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-rw-r--r--guides/source/asset_pipeline.md21
1 files changed, 0 insertions, 21 deletions
diff --git a/guides/source/asset_pipeline.md b/guides/source/asset_pipeline.md
index 52ea605a72..6f8b4f4d15 100644
--- a/guides/source/asset_pipeline.md
+++ b/guides/source/asset_pipeline.md
@@ -729,27 +729,6 @@ include, you can add them to the `precompile` array in `config/initializers/asse
Rails.application.config.assets.precompile += ['admin.js', 'admin.css', 'swfObject.js']
```
-Or, you can opt to precompile all assets with something like this:
-
-```ruby
-# config/initializers/assets.rb
-Rails.application.config.assets.precompile << Proc.new do |path|
- if path =~ /\.(css|js)\z/
- full_path = Rails.application.assets.resolve(path).to_path
- app_assets_path = Rails.root.join('app', 'assets').to_path
- if full_path.starts_with? app_assets_path
- logger.info "including asset: " + full_path
- true
- else
- logger.info "excluding asset: " + full_path
- false
- end
- else
- false
- end
-end
-```
-
NOTE. Always specify an expected compiled filename that ends with .js or .css,
even if you want to add Sass or CoffeeScript files to the precompile array.