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-rw-r--r--guides/source/asset_pipeline.md9
-rw-r--r--guides/source/configuring.md2
2 files changed, 0 insertions, 11 deletions
diff --git a/guides/source/asset_pipeline.md b/guides/source/asset_pipeline.md
index b12a02a56a..be7ca5107d 100644
--- a/guides/source/asset_pipeline.md
+++ b/guides/source/asset_pipeline.md
@@ -456,12 +456,6 @@ application.css: application-8af74128f904600e41a6e39241464e03.css
The default location for the manifest is the root of the location specified in `config.assets.prefix` ('/assets' by default).
-This can be changed with the `config.assets.manifest` option. A fully specified path is required:
-
-```ruby
-config.assets.manifest = '/path/to/some/other/location'
-```
-
NOTE: If there are missing precompiled files in production you will get an `Sprockets::Helpers::RailsHelper::AssetPaths::AssetNotPrecompiledError` exception indicating the name of the missing file(s).
#### Far-future Expires header
@@ -728,9 +722,6 @@ config.assets.compile = false
# Generate digests for assets URLs.
config.assets.digest = true
-# Defaults to nil and saved in location specified by config.assets.prefix
-# config.assets.manifest = YOUR_PATH
-
# Precompile additional assets (application.js, application.css, and all non-JS/CSS are already added)
# config.assets.precompile += %w( search.js )
```
diff --git a/guides/source/configuring.md b/guides/source/configuring.md
index 909d304622..8efc1f655f 100644
--- a/guides/source/configuring.md
+++ b/guides/source/configuring.md
@@ -161,8 +161,6 @@ Rails 3.1, by default, is set up to use the `sprockets` gem to manage assets wit
* `config.assets.debug` disables the concatenation and compression of assets. Set to `true` by default in `development.rb`.
-* `config.assets.manifest` defines the full path to be used for the asset precompiler's manifest file. Defaults to using `config.assets.prefix`.
-
* `config.assets.cache_store` defines the cache store that Sprockets will use. The default is the Rails file store.
* `config.assets.version` is an option string that is used in MD5 hash generation. This can be changed to force all files to be recompiled.