID	inParameterID,
                                                        AudioUnitParameterInfo	&outParameterInfo )
{
	ComponentResult result = noErr;

	outParameterInfo.flags = 	kAudioUnitParameterFlag_IsWritable
						|		kAudioUnitParameterFlag_IsReadable;
    
    if (inScope == kAudioUnitScope_Global) {
        switch(inParameterID)
        {
           default:
                result = kAudioUnitErr_InvalidParameter;
                break;
            }
	} else {
        result = kAudioUnitErr_InvalidParameter;
    }
    


	return result;
}

//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//	NotJustAnotherCD::GetPropertyInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult			NotJustAnotherCD::GetPropertyInfo (AudioUnitPropertyID	inID,
                                                        AudioUnitScope		inScope,
                                                        AudioUnitElement	inElement,
                                                        UInt32 &		outDataSize,
                                                        Boolean &		outWritable)
{
	return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
}

//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//	NotJustAnotherCD::GetProperty
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult			NotJustAnotherCD::GetProperty(	AudioUnitPropertyID inID,
                                                        AudioUnitScope 		inScope,
                                                        AudioUnitElement 	inElement,
                                                        void *			outData )
{
	return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
}

//	NotJustAnotherCD::Initialize
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult NotJustAnotherCD::Initialize()
{
    ComponentResult result = AUEffectBase::Initialize();
    if (result == noErr)
        Reset(kAudioUnitScope_Global, 0);
    return result;
}

#pragma mark ____NotJustAnotherCDEffectKernel



//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//	NotJustAnotherCD::NotJustAnotherCDKernel::Reset()
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void		NotJustAnotherCD::NotJustAnotherCDKernel::Reset()
{
	byn[0] = 1000;
	byn[1] = 301;
	byn[2] = 176;
	byn[3] = 125;
	byn[4] = 97;
	byn[5] = 79;
	byn[6] = 67;
	byn[7] = 58;
	byn[8] = 51;
	byn[9] = 46;
	byn[10] = 1000;
	noiseShaping = 0.0;
}

//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//	NotJustAnotherCD::NotJustAnotherCDKernel::Process
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void		NotJustAnotherCD::NotJustAnotherCDKernel::Process(	const Float32 	*inSourceP,
                                                    Float32		 	*inDestP,
                                                    UInt32 			inFramesToProcess,
                                                    UInt32			inNumChannels, 
                                                    bool			&ioSilence )
{
	UInt32 nSampleFrames = inFramesToProcess;
	const Float32 *sourceP = inSourceP;
	Float32 *destP = inDestP;
	
	long double inputSample;
	Float64 benfordize;
	int hotbinA;
	int hotbinB;
	Float64 totalA;
	Float64 totalB;
	Float32 drySample;
	
	
	while (nSampleFrames-- > 0) {
		inputSample = *sourceP;
		if (inputSample<1.2e-38 && -inputSample<1.2e-38) {
			static int noisesource = 0;
			//this declares a variable before anything else is compiled. It won't keep assigning
			//it to 0 for every sample, it's as if the declaration doesn't exist in this context,
			//but it lets me add this denormalization fix in a single place rather than updating
			//it in three different locations. The variable isn't thread-safe but this is only
			//a random seed and we can share it with whatever.
			noisesource = noisesource % 1700021; noisesource++;
			int residue = noisesource * noisesource;
			residue = residue % 170003; residue *= residue;
			residue = residue % 17011; residue *= residue;
			residue = residue % 1709; residue *= residue;
			residue = residue % 173; residue *= residue;
			residue = residue % 17;
			double applyresidue = residue;
			applyresidue *= 0.00000001;
			applyresidue *= 0.00000001;
			inputSample = applyresidue;
			//this denormalization routine produces a white noise at -300 dB which the noise
			//shaping will interact with to produce a bipolar output, but the noise is actually
			//all positive. That should stop any variables from going denormal, and the routine
			//only kicks in if digital black is input. As a final touch, if you save to 24-bit
			//the silence will return to being digital black again.
		}
		drySample = inputSample;
		
		
		
		inputSample -= noiseShaping;
		inputSample *= 32768.0;
		//0-1 is now one bit, now we dither
		
		benfordize = floor(inputSample);
		while (benfordize >= 1.0) {benfordize /= 10;}
		if (benfordize < 1.0) {benfordize *= 10;}
		if (benfordize < 1.0) {benfordize *= 10;}
		if (benfordize < 1.0) {benfordize *= 10;}
		if (benfordize < 1.0) {benfordize *= 10;}
		if (benfordize < 1.0) {benfordize *= 10;}
		hotbinA = floor(benfordize);
		//hotbin becomes the Benford bin value for this number floored
		totalA = 0;
		if ((hotbinA > 0) && (hotbinA < 10))
		{
			byn[hotbinA] += 1;
			totalA += (301-byn[1]);
			totalA += (176-byn[2]);
			totalA += (125-byn[3]);
			totalA += (97-byn[4]);
			totalA += (79-byn[5]);
			totalA += (67-byn[6]);
			totalA += (58-byn[7]);
			totalA += (51-byn[8]);
			totalA += (46-byn[9]);
			byn[hotbinA] -= 1;
		} else {hotbinA = 10;}
		//produce total number- smaller is closer to Benford real
		
		benfordize = ceil(inputSample);
		while (benfordize >= 1.0) {benfordize /= 10;}
		if (benfordize < 1.0) {benfordize *= 10;}
		if (benfordize < 1.0) {benfordize *= 10;}
		hotbinB = floor(benfordize);
		//hotbin becomes the Benford bin value for this number ceiled
		totalB = 0;
		if ((hotbinB > 0) && (hotbinB < 10))
		{
			byn[hotbinB] += 1;
			totalB += (301-byn[1]);
			totalB += (176-byn[2]);
			totalB += (125-byn[3]);
			totalB += (97-byn[4]);
			totalB += (79-byn[5]);
			totalB += (67-byn[6]);
			totalB += (58-byn[7]);
			totalB += (51-byn[8]);
			totalB += (46-byn[9]);
			byn[hotbinB] -= 1;
		} else {hotbinB = 10;}
		//produce total number- smaller is closer to Benford real
		
		if (totalA < totalB)
		{
			byn[hotbinA] += 1;
			inputSample = floor(inputSample);
		}
		else
		{
			byn[hotbinB] += 1;
			inputSample = ceil(inputSample);
		}
		//assign the relevant one to the delay line
		//and floor/ceil signal accordingly
		
		totalA = byn[1] + byn[2] + byn[3] + byn[4] + byn[5] + byn[6] + byn[7] + byn[8] + byn[9];
		totalA /= 1000;
		if (totalA = 0) totalA = 1;
		byn[1] /= totalA;
		byn[2] /= totalA;
		byn[3] /= totalA;
		byn[4] /= totalA;
		byn[5] /= totalA;
		byn[6] /= totalA;
		byn[7] /= totalA;
		byn[8] /= totalA;
		byn[9] /= totalA;
		byn[10] /= 2; //catchall for garbage data
		
		inputSample /= 32768.0;
		
		noiseShaping += inputSample - drySample;
		
		*destP = inputSample;
		sourceP += inNumChannels; destP += inNumChannels;
	}
}