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Diffstat (limited to 'guides/source/asset_pipeline.md')
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diff --git a/guides/source/asset_pipeline.md b/guides/source/asset_pipeline.md index 4a610e8458..25717e04e4 100644 --- a/guides/source/asset_pipeline.md +++ b/guides/source/asset_pipeline.md @@ -21,21 +21,20 @@ What is the Asset Pipeline? The asset pipeline provides a framework to concatenate and minify or compress JavaScript and CSS assets. It also adds the ability to write these assets in other languages and pre-processors such as CoffeeScript, Sass and ERB. +It allows assets in your application to be automatically combined with assets +from other gems. For example, jquery-rails includes a copy of jquery.js +and enables AJAX features in Rails. -The asset pipeline is technically no longer a core feature of Rails 4, it has -been extracted out of the framework into the -[sprockets-rails](https://github.com/rails/sprockets-rails) gem. - -The asset pipeline is enabled by default. - -You can disable the asset pipeline while creating a new application by +The asset pipeline is implemented by the +[sprockets-rails](https://github.com/rails/sprockets-rails) gem, +and is enabled by default. You can disable it while creating a new application by passing the `--skip-sprockets` option. ```bash rails new appname --skip-sprockets ``` -Rails 4 automatically adds the `sass-rails`, `coffee-rails` and `uglifier` +Rails automatically adds the `sass-rails`, `coffee-rails` and `uglifier` gems to your Gemfile, which are used by Sprockets for asset compression: ```ruby @@ -44,8 +43,8 @@ gem 'uglifier' gem 'coffee-rails' ``` -Using the `--skip-sprockets` option will prevent Rails 4 from adding -`sass-rails` and `uglifier` to Gemfile, so if you later want to enable +Using the `--skip-sprockets` option will prevent Rails from adding +them to your Gemfile, so if you later want to enable the asset pipeline you will have to add those gems to your Gemfile. Also, creating an application with the `--skip-sprockets` option will generate a slightly different `config/application.rb` file, with a require statement @@ -66,7 +65,7 @@ config.assets.js_compressor = :uglifier ``` NOTE: The `sass-rails` gem is automatically used for CSS compression if included -in Gemfile and no `config.assets.css_compressor` option is set. +in the Gemfile and no `config.assets.css_compressor` option is set. ### Main Features @@ -169,7 +168,7 @@ directory. Files in this directory are served by the Sprockets middleware. Assets can still be placed in the `public` hierarchy. Any assets under `public` will be served as static files by the application or web server when -`config.serve_static_files` is set to true. You should use `app/assets` for +`config.public_file_server.enabled` is set to true. You should use `app/assets` for files that must undergo some pre-processing before they are served. In production, Rails precompiles these files to `public/assets` by default. The @@ -327,13 +326,13 @@ familiar `javascript_include_tag` and `stylesheet_link_tag`: <%= javascript_include_tag "application" %> ``` -If using the turbolinks gem, which is included by default in Rails 4, then +If using the turbolinks gem, which is included by default in Rails, then include the 'data-turbolinks-track' option which causes turbolinks to check if an asset has been updated and if so loads it into the page: ```erb -<%= stylesheet_link_tag "application", media: "all", "data-turbolinks-track" => true %> -<%= javascript_include_tag "application", "data-turbolinks-track" => true %> +<%= stylesheet_link_tag "application", media: "all", "data-turbolinks-track" => "reload" %> +<%= javascript_include_tag "application", "data-turbolinks-track" => "reload" %> ``` In regular views you can access images in the `public/assets/images` directory @@ -403,13 +402,13 @@ When using the asset pipeline, paths to assets must be re-written and underscored in Ruby) for the following asset classes: image, font, video, audio, JavaScript and stylesheet. -* `image-url("rails.png")` becomes `url(/assets/rails.png)` -* `image-path("rails.png")` becomes `"/assets/rails.png"`. +* `image-url("rails.png")` returns `url(/assets/rails.png)` +* `image-path("rails.png")` returns `"/assets/rails.png"` The more generic form can also be used: -* `asset-url("rails.png")` becomes `url(/assets/rails.png)` -* `asset-path("rails.png")` becomes `"/assets/rails.png"` +* `asset-url("rails.png")` returns `url(/assets/rails.png)` +* `asset-path("rails.png")` returns `"/assets/rails.png"` #### JavaScript/CoffeeScript and ERB @@ -436,14 +435,14 @@ Sprockets uses manifest files to determine which assets to include and serve. These manifest files contain _directives_ - instructions that tell Sprockets which files to require in order to build a single CSS or JavaScript file. With these directives, Sprockets loads the files specified, processes them if -necessary, concatenates them into one single file and then compresses them (if -`Rails.application.config.assets.compress` is true). By serving one file rather -than many, the load time of pages can be greatly reduced because the browser -makes fewer requests. Compression also reduces file size, enabling the -browser to download them faster. +necessary, concatenates them into one single file and then compresses them +(based on value of `Rails.application.config.assets.js_compressor`). By serving +one file rather than many, the load time of pages can be greatly reduced because +the browser makes fewer requests. Compression also reduces file size, enabling +the browser to download them faster. -For example, a new Rails 4 application includes a default +For example, a new Rails application includes a default `app/assets/javascripts/application.js` file containing the following lines: ```js @@ -484,9 +483,9 @@ which contains these lines: */ ``` -Rails 4 creates both `app/assets/javascripts/application.js` and +Rails creates both `app/assets/javascripts/application.js` and `app/assets/stylesheets/application.css` regardless of whether the ---skip-sprockets option is used when creating a new rails application. This is +--skip-sprockets option is used when creating a new Rails application. This is so you can easily add asset pipelining later if you like. The directives that work in JavaScript files also work in stylesheets @@ -587,6 +586,19 @@ in your application are included in the `config.assets.precompile` list. If `config.assets.digest` is also true, the asset pipeline will require that all requests for assets include digests. +### Raise an Error When an Asset is Not Found + +If you are using sprockets-rails >= 3.2.0 you can configure what happens +when an asset lookup is performed and nothing is found. If you turn off "asset fallback" +then an error will be raised when an asset cannot be found. + +```ruby +config.assets.unknown_asset_fallback = false +``` + +If "asset fallback" is enabled then when an asset cannot be found the path will be +output instead and no error raised. The asset fallback behavior is enabled by default. + ### Turning Digests Off You can turn off digests by updating `config/environments/development.rb` to @@ -662,12 +674,12 @@ generates something like this: rel="stylesheet" /> ``` -Note: with the Asset Pipeline the :cache and :concat options aren't used +NOTE: with the Asset Pipeline the `:cache` and `:concat` options aren't used anymore, delete these options from the `javascript_include_tag` and `stylesheet_link_tag`. The fingerprinting behavior is controlled by the `config.assets.digest` -initialization option (which defaults to `true` for production and development). +initialization option (which defaults to `true`). NOTE: Under normal circumstances the default `config.assets.digest` option should not be changed. If there are no digests in the filenames, and far-future @@ -676,7 +688,7 @@ content changes. ### Precompiling Assets -Rails comes bundled with a rake task to compile the asset manifests and other +Rails comes bundled with a task to compile the asset manifests and other files in the pipeline. Compiled assets are written to the location specified in `config.assets.prefix`. @@ -686,10 +698,10 @@ You can call this task on the server during deployment to create compiled versions of your assets directly on the server. See the next section for information on compiling locally. -The rake task is: +The task is: ```bash -$ RAILS_ENV=production bin/rake assets:precompile +$ RAILS_ENV=production bin/rails assets:precompile ``` Capistrano (v2.15.1 and above) includes a recipe to handle this in deployment. @@ -725,13 +737,13 @@ If you have other manifests or individual stylesheets and JavaScript files to include, you can add them to the `precompile` array in `config/initializers/assets.rb`: ```ruby -Rails.application.config.assets.precompile += ['admin.js', 'admin.css', 'swfObject.js'] +Rails.application.config.assets.precompile += %w( admin.js admin.css ) ``` NOTE. Always specify an expected compiled filename that ends with .js or .css, even if you want to add Sass or CoffeeScript files to the precompile array. -The rake task also generates a `manifest-md5hash.json` that contains a list with +The task also generates a `manifest-md5hash.json` that contains a list with all your assets and their respective fingerprints. This is used by the Rails helper methods to avoid handing the mapping requests back to Sprockets. A typical manifest file looks like: @@ -786,7 +798,6 @@ location ~ ^/assets/ { add_header Cache-Control public; add_header ETag ""; - break; } ``` @@ -898,7 +909,7 @@ your CDN server, you need to tell browsers to use your CDN to grab assets instead of your Rails server directly. You can do this by configuring Rails to set your CDN as the asset host instead of using a relative path. To set your asset host in Rails, you need to set `config.action_controller.asset_host` in -`config/production.rb`: +`config/environments/production.rb`: ```ruby config.action_controller.asset_host = 'mycdnsubdomain.fictional-cdn.com' @@ -1021,15 +1032,17 @@ header](http://www.w3.org/Protocols/rfc2616/rfc2616-sec14.html#sec14.9) is a W3C specification that describes how a request can be cached. When no CDN is used, a browser will use this information to cache contents. This is very helpful for assets that are not modified so that a browser does not need to re-download a -website's CSS or javascript on every request. Generally we want our Rails server +website's CSS or JavaScript on every request. Generally we want our Rails server to tell our CDN (and browser) that the asset is "public", that means any cache can store the request. Also we commonly want to set `max-age` which is how long the cache will store the object before invalidating the cache. The `max-age` value is set to seconds with a maximum possible value of `31536000` which is one -year. You can do this in your rails application by setting +year. You can do this in your Rails application by setting ``` -config.static_cache_control = "public, max-age=31536000" +config.public_file_server.headers = { + 'Cache-Control' => 'public, max-age=31536000' +} ``` Now when your application serves an asset in production, the CDN will store the @@ -1105,11 +1118,17 @@ NOTE: You will need an [ExecJS](https://github.com/rails/execjs#readme) supported runtime in order to use `uglifier`. If you are using Mac OS X or Windows you have a JavaScript runtime installed in your operating system. -NOTE: The `config.assets.compress` initialization option is no longer used in -Rails 4 to enable either CSS or JavaScript compression. Setting it will have no -effect on the application. Instead, setting `config.assets.css_compressor` and -`config.assets.js_compressor` will control compression of CSS and JavaScript -assets. + + +### Serving GZipped version of assets + +By default, gzipped version of compiled assets will be generated, along with +the non-gzipped version of assets. Gzipped assets help reduce the transmission +of data over the wire. You can configure this by setting the `gzip` flag. + +```ruby +config.assets.gzip = false # disable gzipped assets generation +``` ### Using Your Own Compressor @@ -1175,19 +1194,14 @@ TIP: For further details have a look at the docs of your production web server: Assets Cache Store ------------------ -The default Rails cache store will be used by Sprockets to cache assets in -development and production. This can be changed by setting -`config.assets.cache_store`: +By default, Sprockets caches assets in `tmp/cache/assets` in development +and production environments. This can be changed as follows: ```ruby -config.assets.cache_store = :memory_store -``` - -The options accepted by the assets cache store are the same as the application's -cache store. - -```ruby -config.assets.cache_store = :memory_store, { size: 32.megabytes } +config.assets.configure do |env| + env.cache = ActiveSupport::Cache.lookup_store(:memory_store, + { size: 32.megabytes }) +end ``` To disable the assets cache store: @@ -1213,35 +1227,25 @@ Sprockets. Making Your Library or Gem a Pre-Processor ------------------------------------------ -As Sprockets uses [Tilt](https://github.com/rtomayko/tilt) as a generic -interface to different templating engines, your gem should just implement the -Tilt template protocol. Normally, you would subclass `Tilt::Template` and -reimplement the `prepare` method, which initializes your template, and the -`evaluate` method, which returns the processed source. The original source is -stored in `data`. Have a look at -[`Tilt::Template`](https://github.com/rtomayko/tilt/blob/master/lib/tilt/template.rb) -sources to learn more. +Sprockets uses Processors, Transformers, Compressors, and Exporters to extend +Sprockets functionality. Have a look at +[Extending Sprockets](https://github.com/rails/sprockets/blob/master/guides/extending_sprockets.md) +to learn more. Here we registered a preprocessor to add a comment to the end +of text/css (.css) files. ```ruby -module BangBang - class Template < ::Tilt::Template - def prepare - # Do any initialization here - end - - # Adds a "!" to original template. - def evaluate(scope, locals, &block) - "#{data}!" - end +module AddComment + def self.call(input) + { data: input[:data] + "/* Hello From my sprockets extension */" } end end ``` -Now that you have a `Template` class, it's time to associate it with an -extension for template files: +Now that you have a module that modifies the input data, it's time to register +it as a preprocessor for your mime type. ```ruby -Sprockets.register_engine '.bang', BangBang::Template +Sprockets.register_preprocessor 'text/css', AddComment ``` Upgrading from Old Versions of Rails @@ -1278,25 +1282,27 @@ config.assets.debug = true And in `production.rb`: ```ruby -# Choose the compressors to use (if any) config.assets.js_compressor = -# :uglifier config.assets.css_compressor = :yui +# Choose the compressors to use (if any) +config.assets.js_compressor = :uglifier +# config.assets.css_compressor = :yui # Don't fallback to assets pipeline if a precompiled asset is missed config.assets.compile = false -# Generate digests for assets URLs. This is planned for deprecation. +# Generate digests for assets URLs. config.assets.digest = true # Precompile additional assets (application.js, application.css, and all -# non-JS/CSS are already added) config.assets.precompile += %w( search.js ) +# non-JS/CSS are already added) +# config.assets.precompile += %w( admin.js admin.css ) ``` -Rails 4 no longer sets default config values for Sprockets in `test.rb`, so +Rails 4 and above no longer set default config values for Sprockets in `test.rb`, so `test.rb` now requires Sprockets configuration. The old defaults in the test environment are: `config.assets.compile = true`, `config.assets.compress = false`, `config.assets.debug = false` and `config.assets.digest = false`. -The following should also be added to `Gemfile`: +The following should also be added to your `Gemfile`: ```ruby gem 'sass-rails', "~> 3.2.3" |