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#include "Bite.h"
#include <iostream>
#include <lv2wrapper.h>
Bite::Bite(double rate)
: LV2Plugin(rate)
{
}
void Bite::activate()
{
A = 0.5;
B = 1.0;
sampleAL = 0.0;
sampleBL = 0.0;
sampleCL = 0.0;
sampleDL = 0.0;
sampleEL = 0.0;
sampleFL = 0.0;
sampleGL = 0.0;
sampleHL = 0.0;
sampleIL = 0.0;
sampleAR = 0.0;
sampleBR = 0.0;
sampleCR = 0.0;
sampleDR = 0.0;
sampleER = 0.0;
sampleFR = 0.0;
sampleGR = 0.0;
sampleHR = 0.0;
sampleIR = 0.0;
fpNShapeL = 0.0;
fpNShapeR = 0.0;
//this is reset: values being initialized only once. Startup values, whatever they are.
}
void Bite::run(uint32_t num_samples)
{
A = *params[0];
B = *params[1];
processReplacing(const_cast<float **>(in), out, num_samples);
}
//
// Include the processing code from the VST version.
//
#include <cmath>
#include "../../../LinuxVST/src/Bite/BiteProc.cpp"
// Create the LV2Wrapper and register the plugin
LV2Wrapper<Bite> plugin;
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