/*
* File: IronOxideClassic.cpp
*
* Version: 1.0
*
* Created: 5/13/17
*
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/*=============================================================================
IronOxideClassic.cpp
=============================================================================*/
#include "IronOxideClassic.h"
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
COMPONENT_ENTRY(IronOxideClassic)
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// IronOxideClassic::IronOxideClassic
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
IronOxideClassic::IronOxideClassic(AudioUnit component)
: AUEffectBase(component)
{
CreateElements();
Globals()->UseIndexedParameters(kNumberOfParameters);
SetParameter(kParam_One, kDefaultValue_ParamOne );
SetParameter(kParam_Two, kDefaultValue_ParamTwo );
SetParameter(kParam_Three, kDefaultValue_ParamThree );
#if AU_DEBUG_DISPATCHER
mDebugDispatcher = new AUDebugDispatcher (this);
#endif
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// IronOxideClassic::GetParameterValueStrings
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult IronOxideClassic::GetParameterValueStrings(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
CFArrayRef * outStrings)
{
return kAudioUnitErr_InvalidProperty;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// IronOxideClassic::GetParameterInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult IronOxideClassic::GetParameterInfo(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
AudioUnitParameterInfo &outParameterInfo )
{
ComponentResult result = noErr;
outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
| kAudioUnitParameterFlag_IsReadable;
if (inScope == kAudioUnitScope_Global) {
switch(inParameterID)
{
case kParam_One:
AUBase::FillInParameterName (outParameterInfo, kParameterOneName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Decibels;
outParameterInfo.minValue = -18.0;
outParameterInfo.maxValue = 18.0;
outParameterInfo.defaultValue = kDefaultValue_ParamOne;
break;
case kParam_Two:
AUBase::FillInParameterName (outParameterInfo, kParameterTwoName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_CustomUnit;
outParameterInfo.flags |= kAudioUnitParameterFlag_DisplayLogarithmic;
outParameterInfo.unitName = kParameterTwoUnit;
outParameterInfo.minValue = 1.5;
outParameterInfo.maxValue = 150.0;
outParameterInfo.defaultValue = kDefaultValue_ParamTwo;
break;
case kParam_Three:
AUBase::FillInParameterName (outParameterInfo, kParameterThreeName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Decibels;
outParameterInfo.minValue = -18.0;
outParameterInfo.maxValue = 18.0;
outParameterInfo.defaultValue = kDefaultValue_ParamThree;
break;
default:
result = kAudioUnitErr_InvalidParameter;
break;
}
} else {
result = kAudioUnitErr_InvalidParameter;
}
return result;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// IronOxideClassic::GetPropertyInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult IronOxideClassic::GetPropertyInfo (AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
UInt32 & outDataSize,
Boolean & outWritable)
{
return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// IronOxideClassic::GetProperty
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult IronOxideClassic::GetProperty( AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
void * outData )
{
return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
}
// IronOxideClassic::Initialize
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult IronOxideClassic::Initialize()
{
ComponentResult result = AUEffectBase::Initialize();
if (result == noErr)
Reset(kAudioUnitScope_Global, 0);
return result;
}
#pragma mark ____IronOxideClassicEffectKernel
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// IronOxideClassic::IronOxideClassicKernel::Reset()
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void IronOxideClassic::IronOxideClassicKernel::Reset()
{
for (int temp = 0; temp < 263; temp++) {d[temp] = 0.0;}
gcount = 0;
fastIIRA = fastIIRB = slowIIRA = slowIIRB = 0.0;
iirSampleA = iirSampleB = 0.0;
fpNShape = 0.0;
fpFlip = true;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// IronOxideClassic::IronOxideClassicKernel::Process
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void IronOxideClassic::IronOxideClassicKernel::Process( const Float32 *inSourceP,
Float32 *inDestP,
UInt32 inFramesToProcess,
UInt32 inNumChannels,
bool &ioSilence )
{
UInt32 nSampleFrames = inFramesToProcess;
const Float32 *sourceP = inSourceP;
Float32 *destP = inDestP;
Float64 inputgain = pow(10.0,GetParameter( kParam_One )/20.0);
Float64 outputgain = pow(10.0,GetParameter( kParam_Three )/20.0);
Float64 ips = GetParameter( kParam_Two ) * 1.1;
//slight correction to dial in convincing ips settings
if (ips < 1 || ips > 200){ips=33.0;}
//sanity checks are always key
Float64 iirAmount = ips/430.0; //for low leaning
Float64 bridgerectifier;
Float64 fastTaper = ips/15.0;
Float64 slowTaper = 2.0/(ips*ips);
Float64 lowspeedscale = (5.0/ips);
long double inputSample;
SInt32 count;
Float64 temp;
Float64 overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= GetSampleRate();
if (overallscale == 0) {fastTaper += 1.0; slowTaper += 1.0;}
else
{
iirAmount /= overallscale;
lowspeedscale *= overallscale;
fastTaper = 1.0 + (fastTaper / overallscale);
slowTaper = 1.0 + (slowTaper / overallscale);
}
while (nSampleFrames-- > 0) {
inputSample = *sourceP;
if (inputSample<1.2e-38 && -inputSample<1.2e-38) {
static int noisesource = 0;
//this declares a variable before anything else is compiled. It won't keep assigning
//it to 0 for every sample, it's as if the declaration doesn't exist in this context,
//but it lets me add this denormalization fix in a single place rather than updating
//it in three different locations. The variable isn't thread-safe but this is only
//a random seed and we can share it with whatever.
noisesource = noisesource % 1700021; noisesource++;
int residue = noisesource * noisesource;
residue = residue % 170003; residue *= residue;
residue = residue % 17011; residue *= residue;
residue = residue % 1709; residue *= residue;
residue = residue % 173; residue *= residue;
residue = residue % 17;
double applyresidue = residue;
applyresidue *= 0.00000001;
applyresidue *= 0.00000001;
inputSample = applyresidue;
//this denormalization routine produces a white noise at -300 dB which the noise
//shaping will interact with to produce a bipolar output, but the noise is actually
//all positive. That should stop any variables from going denormal, and the routine
//only kicks in if digital black is input. As a final touch, if you save to 24-bit
//the silence will return to being digital black again.
}
if (fpFlip)
{
iirSampleA = (iirSampleA * (1 - iirAmount)) + (inputSample * iirAmount);
inputSample -= iirSampleA;
}
else
{
iirSampleB = (iirSampleB * (1 - iirAmount)) + (inputSample * iirAmount);
inputSample -= iirSampleB;
}
//do IIR highpass for leaning out
if (inputgain != 1.0) inputSample *= inputgain;
bridgerectifier = fabs(inputSample);
if (bridgerectifier > 1.57079633) bridgerectifier = 1.57079633;
bridgerectifier = sin(bridgerectifier);
if (inputSample > 0.0) inputSample = bridgerectifier;
else inputSample = -bridgerectifier;
if (gcount < 0 || gcount > 131) {gcount = 131;}
count = gcount;
//increment the counter
d[count+131] = d[count] = inputSample;
if (fpFlip)
{
fastIIRA = fastIIRA/fastTaper;
slowIIRA = slowIIRA/slowTaper;
//scale stuff down
fastIIRA += d[count];
count += 3;
temp = d[count+127];
temp += d[count+113];
temp += d[count+109];
temp += d[count+107];
temp += d[count+103];
temp += d[count+101];
temp += d[count+97];
temp += d[count+89];
temp += d[count+83];
temp /= 2;
temp += d[count+79];
temp += d[count+73];
temp += d[count+71];
temp += d[count+67];
temp += d[count+61];
temp += d[count+59];
temp += d[count+53];
temp += d[count+47];
temp += d[count+43];
temp += d[count+41];
temp += d[count+37];
temp += d[count+31];
temp += d[count+29];
temp /= 2;
temp += d[count+23];
temp += d[count+19];
temp += d[count+17];
temp += d[count+13];
temp += d[count+11];
temp /= 2;
temp += d[count+7];
temp += d[count+5];
temp += d[count+3];
temp /= 2;
temp += d[count+2];
temp += d[count+1];
slowIIRA += (temp/128);
inputSample = fastIIRA - (slowIIRA / slowTaper);
}
else
{
fastIIRB = fastIIRB/fastTaper;
slowIIRB = slowIIRB/slowTaper;
//scale stuff down
fastIIRB += d[count];
count += 3;
temp = d[count+127];
temp += d[count+113];
temp += d[count+109];
temp += d[count+107];
temp += d[count+103];
temp += d[count+101];
temp += d[count+97];
temp += d[count+89];
temp += d[count+83];
temp /= 2;
temp += d[count+79];
temp += d[count+73];
temp += d[count+71];
temp += d[count+67];
temp += d[count+61];
temp += d[count+59];
temp += d[count+53];
temp += d[count+47];
temp += d[count+43];
temp += d[count+41];
temp += d[count+37];
temp += d[count+31];
temp += d[count+29];
temp /= 2;
temp += d[count+23];
temp += d[count+19];
temp += d[count+17];
temp += d[count+13];
temp += d[count+11];
temp /= 2;
temp += d[count+7];
temp += d[count+5];
temp += d[count+3];
temp /= 2;
temp += d[count+2];
temp += d[count+1];
slowIIRB += (temp/128);
inputSample = fastIIRB - (slowIIRB / slowTaper);
}
inputSample /= fastTaper;
inputSample /= lowspeedscale;
bridgerectifier = fabs(inputSample);
if (bridgerectifier > 1.57079633) bridgerectifier = 1.57079633;
bridgerectifier = sin(bridgerectifier);
//can use as an output limiter
if (inputSample > 0.0) inputSample = bridgerectifier;
else inputSample = -bridgerectifier;
//second stage of overdrive to prevent overs and allow bloody loud extremeness
if (outputgain != 1.0) inputSample *= outputgain;
fpFlip = !fpFlip;
//32 bit dither, made small and tidy.
int expon; frexpf((Float32)inputSample, &expon);
long double dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62);
inputSample += (dither-fpNShape); fpNShape = dither;
//end 32 bit dither
*destP = inputSample;
sourceP += inNumChannels; destP += inNumChannels;
}
}