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-rw-r--r--railties/guides/source/asset_pipeline.textile43
1 files changed, 17 insertions, 26 deletions
diff --git a/railties/guides/source/asset_pipeline.textile b/railties/guides/source/asset_pipeline.textile
index 7795b297f3..df41c7a9e8 100644
--- a/railties/guides/source/asset_pipeline.textile
+++ b/railties/guides/source/asset_pipeline.textile
@@ -38,7 +38,7 @@ h4. Main Features
The first feature of the pipeline is to concatenate assets. This is important in a production environment, as it reduces the number of requests that a browser must make to render a web page.
-While Rails already has a feature to concatenate these types of assets -- by placing +:cache => true+ at the end of tags such as +javascript_include_tag+ and +stylesheet_link_tag+ --, it has a series of limitations. For example, it cannot generate the caches in advance, and it is not able to transparently include assets provided by third-party libraries.
+While Rails already has a feature to concatenate these types of assets by placing +:cache => true+ at the end of tags such as +javascript_include_tag+ and +stylesheet_link_tag+, it has a series of limitations. For example, it cannot generate the caches in advance, and it is not able to transparently include assets provided by third-party libraries.
The default behavior in Rails 3.1 and onward is to concatenate all files into one master file each for JS and CSS. However, you can separate files or groups of files if required (see below). In production, an MD5 fingerprint is inserted into each filename so that the file is cached by the web browser but can be invalidated if the fingerprint is altered.
@@ -120,7 +120,7 @@ All subdirectories that exist within these three locations are added to the sear
You can add additional (fully qualified) paths to the pipeline in +config/application.rb+. For example:
<ruby>
-config.assets.paths << "#{Rails.root}/app/assets/flash"
+config.assets.paths << Rails.root.join("app", "assets", "flash")
</ruby>
h4. Coding Links to Assets
@@ -232,7 +232,7 @@ There's also a default +app/assets/stylesheets/application.css+ file which conta
The directives that work in the JavaScript files also work in stylesheets, obviously including stylesheets rather than JavaScript files. The +require_tree+ directive here works the same way as the JavaScript one, requiring all stylesheets from the current directory.
-In this example +require_self+ is used. This puts the CSS contained within the file (if any) at the top of any other CSS in this file unless +require_self+ is specified after another +require+ directive.
+In this example +require_self+ is used. This puts the CSS contained within the file (if any) at the precise location of the +require_self+ call. If +require_self+ is called more than once, only the last call is respected.
You can have as many manifest files as you need. For example the +admin.css+ and +admin.js+ manifest could contain the JS and CSS files that are used for the admin section of an application.
@@ -398,7 +398,7 @@ This can be changed with the +config.assets.manifest+ option. A fully specified
config.assets.manifest = '/path/to/some/other/location'
</erb>
-NOTE: If there are missing precompiled files in production you will get an <tt>AssetNoPrecompiledError</tt> exception indicating the name of the missing file(s).
+NOTE: If there are missing precompiled files in production you will get an <tt>Sprockets::Helpers::RailsHelper::AssetPaths::AssetNotPrecompiledError</tt> exception indicating the name of the missing file(s).
h5. Server Configuration
@@ -436,38 +436,29 @@ location ~ ^/assets/ {
}
</plain>
-When files are precompiled, Sprockets also creates a "Gzip":http://en.wikipedia.org/wiki/Gzip (.gz) version of your assets. This avoids the server having to do this for any requests; it can simply read the compressed files from disk. You must configure your server to use gzip compression and serve the compressed assets that will be stored in the +public/assets+ folder. The following configuration options can be used:
+When files are precompiled, Sprockets also creates a "gzipped":http://en.wikipedia.org/wiki/Gzip (.gz) version of your assets. Web servers are typically configured to use a moderate compression ratio as a compromise, but since precompilation happens once Sprockets uses the maximum compression ratio, thus reducing the size of the data transfer to the minimum. One the other hand, web servers can be configured to serve compressed content directly from disk, rather than deflating non-compressed files themselves.
-For Apache:
-
-<plain>
-<LocationMatch "^/assets/.*$">
- # 2 lines to serve pre-gzipped version
- RewriteCond %{REQUEST_FILENAME}.gz -s
- RewriteRule ^(.+) $1.gz [L]
-</LocationMatch>
-
-# without these, Content-Type will be "application/x-gzip"
-<FilesMatch "^/assets/.*\.css.gz$">
- ForceType text/css
-</FilesMatch>
-
-<FilesMatch "^/assets/.*\.js.gz$">
- ForceType text/javascript
-</FilesMatch>
-</plain>
-
-For nginx:
+Nginx is able to do this automatically enabling +gzip_static+:
<plain>
location ~ ^/(assets)/ {
root /path/to/public;
gzip_static on; # to serve pre-gzipped version
expires max;
- add_header Cache-Control public;
+ add_header Cache-Control public;
}
</plain>
+This directive is available if the core module that provides this feature was compiled with the web server. Ubuntu packages, even +nginx-light+ have the module compiled. Otherwise, you may need to perform a manual compilation:
+
+<plain>
+./configure --with-http_gzip_static_module
+</plain>
+
+If you're compiling nginx with Phusion Passenger you'll need to pass that option when prompted.
+
+Unfortunately, a robust configuration for Apache is possible but tricky, please Google around.
+
h4. Live Compilation
In some circumstances you may wish to use live compilation. In this mode all requests for assets in the pipeline are handled by Sprockets directly.