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-rw-r--r--guides/source/asset_pipeline.md101
1 files changed, 41 insertions, 60 deletions
diff --git a/guides/source/asset_pipeline.md b/guides/source/asset_pipeline.md
index 68dde4482f..bf046a3341 100644
--- a/guides/source/asset_pipeline.md
+++ b/guides/source/asset_pipeline.md
@@ -1,4 +1,4 @@
-**DO NOT READ THIS FILE ON GITHUB, GUIDES ARE PUBLISHED ON http://guides.rubyonrails.org.**
+**DO NOT READ THIS FILE ON GITHUB, GUIDES ARE PUBLISHED ON https://guides.rubyonrails.org.**
The Asset Pipeline
==================
@@ -20,10 +20,9 @@ What is the Asset Pipeline?
The asset pipeline provides a framework to concatenate and minify or compress
JavaScript and CSS assets. It also adds the ability to write these assets in
-other languages and pre-processors such as CoffeeScript, Sass and ERB.
+other languages and pre-processors such as CoffeeScript, Sass, and ERB.
It allows assets in your application to be automatically combined with assets
-from other gems. For example, jquery-rails includes a copy of jquery.js
-and enables AJAX features in Rails.
+from other gems.
The asset pipeline is implemented by the
[sprockets-rails](https://github.com/rails/sprockets-rails) gem,
@@ -35,7 +34,7 @@ rails new appname --skip-sprockets
```
Rails automatically adds the `sass-rails`, `coffee-rails` and `uglifier`
-gems to your Gemfile, which are used by Sprockets for asset compression:
+gems to your `Gemfile`, which are used by Sprockets for asset compression:
```ruby
gem 'sass-rails'
@@ -44,8 +43,8 @@ gem 'coffee-rails'
```
Using the `--skip-sprockets` option will prevent Rails from adding
-them to your Gemfile, so if you later want to enable
-the asset pipeline you will have to add those gems to your Gemfile. Also,
+them to your `Gemfile`, so if you later want to enable
+the asset pipeline you will have to add those gems to your `Gemfile`. Also,
creating an application with the `--skip-sprockets` option will generate
a slightly different `config/application.rb` file, with a require statement
for the sprockets railtie that is commented-out. You will have to remove
@@ -65,7 +64,7 @@ config.assets.js_compressor = :uglifier
```
NOTE: The `sass-rails` gem is automatically used for CSS compression if included
-in the Gemfile and no `config.assets.css_compressor` option is set.
+in the `Gemfile` and no `config.assets.css_compressor` option is set.
### Main Features
@@ -154,7 +153,7 @@ environments. You can enable or disable it in your configuration through the
More reading:
-* [Optimize caching](http://code.google.com/speed/page-speed/docs/caching.html)
+* [Optimize caching](https://developers.google.com/speed/docs/insights/LeverageBrowserCaching)
* [Revving Filenames: don't use querystring](http://www.stevesouders.com/blog/2008/08/23/revving-filenames-dont-use-querystring/)
@@ -181,7 +180,7 @@ When you generate a scaffold or a controller, Rails also generates a JavaScript
file (or CoffeeScript file if the `coffee-rails` gem is in the `Gemfile`) and a
Cascading Style Sheet file (or SCSS file if `sass-rails` is in the `Gemfile`)
for that controller. Additionally, when generating a scaffold, Rails generates
-the file scaffolds.css (or scaffolds.scss if `sass-rails` is in the
+the file `scaffolds.css` (or `scaffolds.scss` if `sass-rails` is in the
`Gemfile`.)
For example, if you generate a `ProjectsController`, Rails will also add a new
@@ -202,7 +201,7 @@ will result in your assets being included more than once.
WARNING: When using asset precompilation, you will need to ensure that your
controller assets will be precompiled when loading them on a per page basis. By
-default .coffee and .scss files will not be precompiled on their own. See
+default `.coffee` and `.scss` files will not be precompiled on their own. See
[Precompiling Assets](#precompiling-assets) for more information on how
precompiling works.
@@ -225,7 +224,7 @@ Pipeline assets can be placed inside an application in one of three locations:
`app/assets`, `lib/assets` or `vendor/assets`.
* `app/assets` is for assets that are owned by the application, such as custom
-images, JavaScript files or stylesheets.
+images, JavaScript files, or stylesheets.
* `lib/assets` is for your own libraries' code that doesn't really fit into the
scope of the application or those libraries which are shared across applications.
@@ -283,10 +282,10 @@ You can view the search path by inspecting
`Rails.application.config.assets.paths` in the Rails console.
Besides the standard `assets/*` paths, additional (fully qualified) paths can be
-added to the pipeline in `config/application.rb`. For example:
+added to the pipeline in `config/initializers/assets.rb`. For example:
```ruby
-config.assets.paths << Rails.root.join("lib", "videoplayer", "flash")
+Rails.application.config.assets.paths << Rails.root.join("lib", "videoplayer", "flash")
```
Paths are traversed in the order they occur in the search path. By default,
@@ -335,7 +334,7 @@ an asset has been updated and if so loads it into the page:
<%= javascript_include_tag "application", "data-turbolinks-track" => "reload" %>
```
-In regular views you can access images in the `public/assets/images` directory
+In regular views you can access images in the `app/assets/images` directory
like this:
```erb
@@ -383,7 +382,7 @@ it would make sense to have an image in one of the asset load paths, such as
already available in `public/assets` as a fingerprinted file, then that path is
referenced.
-If you want to use a [data URI](http://en.wikipedia.org/wiki/Data_URI_scheme) -
+If you want to use a [data URI](https://en.wikipedia.org/wiki/Data_URI_scheme) -
a method of embedding the image data directly into the CSS file - you can use
the `asset_data_uri` helper.
@@ -435,7 +434,7 @@ Sprockets uses manifest files to determine which assets to include and serve.
These manifest files contain _directives_ - instructions that tell Sprockets
which files to require in order to build a single CSS or JavaScript file. With
these directives, Sprockets loads the files specified, processes them if
-necessary, concatenates them into one single file and then compresses them
+necessary, concatenates them into one single file, and then compresses them
(based on value of `Rails.application.config.assets.js_compressor`). By serving
one file rather than many, the load time of pages can be greatly reduced because
the browser makes fewer requests. Compression also reduces file size, enabling
@@ -447,15 +446,15 @@ For example, a new Rails application includes a default
```js
// ...
-//= require jquery
-//= require jquery_ujs
+//= require rails-ujs
+//= require turbolinks
//= require_tree .
```
In JavaScript files, Sprockets directives begin with `//=`. In the above case,
the file is using the `require` and the `require_tree` directives. The `require`
directive is used to tell Sprockets the files you wish to require. Here, you are
-requiring the files `jquery.js` and `jquery_ujs.js` that are available somewhere
+requiring the files `rails-ujs.js` and `turbolinks.js` that are available somewhere
in the search path for Sprockets. You need not supply the extensions explicitly.
Sprockets assumes you are requiring a `.js` file when done from within a `.js`
file.
@@ -572,20 +571,6 @@ would generate this HTML:
The `body` param is required by Sprockets.
-### Runtime Error Checking
-
-By default the asset pipeline will check for potential errors in development mode during
-runtime. To disable this behavior you can set:
-
-```ruby
-config.assets.raise_runtime_errors = false
-```
-
-When this option is true, the asset pipeline will check if all the assets loaded
-in your application are included in the `config.assets.precompile` list.
-If `config.assets.digest` is also true, the asset pipeline will require that
-all requests for assets include digests.
-
### Raise an Error When an Asset is Not Found
If you are using sprockets-rails >= 3.2.0 you can configure what happens
@@ -688,20 +673,20 @@ content changes.
### Precompiling Assets
-Rails comes bundled with a task to compile the asset manifests and other
+Rails comes bundled with a command to compile the asset manifests and other
files in the pipeline.
Compiled assets are written to the location specified in `config.assets.prefix`.
By default, this is the `/assets` directory.
-You can call this task on the server during deployment to create compiled
+You can call this command on the server during deployment to create compiled
versions of your assets directly on the server. See the next section for
information on compiling locally.
-The task is:
+The command is:
```bash
-$ RAILS_ENV=production bin/rails assets:precompile
+$ RAILS_ENV=production rails assets:precompile
```
Capistrano (v2.15.1 and above) includes a recipe to handle this in deployment.
@@ -713,7 +698,7 @@ load 'deploy/assets'
This links the folder specified in `config.assets.prefix` to `shared/assets`.
If you already use this shared folder you'll need to write your own deployment
-task.
+command.
It is important that this folder is shared between deployments so that remotely
cached pages referencing the old compiled assets still work for the life of
@@ -740,11 +725,11 @@ include, you can add them to the `precompile` array in `config/initializers/asse
Rails.application.config.assets.precompile += %w( admin.js admin.css )
```
-NOTE. Always specify an expected compiled filename that ends with .js or .css,
+NOTE. Always specify an expected compiled filename that ends with `.js` or `.css`,
even if you want to add Sass or CoffeeScript files to the precompile array.
-The task also generates a `.sprockets-manifest-md5hash.json` (where `md5hash` is
-an MD5 hash) that contains a list with all your assets and their respective
+The command also generates a `.sprockets-manifest-randomhex.json` (where `randomhex` is
+a 16-byte random hex string) that contains a list with all your assets and their respective
fingerprints. This is used by the Rails helper methods to avoid handing the
mapping requests back to Sprockets. A typical manifest file looks like:
@@ -860,22 +845,22 @@ signals all caches between your server and the client browser that this content
number of requests for this asset from your server; the asset has a good chance
of being in the local browser cache or some intermediate cache.
-This mode uses more memory, performs more poorly than the default and is not
+This mode uses more memory, performs more poorly than the default, and is not
recommended.
If you are deploying a production application to a system without any
-pre-existing JavaScript runtimes, you may want to add one to your Gemfile:
+pre-existing JavaScript runtimes, you may want to add one to your `Gemfile`:
```ruby
group :production do
- gem 'therubyracer'
+ gem 'mini_racer'
end
```
### CDNs
CDN stands for [Content Delivery
-Network](http://en.wikipedia.org/wiki/Content_delivery_network), they are
+Network](https://en.wikipedia.org/wiki/Content_delivery_network), they are
primarily designed to cache assets all over the world so that when a browser
requests the asset, a cached copy will be geographically close to that browser.
If you are serving assets directly from your Rails server in production, the
@@ -923,7 +908,7 @@ domain, you do not need to specify a protocol or "scheme" such as `http://` or
that is generated will match how the webpage is accessed by default.
You can also set this value through an [environment
-variable](http://en.wikipedia.org/wiki/Environment_variable) to make running a
+variable](https://en.wikipedia.org/wiki/Environment_variable) to make running a
staging copy of your site easier:
```
@@ -932,7 +917,7 @@ config.action_controller.asset_host = ENV['CDN_HOST']
-Note: You would need to set `CDN_HOST` on your server to `mycdnsubdomain
+NOTE: You would need to set `CDN_HOST` on your server to `mycdnsubdomain
.fictional-cdn.com` for this to work.
Once you have configured your server and your CDN when you serve a webpage that
@@ -1083,7 +1068,7 @@ Customizing the Pipeline
### CSS Compression
One of the options for compressing CSS is YUI. The [YUI CSS
-compressor](http://yui.github.io/yuicompressor/css.html) provides
+compressor](https://yui.github.io/yuicompressor/css.html) provides
minification.
The following line enables YUI compression, and requires the `yui-compressor`
@@ -1104,7 +1089,7 @@ Possible options for JavaScript compression are `:closure`, `:uglifier` and
`:yui`. These require the use of the `closure-compiler`, `uglifier` or
`yui-compressor` gems, respectively.
-The default Gemfile includes [uglifier](https://github.com/lautis/uglifier).
+The default `Gemfile` includes [uglifier](https://github.com/lautis/uglifier).
This gem wraps [UglifyJS](https://github.com/mishoo/UglifyJS) (written for
NodeJS) in Ruby. It compresses your code by removing white space and comments,
shortening local variable names, and performing other micro-optimizations such
@@ -1219,10 +1204,10 @@ Adding Assets to Your Gems
Assets can also come from external sources in the form of gems.
-A good example of this is the `jquery-rails` gem which comes with Rails as the
-standard JavaScript library gem. This gem contains an engine class which
-inherits from `Rails::Engine`. By doing this, Rails is informed that the
-directory for this gem may contain assets and the `app/assets`, `lib/assets` and
+A good example of this is the `jquery-rails` gem.
+This gem contains an engine class which inherits from `Rails::Engine`.
+By doing this, Rails is informed that the directory for this
+gem may contain assets and the `app/assets`, `lib/assets` and
`vendor/assets` directories of this engine are added to the search path of
Sprockets.
@@ -1233,7 +1218,7 @@ Sprockets uses Processors, Transformers, Compressors, and Exporters to extend
Sprockets functionality. Have a look at
[Extending Sprockets](https://github.com/rails/sprockets/blob/master/guides/extending_sprockets.md)
to learn more. Here we registered a preprocessor to add a comment to the end
-of text/css (.css) files.
+of text/css (`.css`) files.
```ruby
module AddComment
@@ -1258,11 +1243,7 @@ moving the files from `public/` to the new locations. See [Asset
Organization](#asset-organization) above for guidance on the correct locations
for different file types.
-Next will be avoiding duplicate JavaScript files. Since jQuery is the default
-JavaScript library from Rails 3.1 onwards, you don't need to copy `jquery.js`
-into `app/assets` and it will be included automatically.
-
-The third is updating the various environment files with the correct default
+Next is updating the various environment files with the correct default
options.
In `application.rb`: